Misc Stuff 2 (#33)

* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
This commit is contained in:
Yanis
2026-02-18 22:23:42 +01:00
committed by GitHub
parent 0b367ecdfb
commit 804b25cb90
72 changed files with 1758 additions and 553 deletions
+16 -24
View File
@@ -1,35 +1,33 @@
#include "System/SysNew.hpp"
#include "System/SysFault.hpp"
#include "global.h"
extern "C" {
void *func_02001654(void);
void *func_02001654(void *);
void *func_020145b0(UnkId *, s32);
void *func_020010c0(void);
void *func_02001308(void);
void *func_020010c0(void *);
void *func_02001308(void *);
UnkId *func_02001488(void);
UnkId *func_02014704(void);
UnkId *func_02014704();
UnkId *func_020011c8(UnkId *, void *);
UnkId *func_02014630(UnkId *, void *);
UnkId *func_02001684(UnkId *, void *);
void func_020011f4(void *);
unk32 func_020011f4(void *);
}
extern char *data_0204372c[];
// non-matching
ARM void *SysNew(UnkStruct_02011e10_Sub1 *param1, s32 length, s32 param3) {
void *newPtr = NULL;
void *ret;
switch (param1->mId) {
case UnkId_EXPH:
newPtr = func_020010c0();
newPtr = func_020010c0(param1);
break;
case UnkId_FRMH:
newPtr = func_02001308();
newPtr = func_02001308(param1);
break;
case UnkId_UNTH:
newPtr = func_02001654();
newPtr = func_02001654(param1);
break;
case UnkId_UNSH:
newPtr = func_020145b0(func_02014704(), length);
@@ -71,24 +69,22 @@ ARM void *func_02011f30(s32 length) {
return func_02011f10(length);
}
// non-matching
ARM void *operator new(unsigned long length, u32 id, u32 idLength) {
void *pvVar1;
char *uVar2;
u16 line;
char *uVar4;
UnkStruct_02011e10_Sub1 *pUVar5;
pUVar5 = data_0204999c.mUnk_00[id];
pvVar1 = SysNew(pUVar5, length, idLength);
if (pvVar1 == NULL) {
if (id == 1) {
func_020011f4(pUVar5);
data_02049984.func_020125a4(__FILE__, 183, "%sノメモリガタリマセン.\nサイズ=%d\nノコリ =%d", data_0204372c[id],
length);
} else if (id == 0) {
data_02049984.func_020125a4(__FILE__, 187, "%sノメモリガタリマセン.\nサイズ=%d", data_0204372c[id], length);
switch (id) {
case HeapIndex_1:
GAME_ASSERT(pvVar1 != NULL, 183, "%sノメモリガタリマセン.\nサイズ=%d\nノコリ =%d", data_0204372c[id], length,
func_020011f4(pUVar5));
break;
default:
GAME_ASSERT(pvVar1 != NULL, 187, "%sノメモリガタリマセン.\nサイズ=%d", data_0204372c[id], length);
break;
}
}
@@ -102,7 +98,3 @@ ARM void operator delete(void *ptr) {
ARM void SysObject::operator delete[](void *ptr) {
SysDelete(ptr);
}
void dummy() {
::operator new(1, 1);
}