mirror of
https://github.com/zeldaret/st
synced 2026-10-07 21:31:07 -04:00
Sync nitro headers with nitro decomp (#156)
* sync headers with nitro decomp * fix most build issues * fix symbols * fix regressions
This commit is contained in:
@@ -31,14 +31,14 @@ public:
|
||||
/* 040 */ MapObjectUnkSWSW_40 mUnk_040;
|
||||
/* 0AC */ UnkSystem5 mUnk_0AC;
|
||||
/* 0CC */ unk32 mUnk_0CC;
|
||||
/* 0E0 */ STRUCT_PAD(0xD0, 0xEC);
|
||||
/* 0EC */ VecFx32 mUnk_0EC;
|
||||
/* 0E0 */ PAD(0xD0, 0xEC);
|
||||
/* 0EC */ VecFx32Cpp mUnk_0EC;
|
||||
/* 0F8 */ ActorUnkNSSW *mUnk_0F8;
|
||||
/* 0FC */ unk32 mUnk_0FC;
|
||||
/* 100 */ Timer mUnk_100;
|
||||
/* 104 */ u8 mUnk_104;
|
||||
/* 105 */ u8 mUnk_105;
|
||||
/* 106 */ STRUCT_PAD(0x106, 0x108);
|
||||
/* 106 */ PAD(0x106, 0x108);
|
||||
/* 108 */ fx32 mUnk_108;
|
||||
/* 10C */ unk16 mUnk_10C;
|
||||
/* 10E */ Timer mUnk_10E;
|
||||
|
||||
Reference in New Issue
Block a user