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Match actors 4 (#163)
* ActorHeart OK * ActorUnkSCCN OK * ActorShotArrow OK
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@@ -155,7 +155,7 @@ public:
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/* 38 */
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u16 GetDirection() {
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return (u16) (this->mAngle.angle_s + DEG_TO_ANG(45)) / DEG_TO_ANG(90);
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return GET_DIRECTION(this->mAngle.angle_s);
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}
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bool IsOrientedVertically() {
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