Create Timer struct, improve angle usage and name known virtual functions (#154)

* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
This commit is contained in:
Yanis
2026-10-02 20:54:43 +02:00
committed by GitHub
parent 205dc5a1ca
commit 07a5bd9fcc
204 changed files with 1851 additions and 1985 deletions
+2 -2
View File
@@ -5,6 +5,7 @@
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "global.h"
#include "timer.hpp"
typedef MapObjState MapObjectUnkPTFLState;
enum MapObjectUnkPTFLState_ {
@@ -25,8 +26,7 @@ public:
/* 4C */ unk32 mUnk_4C;
/* 50 */ unk32 mUnk_50;
/* 54 */ fx16 mUnk_54;
/* 56 */ volatile u16 mUnk_56;
/* 58 */ volatile u16 mUnk_58;
/* 56 */ Timer mUnk_56;
/* 5A */ u8 mUnk_5A;
/* 5B */ bool mUnk_5B;
/* 5C */ bool mUnk_5C;