improve Actor class

This commit is contained in:
Yanis002
2025-07-22 22:46:10 +02:00
parent c42637697a
commit 182a7d879f
2 changed files with 32 additions and 57 deletions
+12 -23
View File
@@ -5,15 +5,12 @@
#include "global.h" #include "global.h"
#include "types.h" #include "types.h"
struct UnkStruct_vfunc_00 {
unk32 mUnk_00;
unk32 mUnk_04;
unk32 mUnk_08;
};
class Actor_5c { class Actor_5c {
public: public:
/* 00 */ unk32 mUnk_00; /* 00 */ Vec3p mUnk_00;
/* 0c */ s16 mUnk_0c;
/* 0e */ unk16 mUnk_0e; // padding?
/* 10 */
void func_ov000_020975f8(); void func_ov000_020975f8();
}; };
@@ -43,19 +40,15 @@ public:
class Actor : public SysObject { class Actor : public SysObject {
public: public:
/* 00 (vtable) */ /* 00 (vtable) */
/* 04 */ unk32 mUnk_04; /* 04 */ Vec3p mPos;
/* 08 */ unk32 mUnk_08; /* 10 */ Vec3p mPrevPos;
/* 0c */ unk32 mUnk_0c; /* 1c */ Vec3p mVel;
/* 10 */ unk32 mUnk_10; /* 28 */ u16 mAngle;
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ Vec3p mUnk_1c;
/* 28 */ u16 mUnk_28;
/* 28 */ unk16 mUnk_2a; /* 28 */ unk16 mUnk_2a;
/* 2c */ unk32 mUnk_2c; /* 2c */ unk32 mUnk_2c; // gravity?
/* 30 */ unk32 *mUnk_30; /* 30 */ unk32 *mUnk_30;
/* 34 */ unk32 *mUnk_34; /* 34 */ unk32 *mUnk_34;
/* 38 */ unk32 mUnk_38; /* 38 */ unk32 *mUnk_38;
/* 3c */ unk32 mUnk_3c; /* 3c */ unk32 mUnk_3c;
/* 40 */ unk32 mUnk_40; /* 40 */ unk32 mUnk_40;
/* 44 */ u16 mUnk_44; /* 44 */ u16 mUnk_44;
@@ -70,10 +63,6 @@ public:
/* 54 */ unk32 mUnk_54; /* 54 */ unk32 mUnk_54;
/* 58 */ unk32 mUnk_58; /* 58 */ unk32 mUnk_58;
/* 5c */ Actor_5c mUnk_5c; /* 5c */ Actor_5c mUnk_5c;
/* 60 */ unk32 mUnk_60;
/* 64 */ unk32 mUnk_64;
/* 68 */ s16 mUnk_68;
/* 68 */ unk16 mUnk_6a;
/* 6c */ unk32 mUnk_6c; /* 6c */ unk32 mUnk_6c;
/* 70 */ unk32 mUnk_70; /* 70 */ unk32 mUnk_70;
/* 74 */ unk32 mUnk_74; /* 74 */ unk32 mUnk_74;
@@ -86,7 +75,7 @@ public:
/* 8c */ unk32 mUnk_8c; /* 8c */ unk32 mUnk_8c;
/* 90 */ UnkStruct_ov000_020b539c_30 *mUnk_90; /* 90 */ UnkStruct_ov000_020b539c_30 *mUnk_90;
/* 00 */ virtual unk32 vfunc_00(UnkStruct_vfunc_00 *param1); /* 00 */ virtual void vfunc_00(Vec3p *param1);
/* 04 */ virtual bool vfunc_04(); /* 04 */ virtual bool vfunc_04();
/* 08 */ virtual unk16 vfunc_08(); /* 08 */ virtual unk16 vfunc_08();
/* 0c */ virtual unk8 vfunc_0c(); /* 0c */ virtual unk8 vfunc_0c();
@@ -101,7 +90,7 @@ public:
/* 30 */ virtual void vfunc_30(); /* 30 */ virtual void vfunc_30();
/* 34 */ virtual unk32 vfunc_34(); /* 34 */ virtual unk32 vfunc_34();
/* 38 */ virtual unk32 vfunc_38(unk32 param1); /* 38 */ virtual unk32 vfunc_38(unk32 param1);
/* 3c */ virtual bool vfunc_3c(Vec3p* param1); /* 3c */ virtual bool vfunc_3c(unk32 param2, Vec3p* param3);
/* 40 */ virtual void vfunc_40(); /* 40 */ virtual void vfunc_40();
/* 44 */ virtual void vfunc_44(); /* 44 */ virtual void vfunc_44();
/* 48 */ virtual void vfunc_48(); /* 48 */ virtual void vfunc_48();
+20 -34
View File
@@ -3,13 +3,9 @@
#include "Unknown/UnkStruct_027e0ce0.hpp" #include "Unknown/UnkStruct_027e0ce0.hpp"
ARM Actor::Actor() { ARM Actor::Actor() {
unk32 temp_r2; this->mVel.x = 0;
unk32 temp_ip; this->mVel.y = 0;
unk32 temp_r3; this->mVel.z = 0;
this->mUnk_1c.x = 0;
this->mUnk_1c.y = 0;
this->mUnk_1c.z = 0;
this->mUnk_2c = 0xCD; this->mUnk_2c = 0xCD;
this->mUnk_38 = 0; this->mUnk_38 = 0;
this->mUnk_3c = 0; this->mUnk_3c = 0;
@@ -25,18 +21,10 @@ ARM Actor::Actor() {
this->mUnk_8c = 0; this->mUnk_8c = 0;
this->mUnk_90 = 0; this->mUnk_90 = 0;
data_ov000_020b539c.func_02028cdc(&this->mUnk_5c, 0x30); data_ov000_020b539c.func_02028cdc(&this->mUnk_5c, 0x30);
temp_r2 = this->mUnk_5c.mUnk_00; this->mPrevPos = this->mPos = this->mUnk_5c.mUnk_00;
temp_ip = this->mUnk_60; this->mAngle = this->mUnk_5c.mUnk_0c;
temp_r3 = this->mUnk_64;
this->mUnk_04 = temp_r2;
this->mUnk_10 = temp_r2;
this->mUnk_28 = this->mUnk_68;
this->mUnk_58 = 0x400B; this->mUnk_58 = 0x400B;
this->mUnk_44 = 0xFF; this->mUnk_44 = 0xFF;
this->mUnk_08 = temp_ip;
this->mUnk_0c = temp_r3;
this->mUnk_14 = temp_ip;
this->mUnk_18 = temp_r3;
this->mUnk_46 = 0; this->mUnk_46 = 0;
this->func_ov000_0209862c(0); this->func_ov000_0209862c(0);
this->func_ov000_0209848c(data_ov000_020b539c.mUnk_30); this->func_ov000_0209848c(data_ov000_020b539c.mUnk_30);
@@ -92,16 +80,16 @@ ARM void Actor::func_ov000_020984f0() {
} }
// non-matching // non-matching
ARM unk32 Actor::vfunc_00(UnkStruct_vfunc_00 *param1) { ARM void Actor::vfunc_00(Vec3p *param1) {
unk32 iVar1; *param1 = mPos;
unk32 uVar2; param1->y += mUnk_4e;
// short sVar1;
// int iVar2;
// int iVar3;
uVar2 = this->mUnk_0c; // param1->x = this->mPos.x;
iVar1 = this->mUnk_08 + this->mUnk_4e; // param1->y = this->mPos.y + this->mUnk_4e;
param1->mUnk_00 = this->mUnk_04; // param1->z = this->mPos.z;
param1->mUnk_04 = iVar1;
param1->mUnk_08 = uVar2;
return iVar1;
} }
ARM void Actor::func_ov000_0209853c(void) { ARM void Actor::func_ov000_0209853c(void) {
@@ -152,16 +140,14 @@ ARM unk32 Actor::vfunc_38(unk32 param1) {
} }
// non-matching // non-matching
ARM bool Actor::vfunc_3c(Vec3p *param1) { ARM bool Actor::vfunc_3c(unk32 param2, Vec3p* param3) {
if (this->mUnk_58 & 0x100) { if (!(this->mUnk_58 & 0x100)) {
this->mUnk_1c.x = param1->x; return false;
this->mUnk_1c.y = param1->y;
this->mUnk_1c.z = param1->z;
this->mUnk_58 &= ~0x100;
return true;
} }
return false; this->mVel = *param3;
this->mUnk_58 &= ~0x100;
return true;
} }
// non-matching // non-matching