mirror of
https://github.com/zeldaret/st
synced 2026-09-01 01:31:57 -04:00
Decompiling BOMB (#140)
* feat: begin decompiling * feat: some progress * fix: forgot to change symbol * feat: increase matching * fix: function params not updated * feat: more matching * fix: noo more errors oon local help * fix: match back UnkStruct_PlayerGet_74.data * feat: little progress * fix: SWBM.data regression * feat: up jp version * feat: update matching * refactor: rename UnkBOMB to Bomb * feat: decompiling part of MapObjectUnkBMFL * feat: destroy MapObjectPot's vfunc_24 for the good of all * fix: revert wrong symbol * feat: updating jp symbols * feat: eur advancements * feat: weird stuff * feat: fix build issue * feat: rename BMFL to BombFlower * feat: catchup jp .data * feat: improve BombFlower * feat: improve bomb matching * style: cleanup * style: cleanup v2 * fix: mapobjectpot_base .data * feat: better match for mapobjectpot_base * style: use deg_to_rad macro * style: cleaner variable definition * doc: better comment * fix: build
This commit is contained in:
@@ -18,8 +18,7 @@ extern "C" void func_ov000_0205d500(ActorGrabParams *, unk32, unk32);
|
||||
bool PlayerCharacter_IsNotLink(s32 character);
|
||||
|
||||
struct ActorGrabParams {
|
||||
/* 00 */ u16 unk_00;
|
||||
/* 02 */ u16 unk_02;
|
||||
/* 00 */ ActorRef mUnk_00;
|
||||
/* 04 */
|
||||
|
||||
ActorGrabParams() {}
|
||||
|
||||
Reference in New Issue
Block a user