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Misc Stuff 6 (#78)
* gcc fixes * document random things in UnkStruct_027e09b8_00 * match func_ov001_020ba670 and rabbit docs * match func_ov026_0211f394 * fix build issues * match func_ov026_0211e3e0 * match func_ov026_02102924 * move structs to header * document train rope thing * MapObject OK and ActorRef stuff * match more actor funcs * fix regressions * fix build issues * more regressions fixes * name keyt grab func * UnkSubStruct19 -> CellAnimObject (based on the only assert string) * fix build issues due to merge * Actor::mUnk_4C -> Actor::mState + related changes * create GetActorPtr template inline for Actor_c4 * ActorUnk_ov000_020a8bb0 -> Actor_Derived1 * actor: add comments about mUnk_50/52 and change type of mAngle
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@@ -186,5 +186,6 @@ public:
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static void func_ov000_0209d0bc(Vec2b *param1, MapObject *thisx);
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static void func_ov000_0209d22c(unk16 *param1, MapObject *thisx, unk32 param2);
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static void func_ov000_0209d54c(void *param1, MapObject *thisx, unk32 param2, VecFx32 *param3, unk32 param4, unk32 param5);
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static void func_ov000_0209d54c(ActorRef *param1, MapObject *thisx, u16 param2, const VecFx32 *pPos, s16 param3,
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u16 param4);
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};
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@@ -40,7 +40,7 @@ public:
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/* 050 */ MapObject_10 mUnk_050;
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/* 074 */ MapObjectTreasureSpawned_74 mUnk_074;
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/* 0D8 */ ItemId mItemId;
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/* 0DC */ UnkSubStruct19 mUnk_0DC;
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/* 0DC */ CellAnimObject mUnk_0DC;
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/* 154 */
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MapObjectChestBase(unk32 param1); // func_ov031_0210307c
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