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https://github.com/zeldaret/st
synced 2026-10-13 07:23:27 -04:00
Sync nitro headers with nitro decomp (#156)
* sync headers with nitro decomp * fix most build issues * fix symbols * fix regressions
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@@ -24,13 +24,13 @@ MapObjectProfileSwitchStep::MapObjectProfileSwitchStep() :
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MapObjectProfileSwitchStep_Base(MapObjectId_SwitchStep) {
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this->mUnk_D4.mUnk_08 = 0x2DC04009;
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this->mUnk_D4.mUnk_0C.x = -FLOAT_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_0C.y = FLOAT_TO_FX32(0.0f);
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this->mUnk_D4.mUnk_0C.z = -FLOAT_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_0C.x = -FX_F32_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_0C.y = FX_F32_TO_FX32(0.0f);
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this->mUnk_D4.mUnk_0C.z = -FX_F32_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_18.x = FLOAT_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_18.y = FLOAT_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_18.z = FLOAT_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_18.x = FX_F32_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_18.y = FX_F32_TO_FX32(0.5f);
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this->mUnk_D4.mUnk_18.z = FX_F32_TO_FX32(0.5f);
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this->mUnk_06 = 1;
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this->mUnk_0C = 0xC00;
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