Decompile overlay 112 (PlayerSceneChange) (#38)

* fix scratch upload?

* start overlay 112

* comment format thing

* build fixes 1

* name cs index

* started vfunc_0c and vfunc_10

* added scratch links

* config changes

* fix build issues

* first wave of broken matches

* second wave of broken matches

* fix build issue

* third wave of broken matches

* forth wave of broken matches
This commit is contained in:
Yanis
2026-04-01 02:20:31 +02:00
committed by GitHub
parent 13fbf76c71
commit 72aa60b96f
36 changed files with 1208 additions and 175 deletions
+1 -1
View File
@@ -81,7 +81,7 @@ public:
/* 04 */ Vec3p mPos;
/* 10 */ Vec3p mPrevPos;
/* 1c */ Vec3p mVel;
/* 28 */ u16 mAngle;
/* 28 */ s16 mAngle;
/* 2a */ unk16 mUnk_2a;
/* 2c */ unk32 mUnk_2c; // gravity?
/* 30 */ Cylinder *mUnk_30;
+1
View File
@@ -42,6 +42,7 @@ public:
~ActorManager();
ActorUnk_ov000_020a8bb0 *func_01fff3b4(unk32 param1);
Actor **func_01fff350(void *param1, Actor **ppActorTable);
void func_ov000_02096e44(int index);