Create Timer struct, improve angle usage and name known virtual functions (#154)

* name some actor vfuncs

* name some map object vfuncs

* remove angle union

* fix lots of clangd errors

* create Timer struct

* fix regressions
This commit is contained in:
Yanis
2026-10-02 20:54:43 +02:00
committed by GitHub
parent 205dc5a1ca
commit 07a5bd9fcc
204 changed files with 1851 additions and 1985 deletions
+3 -3
View File
@@ -59,7 +59,7 @@ bool SaveManager::func_ov019_020d0964() {
data_02049b80.func_02013ee8(0, 1);
if (this->mUnk_20A == 0) {
this->func_ov019_020d08fc(1, SaveFile::func_ov019_020d17e0);
this->func_ov019_020d08fc(1, &SaveFile::func_ov019_020d17e0);
return true;
}
@@ -68,12 +68,12 @@ bool SaveManager::func_ov019_020d0964() {
void SaveManager::func_ov019_020d09dc(u16 saveSlotIndex) {
this->mpSaveFile->mSaveSlotIndex = saveSlotIndex;
this->func_ov019_020d08fc(2, SaveFile::func_ov019_020d1434);
this->func_ov019_020d08fc(2, &SaveFile::func_ov019_020d1434);
}
void SaveManager::func_ov019_020d0a04(u16 saveSlotIndex) {
this->mpSaveFile->mSaveSlotIndex = saveSlotIndex;
this->func_ov019_020d08fc(2, SaveFile::func_ov019_020d1538);
this->func_ov019_020d08fc(2, &SaveFile::func_ov019_020d1538);
}
void SaveManager::func_ov019_020d0a2c(u16 saveSlotIndex) {