Add struct members for Actor_9C (#86)

This commit is contained in:
Yanis
2026-06-18 02:33:18 +02:00
committed by GitHub
parent 8490ce55c3
commit 69b8c9ba6d
7 changed files with 35 additions and 48 deletions
+9 -1
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@@ -110,7 +110,15 @@ struct ActorGrabParams {
class Actor_9C {
public:
/* 00 (vtable) */
/* 04 */
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ ActorRef mUnk_0C;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1C */ u16 mUnk_1C;
/* 1E */ u16 mUnk_1E;
/* 20 */
/* 00 */ virtual void vfunc_00(); // corresponds to func_ov000_02097c14
/* 04 */ virtual void vfunc_04(); // corresponds to func_ov000_02097c20
-6
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@@ -31,12 +31,6 @@ public:
/* 94 */ u16 mUnk_94;
/* 96 */ u16 mUnk_96;
/* 98 */ Actor_9C mUnk_98;
/* 9C */ unk32 mUnk_9C;
/* A0 */ unk32 mUnk_A0;
/* A4 */ unk32 mUnk_A4;
/* A8 */ STRUCT_PAD(0xA8, 0xB4);
/* B4 */ unk16 mUnk_B4;
/* B6 */ STRUCT_PAD(0xB6, 0xB8);
/* B8 */ s16 mUnk_B8;
/* BA */ unk16 mUnk_BA;
/* BC */ unk16 mUnk_BC;
-6
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@@ -49,11 +49,6 @@ public:
/* 0B0 */ u16 mUnk_B0;
/* 0B2 */ STRUCT_PAD(0xB2, 0xB4);
/* 0B4 */ Actor_9C mUnk_B4;
/* 0B8 */ unk32 mUnk_B8;
/* 0BC */ unk32 mUnk_BC;
/* 0C0 */ ActorRef mUnk_C0;
/* 0C4 */ STRUCT_PAD(0x0C4, 0x0D0);
/* 0D0 */ u16 mUnk_D0;
/* 0D4 */ ItemDropType mItemTypeId;
/* 0D8 */ fx32 mUnk_D8;
/* 0DC */ ActorRef mUnk_DC;
@@ -80,7 +75,6 @@ public:
/* 2C */ virtual void vfunc_2C(unk32 param1) override;
/* 20 */ virtual void vfunc_20() override;
/* 24 */ virtual void vfunc_24() override;
/* 4C */ virtual ~ActorItemDrop() override;
void func_ov031_020fa260();
void SetState(ActorState state);
-7
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@@ -54,13 +54,6 @@ public:
/* 98 */ u16 mUnk_98;
/* 9A */ u16 mUnk_9A;
/* 9C */ Actor_9C mUnk_9C;
/* A0 */ unk32 mUnk_A0;
/* A4 */ unk32 mUnk_A4;
/* A8 */ unk32 mUnk_A8;
/* AC */ unk32 mUnk_AC;
/* B0 */ unk32 mUnk_B0;
/* B4 */ unk32 mUnk_B4;
/* B8 */ unk32 mUnk_B8;
/* BC */ ActorRef mUnk_BC;
/* C0 */ ActorRef mUnk_C0;
/* C4 */ ActorRupee_C4 mUnk_C4;