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https://github.com/zeldaret/st
synced 2026-08-25 07:44:42 -04:00
Decompiling BOMB (#140)
* feat: begin decompiling * feat: some progress * fix: forgot to change symbol * feat: increase matching * fix: function params not updated * feat: more matching * fix: noo more errors oon local help * fix: match back UnkStruct_PlayerGet_74.data * feat: little progress * fix: SWBM.data regression * feat: up jp version * feat: update matching * refactor: rename UnkBOMB to Bomb * feat: decompiling part of MapObjectUnkBMFL * feat: destroy MapObjectPot's vfunc_24 for the good of all * fix: revert wrong symbol * feat: updating jp symbols * feat: eur advancements * feat: weird stuff * feat: fix build issue * feat: rename BMFL to BombFlower * feat: catchup jp .data * feat: improve BombFlower * feat: improve bomb matching * style: cleanup * style: cleanup v2 * fix: mapobjectpot_base .data * feat: better match for mapobjectpot_base * style: use deg_to_rad macro * style: cleaner variable definition * doc: better comment * fix: build
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@@ -1,7 +1,9 @@
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#pragma once
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#include "Actor/ActorUnkSCCN.hpp"
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#include "MapObject/MapObject.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "MapObject_10_Pot.hpp"
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#include "global.h"
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#include "types.h"
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@@ -13,6 +15,15 @@ enum MapObjGrassState_ {
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MapObjGrassState_MAX
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};
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class MapObjectProfilePot_Base : public MapObjectProfile_Derived2 {
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public:
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/* 00 (base) */
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/* D4 */ MapObject_10_Pot mUnk_D4;
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MapObjectProfilePot_Base(MapObjectId param1, MapObjectId param2) :
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MapObjectProfile_Derived2(param1, param2) {}
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};
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class MapObjectGrass : public MapObject {
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public:
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/* 00 (base) */
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@@ -41,10 +52,9 @@ public:
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void func_ov031_02101978(unk32 param1, VecFx32 *param2);
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};
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class MapObjectProfileGrass : public MapObjectProfile_Derived2 {
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class MapObjectProfileGrass : public MapObjectProfilePot_Base {
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public:
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/* 00 (base) */
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/* D4 */ MapObject_10 mUnk_D4;
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MapObjectProfileGrass();
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