mirror of
https://github.com/zeldaret/st
synced 2026-08-28 08:48:41 -04:00
Decompiling part of ActorUnkITTD (#111)
* feat: update * feat: update * feat: cleanup * feat: rc * refactor: rename UnkITTD to ItemTornado
This commit is contained in:
@@ -914,11 +914,16 @@ struct UnkStackStruct1 {
|
||||
};
|
||||
extern "C" void func_ov000_02072fd0(UnkStackStruct1 *);
|
||||
|
||||
struct UnkSystem7_UnkStruct_00_20 {
|
||||
struct UnkSystem7_UnkStruct_00_20_00 {
|
||||
/* 00 */ STRUCT_PAD(0x00, 0x04);
|
||||
/* 04 */ VecFx32 mUnk_04;
|
||||
};
|
||||
|
||||
struct UnkSystem7_UnkStruct_00_20 {
|
||||
/* 00 */ UnkSystem7_UnkStruct_00_20_00 *mUnk_00;
|
||||
/* 04 */ VecFx32 *mUnk_04;
|
||||
};
|
||||
|
||||
struct UnkSystem7_UnkStruct_00 {
|
||||
/* 00 */ STRUCT_PAD(0x00, 0x20);
|
||||
/* 20 */ UnkSystem7_UnkStruct_00_20 *mUnk_20;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "global.h"
|
||||
#include "Player/PlayerGet.hpp"
|
||||
#include "types.h"
|
||||
|
||||
class UnkStruct_027e0958 : public AutoInstance<UnkStruct_027e0958> {
|
||||
@@ -13,6 +13,8 @@ public:
|
||||
// overlay 0
|
||||
static UnkStruct_027e0958 *Create();
|
||||
static void Destroy();
|
||||
|
||||
void func_ov000_02058fc4(UnkStruct_PlayerGet_74 *param1, VecFx32 *param2);
|
||||
};
|
||||
|
||||
extern UnkStruct_027e0958 *data_027e0958;
|
||||
|
||||
@@ -10,6 +10,7 @@ public:
|
||||
UnkStruct_027e0d38();
|
||||
~UnkStruct_027e0d38();
|
||||
|
||||
bool func_ov031_020d9bec();
|
||||
bool func_ov031_020d9c04(unk32 param1, unk32 param2, unk32 param3);
|
||||
void func_ov031_020d9c44(unk32 param1);
|
||||
};
|
||||
|
||||
@@ -14,6 +14,8 @@ public:
|
||||
|
||||
UnkStruct_ov000_020b4ec4();
|
||||
~UnkStruct_ov000_020b4ec4();
|
||||
|
||||
unk32 func_01ffc768(unk32 param1);
|
||||
};
|
||||
|
||||
extern UnkStruct_ov000_020b4ec4 data_ov000_020b4ec4;
|
||||
|
||||
@@ -19,8 +19,7 @@ public:
|
||||
/* 04 */ ActorRef mUnk_04;
|
||||
/* 08 */ unk16 mUnk_08;
|
||||
/* 08 */ unk16 mUnk_0A;
|
||||
/* 0C */ VecFx32 mUnk_0C;
|
||||
/* 18 */ fx32 mUnk_18;
|
||||
/* 0C */ Cylinder mUnk_0C;
|
||||
/* 1C */ unk32 mUnk_1C;
|
||||
/* 20 */ unk32 mUnk_20;
|
||||
/* 24 */ unk32 mUnk_24;
|
||||
@@ -30,8 +29,7 @@ public:
|
||||
UnkStruct_ov031_Items_01() {
|
||||
this->mUnk_04 = 0;
|
||||
this->mUnk_08 = 0;
|
||||
VecFx32_Init(0, 0, 0, &this->mUnk_0C);
|
||||
this->mUnk_18 = 0;
|
||||
this->mUnk_0C.Init(FLOAT_TO_FX32(0.0f));
|
||||
this->mUnk_1C = 0;
|
||||
this->mUnk_20 = 0;
|
||||
this->mUnk_24 = 0;
|
||||
|
||||
Reference in New Issue
Block a user