Misc Stuff 2 (#33)

* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
This commit is contained in:
Yanis
2026-02-18 22:23:42 +01:00
committed by GitHub
parent 0b367ecdfb
commit 804b25cb90
72 changed files with 1758 additions and 553 deletions
+17
View File
@@ -16,6 +16,23 @@ typedef char s8;
typedef float f32;
typedef double f64;
typedef volatile u64 vu64;
typedef volatile u32 vu32;
typedef volatile u16 vu16;
typedef volatile u8 vu8;
typedef volatile s64 vs64;
typedef volatile s32 vs32;
typedef volatile s16 vs16;
typedef volatile s8 vs8;
typedef volatile f32 vf32;
typedef volatile f64 vf64;
typedef u32 BOOL;
#define ATTRIBUTE_ALIGN(x) __attribute__((aligned(x)))
typedef s8 unk8;
typedef s16 unk16;
typedef s32 unk32;