Create Timer struct, improve angle usage and name known virtual functions (#154)

* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
This commit is contained in:
Yanis
2026-10-02 20:54:43 +02:00
committed by GitHub
parent 205dc5a1ca
commit 07a5bd9fcc
204 changed files with 1851 additions and 1985 deletions
+2 -2
View File
@@ -58,8 +58,8 @@ public:
MapObjectChestBase(unk32 param1); // func_ov031_0210307c
/* 00 */ virtual bool vfunc_00() override;
/* 04 */ virtual void vfunc_04() override;
/* 00 */ virtual bool Init() override;
/* 04 */ virtual void Setup() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 14 */ virtual void vfunc_14(unk32 param1) override;