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Misc Stuff 2 (#33)
* match UnkStruct_ov000_020b4f84_00_Base * lots of random stuff * match other funcs from game.cpp * data_02049a2c -> gGame, UnkStruct_02049a2c -> Game * match operator new * fix regressions * fix some warnings * another round of random things * another round of random things 2 * complete slots column in overlays.md * add scene indices * gamemode stuff * misc stuff * fix build issues * document random things * fix regressions * final round of random things (for now)
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@@ -1,8 +1,8 @@
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#pragma once
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#include "FileSelect/FileSelect.hpp"
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#include "Game/Game.hpp"
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#include "Game/GameModeManager.hpp"
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#include "Unknown/UnkStruct_02049a2c.hpp"
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#include "Unknown/UnkStruct_02049bd4.hpp"
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#include "Unknown/UnkStruct_0204a110.hpp"
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@@ -18,7 +18,7 @@ public:
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this->mSaveSlotIndex = 0;
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data_02049bd4.func_02014cdc(2);
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data_02049bd4.mUnk_02 &= 0xFFFB;
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data_02049a2c.func_02013370(1);
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gGame.func_02013370(1);
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data_0204999c.mUnk_60 = 0xD6D8;
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data_ov000_020b504c.func_ov001_020be668();
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data_0204a110.func_ov001_020bd514(2, FileSelectManager::Create, 0, 1);
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