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Decompiling part of ActorUnkITTD (#111)
* feat: update * feat: update * feat: cleanup * feat: rc * refactor: rename UnkITTD to ItemTornado
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@@ -479,7 +479,7 @@ config.libs = [
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Object("031_Land/Actor/ActorUnkFLEN.cpp"),
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Object("031_Land/Actor/ActorHeart.cpp"),
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Object("031_Land/Actor/ActorItemBoomerang.cpp"),
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Object("031_Land/Actor/ActorUnkITTD.cpp"),
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Object("031_Land/Actor/ActorItemTornado.cpp"),
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Object("031_Land/Actor/ActorUnkMLCK.cpp"),
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Object("031_Land/Actor/ActorUnkNFSP.cpp"),
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Object("031_Land/Actor/ActorUnkNITF.cpp"),
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