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Identify model-related structures (#75)
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@@ -2,11 +2,12 @@
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#include "Item/Item.hpp"
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#include "MapObject/MapObject.hpp"
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#include "Render/ModelRender.hpp"
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#include "Unknown/Common.hpp"
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#include "global.h"
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#include "types.h"
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class MapObjectTreasureSpawned_74 : public UnkSystem4 {
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class MapObjectTreasureSpawned_74 : public ModelRender {
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public:
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/* 00 (base) */
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/* 60 */ bool mUnk_60;
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@@ -15,7 +16,7 @@ public:
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/* 63 */ unk8 mUnk_63; // pad?
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/* 64 */
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MapObjectTreasureSpawned_74(unk32 param1);
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MapObjectTreasureSpawned_74(G3d_Model *param1);
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// data_ov031_02115844
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/* 00 */ virtual ~MapObjectTreasureSpawned_74() override {}
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