Sync nitro headers with nitro decomp (#156)

* sync headers with nitro decomp

* fix most build issues

* fix symbols

* fix regressions
This commit is contained in:
Yanis
2026-10-07 04:12:55 +02:00
committed by GitHub
parent 6d7abbdfec
commit 5ca3eeb61e
255 changed files with 3550 additions and 2492 deletions
@@ -24,13 +24,13 @@ MapObjectProfileSwitchStep::MapObjectProfileSwitchStep() :
MapObjectProfileSwitchStep_Base(MapObjectId_SwitchStep) {
this->mUnk_D4.mUnk_08 = 0x2DC04009;
this->mUnk_D4.mUnk_0C.x = -FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_0C.y = FLOAT_TO_FX32(0.0f);
this->mUnk_D4.mUnk_0C.z = -FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_0C.x = -FX_F32_TO_FX32(0.5f);
this->mUnk_D4.mUnk_0C.y = FX_F32_TO_FX32(0.0f);
this->mUnk_D4.mUnk_0C.z = -FX_F32_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.x = FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.y = FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.z = FLOAT_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.x = FX_F32_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.y = FX_F32_TO_FX32(0.5f);
this->mUnk_D4.mUnk_18.z = FX_F32_TO_FX32(0.5f);
this->mUnk_06 = 1;
this->mUnk_0C = 0xC00;