Decompiling BOMB (#140)

* feat: begin decompiling

* feat: some progress

* fix: forgot to change symbol

* feat: increase matching

* fix: function params not updated

* feat: more matching

* fix: noo more errors oon local help

* fix: match back UnkStruct_PlayerGet_74.data

* feat: little progress

* fix: SWBM.data regression

* feat: up jp version

* feat: update matching

* refactor: rename UnkBOMB to Bomb

* feat: decompiling part of MapObjectUnkBMFL

* feat: destroy MapObjectPot's vfunc_24 for the good of all

* fix: revert wrong symbol

* feat: updating jp symbols

* feat: eur advancements

* feat: weird stuff

* feat: fix build issue

* feat: rename BMFL to BombFlower

* feat: catchup jp .data

* feat: improve BombFlower

* feat: improve bomb matching

* style: cleanup

* style: cleanup v2

* fix: mapobjectpot_base .data

* feat: better match for mapobjectpot_base

* style: use deg_to_rad macro

* style: cleaner variable definition

* doc: better comment

* fix: build
This commit is contained in:
Alessevan
2026-08-23 15:06:08 -04:00
committed by GitHub
parent fd3a2340e3
commit 473e1e102b
69 changed files with 2105 additions and 811 deletions
+8 -8
View File
@@ -56,8 +56,9 @@ public:
/* 05 */ unk8 mUnk_05;
/* 06 */ unk8 mUnk_06;
/* 07 */ unk8 mUnk_07;
/* 08 */ u32 mUnk_08;
/* 0C */
/* 08 */ unk32 mUnk_08;
/* 0C */ VecFx32 mUnk_0C;
/* 18 */
MapObject_10_Base(); // func_ov000_0207c018
@@ -76,13 +77,12 @@ public:
class MapObject_10 : public MapObject_10_Base {
public:
/* 00 (vtable) */
/* 0C */ VecFx32 mUnk_0C;
/* 18 */ VecFx32 mUnk_18;
/* 24 */
MapObject_10() {}
// data_ov031_02113f18
// data_ov000_020b36b8
/* 00 */ virtual void vfunc_00();
/* 04 */ virtual void vfunc_04();
/* 08 */ virtual void vfunc_08();
@@ -119,10 +119,10 @@ class MapObject {
public:
/* 00 (vtable) */
/* 04 */ VecFx32 mPos;
/* 10 */ MapObject_10 *mUnk_10;
/* 10 */ MapObject_10_Base *mUnk_10;
/* 14 */ union {
s16 mUnk_14;
UnkAngleStruct mUnk_14_AngleStruct;
s16 mAngle;
UnkAngleStruct mAngleStruct;
};
/* 16 */ MapObjState mState;
/* 18 */ unk8 mUnk_18[2]; // related to Link walking to the map object when touched
@@ -154,7 +154,7 @@ public:
/* 38 */
u16 GetDirection() {
return (u16) (this->mUnk_14 + DEG_TO_ANG(45)) / DEG_TO_ANG(90);
return (u16) (this->mAngle + DEG_TO_ANG(45)) / DEG_TO_ANG(90);
}
bool IsOrientedVertically() {