fix build issues for real

This commit is contained in:
Yanis002
2025-07-22 22:55:27 +02:00
parent d99cabdfb5
commit 7fa74389e5
5 changed files with 33 additions and 33 deletions
+8 -8
View File
@@ -3,9 +3,9 @@
#include "Unknown/UnkStruct_027e0ce0.hpp"
ARM Actor::Actor() {
this->mVel.x = 0;
this->mVel.y = 0;
this->mVel.z = 0;
this->mVel.x = 0;
this->mVel.y = 0;
this->mVel.z = 0;
this->mUnk_2c = 0xCD;
this->mUnk_38 = 0;
this->mUnk_3c = 0;
@@ -22,10 +22,10 @@ ARM Actor::Actor() {
this->mUnk_90 = 0;
data_ov000_020b539c.func_02028cdc(&this->mUnk_5c, 0x30);
this->mPrevPos = this->mPos = this->mUnk_5c.mUnk_00;
this->mAngle = this->mUnk_5c.mUnk_0c;
this->mUnk_58 = 0x400B;
this->mUnk_44 = 0xFF;
this->mUnk_46 = 0;
this->mAngle = this->mUnk_5c.mUnk_0c;
this->mUnk_58 = 0x400B;
this->mUnk_44 = 0xFF;
this->mUnk_46 = 0;
this->func_ov000_0209862c(0);
this->func_ov000_0209848c(data_ov000_020b539c.mUnk_30);
}
@@ -140,7 +140,7 @@ ARM unk32 Actor::vfunc_38(unk32 param1) {
}
// non-matching
ARM bool Actor::vfunc_3c(unk32 param2, Vec3p* param3) {
ARM bool Actor::vfunc_3c(unk32 param2, Vec3p *param3) {
if (!(this->mUnk_58 & 0x100)) {
return false;
}