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https://github.com/zeldaret/st
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Misc Stuff 5 (#63)
* name item 31 to 34 * name item 25 to 29 * decompile PassengerManager (95%) * started cargo manager * local attribute * passenger/cargo manager ov001 functions * name item manager functions * fix build issues & more docs on 027e0cd8 * format
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@@ -12,7 +12,7 @@ enum AdventureFlag_ {
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/* 0x002 */ AdventureFlag_ObtainedSpiritTrain = FLAG(0, 2),
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/* 0x003 */ AdventureFlag_ObtainedRecruitSword = FLAG(0, 3),
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/* 0x004 */ AdventureFlag_ObtainedForestSource = FLAG(0, 4),
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/* 0x005 */ AdventureFlag_ObtainedSnowSource = FLAG(0, 5), // gets rid of the blizzard
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/* 0x005 */ AdventureFlag_ObtainedSnowSource = FLAG(0, 5), // gets rid of the blizzard
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/* 0x006 */ AdventureFlag_ObtainedOceanSource = FLAG(0, 6),
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/* 0x007 */ AdventureFlag_ObtainedFireSource = FLAG(0, 7),
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/* 0x008 */ AdventureFlag_CompletedForestRestorationSong = FLAG(0, 8),
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@@ -22,31 +22,31 @@ enum AdventureFlag_ {
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/* 0x00C */ AdventureFlag_CompletedSandRestorationSong = FLAG(0, 12),
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/* 0x00D */ AdventureFlag_OpenedDarkRealmPortal = FLAG(0, 13),
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/* 0x00E */ AdventureFlag_TalkedToDovokLostWoods = FLAG(0, 14),
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/* 0x00F */ AdventureFlag_ObtainedForestGlyph = FLAG(0, 15), // unlocks track map
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/* 0x00F */ AdventureFlag_ObtainedForestGlyph = FLAG(0, 15), // unlocks track map
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/* 0x010 */ AdventureFlag_ObtainedSnowGlyph = FLAG(0, 16),
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/* 0x011 */ AdventureFlag_ObtainedOceanGlyph = FLAG(0, 17),
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/* 0x012 */ AdventureFlag_ObtainedFireGlyph = FLAG(0, 18),
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/* 0x013 */ AdventureFlag_Unk_013 = FLAG(0, 19),
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/* 0x014 */ AdventureFlag_CompletedSwordTutorial = FLAG(0, 20),
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/* 0x015 */ AdventureFlag_PlayedHyruleGuardGetLostText =
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FLAG(0, 21), // hyrule castle guard tells Link to get lost (before Cole shows up)
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FLAG(0, 21), // hyrule castle guard tells Link to get lost (before Cole shows up)
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/* 0x016 */ AdventureFlag_HyruleGuardMovesAfterCole =
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FLAG(0, 22), // hyrule castle guard moves out of the way of stairs leading to throne room
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FLAG(0, 22), // hyrule castle guard moves out of the way of stairs leading to throne room
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/* 0x017 */ AdventureFlag_WatchedHyruleGuardColeCS =
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FLAG(0, 23), // hyrule castle intro Cole walks into throne room cs over
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FLAG(0, 23), // hyrule castle intro Cole walks into throne room cs over
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/* 0x018 */ AdventureFlag_ObtainedEngineerCertificate = FLAG(0, 24),
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/* 0x019 */ AdventureFlag_WatchedZeldasBedroomFirstCS = FLAG(0, 25), // zelda bedroom conversation pre-spirit zelda
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/* 0x019 */ AdventureFlag_WatchedZeldasBedroomFirstCS = FLAG(0, 25), // zelda bedroom conversation pre-spirit zelda
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/* 0x01A */ AdventureFlag_WatchedSpiritTowerSplitCS = FLAG(0, 26),
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/* 0x01B */ AdventureFlag_MayscoreLostWoodsHintBranches = FLAG(0, 27),
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/* 0x01C */ AdventureFlag_MayscoreLostWoodsHint4thTree = FLAG(0, 28),
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/* 0x01D */ AdventureFlag_TalkedToYamahikoFirstTime =
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FLAG(0, 29), // talk to yellow guy (?) in Mayascore for the first time
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FLAG(0, 29), // talk to yellow guy (?) in Mayascore for the first time
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/* 0x01E */ AdventureFlag_EnteredForestTemple = FLAG(0, 30),
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/* 0x01F */ AdventureFlag_ObtainedTrainCannon = FLAG(0, 31), // set after alfonzo text, but before cannon exits garage
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/* 0x01F */ AdventureFlag_ObtainedTrainCannon = FLAG(0, 31), // set after alfonzo text, but before cannon exits garage
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/* 0x020 */ AdventureFlag_Unk_020 = FLAG(1, 0),
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/* 0x020 */ AdventureFlag_ObtainedSpiritTrainCar = FLAG(1, 0),
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/* 0x021 */ AdventureFlag_ObtainedTrainWagon = FLAG(1, 1),
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/* 0x022 */ AdventureFlag_MetAnjeanFirstTime = FLAG(1, 2), // loads the train in ToS
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/* 0x022 */ AdventureFlag_MetAnjeanFirstTime = FLAG(1, 2), // loads the train in ToS
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/* 0x023 */ AdventureFlag_Unk_023 = FLAG(1, 3),
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/* 0x024 */ AdventureFlag_FleeFirstPhantomTOS = FLAG(1, 4), // zelda text after first phantom spawns
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/* 0x025 */ AdventureFlag_SpawnFirstPhantomTOS = FLAG(1, 5),
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