Misc Stuff 2 (#33)

* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
This commit is contained in:
Yanis
2026-02-18 22:23:42 +01:00
committed by GitHub
parent 0b367ecdfb
commit 804b25cb90
72 changed files with 1758 additions and 553 deletions
+2 -1
View File
@@ -1,4 +1,5 @@
#include "TitleScreen/TitleScreen.hpp"
#include "Game/GameMode.hpp"
#include "Unknown/UnkStruct_02049be0.hpp"
#include "Unknown/UnkStruct_0204a060.hpp"
#include "Unknown/UnkStruct_0204aeac.hpp"
@@ -277,7 +278,7 @@ void TitleScreen::func_ov025_020c55e4(Input *pButtons, TouchControl *pTouchContr
return;
}
data_0204a060.func_020183d4(true, UnkStruct_0204a060::func_02018424, 1);
data_0204a060.func_020183d4(true, (GameModeCreateCallback) UnkStruct_0204a060::func_02018424, 1);
}
void TitleScreen::vfunc_14(unk8 *param1) {