Misc Stuff 2 (#33)

* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
This commit is contained in:
Yanis
2026-02-18 22:23:42 +01:00
committed by GitHub
parent 0b367ecdfb
commit 804b25cb90
72 changed files with 1758 additions and 553 deletions
+2 -2
View File
@@ -1,8 +1,8 @@
#pragma once
#include "FileSelect/FileSelect.hpp"
#include "Game/Game.hpp"
#include "Game/GameModeManager.hpp"
#include "Unknown/UnkStruct_02049a2c.hpp"
#include "Unknown/UnkStruct_02049bd4.hpp"
#include "Unknown/UnkStruct_0204a110.hpp"
@@ -18,7 +18,7 @@ public:
this->mSaveSlotIndex = 0;
data_02049bd4.func_02014cdc(2);
data_02049bd4.mUnk_02 &= 0xFFFB;
data_02049a2c.func_02013370(1);
gGame.func_02013370(1);
data_0204999c.mUnk_60 = 0xD6D8;
data_ov000_020b504c.func_ov001_020be668();
data_0204a110.func_ov001_020bd514(2, FileSelectManager::Create, 0, 1);