Misc Stuff 2 (#33)

* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
This commit is contained in:
Yanis
2026-02-18 22:23:42 +01:00
committed by GitHub
parent 0b367ecdfb
commit 804b25cb90
72 changed files with 1758 additions and 553 deletions
+1 -1
View File
@@ -660,7 +660,7 @@ ARM void PlayerGet::vfunc_10(unk32 param1) {
break;
case ItemId_RecruitUniform2:
case ItemId_EngineerUniform:
if (data_027e09a4->mUnk_00 == 0x2F) {
if (data_027e09a4->mSceneIndex == SceneIndex_f_first) {
this->mUnk_28->func_ov058_02152a24();
}
break;