diff --git a/config/eur/arm9/overlays/ov000/symbols.txt b/config/eur/arm9/overlays/ov000/symbols.txt index 23d5132f..fe8a810f 100644 --- a/config/eur/arm9/overlays/ov000/symbols.txt +++ b/config/eur/arm9/overlays/ov000/symbols.txt @@ -1104,7 +1104,7 @@ func_ov000_02072f98 kind:function(arm,size=0x24) addr:0x02072f98 func_ov000_02072fbc kind:function(arm,size=0x14) addr:0x02072fbc func_ov000_02072fd0 kind:function(arm,size=0xb0) addr:0x02072fd0 func_ov000_02073080 kind:function(arm,size=0x2c) addr:0x02073080 -_ZN17ActorUnk_vfunc_b0C1Ev kind:function(arm,size=0x58) addr:0x020730ac +_ZN17ActorUnk_vfunc_B0C1Ev kind:function(arm,size=0x58) addr:0x020730ac _ZN20stack_ov000_02073578C1Ev kind:function(arm,size=0x2c) addr:0x02073104 func_ov000_02073130 kind:function(arm,size=0x4) addr:0x02073130 _ZN19func_ov000_02073134D0Ev kind:function(arm,size=0x14) addr:0x02073134 @@ -2096,7 +2096,7 @@ func_ov000_02090750 kind:function(arm,size=0x3c) addr:0x02090750 func_ov000_0209078c kind:function(arm,size=0x30) addr:0x0209078c _ZN24UnkStruct_ov000_0208f8208vfunc_14Ev kind:function(arm,size=0x4) addr:0x020907bc _ZN24UnkStruct_ov000_0208f8208vfunc_18Eiii kind:function(arm,size=0x4) addr:0x020907c0 -_ZN24UnkStruct_ov000_0208f8208vfunc_1cEP7VecFx32 kind:function(arm,size=0x54) addr:0x020907c4 +_ZN24UnkStruct_ov000_0208f8208vfunc_1CEP7VecFx32 kind:function(arm,size=0x54) addr:0x020907c4 func_ov000_02090818 kind:function(arm,size=0x38) addr:0x02090818 func_ov000_02090850 kind:function(arm,size=0x90) addr:0x02090850 func_ov000_020908e0 kind:function(arm,size=0x104) addr:0x020908e0 @@ -2267,7 +2267,7 @@ _ZN12ActorProfileC2Ej kind:function(arm,size=0xa8) addr:0x0209767c _ZN12ActorProfileD2Ev kind:function(arm,size=0x28) addr:0x02097724 _ZN12ActorProfile8vfunc_04Ev kind:function(arm,size=0x8) addr:0x0209774c _ZN12ActorProfile8vfunc_08Ev kind:function(arm,size=0x7c) addr:0x02097754 -_ZN12ActorProfile8vfunc_0cEv kind:function(arm,size=0x14) addr:0x020977d0 +_ZN12ActorProfile8vfunc_0CEv kind:function(arm,size=0x14) addr:0x020977d0 func_ov000_020977e4 kind:function(arm,size=0x2c) addr:0x020977e4 _ZN12ActorProfile8vfunc_10Ev kind:function(arm,size=0x4) addr:0x02097810 _ZN12ActorProfile8vfunc_14Ev kind:function(arm,size=0x4) addr:0x02097814 @@ -2289,8 +2289,8 @@ func_ov000_02097a88 kind:function(arm,size=0x70) addr:0x02097a88 func_ov000_02097af8 kind:function(arm,size=0x70) addr:0x02097af8 _ZN19func_ov000_02097b68D0Ev kind:function(arm,size=0x1c) addr:0x02097b68 func_ov000_02097b84 kind:function(arm,size=0x34) addr:0x02097b84 -_ZN8Actor_9cC1Ev kind:function(arm,size=0x34) addr:0x02097bb8 -_ZN8Actor_9c19func_ov000_02097becEv kind:function(arm,size=0x28) addr:0x02097bec +_ZN8Actor_9CC1Ev kind:function(arm,size=0x34) addr:0x02097bb8 +_ZN8Actor_9C19func_ov000_02097becEv kind:function(arm,size=0x28) addr:0x02097bec func_ov000_02097c14 kind:function(arm,size=0xc) addr:0x02097c14 func_ov000_02097c20 kind:function(arm,size=0x80) addr:0x02097c20 func_ov000_02097ca0 kind:function(arm,size=0x7c) addr:0x02097ca0 @@ -2317,11 +2317,11 @@ _ZN5ActorD0Ev kind:function(arm,size=0x14) addr:0x02098474 _ZN5ActorD2Ev kind:function(arm,size=0x4) addr:0x02098488 _ZN5Actor19func_ov000_0209848cEP12ActorProfile kind:function(arm,size=0x1c) addr:0x0209848c _ZN5Actor8vfunc_18Ei kind:function(arm,size=0x8) addr:0x020984a8 -_ZN5Actor8vfunc_1cEv kind:function(arm,size=0x4) addr:0x020984b0 +_ZN5Actor8vfunc_1CEv kind:function(arm,size=0x4) addr:0x020984b0 _ZN5Actor8vfunc_20Ev kind:function(arm,size=0x4) addr:0x020984b4 _ZN5Actor8vfunc_24Ev kind:function(arm,size=0x4) addr:0x020984b8 _ZN5Actor8vfunc_28Ev kind:function(arm,size=0x4) addr:0x020984bc -_ZN5Actor8vfunc_2cEi kind:function(arm,size=0x4) addr:0x020984c0 +_ZN5Actor8vfunc_2CEi kind:function(arm,size=0x4) addr:0x020984c0 _ZN5Actor8vfunc_30Ev kind:function(arm,size=0x4) addr:0x020984c4 _ZN5Actor8vfunc_34Ev kind:function(arm,size=0x8) addr:0x020984c8 _ZN5Actor19func_ov000_020984d0Ev kind:function(arm,size=0x20) addr:0x020984d0 @@ -2330,7 +2330,7 @@ _ZNK5Actor12GetOffsetPosEP7VecFx32 kind:function(arm,size=0x24) addr:0x02098518 _ZN5Actor19func_ov000_0209853cEi kind:function(arm,size=0x18) addr:0x0209853c _ZN5Actor8vfunc_04Ev kind:function(arm,size=0x18) addr:0x02098554 _ZN5Actor8vfunc_08Ev kind:function(arm,size=0xc) addr:0x0209856c -_ZN5Actor8vfunc_0cEv kind:function(arm,size=0xc) addr:0x02098578 +_ZN5Actor8vfunc_0CEv kind:function(arm,size=0xc) addr:0x02098578 _ZN5Actor4GrabE15ActorGrabParams kind:function(arm,size=0x6c) addr:0x02098584 _ZN5Actor4DropE15ActorGrabParamsPK7VecFx32 kind:function(arm,size=0x3c) addr:0x020985f0 _ZN5Actor19func_ov000_0209862cEi kind:function(arm,size=0x28) addr:0x0209862c @@ -3030,23 +3030,23 @@ _ZN14Actor_Derived1D0Ev kind:function(arm,size=0x28) addr:0x020a8ce0 _ZN14Actor_Derived1D2Ev kind:function(arm,size=0x20) addr:0x020a8d08 _ZN14Actor_Derived18vfunc_18Ei kind:function(arm,size=0x78) addr:0x020a8d28 _ZN14Actor_Derived18vfunc_54Ei kind:function(arm,size=0x4) addr:0x020a8da0 -_ZN14Actor_Derived18vfunc_1cEv kind:function(arm,size=0xc) addr:0x020a8da4 +_ZN14Actor_Derived18vfunc_1CEv kind:function(arm,size=0xc) addr:0x020a8da4 _ZN14Actor_Derived119func_ov000_020a8db0Ev kind:function(arm,size=0x20) addr:0x020a8db0 _ZN14Actor_Derived119func_ov000_020a8dd0Ev kind:function(arm,size=0x20) addr:0x020a8dd0 _ZN14Actor_Derived119func_ov000_020a8df0E8ActorRefi kind:function(arm,size=0x94) addr:0x020a8df0 -_ZN14Actor_Derived18vfunc_b4Ev kind:function(arm,size=0x18) addr:0x020a8e84 +_ZN14Actor_Derived18vfunc_B4Ev kind:function(arm,size=0x18) addr:0x020a8e84 _ZN14Actor_Derived119func_ov000_020a8e9cEP7VecFx32 kind:function(arm,size=0x24) addr:0x020a8e9c -_ZN14Actor_Derived18vfunc_b0Ev kind:function(arm,size=0x94) addr:0x020a8ec0 +_ZN14Actor_Derived18vfunc_B0Ev kind:function(arm,size=0x94) addr:0x020a8ec0 _ZN14Actor_Derived18vfunc_88Ev kind:function(arm,size=0x8) addr:0x020a8f54 -_ZN14Actor_Derived18vfunc_8cEv kind:function(arm,size=0x8) addr:0x020a8f5c +_ZN14Actor_Derived18vfunc_8CEv kind:function(arm,size=0x8) addr:0x020a8f5c _ZN14Actor_Derived18vfunc_90Ev kind:function(arm,size=0x8) addr:0x020a8f64 _ZN14Actor_Derived18vfunc_94Ev kind:function(arm,size=0xc) addr:0x020a8f6c _ZN14Actor_Derived18vfunc_60Ev kind:function(arm,size=0x68) addr:0x020a8f78 _ZN14Actor_Derived18vfunc_64Ev kind:function(arm,size=0x14) addr:0x020a8fe0 _ZN14Actor_Derived119func_ov000_020a8ff4Ev kind:function(arm,size=0x158) addr:0x020a8ff4 -_ZN14Actor_Derived18vfunc_6cEv kind:function(arm,size=0x4) addr:0x020a914c +_ZN14Actor_Derived18vfunc_6CEv kind:function(arm,size=0x4) addr:0x020a914c _ZN14Actor_Derived18vfunc_68Ev kind:function(arm,size=0x50) addr:0x020a9150 -_ZN14Actor_Derived18vfunc_7cEv kind:function(arm,size=0x8) addr:0x020a91a0 +_ZN14Actor_Derived18vfunc_7CEv kind:function(arm,size=0x8) addr:0x020a91a0 _ZN14Actor_Derived18vfunc_80Ev kind:function(arm,size=0x8) addr:0x020a91a8 _ZN14Actor_Derived18vfunc_84Ev kind:function(arm,size=0x8) addr:0x020a91b0 _ZN14Actor_Derived119func_ov000_020a91b8EP7VecFx32i kind:function(arm,size=0x48) addr:0x020a91b8 @@ -3055,20 +3055,20 @@ _ZN14Actor_Derived18vfunc_70Ev kind:function(arm,size=0x24) addr:0x020a921c _ZN14Actor_Derived18vfunc_74Ev kind:function(arm,size=0x4) addr:0x020a9240 _ZN14Actor_Derived18vfunc_78Ev kind:function(arm,size=0x4) addr:0x020a9244 _ZN14Actor_Derived119func_ov000_020a9248Ev kind:function(arm,size=0x88) addr:0x020a9248 -_ZN14Actor_Derived18vfunc_5cEv kind:function(arm,size=0x178) addr:0x020a92d0 +_ZN14Actor_Derived18vfunc_5CEv kind:function(arm,size=0x178) addr:0x020a92d0 _ZN14Actor_Derived18vfunc_98Ei kind:function(arm,size=0x68) addr:0x020a9448 _ZN14Actor_Derived119func_ov000_020a94b0Ev kind:function(arm,size=0xe8) addr:0x020a94b0 -_ZN14Actor_Derived18vfunc_9cEv kind:function(arm,size=0x2c) addr:0x020a9598 -_ZN14Actor_Derived18vfunc_a0Ev kind:function(arm,size=0x10) addr:0x020a95c4 -_ZN14Actor_Derived18vfunc_acEv kind:function(arm,size=0x4) addr:0x020a95d4 +_ZN14Actor_Derived18vfunc_9CEv kind:function(arm,size=0x2c) addr:0x020a9598 +_ZN14Actor_Derived18vfunc_A0Ev kind:function(arm,size=0x10) addr:0x020a95c4 +_ZN14Actor_Derived18vfunc_AcEv kind:function(arm,size=0x4) addr:0x020a95d4 _ZN14Actor_Derived119func_ov000_020a95d8Ev kind:function(arm,size=0xc) addr:0x020a95d8 -_ZN14Actor_Derived18vfunc_a4Ev kind:function(arm,size=0x218) addr:0x020a95e4 -_ZN14Actor_Derived18vfunc_a8Ev kind:function(arm,size=0x8) addr:0x020a97fc +_ZN14Actor_Derived18vfunc_A4Ev kind:function(arm,size=0x218) addr:0x020a95e4 +_ZN14Actor_Derived18vfunc_A8Ev kind:function(arm,size=0x8) addr:0x020a97fc _ZN14Actor_Derived119func_ov000_020a9804Ev kind:function(arm,size=0xec) addr:0x020a9804 _ZN14Actor_Derived18vfunc_20Ev kind:function(arm,size=0x4) addr:0x020a98f0 _ZN14Actor_Derived18vfunc_24Ev kind:function(arm,size=0x68) addr:0x020a98f4 -_ZN14Actor_Derived18vfunc_2cEi kind:function(arm,size=0x48) addr:0x020a995c -_ZN14Actor_Derived18vfunc_b8Ev kind:function(arm,size=0x34) addr:0x020a99a4 +_ZN14Actor_Derived18vfunc_2CEi kind:function(arm,size=0x48) addr:0x020a995c +_ZN14Actor_Derived18vfunc_B8Ev kind:function(arm,size=0x34) addr:0x020a99a4 _ZN14Actor_Derived18vfunc_14Ev kind:function(arm,size=0x48) addr:0x020a99d8 _ZN19func_ov000_020a9a20D1Ev kind:function(arm,size=0x14) addr:0x020a9a20 _ZN19func_ov000_020a9a34D0Ev kind:function(arm,size=0x1c) addr:0x020a9a34 diff --git a/config/eur/arm9/overlays/ov031/symbols.txt b/config/eur/arm9/overlays/ov031/symbols.txt index 03baefd8..902ec1ef 100644 --- a/config/eur/arm9/overlays/ov031/symbols.txt +++ b/config/eur/arm9/overlays/ov031/symbols.txt @@ -594,15 +594,15 @@ _ZN10ActorRupee8SetStateEs kind:function(arm,size=0x54) addr:0x020e9904 _ZN10ActorRupee8vfunc_20Ev kind:function(arm,size=0x230) addr:0x020e9958 _ZN10ActorRupee19func_ov031_020e9b88Ev kind:function(arm,size=0x60) addr:0x020e9b88 _ZN10ActorRupee19func_ov031_020e9be8Ev kind:function(arm,size=0x44) addr:0x020e9be8 -_ZN10ActorRupee8vfunc_2cEi kind:function(arm,size=0x128) addr:0x020e9c2c +_ZN10ActorRupee8vfunc_2CEi kind:function(arm,size=0x128) addr:0x020e9c2c _ZN10ActorRupee19func_ov031_020e9d54Ev kind:function(arm,size=0x40) addr:0x020e9d54 _ZN10ActorRupee19func_ov031_020e9d94Ev kind:function(arm,size=0xc8) addr:0x020e9d94 _ZN10ActorRupee19func_ov031_020e9e5cEv kind:function(arm,size=0x94) addr:0x020e9e5c -_ZN13ActorRupee_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020e9ef0 -_ZN13ActorRupee_c48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020e9f28 -_ZN13ActorRupee_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020e9f6c -_ZN13ActorRupee_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020e9f8c -_ZN13ActorRupee_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020e9fb4 +_ZN13ActorRupee_C4C1EP5Actor kind:function(arm,size=0x38) addr:0x020e9ef0 +_ZN13ActorRupee_C48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020e9f28 +_ZN13ActorRupee_C48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020e9f6c +_ZN13ActorRupee_C48vfunc_0CEi kind:function(arm,size=0x28) addr:0x020e9f8c +_ZN13ActorRupee_C48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020e9fb4 _ZN10ActorRupeeD1Ev kind:function(arm,size=0x20) addr:0x020e9fd0 _ZN10ActorRupeeD0Ev kind:function(arm,size=0x28) addr:0x020e9ff0 _ZN17ActorProfileRupeeD1Ev kind:function(arm,size=0x14) addr:0x020ea018 @@ -752,13 +752,13 @@ _ZN10ActorHeart19func_ov031_020ef458Ev kind:function(arm,size=0x50) addr:0x020ef _ZN10ActorHeart19func_ov031_020ef4a8Ev kind:function(arm,size=0x80) addr:0x020ef4a8 _ZN10ActorHeart19func_ov031_020ef528Ev kind:function(arm,size=0x48) addr:0x020ef528 _ZN10ActorHeart19func_ov031_020ef570Ev kind:function(arm,size=0x78) addr:0x020ef570 -_ZN10ActorHeart8vfunc_2cEi kind:function(arm,size=0xb0) addr:0x020ef5e8 +_ZN10ActorHeart8vfunc_2CEi kind:function(arm,size=0xb0) addr:0x020ef5e8 _ZN10ActorHeart19func_ov031_020ef698Ev kind:function(arm,size=0x60) addr:0x020ef698 -_ZN13ActorHeart_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020ef6f8 -_ZN13ActorHeart_c48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020ef730 -_ZN13ActorHeart_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020ef774 -_ZN13ActorHeart_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020ef794 -_ZN13ActorHeart_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020ef7bc +_ZN13ActorHeart_C4C1EP5Actor kind:function(arm,size=0x38) addr:0x020ef6f8 +_ZN13ActorHeart_C48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020ef730 +_ZN13ActorHeart_C48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020ef774 +_ZN13ActorHeart_C48vfunc_0CEi kind:function(arm,size=0x28) addr:0x020ef794 +_ZN13ActorHeart_C48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020ef7bc _ZN10ActorHeartD0Ev kind:function(arm,size=0x1c) addr:0x020ef7d8 _ZN10ActorHeartD1Ev kind:function(arm,size=0x14) addr:0x020ef7f4 _ZN17ActorProfileHeartD1Ev kind:function(arm,size=0x14) addr:0x020ef808 @@ -1003,11 +1003,11 @@ _ZN12ActorUnkNTTZ19func_ov031_020f61f0Ev kind:function(arm,size=0x50) addr:0x020 _ZN12ActorUnkNTTZD1Ev kind:function(arm,size=0x14) addr:0x020f6240 _ZN12ActorUnkNTTZD0Ev kind:function(arm,size=0x1c) addr:0x020f6254 _ZN19ActorProfileUnkNTTZD1Ev kind:function(arm,size=0x14) addr:0x020f6270 -_ZN13Actor_c4_BaseC2EPvi kind:function(arm,size=0x60) addr:0x020f6284 -_ZN8Actor_c48vfunc_00E8ActorRefi kind:function(arm,size=0x90) addr:0x020f62e4 -_ZN8Actor_c48vfunc_04Ev kind:function(arm,size=0x8) addr:0x020f6374 -_ZN8Actor_c48vfunc_08Ev kind:function(arm,size=0x8) addr:0x020f637c -_ZN8Actor_c48vfunc_0cEi kind:function(arm,size=0x8) addr:0x020f6384 +_ZN13Actor_C4_BaseC2EPvi kind:function(arm,size=0x60) addr:0x020f6284 +_ZN8Actor_C48vfunc_00E8ActorRefi kind:function(arm,size=0x90) addr:0x020f62e4 +_ZN8Actor_C48vfunc_04Ev kind:function(arm,size=0x8) addr:0x020f6374 +_ZN8Actor_C48vfunc_08Ev kind:function(arm,size=0x8) addr:0x020f637c +_ZN8Actor_C48vfunc_0CEi kind:function(arm,size=0x8) addr:0x020f6384 func_ov031_020f638c kind:function(arm,size=0x4c) addr:0x020f638c func_ov031_020f63d8 kind:function(arm,size=0x14) addr:0x020f63d8 func_ov031_020f63ec kind:function(arm,size=0x5c) addr:0x020f63ec @@ -1188,13 +1188,13 @@ _ZN13ActorItemDrop19func_ov031_020fa668Ev kind:function(arm,size=0x10) addr:0x02 _ZN13ActorItemDrop19func_ov031_020fa678Ev kind:function(arm,size=0x50) addr:0x020fa678 _ZN13ActorItemDrop19func_ov031_020fa6c8Ev kind:function(arm,size=0x64) addr:0x020fa6c8 _ZN13ActorItemDrop19func_ov031_020fa72cEv kind:function(arm,size=0x110) addr:0x020fa72c -_ZN13ActorItemDrop8vfunc_2cEi kind:function(arm,size=0xc4) addr:0x020fa83c +_ZN13ActorItemDrop8vfunc_2CEi kind:function(arm,size=0xc4) addr:0x020fa83c _ZN13ActorItemDrop19func_ov031_020fa900Ev kind:function(arm,size=0xf8) addr:0x020fa900 -_ZN16ActorItemDrop_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020fa9f8 -_ZN16ActorItemDrop_c48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020faa30 -_ZN16ActorItemDrop_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020faa74 -_ZN16ActorItemDrop_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020faa94 -_ZN16ActorItemDrop_c48vfunc_08Ev kind:function(arm,size=0x20) addr:0x020faabc +_ZN16ActorItemDrop_C4C1EP5Actor kind:function(arm,size=0x38) addr:0x020fa9f8 +_ZN16ActorItemDrop_C48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020faa30 +_ZN16ActorItemDrop_C48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020faa74 +_ZN16ActorItemDrop_C48vfunc_0CEi kind:function(arm,size=0x28) addr:0x020faa94 +_ZN16ActorItemDrop_C48vfunc_08Ev kind:function(arm,size=0x20) addr:0x020faabc _ZN13ActorItemDropD1Ev kind:function(arm,size=0x14) addr:0x020faadc _ZN13ActorItemDropD0Ev kind:function(arm,size=0x1c) addr:0x020faaf0 _ZN21ActorProfileArrowDropD1Ev kind:function(arm,size=0x14) addr:0x020fab0c @@ -2289,7 +2289,7 @@ _ZTV19data_ov031_021133e8 kind:data(any) addr:0x021133e8 _ZTV19data_ov031_0211340c kind:data(any) addr:0x0211340c data_ov031_02113468 kind:data(any) addr:0x02113468 data_ov031_02113478 kind:data(any) addr:0x02113478 -_ZTV13ActorRupee_c4 kind:data(any) addr:0x02113488 +_ZTV13ActorRupee_C4 kind:data(any) addr:0x02113488 _ZTV17ActorProfileRupee kind:data(any) addr:0x021134a0 _ZTV10ActorRupee kind:data(any) addr:0x021134c4 data_ov031_02113520 kind:data(any) addr:0x02113520 @@ -2328,7 +2328,7 @@ data_ov031_02113d58 kind:data(any) addr:0x02113d58 data_ov031_02113d64 kind:data(any) addr:0x02113d64 data_ov031_02113d74 kind:data(any) addr:0x02113d74 data_ov031_02113da4 kind:data(any) addr:0x02113da4 -_ZTV13ActorHeart_c4 kind:data(any) addr:0x02113dd4 +_ZTV13ActorHeart_C4 kind:data(any) addr:0x02113dd4 _ZTV17ActorProfileHeart kind:data(any) addr:0x02113dec _ZTV10ActorHeart kind:data(any) addr:0x02113e10 _ZTV19data_ov031_02113e6c kind:data(any) addr:0x02113e6c @@ -2394,7 +2394,7 @@ _ZTV19data_ov031_02114b44 kind:data(any) addr:0x02114b44 data_ov031_02114ba0 kind:data(any) addr:0x02114ba0 local data_ov031_02114bb0 kind:data(any) addr:0x02114bb0 local data_ov031_02114be8 kind:data(any) addr:0x02114be8 local -_ZTV16ActorItemDrop_c4 kind:data(any) addr:0x02114c20 +_ZTV16ActorItemDrop_C4 kind:data(any) addr:0x02114c20 _ZTV21ActorProfileArrowDrop kind:data(any) addr:0x02114c38 _ZTV24ActorProfileTreasureDrop kind:data(any) addr:0x02114c5c _ZTV25ActorProfileRedPotionDrop kind:data(any) addr:0x02114c80 diff --git a/config/eur/arm9/overlays/ov110/symbols.txt b/config/eur/arm9/overlays/ov110/symbols.txt index 5a3b577d..f18da444 100644 --- a/config/eur/arm9/overlays/ov110/symbols.txt +++ b/config/eur/arm9/overlays/ov110/symbols.txt @@ -3,7 +3,7 @@ _ZN22UnkStruct_PlayerGet_748vfunc_00Eiii kind:function(arm,size=0x30) addr:0x021 _ZN9PlayerGetC2Ev kind:function(arm,size=0xa0) addr:0x02184ddc _ZN9PlayerGetD1Ev kind:function(arm,size=0xc4) addr:0x02184e7c _ZN9PlayerGetD0Ev kind:function(arm,size=0xcc) addr:0x02184f40 -_ZN9PlayerGet8vfunc_0cEP35UnkStruct_PlayerGet_vfunc_0c_param1 kind:function(arm,size=0x5d8) addr:0x0218500c +_ZN9PlayerGet8vfunc_0CEP35UnkStruct_PlayerGet_vfunc_0C_param1 kind:function(arm,size=0x5d8) addr:0x0218500c _ZN9PlayerGet8vfunc_10Eii kind:function(arm,size=0x6d0) addr:0x021855e4 _ZN9PlayerGet8vfunc_18Eiii kind:function(arm,size=0x7c) addr:0x02185cb4 _ZN22UnkStruct_PlayerGet_ecC1Ev kind:function(arm,size=0xc) addr:0x02185d30 diff --git a/config/eur/arm9/overlays/ov112/symbols.txt b/config/eur/arm9/overlays/ov112/symbols.txt index c98d728d..728e46e0 100644 --- a/config/eur/arm9/overlays/ov112/symbols.txt +++ b/config/eur/arm9/overlays/ov112/symbols.txt @@ -2,11 +2,11 @@ _ZN17PlayerSceneChangeC1Ev kind:function(arm,size=0xc4) addr:0x02184a40 _ZN17PlayerSceneChangeD1Ev kind:function(arm,size=0x58) addr:0x02184b04 _ZN17PlayerSceneChangeD0Ev kind:function(arm,size=0x60) addr:0x02184b5c _ZN17PlayerSceneChange19func_ov112_02184bbcEs kind:function(arm,size=0x58) addr:0x02184bbc -_ZN17PlayerSceneChange8vfunc_0cEP35UnkStruct_PlayerGet_vfunc_0c_param1 kind:function(arm,size=0xb68) addr:0x02184c14 +_ZN17PlayerSceneChange8vfunc_0CEP35UnkStruct_PlayerGet_vfunc_0C_param1 kind:function(arm,size=0xb68) addr:0x02184c14 _ZN17PlayerSceneChange8vfunc_10Eii kind:function(arm,size=0x80c) addr:0x0218577c -_ZN17PlayerSceneChange8vfunc_1cEP7VecFx32 kind:function(arm,size=0x84) addr:0x02185f88 +_ZN17PlayerSceneChange8vfunc_1CEP7VecFx32 kind:function(arm,size=0x84) addr:0x02185f88 _ZN18PlayerSceneChange2C1Ev kind:function(arm,size=0x40) addr:0x0218600c -_ZN18PlayerSceneChange28vfunc_0cEP35UnkStruct_PlayerGet_vfunc_0c_param1 kind:function(arm,size=0x25c) addr:0x0218604c +_ZN18PlayerSceneChange28vfunc_0CEP35UnkStruct_PlayerGet_vfunc_0C_param1 kind:function(arm,size=0x25c) addr:0x0218604c _ZN18PlayerSceneChange28vfunc_10Eii kind:function(arm,size=0x208) addr:0x021862a8 _ZN18PlayerSceneChange2D1Ev kind:function(arm,size=0x14) addr:0x021864b0 _ZN18PlayerSceneChange2D0Ev kind:function(arm,size=0x1c) addr:0x021864c4 diff --git a/config/jp/arm9/overlays/ov000/symbols.txt b/config/jp/arm9/overlays/ov000/symbols.txt index bb6a0367..c7ac6ca8 100644 --- a/config/jp/arm9/overlays/ov000/symbols.txt +++ b/config/jp/arm9/overlays/ov000/symbols.txt @@ -1105,7 +1105,7 @@ func_ov000_02074650 kind:function(arm,size=0x24) addr:0x02074650 func_ov000_02074674 kind:function(arm,size=0x14) addr:0x02074674 func_ov000_02074688 kind:function(arm,size=0xb0) addr:0x02074688 func_ov000_02074738 kind:function(arm,size=0x2c) addr:0x02074738 -_ZN17ActorUnk_vfunc_b0C1Ev kind:function(arm,size=0x58) addr:0x02074764 +_ZN17ActorUnk_vfunc_B0C1Ev kind:function(arm,size=0x58) addr:0x02074764 _ZN20stack_ov000_02073578C1Ev kind:function(arm,size=0x2c) addr:0x020747bc func_ov000_020747e8 kind:function(arm,size=0x4) addr:0x020747e8 _ZN19func_ov000_020747ecD0Ev kind:function(arm,size=0x14) addr:0x020747ec @@ -2094,7 +2094,7 @@ func_ov000_02091e2c kind:function(arm,size=0x3c) addr:0x02091e2c func_ov000_02091e68 kind:function(arm,size=0x30) addr:0x02091e68 _ZN24UnkStruct_ov000_0208f8208vfunc_14Ev kind:function(arm,size=0x4) addr:0x02091e98 _ZN24UnkStruct_ov000_0208f8208vfunc_18Eiii kind:function(arm,size=0x4) addr:0x02091e9c -_ZN24UnkStruct_ov000_0208f8208vfunc_1cEP7VecFx32 kind:function(arm,size=0x54) addr:0x02091ea0 +_ZN24UnkStruct_ov000_0208f8208vfunc_1CEP7VecFx32 kind:function(arm,size=0x54) addr:0x02091ea0 func_ov000_02091ef4 kind:function(arm,size=0x38) addr:0x02091ef4 func_ov000_02091f2c kind:function(arm,size=0x90) addr:0x02091f2c func_ov000_02091fbc kind:function(arm,size=0x104) addr:0x02091fbc @@ -2264,7 +2264,7 @@ _ZN12ActorProfileC2Ej kind:function(arm,size=0xa8) addr:0x02098e24 _ZN12ActorProfileD2Ev kind:function(arm,size=0x28) addr:0x02098ecc _ZN12ActorProfile8vfunc_04Ev kind:function(arm,size=0x8) addr:0x02098ef4 _ZN12ActorProfile8vfunc_08Ev kind:function(arm,size=0x7c) addr:0x02098efc -_ZN12ActorProfile8vfunc_0cEv kind:function(arm,size=0x14) addr:0x02098f78 +_ZN12ActorProfile8vfunc_0CEv kind:function(arm,size=0x14) addr:0x02098f78 func_ov000_02098f8c kind:function(arm,size=0x2c) addr:0x02098f8c _ZN12ActorProfile8vfunc_10Ev kind:function(arm,size=0x4) addr:0x02098fb8 _ZN12ActorProfile8vfunc_14Ev kind:function(arm,size=0x4) addr:0x02098fbc @@ -2286,8 +2286,8 @@ func_ov000_02099230 kind:function(arm,size=0x70) addr:0x02099230 func_ov000_020992a0 kind:function(arm,size=0x70) addr:0x020992a0 _ZN19func_ov000_02099310D0Ev kind:function(arm,size=0x1c) addr:0x02099310 func_ov000_0209932c kind:function(arm,size=0x34) addr:0x0209932c -_ZN8Actor_9cC1Ev kind:function(arm,size=0x34) addr:0x02099360 -_ZN8Actor_9c19func_ov000_02097becEv kind:function(arm,size=0x28) addr:0x02099394 +_ZN8Actor_9CC1Ev kind:function(arm,size=0x34) addr:0x02099360 +_ZN8Actor_9C19func_ov000_02097becEv kind:function(arm,size=0x28) addr:0x02099394 func_ov000_020993bc kind:function(arm,size=0xc) addr:0x020993bc func_ov000_020993c8 kind:function(arm,size=0x80) addr:0x020993c8 func_ov000_02099448 kind:function(arm,size=0x7c) addr:0x02099448 @@ -2314,11 +2314,11 @@ _ZN5ActorD0Ev kind:function(arm,size=0x14) addr:0x02099c1c _ZN5ActorD2Ev kind:function(arm,size=0x4) addr:0x02099c30 _ZN5Actor19func_ov000_0209848cEP12ActorProfile kind:function(arm,size=0x1c) addr:0x02099c34 _ZN5Actor8vfunc_18Ei kind:function(arm,size=0x8) addr:0x02099c50 -_ZN5Actor8vfunc_1cEv kind:function(arm,size=0x4) addr:0x02099c58 +_ZN5Actor8vfunc_1CEv kind:function(arm,size=0x4) addr:0x02099c58 _ZN5Actor8vfunc_20Ev kind:function(arm,size=0x4) addr:0x02099c5c _ZN5Actor8vfunc_24Ev kind:function(arm,size=0x4) addr:0x02099c60 _ZN5Actor8vfunc_28Ev kind:function(arm,size=0x4) addr:0x02099c64 -_ZN5Actor8vfunc_2cEi kind:function(arm,size=0x4) addr:0x02099c68 +_ZN5Actor8vfunc_2CEi kind:function(arm,size=0x4) addr:0x02099c68 _ZN5Actor8vfunc_30Ev kind:function(arm,size=0x4) addr:0x02099c6c _ZN5Actor8vfunc_34Ev kind:function(arm,size=0x8) addr:0x02099c70 _ZN5Actor19func_ov000_020984d0Ev kind:function(arm,size=0x20) addr:0x02099c78 @@ -2327,7 +2327,7 @@ _ZNK5Actor12GetOffsetPosEP7VecFx32 kind:function(arm,size=0x24) addr:0x02099cc0 _ZN5Actor19func_ov000_0209853cEi kind:function(arm,size=0x18) addr:0x02099ce4 _ZN5Actor8vfunc_04Ev kind:function(arm,size=0x18) addr:0x02099cfc _ZN5Actor8vfunc_08Ev kind:function(arm,size=0xc) addr:0x02099d14 -_ZN5Actor8vfunc_0cEv kind:function(arm,size=0xc) addr:0x02099d20 +_ZN5Actor8vfunc_0CEv kind:function(arm,size=0xc) addr:0x02099d20 _ZN5Actor4GrabE15ActorGrabParams kind:function(arm,size=0x6c) addr:0x02099d2c _ZN5Actor4DropE15ActorGrabParamsPK7VecFx32 kind:function(arm,size=0x3c) addr:0x02099d98 _ZN5Actor19func_ov000_0209862cEi kind:function(arm,size=0x28) addr:0x02099dd4 @@ -3029,23 +3029,23 @@ _ZN14Actor_Derived1D0Ev kind:function(arm,size=0x28) addr:0x020aa4e0 _ZN14Actor_Derived1D2Ev kind:function(arm,size=0x20) addr:0x020aa508 _ZN14Actor_Derived18vfunc_18Ei kind:function(arm,size=0x78) addr:0x020aa528 _ZN14Actor_Derived18vfunc_54Ei kind:function(arm,size=0x4) addr:0x020aa5a0 -_ZN14Actor_Derived18vfunc_1cEv kind:function(arm,size=0xc) addr:0x020aa5a4 +_ZN14Actor_Derived18vfunc_1CEv kind:function(arm,size=0xc) addr:0x020aa5a4 _ZN14Actor_Derived119func_ov000_020a8db0Ev kind:function(arm,size=0x20) addr:0x020aa5b0 _ZN14Actor_Derived119func_ov000_020a8dd0Ev kind:function(arm,size=0x20) addr:0x020aa5d0 _ZN14Actor_Derived119func_ov000_020a8df0E8ActorRefi kind:function(arm,size=0x94) addr:0x020aa5f0 -_ZN14Actor_Derived18vfunc_b4Ev kind:function(arm,size=0x18) addr:0x020aa684 +_ZN14Actor_Derived18vfunc_B4Ev kind:function(arm,size=0x18) addr:0x020aa684 _ZN14Actor_Derived119func_ov000_020a8e9cEP7VecFx32 kind:function(arm,size=0x24) addr:0x020aa69c -_ZN14Actor_Derived18vfunc_b0Ev kind:function(arm,size=0x94) addr:0x020aa6c0 +_ZN14Actor_Derived18vfunc_B0Ev kind:function(arm,size=0x94) addr:0x020aa6c0 _ZN14Actor_Derived18vfunc_88Ev kind:function(arm,size=0x8) addr:0x020aa754 -_ZN14Actor_Derived18vfunc_8cEv kind:function(arm,size=0x8) addr:0x020aa75c +_ZN14Actor_Derived18vfunc_8CEv kind:function(arm,size=0x8) addr:0x020aa75c _ZN14Actor_Derived18vfunc_90Ev kind:function(arm,size=0x8) addr:0x020aa764 _ZN14Actor_Derived18vfunc_94Ev kind:function(arm,size=0xc) addr:0x020aa76c _ZN14Actor_Derived18vfunc_60Ev kind:function(arm,size=0x68) addr:0x020aa778 _ZN14Actor_Derived18vfunc_64Ev kind:function(arm,size=0x14) addr:0x020aa7e0 _ZN14Actor_Derived119func_ov000_020a8ff4Ev kind:function(arm,size=0x158) addr:0x020aa7f4 -_ZN14Actor_Derived18vfunc_6cEv kind:function(arm,size=0x4) addr:0x020aa94c +_ZN14Actor_Derived18vfunc_6CEv kind:function(arm,size=0x4) addr:0x020aa94c _ZN14Actor_Derived18vfunc_68Ev kind:function(arm,size=0x50) addr:0x020aa950 -_ZN14Actor_Derived18vfunc_7cEv kind:function(arm,size=0x8) addr:0x020aa9a0 +_ZN14Actor_Derived18vfunc_7CEv kind:function(arm,size=0x8) addr:0x020aa9a0 _ZN14Actor_Derived18vfunc_80Ev kind:function(arm,size=0x8) addr:0x020aa9a8 _ZN14Actor_Derived18vfunc_84Ev kind:function(arm,size=0x8) addr:0x020aa9b0 _ZN14Actor_Derived119func_ov000_020a91b8EP7VecFx32i kind:function(arm,size=0x48) addr:0x020aa9b8 @@ -3054,20 +3054,20 @@ _ZN14Actor_Derived18vfunc_70Ev kind:function(arm,size=0x24) addr:0x020aaa1c _ZN14Actor_Derived18vfunc_74Ev kind:function(arm,size=0x4) addr:0x020aaa40 _ZN14Actor_Derived18vfunc_78Ev kind:function(arm,size=0x4) addr:0x020aaa44 _ZN14Actor_Derived119func_ov000_020a9248Ev kind:function(arm,size=0x88) addr:0x020aaa48 -_ZN14Actor_Derived18vfunc_5cEv kind:function(arm,size=0x178) addr:0x020aaad0 +_ZN14Actor_Derived18vfunc_5CEv kind:function(arm,size=0x178) addr:0x020aaad0 _ZN14Actor_Derived18vfunc_98Ei kind:function(arm,size=0x68) addr:0x020aac48 _ZN14Actor_Derived119func_ov000_020a94b0Ev kind:function(arm,size=0xe8) addr:0x020aacb0 -_ZN14Actor_Derived18vfunc_9cEv kind:function(arm,size=0x2c) addr:0x020aad98 -_ZN14Actor_Derived18vfunc_a0Ev kind:function(arm,size=0x10) addr:0x020aadc4 -_ZN14Actor_Derived18vfunc_acEv kind:function(arm,size=0x4) addr:0x020aadd4 +_ZN14Actor_Derived18vfunc_9CEv kind:function(arm,size=0x2c) addr:0x020aad98 +_ZN14Actor_Derived18vfunc_A0Ev kind:function(arm,size=0x10) addr:0x020aadc4 +_ZN14Actor_Derived18vfunc_AcEv kind:function(arm,size=0x4) addr:0x020aadd4 _ZN14Actor_Derived119func_ov000_020a95d8Ev kind:function(arm,size=0xc) addr:0x020aadd8 -_ZN14Actor_Derived18vfunc_a4Ev kind:function(arm,size=0x218) addr:0x020aade4 -_ZN14Actor_Derived18vfunc_a8Ev kind:function(arm,size=0x8) addr:0x020aaffc +_ZN14Actor_Derived18vfunc_A4Ev kind:function(arm,size=0x218) addr:0x020aade4 +_ZN14Actor_Derived18vfunc_A8Ev kind:function(arm,size=0x8) addr:0x020aaffc _ZN14Actor_Derived119func_ov000_020a9804Ev kind:function(arm,size=0xec) addr:0x020ab004 _ZN14Actor_Derived18vfunc_20Ev kind:function(arm,size=0x4) addr:0x020ab0f0 _ZN14Actor_Derived18vfunc_24Ev kind:function(arm,size=0x68) addr:0x020ab0f4 -_ZN14Actor_Derived18vfunc_2cEi kind:function(arm,size=0x48) addr:0x020ab15c -_ZN14Actor_Derived18vfunc_b8Ev kind:function(arm,size=0x34) addr:0x020ab1a4 +_ZN14Actor_Derived18vfunc_2CEi kind:function(arm,size=0x48) addr:0x020ab15c +_ZN14Actor_Derived18vfunc_B8Ev kind:function(arm,size=0x34) addr:0x020ab1a4 _ZN14Actor_Derived18vfunc_14Ev kind:function(arm,size=0x48) addr:0x020ab1d8 _ZN19func_ov000_020ab220D1Ev kind:function(arm,size=0x14) addr:0x020ab220 _ZN19func_ov000_020ab234D0Ev kind:function(arm,size=0x1c) addr:0x020ab234 diff --git a/config/jp/arm9/overlays/ov031/symbols.txt b/config/jp/arm9/overlays/ov031/symbols.txt index 96870921..8e845836 100644 --- a/config/jp/arm9/overlays/ov031/symbols.txt +++ b/config/jp/arm9/overlays/ov031/symbols.txt @@ -594,15 +594,15 @@ _ZN10ActorRupee8SetStateEs kind:function(arm,size=0x54) addr:0x020eb2f0 _ZN10ActorRupee8vfunc_20Ev kind:function(arm,size=0x230) addr:0x020eb344 _ZN10ActorRupee19func_ov031_020e9b88Ev kind:function(arm,size=0x60) addr:0x020eb574 _ZN10ActorRupee19func_ov031_020e9be8Ev kind:function(arm,size=0x44) addr:0x020eb5d4 -_ZN10ActorRupee8vfunc_2cEi kind:function(arm,size=0x128) addr:0x020eb618 +_ZN10ActorRupee8vfunc_2CEi kind:function(arm,size=0x128) addr:0x020eb618 _ZN10ActorRupee19func_ov031_020e9d54Ev kind:function(arm,size=0x40) addr:0x020eb740 _ZN10ActorRupee19func_ov031_020e9d94Ev kind:function(arm,size=0xc8) addr:0x020eb780 _ZN10ActorRupee19func_ov031_020e9e5cEv kind:function(arm,size=0x94) addr:0x020eb848 -_ZN13ActorRupee_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020eb8dc -_ZN13ActorRupee_c48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020eb914 -_ZN13ActorRupee_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020eb958 -_ZN13ActorRupee_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020eb978 -_ZN13ActorRupee_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020eb9a0 +_ZN13ActorRupee_C4C1EP5Actor kind:function(arm,size=0x38) addr:0x020eb8dc +_ZN13ActorRupee_C48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020eb914 +_ZN13ActorRupee_C48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020eb958 +_ZN13ActorRupee_C48vfunc_0CEi kind:function(arm,size=0x28) addr:0x020eb978 +_ZN13ActorRupee_C48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020eb9a0 _ZN10ActorRupeeD1Ev kind:function(arm,size=0x20) addr:0x020eb9bc _ZN10ActorRupeeD0Ev kind:function(arm,size=0x28) addr:0x020eb9dc _ZN17ActorProfileRupeeD1Ev kind:function(arm,size=0x14) addr:0x020eba04 @@ -752,13 +752,13 @@ _ZN10ActorHeart19func_ov031_020ef458Ev kind:function(arm,size=0x50) addr:0x020f0 _ZN10ActorHeart19func_ov031_020ef4a8Ev kind:function(arm,size=0x80) addr:0x020f0e94 _ZN10ActorHeart19func_ov031_020ef528Ev kind:function(arm,size=0x58) addr:0x020f0f14 _ZN10ActorHeart19func_ov031_020ef570Ev kind:function(arm,size=0x78) addr:0x020f0f6c -_ZN10ActorHeart8vfunc_2cEi kind:function(arm,size=0xb0) addr:0x020f0fe4 +_ZN10ActorHeart8vfunc_2CEi kind:function(arm,size=0xb0) addr:0x020f0fe4 _ZN10ActorHeart19func_ov031_020ef698Ev kind:function(arm,size=0x60) addr:0x020f1094 -_ZN13ActorHeart_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020f10f4 -_ZN13ActorHeart_c48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020f112c -_ZN13ActorHeart_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020f1170 -_ZN13ActorHeart_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020f1190 -_ZN13ActorHeart_c48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020f11b8 +_ZN13ActorHeart_C4C1EP5Actor kind:function(arm,size=0x38) addr:0x020f10f4 +_ZN13ActorHeart_C48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020f112c +_ZN13ActorHeart_C48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020f1170 +_ZN13ActorHeart_C48vfunc_0CEi kind:function(arm,size=0x28) addr:0x020f1190 +_ZN13ActorHeart_C48vfunc_08Ev kind:function(arm,size=0x1c) addr:0x020f11b8 _ZN10ActorHeartD0Ev kind:function(arm,size=0x1c) addr:0x020f11d4 _ZN10ActorHeartD1Ev kind:function(arm,size=0x14) addr:0x020f11f0 _ZN17ActorProfileHeartD1Ev kind:function(arm,size=0x14) addr:0x020f1204 @@ -1003,11 +1003,11 @@ _ZN12ActorUnkNTTZ19func_ov031_020f61f0Ev kind:function(arm,size=0x50) addr:0x020 _ZN12ActorUnkNTTZD1Ev kind:function(arm,size=0x14) addr:0x020f7ce0 _ZN12ActorUnkNTTZD0Ev kind:function(arm,size=0x1c) addr:0x020f7cf4 _ZN19ActorProfileUnkNTTZD1Ev kind:function(arm,size=0x14) addr:0x020f7d10 -_ZN13Actor_c4_BaseC2EPvi kind:function(arm,size=0x60) addr:0x020f7d24 -_ZN8Actor_c48vfunc_00E8ActorRefi kind:function(arm,size=0x90) addr:0x020f7d84 -_ZN8Actor_c48vfunc_04Ev kind:function(arm,size=0x8) addr:0x020f7e14 -_ZN8Actor_c48vfunc_08Ev kind:function(arm,size=0x8) addr:0x020f7e1c -_ZN8Actor_c48vfunc_0cEi kind:function(arm,size=0x8) addr:0x020f7e24 +_ZN13Actor_C4_BaseC2EPvi kind:function(arm,size=0x60) addr:0x020f7d24 +_ZN8Actor_C48vfunc_00E8ActorRefi kind:function(arm,size=0x90) addr:0x020f7d84 +_ZN8Actor_C48vfunc_04Ev kind:function(arm,size=0x8) addr:0x020f7e14 +_ZN8Actor_C48vfunc_08Ev kind:function(arm,size=0x8) addr:0x020f7e1c +_ZN8Actor_C48vfunc_0CEi kind:function(arm,size=0x8) addr:0x020f7e24 func_ov031_020f7e2c kind:function(arm,size=0x4c) addr:0x020f7e2c func_ov031_020f7e78 kind:function(arm,size=0x14) addr:0x020f7e78 func_ov031_020f7e8c kind:function(arm,size=0x5c) addr:0x020f7e8c @@ -1187,13 +1187,13 @@ _ZN13ActorItemDrop19func_ov031_020fa668Ev kind:function(arm,size=0x10) addr:0x02 _ZN13ActorItemDrop19func_ov031_020fa678Ev kind:function(arm,size=0x50) addr:0x020fc0d0 _ZN13ActorItemDrop19func_ov031_020fa6c8Ev kind:function(arm,size=0x64) addr:0x020fc120 _ZN13ActorItemDrop19func_ov031_020fa72cEv kind:function(arm,size=0x110) addr:0x020fc184 -_ZN13ActorItemDrop8vfunc_2cEi kind:function(arm,size=0xc4) addr:0x020fc294 +_ZN13ActorItemDrop8vfunc_2CEi kind:function(arm,size=0xc4) addr:0x020fc294 _ZN13ActorItemDrop19func_ov031_020fa900Ev kind:function(arm,size=0xf8) addr:0x020fc358 -_ZN16ActorItemDrop_c4C1EP5Actor kind:function(arm,size=0x38) addr:0x020fc450 -_ZN16ActorItemDrop_c48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020fc488 -_ZN16ActorItemDrop_c48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020fc4cc -_ZN16ActorItemDrop_c48vfunc_0cEi kind:function(arm,size=0x28) addr:0x020fc4ec -_ZN16ActorItemDrop_c48vfunc_08Ev kind:function(arm,size=0x20) addr:0x020fc514 +_ZN16ActorItemDrop_C4C1EP5Actor kind:function(arm,size=0x38) addr:0x020fc450 +_ZN16ActorItemDrop_C48vfunc_00E8ActorRefi kind:function(arm,size=0x44) addr:0x020fc488 +_ZN16ActorItemDrop_C48vfunc_04Ev kind:function(arm,size=0x20) addr:0x020fc4cc +_ZN16ActorItemDrop_C48vfunc_0CEi kind:function(arm,size=0x28) addr:0x020fc4ec +_ZN16ActorItemDrop_C48vfunc_08Ev kind:function(arm,size=0x20) addr:0x020fc514 _ZN13ActorItemDropD1Ev kind:function(arm,size=0x14) addr:0x020fc534 _ZN13ActorItemDropD0Ev kind:function(arm,size=0x1c) addr:0x020fc548 _ZN21ActorProfileArrowDropD1Ev kind:function(arm,size=0x14) addr:0x020fc564 @@ -2286,7 +2286,7 @@ _ZTV19data_ov031_02115188 kind:data(any) addr:0x02115188 _ZTV19data_ov031_021151ac kind:data(any) addr:0x021151ac data_ov031_02115208 kind:data(any) addr:0x02115208 data_ov031_02115218 kind:data(any) addr:0x02115218 -_ZTV13ActorRupee_c4 kind:data(any) addr:0x02115228 +_ZTV13ActorRupee_C4 kind:data(any) addr:0x02115228 _ZTV17ActorProfileRupee kind:data(any) addr:0x02115240 _ZTV10ActorRupee kind:data(any) addr:0x02115264 data_ov031_021152c0 kind:data(any) addr:0x021152c0 @@ -2324,7 +2324,7 @@ data_ov031_02115af8 kind:data(any) addr:0x02115af8 data_ov031_02113d64 kind:data(any) addr:0x02115b04 data_ov031_02113d74 kind:data(any) addr:0x02115b14 data_ov031_02113da4 kind:data(any) addr:0x02115b44 -_ZTV13ActorHeart_c4 kind:data(any) addr:0x02115b74 +_ZTV13ActorHeart_C4 kind:data(any) addr:0x02115b74 _ZTV17ActorProfileHeart kind:data(any) addr:0x02115b8c _ZTV10ActorHeart kind:data(any) addr:0x02115bb0 _ZTV19data_ov031_02115c0c kind:data(any) addr:0x02115c0c @@ -2389,7 +2389,7 @@ _ZTV19data_ov031_021168b8 kind:data(any) addr:0x021168b8 data_ov031_02114ba0 kind:data(any) addr:0x02116914 local data_ov031_02114bb0 kind:data(any) addr:0x02116924 local data_ov031_02114be8 kind:data(any) addr:0x0211695c local -_ZTV16ActorItemDrop_c4 kind:data(any) addr:0x02116994 +_ZTV16ActorItemDrop_C4 kind:data(any) addr:0x02116994 _ZTV21ActorProfileArrowDrop kind:data(any) addr:0x021169ac _ZTV24ActorProfileTreasureDrop kind:data(any) addr:0x021169d0 _ZTV25ActorProfileRedPotionDrop kind:data(any) addr:0x021169f4 diff --git a/config/jp/arm9/overlays/ov110/symbols.txt b/config/jp/arm9/overlays/ov110/symbols.txt index 6add0ee7..98152091 100644 --- a/config/jp/arm9/overlays/ov110/symbols.txt +++ b/config/jp/arm9/overlays/ov110/symbols.txt @@ -4,7 +4,7 @@ _ZN9PlayerGetC2Ev kind:function(arm,size=0xa0) addr:0x0218695c _ZN9PlayerGetD1Ev kind:function(arm,size=0xc4) addr:0x021869fc _ZN9PlayerGetD0Ev kind:function(arm,size=0xcc) addr:0x02186ac0 _ZN9PlayerGet19func_ov110_02186b8cEv kind:function(arm,size=0x54) addr:0x02186b8c -_ZN9PlayerGet8vfunc_0cEP35UnkStruct_PlayerGet_vfunc_0c_param1 kind:function(arm,size=0x5d8) addr:0x02186be0 +_ZN9PlayerGet8vfunc_0CEP35UnkStruct_PlayerGet_vfunc_0C_param1 kind:function(arm,size=0x5d8) addr:0x02186be0 _ZN9PlayerGet8vfunc_10Eii kind:function(arm,size=0x6fc) addr:0x021871b8 _ZN9PlayerGet8vfunc_18Eiii kind:function(arm,size=0x7c) addr:0x021878b4 _ZN22UnkStruct_PlayerGet_ecC1Ev kind:function(arm,size=0xc) addr:0x02187930 diff --git a/config/jp/arm9/overlays/ov112/symbols.txt b/config/jp/arm9/overlays/ov112/symbols.txt index 939232b6..65486298 100644 --- a/config/jp/arm9/overlays/ov112/symbols.txt +++ b/config/jp/arm9/overlays/ov112/symbols.txt @@ -2,11 +2,11 @@ _ZN17PlayerSceneChangeC1Ev kind:function(arm,size=0xc4) addr:0x021865c0 _ZN17PlayerSceneChangeD1Ev kind:function(arm,size=0x58) addr:0x02186684 _ZN17PlayerSceneChangeD0Ev kind:function(arm,size=0x60) addr:0x021866dc _ZN17PlayerSceneChange19func_ov112_02184bbcEs kind:function(arm,size=0x58) addr:0x0218673c -_ZN17PlayerSceneChange8vfunc_0cEP35UnkStruct_PlayerGet_vfunc_0c_param1 kind:function(arm,size=0xb68) addr:0x02186794 +_ZN17PlayerSceneChange8vfunc_0CEP35UnkStruct_PlayerGet_vfunc_0C_param1 kind:function(arm,size=0xb68) addr:0x02186794 _ZN17PlayerSceneChange8vfunc_10Eii kind:function(arm,size=0x80c) addr:0x021872fc -_ZN17PlayerSceneChange8vfunc_1cEP7VecFx32 kind:function(arm,size=0x84) addr:0x02187b08 +_ZN17PlayerSceneChange8vfunc_1CEP7VecFx32 kind:function(arm,size=0x84) addr:0x02187b08 _ZN18PlayerSceneChange2C1Ev kind:function(arm,size=0x40) addr:0x02187b8c -_ZN18PlayerSceneChange28vfunc_0cEP35UnkStruct_PlayerGet_vfunc_0c_param1 kind:function(arm,size=0x25c) addr:0x02187bcc +_ZN18PlayerSceneChange28vfunc_0CEP35UnkStruct_PlayerGet_vfunc_0C_param1 kind:function(arm,size=0x25c) addr:0x02187bcc _ZN18PlayerSceneChange28vfunc_10Eii kind:function(arm,size=0x208) addr:0x02187e28 _ZN18PlayerSceneChange2D1Ev kind:function(arm,size=0x14) addr:0x02188030 _ZN18PlayerSceneChange2D0Ev kind:function(arm,size=0x1c) addr:0x02188044 diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp index ab7a68cd..805179ff 100644 --- a/include/Actor/Actor.hpp +++ b/include/Actor/Actor.hpp @@ -61,7 +61,7 @@ public: ActorProfile *GetProfileFromId(ActorId actorId); }; -class Actor_c4; +class Actor_C4; typedef u32 ActorFlags; enum ActorFlag_ { @@ -99,7 +99,7 @@ enum ActorFlag_ { ActorFlag_31 = FLAG(0, 31), }; -class Actor_c4; +class Actor_C4; struct ActorGrabParams { /* 00 */ u16 unk_00; @@ -107,7 +107,7 @@ struct ActorGrabParams { /* 04 */ }; -class Actor_9c { +class Actor_9C { public: /* 00 (vtable) */ /* 04 */ @@ -116,7 +116,7 @@ public: /* 04 */ virtual void vfunc_04(); // corresponds to func_ov000_02097c20 /* 08 */ - Actor_9c(); + Actor_9C(); void func_ov000_02097bec(); }; @@ -135,8 +135,8 @@ public: /* 30 */ Cylinder *mUnk_30; /* 34 */ Cylinder *mUnk_34; /* 38 */ unk32 *mUnk_38; - /* 3C */ Actor_9c *mUnk_3C; - /* 40 */ Actor_c4 *mUnk_40; + /* 3C */ Actor_9C *mUnk_3C; + /* 40 */ Actor_C4 *mUnk_40; /* 44 */ u16 mUnk_44; /* 46 */ unk16 mUnk_46; /* 48 */ unk16 mUnk_48; @@ -155,15 +155,15 @@ public: /* 00 */ virtual void GetOffsetPos(VecFx32 *pPos) const; /* 04 */ virtual bool vfunc_04(); /* 08 */ virtual unk16 vfunc_08(); - /* 0C */ virtual unk8 vfunc_0c(); + /* 0C */ virtual unk8 vfunc_0C(); /* 10 */ virtual void vfunc_10(); /* 14 */ virtual void vfunc_14(); /* 18 */ virtual bool vfunc_18(unk32 param1); - /* 1C */ virtual void vfunc_1c(); + /* 1C */ virtual void vfunc_1C(); /* 20 */ virtual void vfunc_20(); /* 24 */ virtual void vfunc_24(); /* 28 */ virtual void vfunc_28(); - /* 2C */ virtual void vfunc_2c(unk32 param1); + /* 2C */ virtual void vfunc_2C(unk32 param1); /* 30 */ virtual void vfunc_30(); /* 34 */ virtual unk32 vfunc_34(); /* 38 */ virtual bool Grab(ActorGrabParams grabParams); @@ -235,12 +235,12 @@ public: void func_ov017_020bf9c8(Actor *param1); }; -class Actor_c4_Base { +class Actor_C4_Base { public: - Actor_c4_Base(void *param1, unk32 param2); + Actor_C4_Base(void *param1, unk32 param2); }; -class Actor_c4 : public Actor_c4_Base { +class Actor_C4 : public Actor_C4_Base { public: /* 00 (vtable) */ /* 04 */ unk32 mUnk_04; @@ -259,15 +259,15 @@ public: /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2); /* 04 */ virtual void vfunc_04(); /* 08 */ virtual void vfunc_08(); - /* 0C */ virtual void vfunc_0c(unk32 param1); + /* 0C */ virtual void vfunc_0C(unk32 param1); /* 10 */ template T *GetActorPtr() { return (T *) this->mUnk_20; } - Actor_c4(Actor *param1) : - Actor_c4_Base(¶m1->mRef, 0) {} + Actor_C4(Actor *param1) : + Actor_C4_Base(¶m1->mRef, 0) {} }; class Actor_Derived2 : public Actor { diff --git a/include/Actor/ActorHeart.hpp b/include/Actor/ActorHeart.hpp index e71df6ad..5515b52a 100644 --- a/include/Actor/ActorHeart.hpp +++ b/include/Actor/ActorHeart.hpp @@ -15,14 +15,14 @@ enum ActorHeartState_ { ActorHeartState_Max, }; -class ActorHeart_c4 : public Actor_c4 { +class ActorHeart_C4 : public Actor_C4 { public: - ActorHeart_c4(Actor *param1); + ActorHeart_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorHeart : public Actor { @@ -30,7 +30,7 @@ public: /* 00 (base) */ /* 94 */ u16 mUnk_94; /* 96 */ u16 mUnk_96; - /* 98 */ Actor_9c mUnk_98; + /* 98 */ Actor_9C mUnk_98; /* 9C */ unk32 mUnk_9C; /* A0 */ unk32 mUnk_A0; /* A4 */ unk32 mUnk_A4; @@ -44,14 +44,14 @@ public: /* BF */ STRUCT_PAD(0xBF, 0xC0); /* C0 */ ActorRef mUnk_C0; /* C4 */ ActorRef mUnk_C4; - /* C8 */ ActorHeart_c4 mUnk_C8; + /* C8 */ ActorHeart_C4 mUnk_C8; /* EC */ VecFx32 mUnk_EC; ActorHeart(); /* 18 */ virtual bool vfunc_18(unk32 param1) override; /* 20 */ virtual void vfunc_20() override; - /* 2C */ virtual void vfunc_2c(unk32 param1) override; + /* 2C */ virtual void vfunc_2C(unk32 param1) override; /* 4C */ virtual ~ActorHeart() override {}; void func_ov031_020f0750(); diff --git a/include/Actor/ActorItemDrop.hpp b/include/Actor/ActorItemDrop.hpp index cff72110..242a2328 100644 --- a/include/Actor/ActorItemDrop.hpp +++ b/include/Actor/ActorItemDrop.hpp @@ -31,15 +31,15 @@ enum ActorItemDropState_ { ActorItemDropState_Max, }; -class ActorItemDrop_c4 : public Actor_c4 { +class ActorItemDrop_C4 : public Actor_C4 { public: // func_ov031_020fa9f8 - ActorItemDrop_c4(Actor *param1); + ActorItemDrop_C4(Actor *param1); virtual bool vfunc_00(ActorRef ref, unk32 param2) override; virtual void vfunc_04() override; virtual void vfunc_08() override; - virtual void vfunc_0c(unk32 param1) override; + virtual void vfunc_0C(unk32 param1) override; }; class ActorItemDrop : public Actor_Derived2 { @@ -48,7 +48,7 @@ public: /* 0AE */ volatile u16 mUnk_AE; /* 0B0 */ u16 mUnk_B0; /* 0B2 */ STRUCT_PAD(0xB2, 0xB4); - /* 0B4 */ Actor_9c mUnk_B4; + /* 0B4 */ Actor_9C mUnk_B4; /* 0B8 */ unk32 mUnk_B8; /* 0BC */ unk32 mUnk_BC; /* 0C0 */ ActorRef mUnk_C0; @@ -58,7 +58,7 @@ public: /* 0D8 */ fx32 mUnk_D8; /* 0DC */ ActorRef mUnk_DC; /* 0E0 */ ActorRef mUnk_E0; - /* 0E4 */ ActorItemDrop_c4 mUnk_E4; + /* 0E4 */ ActorItemDrop_C4 mUnk_E4; /* 108 */ unk16 mUnk_108; /* 10A */ STRUCT_PAD(0x10A, 0x10C); /* 10C */ VecFx32 mUnk_10C; @@ -77,7 +77,7 @@ public: ActorItemDrop(); /* 18 */ virtual bool vfunc_18(unk32 param1) override; - /* 2C */ virtual void vfunc_2c(unk32 param1) override; + /* 2C */ virtual void vfunc_2C(unk32 param1) override; /* 20 */ virtual void vfunc_20() override; /* 24 */ virtual void vfunc_24() override; /* 4C */ virtual ~ActorItemDrop() override; diff --git a/include/Actor/ActorProfile.hpp b/include/Actor/ActorProfile.hpp index b5a5515f..3027707e 100644 --- a/include/Actor/ActorProfile.hpp +++ b/include/Actor/ActorProfile.hpp @@ -34,7 +34,7 @@ public: /* 00 */ virtual Actor *Create() = 0; /* 04 */ virtual void vfunc_04(); /* 08 */ virtual void vfunc_08(); - /* 0C */ virtual void vfunc_0c(); + /* 0C */ virtual void vfunc_0C(); /* 10 */ virtual void vfunc_10(); /* 14 */ virtual void vfunc_14(); /* 18 */ virtual void vfunc_18(); diff --git a/include/Actor/ActorRupee.hpp b/include/Actor/ActorRupee.hpp index 89d3feb1..7d9345b2 100644 --- a/include/Actor/ActorRupee.hpp +++ b/include/Actor/ActorRupee.hpp @@ -36,14 +36,14 @@ enum ActorRupeeState_ { ActorRupeeState_Max, }; -class ActorRupee_c4 : public Actor_c4 { +class ActorRupee_C4 : public Actor_C4 { public: - ActorRupee_c4(Actor *param1); + ActorRupee_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorRupee : public Actor { @@ -53,7 +53,7 @@ public: /* 96 */ u16 mUnk_96; /* 98 */ u16 mUnk_98; /* 9A */ u16 mUnk_9A; - /* 9C */ Actor_9c mUnk_9C; + /* 9C */ Actor_9C mUnk_9C; /* A0 */ unk32 mUnk_A0; /* A4 */ unk32 mUnk_A4; /* A8 */ unk32 mUnk_A8; @@ -63,7 +63,7 @@ public: /* B8 */ unk32 mUnk_B8; /* BC */ ActorRef mUnk_BC; /* C0 */ ActorRef mUnk_C0; - /* C4 */ ActorRupee_c4 mUnk_C4; + /* C4 */ ActorRupee_C4 mUnk_C4; /* E8 */ unk32 mUnk_E8; /* EC */ s16 mUnk_EC; /* F0 */ UnkStruct_PlayerGet_ec mUnk_F0; @@ -77,7 +77,7 @@ public: /* 18 */ virtual bool vfunc_18(unk32 param1) override; /* 20 */ virtual void vfunc_20() override; - /* 2C */ virtual void vfunc_2c(unk32 param1) override; + /* 2C */ virtual void vfunc_2C(unk32 param1) override; /* 4C */ virtual ~ActorRupee() override; void func_ov031_020e8fec(); diff --git a/include/Actor/ActorUnkAJAI.hpp b/include/Actor/ActorUnkAJAI.hpp index fb3729da..3b67fb0d 100644 --- a/include/Actor/ActorUnkAJAI.hpp +++ b/include/Actor/ActorUnkAJAI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJAI_c4 : public Actor_c4 { +class ActorUnkAJAI_C4 : public Actor_C4 { public: - ActorUnkAJAI_c4(Actor *param1); + ActorUnkAJAI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJAI : public Actor { diff --git a/include/Actor/ActorUnkAJBS.hpp b/include/Actor/ActorUnkAJBS.hpp index 3e9a8a8a..9fd1fc6d 100644 --- a/include/Actor/ActorUnkAJBS.hpp +++ b/include/Actor/ActorUnkAJBS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJBS_c4 : public Actor_c4 { +class ActorUnkAJBS_C4 : public Actor_C4 { public: - ActorUnkAJBS_c4(Actor *param1); + ActorUnkAJBS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJBS : public Actor { diff --git a/include/Actor/ActorUnkAJCR.hpp b/include/Actor/ActorUnkAJCR.hpp index 4591ce42..1e3c0d65 100644 --- a/include/Actor/ActorUnkAJCR.hpp +++ b/include/Actor/ActorUnkAJCR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJCR_c4 : public Actor_c4 { +class ActorUnkAJCR_C4 : public Actor_C4 { public: - ActorUnkAJCR_c4(Actor *param1); + ActorUnkAJCR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJCR : public Actor { diff --git a/include/Actor/ActorUnkAJEM.hpp b/include/Actor/ActorUnkAJEM.hpp index 3340eaa1..72e5f019 100644 --- a/include/Actor/ActorUnkAJEM.hpp +++ b/include/Actor/ActorUnkAJEM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJEM_c4 : public Actor_c4 { +class ActorUnkAJEM_C4 : public Actor_C4 { public: - ActorUnkAJEM_c4(Actor *param1); + ActorUnkAJEM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJEM : public Actor { diff --git a/include/Actor/ActorUnkAJET.hpp b/include/Actor/ActorUnkAJET.hpp index ad9133fe..5f1948ad 100644 --- a/include/Actor/ActorUnkAJET.hpp +++ b/include/Actor/ActorUnkAJET.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJET_c4 : public Actor_c4 { +class ActorUnkAJET_C4 : public Actor_C4 { public: - ActorUnkAJET_c4(Actor *param1); + ActorUnkAJET_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJET : public Actor { diff --git a/include/Actor/ActorUnkAJMN.hpp b/include/Actor/ActorUnkAJMN.hpp index 176a0107..efd8f4a4 100644 --- a/include/Actor/ActorUnkAJMN.hpp +++ b/include/Actor/ActorUnkAJMN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJMN_c4 : public Actor_c4 { +class ActorUnkAJMN_C4 : public Actor_C4 { public: - ActorUnkAJMN_c4(Actor *param1); + ActorUnkAJMN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJMN : public Actor { diff --git a/include/Actor/ActorUnkAJNP.hpp b/include/Actor/ActorUnkAJNP.hpp index 95ee8243..05b245d0 100644 --- a/include/Actor/ActorUnkAJNP.hpp +++ b/include/Actor/ActorUnkAJNP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJNP_c4 : public Actor_c4 { +class ActorUnkAJNP_C4 : public Actor_C4 { public: - ActorUnkAJNP_c4(Actor *param1); + ActorUnkAJNP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJNP : public Actor { diff --git a/include/Actor/ActorUnkAJSP.hpp b/include/Actor/ActorUnkAJSP.hpp index e1dbe7c8..7afce099 100644 --- a/include/Actor/ActorUnkAJSP.hpp +++ b/include/Actor/ActorUnkAJSP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJSP_c4 : public Actor_c4 { +class ActorUnkAJSP_C4 : public Actor_C4 { public: - ActorUnkAJSP_c4(Actor *param1); + ActorUnkAJSP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJSP : public Actor { diff --git a/include/Actor/ActorUnkAJTM.hpp b/include/Actor/ActorUnkAJTM.hpp index 4301204e..0940eebf 100644 --- a/include/Actor/ActorUnkAJTM.hpp +++ b/include/Actor/ActorUnkAJTM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAJTM_c4 : public Actor_c4 { +class ActorUnkAJTM_C4 : public Actor_C4 { public: - ActorUnkAJTM_c4(Actor *param1); + ActorUnkAJTM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAJTM : public Actor { diff --git a/include/Actor/ActorUnkALEV.hpp b/include/Actor/ActorUnkALEV.hpp index accdb643..91883768 100644 --- a/include/Actor/ActorUnkALEV.hpp +++ b/include/Actor/ActorUnkALEV.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkALEV_c4 : public Actor_c4 { +class ActorUnkALEV_C4 : public Actor_C4 { public: - ActorUnkALEV_c4(Actor *param1); + ActorUnkALEV_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkALEV : public Actor { diff --git a/include/Actor/ActorUnkAROW.hpp b/include/Actor/ActorUnkAROW.hpp index 0a80eecf..4ce87255 100644 --- a/include/Actor/ActorUnkAROW.hpp +++ b/include/Actor/ActorUnkAROW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkAROW_c4 : public Actor_c4 { +class ActorUnkAROW_C4 : public Actor_C4 { public: - ActorUnkAROW_c4(Actor *param1); + ActorUnkAROW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkAROW : public Actor { diff --git a/include/Actor/ActorUnkASBA.hpp b/include/Actor/ActorUnkASBA.hpp index 13ece355..2e842c91 100644 --- a/include/Actor/ActorUnkASBA.hpp +++ b/include/Actor/ActorUnkASBA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkASBA_c4 : public Actor_c4 { +class ActorUnkASBA_C4 : public Actor_C4 { public: - ActorUnkASBA_c4(Actor *param1); + ActorUnkASBA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkASBA : public Actor { diff --git a/include/Actor/ActorUnkASYU.hpp b/include/Actor/ActorUnkASYU.hpp index dd8e0dfb..12a001c1 100644 --- a/include/Actor/ActorUnkASYU.hpp +++ b/include/Actor/ActorUnkASYU.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkASYU_c4 : public Actor_c4 { +class ActorUnkASYU_C4 : public Actor_C4 { public: - ActorUnkASYU_c4(Actor *param1); + ActorUnkASYU_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkASYU : public Actor { diff --git a/include/Actor/ActorUnkATTG.hpp b/include/Actor/ActorUnkATTG.hpp index 5c75c0f9..ec472fbc 100644 --- a/include/Actor/ActorUnkATTG.hpp +++ b/include/Actor/ActorUnkATTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkATTG_c4 : public Actor_c4 { +class ActorUnkATTG_C4 : public Actor_C4 { public: - ActorUnkATTG_c4(Actor *param1); + ActorUnkATTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkATTG : public Actor { diff --git a/include/Actor/ActorUnkBAEY.hpp b/include/Actor/ActorUnkBAEY.hpp index a351698b..82d3fafd 100644 --- a/include/Actor/ActorUnkBAEY.hpp +++ b/include/Actor/ActorUnkBAEY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBAEY_c4 : public Actor_c4 { +class ActorUnkBAEY_C4 : public Actor_C4 { public: - ActorUnkBAEY_c4(Actor *param1); + ActorUnkBAEY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBAEY : public Actor { diff --git a/include/Actor/ActorUnkBAFO.hpp b/include/Actor/ActorUnkBAFO.hpp index f5c529de..9212af54 100644 --- a/include/Actor/ActorUnkBAFO.hpp +++ b/include/Actor/ActorUnkBAFO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBAFO_c4 : public Actor_c4 { +class ActorUnkBAFO_C4 : public Actor_C4 { public: - ActorUnkBAFO_c4(Actor *param1); + ActorUnkBAFO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBAFO : public Actor { diff --git a/include/Actor/ActorUnkBANI.hpp b/include/Actor/ActorUnkBANI.hpp index 75e53c14..74a65c3c 100644 --- a/include/Actor/ActorUnkBANI.hpp +++ b/include/Actor/ActorUnkBANI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBANI_c4 : public Actor_c4 { +class ActorUnkBANI_C4 : public Actor_C4 { public: - ActorUnkBANI_c4(Actor *param1); + ActorUnkBANI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBANI : public Actor { diff --git a/include/Actor/ActorUnkBAPH.hpp b/include/Actor/ActorUnkBAPH.hpp index ca5992e8..9b0389ed 100644 --- a/include/Actor/ActorUnkBAPH.hpp +++ b/include/Actor/ActorUnkBAPH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBAPH_c4 : public Actor_c4 { +class ActorUnkBAPH_C4 : public Actor_C4 { public: - ActorUnkBAPH_c4(Actor *param1); + ActorUnkBAPH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBAPH : public Actor { diff --git a/include/Actor/ActorUnkBBLE.hpp b/include/Actor/ActorUnkBBLE.hpp index 65425aa4..f7a71a3b 100644 --- a/include/Actor/ActorUnkBBLE.hpp +++ b/include/Actor/ActorUnkBBLE.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBBLE_c4 : public Actor_c4 { +class ActorUnkBBLE_C4 : public Actor_C4 { public: - ActorUnkBBLE_c4(Actor *param1); + ActorUnkBBLE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBBLE : public Actor { diff --git a/include/Actor/ActorUnkBDBA.hpp b/include/Actor/ActorUnkBDBA.hpp index 0a89a335..fabe0918 100644 --- a/include/Actor/ActorUnkBDBA.hpp +++ b/include/Actor/ActorUnkBDBA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBDBA_c4 : public Actor_c4 { +class ActorUnkBDBA_C4 : public Actor_C4 { public: - ActorUnkBDBA_c4(Actor *param1); + ActorUnkBDBA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBDBA : public Actor { diff --git a/include/Actor/ActorUnkBDEA.hpp b/include/Actor/ActorUnkBDEA.hpp index 30c25e4f..2d46752c 100644 --- a/include/Actor/ActorUnkBDEA.hpp +++ b/include/Actor/ActorUnkBDEA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBDEA_c4 : public Actor_c4 { +class ActorUnkBDEA_C4 : public Actor_C4 { public: - ActorUnkBDEA_c4(Actor *param1); + ActorUnkBDEA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBDEA : public Actor { diff --git a/include/Actor/ActorUnkBDEM.hpp b/include/Actor/ActorUnkBDEM.hpp index 2c400425..53bfc52e 100644 --- a/include/Actor/ActorUnkBDEM.hpp +++ b/include/Actor/ActorUnkBDEM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBDEM_c4 : public Actor_c4 { +class ActorUnkBDEM_C4 : public Actor_C4 { public: - ActorUnkBDEM_c4(Actor *param1); + ActorUnkBDEM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBDEM : public Actor { diff --git a/include/Actor/ActorUnkBDGA.hpp b/include/Actor/ActorUnkBDGA.hpp index aad170c4..14a525c1 100644 --- a/include/Actor/ActorUnkBDGA.hpp +++ b/include/Actor/ActorUnkBDGA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBDGA_c4 : public Actor_c4 { +class ActorUnkBDGA_C4 : public Actor_C4 { public: - ActorUnkBDGA_c4(Actor *param1); + ActorUnkBDGA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBDGA : public Actor { diff --git a/include/Actor/ActorUnkBDLB.hpp b/include/Actor/ActorUnkBDLB.hpp index 69e5eaeb..a2bd61dc 100644 --- a/include/Actor/ActorUnkBDLB.hpp +++ b/include/Actor/ActorUnkBDLB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBDLB_c4 : public Actor_c4 { +class ActorUnkBDLB_C4 : public Actor_C4 { public: - ActorUnkBDLB_c4(Actor *param1); + ActorUnkBDLB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBDLB : public Actor { diff --git a/include/Actor/ActorUnkBEEE.hpp b/include/Actor/ActorUnkBEEE.hpp index dcbe695f..4a094f34 100644 --- a/include/Actor/ActorUnkBEEE.hpp +++ b/include/Actor/ActorUnkBEEE.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBEEE_c4 : public Actor_c4 { +class ActorUnkBEEE_C4 : public Actor_C4 { public: - ActorUnkBEEE_c4(Actor *param1); + ActorUnkBEEE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBEEE : public Actor { diff --git a/include/Actor/ActorUnkBEEH.hpp b/include/Actor/ActorUnkBEEH.hpp index d0f1fe5c..8e62b4ca 100644 --- a/include/Actor/ActorUnkBEEH.hpp +++ b/include/Actor/ActorUnkBEEH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBEEH_c4 : public Actor_c4 { +class ActorUnkBEEH_C4 : public Actor_C4 { public: - ActorUnkBEEH_c4(Actor *param1); + ActorUnkBEEH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBEEH : public Actor { diff --git a/include/Actor/ActorUnkBFFN.hpp b/include/Actor/ActorUnkBFFN.hpp index faba02a4..b5560e47 100644 --- a/include/Actor/ActorUnkBFFN.hpp +++ b/include/Actor/ActorUnkBFFN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBFFN_c4 : public Actor_c4 { +class ActorUnkBFFN_C4 : public Actor_C4 { public: - ActorUnkBFFN_c4(Actor *param1); + ActorUnkBFFN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBFFN : public Actor { diff --git a/include/Actor/ActorUnkBGOK.hpp b/include/Actor/ActorUnkBGOK.hpp index 93eb9914..fd77e903 100644 --- a/include/Actor/ActorUnkBGOK.hpp +++ b/include/Actor/ActorUnkBGOK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBGOK_c4 : public Actor_c4 { +class ActorUnkBGOK_C4 : public Actor_C4 { public: - ActorUnkBGOK_c4(Actor *param1); + ActorUnkBGOK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBGOK : public Actor { diff --git a/include/Actor/ActorUnkBKST.hpp b/include/Actor/ActorUnkBKST.hpp index ea8ee7db..e5be28a9 100644 --- a/include/Actor/ActorUnkBKST.hpp +++ b/include/Actor/ActorUnkBKST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBKST_c4 : public Actor_c4 { +class ActorUnkBKST_C4 : public Actor_C4 { public: - ActorUnkBKST_c4(Actor *param1); + ActorUnkBKST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBKST : public Actor { diff --git a/include/Actor/ActorUnkBLBL.hpp b/include/Actor/ActorUnkBLBL.hpp index 2cdfaea4..3b4f90d3 100644 --- a/include/Actor/ActorUnkBLBL.hpp +++ b/include/Actor/ActorUnkBLBL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBLBL_c4 : public Actor_c4 { +class ActorUnkBLBL_C4 : public Actor_C4 { public: - ActorUnkBLBL_c4(Actor *param1); + ActorUnkBLBL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBLBL : public Actor { diff --git a/include/Actor/ActorUnkBLBR.hpp b/include/Actor/ActorUnkBLBR.hpp index d47f36ac..639f709b 100644 --- a/include/Actor/ActorUnkBLBR.hpp +++ b/include/Actor/ActorUnkBLBR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBLBR_c4 : public Actor_c4 { +class ActorUnkBLBR_C4 : public Actor_C4 { public: - ActorUnkBLBR_c4(Actor *param1); + ActorUnkBLBR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBLBR : public Actor { diff --git a/include/Actor/ActorUnkBLJF.hpp b/include/Actor/ActorUnkBLJF.hpp index 592599d7..f77ca421 100644 --- a/include/Actor/ActorUnkBLJF.hpp +++ b/include/Actor/ActorUnkBLJF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBLJF_c4 : public Actor_c4 { +class ActorUnkBLJF_C4 : public Actor_C4 { public: - ActorUnkBLJF_c4(Actor *param1); + ActorUnkBLJF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBLJF : public Actor { diff --git a/include/Actor/ActorUnkBLON.hpp b/include/Actor/ActorUnkBLON.hpp index f8312694..1ad14dd5 100644 --- a/include/Actor/ActorUnkBLON.hpp +++ b/include/Actor/ActorUnkBLON.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBLON_c4 : public Actor_c4 { +class ActorUnkBLON_C4 : public Actor_C4 { public: - ActorUnkBLON_c4(Actor *param1); + ActorUnkBLON_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBLON : public Actor { diff --git a/include/Actor/ActorUnkBLST.hpp b/include/Actor/ActorUnkBLST.hpp index 8ea74fff..336c322d 100644 --- a/include/Actor/ActorUnkBLST.hpp +++ b/include/Actor/ActorUnkBLST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBLST_c4 : public Actor_c4 { +class ActorUnkBLST_C4 : public Actor_C4 { public: - ActorUnkBLST_c4(Actor *param1); + ActorUnkBLST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBLST : public Actor { diff --git a/include/Actor/ActorUnkBMHN.hpp b/include/Actor/ActorUnkBMHN.hpp index 40127495..a1a0e164 100644 --- a/include/Actor/ActorUnkBMHN.hpp +++ b/include/Actor/ActorUnkBMHN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBMHN_c4 : public Actor_c4 { +class ActorUnkBMHN_C4 : public Actor_C4 { public: - ActorUnkBMHN_c4(Actor *param1); + ActorUnkBMHN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBMHN : public Actor { diff --git a/include/Actor/ActorUnkBMOC.hpp b/include/Actor/ActorUnkBMOC.hpp index 43d81958..5615c143 100644 --- a/include/Actor/ActorUnkBMOC.hpp +++ b/include/Actor/ActorUnkBMOC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBMOC_c4 : public Actor_c4 { +class ActorUnkBMOC_C4 : public Actor_C4 { public: - ActorUnkBMOC_c4(Actor *param1); + ActorUnkBMOC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBMOC : public Actor { diff --git a/include/Actor/ActorUnkBOMB.hpp b/include/Actor/ActorUnkBOMB.hpp index 2a3ae6dc..8c9c3db0 100644 --- a/include/Actor/ActorUnkBOMB.hpp +++ b/include/Actor/ActorUnkBOMB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBOMB_c4 : public Actor_c4 { +class ActorUnkBOMB_C4 : public Actor_C4 { public: - ActorUnkBOMB_c4(Actor *param1); + ActorUnkBOMB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBOMB : public Actor { diff --git a/include/Actor/ActorUnkBPAP.hpp b/include/Actor/ActorUnkBPAP.hpp index 8f98acf9..deed8a1f 100644 --- a/include/Actor/ActorUnkBPAP.hpp +++ b/include/Actor/ActorUnkBPAP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBPAP_c4 : public Actor_c4 { +class ActorUnkBPAP_C4 : public Actor_C4 { public: - ActorUnkBPAP_c4(Actor *param1); + ActorUnkBPAP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBPAP : public Actor { diff --git a/include/Actor/ActorUnkBPBS.hpp b/include/Actor/ActorUnkBPBS.hpp index 88daa9c2..c08f3eb4 100644 --- a/include/Actor/ActorUnkBPBS.hpp +++ b/include/Actor/ActorUnkBPBS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBPBS_c4 : public Actor_c4 { +class ActorUnkBPBS_C4 : public Actor_C4 { public: - ActorUnkBPBS_c4(Actor *param1); + ActorUnkBPBS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBPBS : public Actor { diff --git a/include/Actor/ActorUnkBROW.hpp b/include/Actor/ActorUnkBROW.hpp index c9c34c41..7e1459cb 100644 --- a/include/Actor/ActorUnkBROW.hpp +++ b/include/Actor/ActorUnkBROW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBROW_c4 : public Actor_c4 { +class ActorUnkBROW_C4 : public Actor_C4 { public: - ActorUnkBROW_c4(Actor *param1); + ActorUnkBROW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBROW : public Actor { diff --git a/include/Actor/ActorUnkBSFC.hpp b/include/Actor/ActorUnkBSFC.hpp index 338d47e6..53d07d84 100644 --- a/include/Actor/ActorUnkBSFC.hpp +++ b/include/Actor/ActorUnkBSFC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBSFC_c4 : public Actor_c4 { +class ActorUnkBSFC_C4 : public Actor_C4 { public: - ActorUnkBSFC_c4(Actor *param1); + ActorUnkBSFC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBSFC : public Actor { diff --git a/include/Actor/ActorUnkBSKM.hpp b/include/Actor/ActorUnkBSKM.hpp index e1f11d36..8b7e4ac8 100644 --- a/include/Actor/ActorUnkBSKM.hpp +++ b/include/Actor/ActorUnkBSKM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBSKM_c4 : public Actor_c4 { +class ActorUnkBSKM_C4 : public Actor_C4 { public: - ActorUnkBSKM_c4(Actor *param1); + ActorUnkBSKM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBSKM : public Actor { diff --git a/include/Actor/ActorUnkBSTG.hpp b/include/Actor/ActorUnkBSTG.hpp index b9c3fe9f..c6916235 100644 --- a/include/Actor/ActorUnkBSTG.hpp +++ b/include/Actor/ActorUnkBSTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBSTG_c4 : public Actor_c4 { +class ActorUnkBSTG_C4 : public Actor_C4 { public: - ActorUnkBSTG_c4(Actor *param1); + ActorUnkBSTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBSTG : public Actor { diff --git a/include/Actor/ActorUnkBTIR.hpp b/include/Actor/ActorUnkBTIR.hpp index 7e09ca48..bf92a15c 100644 --- a/include/Actor/ActorUnkBTIR.hpp +++ b/include/Actor/ActorUnkBTIR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkBTIR_c4 : public Actor_c4 { +class ActorUnkBTIR_C4 : public Actor_C4 { public: - ActorUnkBTIR_c4(Actor *param1); + ActorUnkBTIR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkBTIR : public Actor { diff --git a/include/Actor/ActorUnkCAGE.hpp b/include/Actor/ActorUnkCAGE.hpp index d8f23b06..5025efcf 100644 --- a/include/Actor/ActorUnkCAGE.hpp +++ b/include/Actor/ActorUnkCAGE.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCAGE_c4 : public Actor_c4 { +class ActorUnkCAGE_C4 : public Actor_C4 { public: - ActorUnkCAGE_c4(Actor *param1); + ActorUnkCAGE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAGE : public Actor { diff --git a/include/Actor/ActorUnkCAMA_CAMB_CAMS.hpp b/include/Actor/ActorUnkCAMA_CAMB_CAMS.hpp index cda7c2a4..056c5026 100644 --- a/include/Actor/ActorUnkCAMA_CAMB_CAMS.hpp +++ b/include/Actor/ActorUnkCAMA_CAMB_CAMS.hpp @@ -9,14 +9,14 @@ // --- Actor CAMA --- -class ActorUnkCAMA_c4 : public Actor_c4 { +class ActorUnkCAMA_C4 : public Actor_C4 { public: - ActorUnkCAMA_c4(Actor *param1); + ActorUnkCAMA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAMA : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor CAMB --- -class ActorUnkCAMB_c4 : public Actor_c4 { +class ActorUnkCAMB_C4 : public Actor_C4 { public: - ActorUnkCAMB_c4(Actor *param1); + ActorUnkCAMB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAMB : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor CAMS --- -class ActorUnkCAMS_c4 : public Actor_c4 { +class ActorUnkCAMS_C4 : public Actor_C4 { public: - ActorUnkCAMS_c4(Actor *param1); + ActorUnkCAMS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAMS : public Actor { diff --git a/include/Actor/ActorUnkCAMY.hpp b/include/Actor/ActorUnkCAMY.hpp index fe082d27..11407882 100644 --- a/include/Actor/ActorUnkCAMY.hpp +++ b/include/Actor/ActorUnkCAMY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCAMY_c4 : public Actor_c4 { +class ActorUnkCAMY_C4 : public Actor_C4 { public: - ActorUnkCAMY_c4(Actor *param1); + ActorUnkCAMY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAMY : public Actor { diff --git a/include/Actor/ActorUnkCANS.hpp b/include/Actor/ActorUnkCANS.hpp index 94c6b4af..73540bb2 100644 --- a/include/Actor/ActorUnkCANS.hpp +++ b/include/Actor/ActorUnkCANS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCANS_c4 : public Actor_c4 { +class ActorUnkCANS_C4 : public Actor_C4 { public: - ActorUnkCANS_c4(Actor *param1); + ActorUnkCANS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCANS : public Actor { diff --git a/include/Actor/ActorUnkCASE.hpp b/include/Actor/ActorUnkCASE.hpp index d2d632ce..d6eecbbd 100644 --- a/include/Actor/ActorUnkCASE.hpp +++ b/include/Actor/ActorUnkCASE.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCASE_c4 : public Actor_c4 { +class ActorUnkCASE_C4 : public Actor_C4 { public: - ActorUnkCASE_c4(Actor *param1); + ActorUnkCASE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCASE : public Actor { diff --git a/include/Actor/ActorUnkCASL.hpp b/include/Actor/ActorUnkCASL.hpp index 6997c999..6222f4ed 100644 --- a/include/Actor/ActorUnkCASL.hpp +++ b/include/Actor/ActorUnkCASL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCASL_c4 : public Actor_c4 { +class ActorUnkCASL_C4 : public Actor_C4 { public: - ActorUnkCASL_c4(Actor *param1); + ActorUnkCASL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCASL : public Actor { diff --git a/include/Actor/ActorUnkCAST.hpp b/include/Actor/ActorUnkCAST.hpp index e60985f7..318e3732 100644 --- a/include/Actor/ActorUnkCAST.hpp +++ b/include/Actor/ActorUnkCAST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCAST_c4 : public Actor_c4 { +class ActorUnkCAST_C4 : public Actor_C4 { public: - ActorUnkCAST_c4(Actor *param1); + ActorUnkCAST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAST : public Actor { diff --git a/include/Actor/ActorUnkCAWA.hpp b/include/Actor/ActorUnkCAWA.hpp index 7cd674e9..80345d64 100644 --- a/include/Actor/ActorUnkCAWA.hpp +++ b/include/Actor/ActorUnkCAWA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCAWA_c4 : public Actor_c4 { +class ActorUnkCAWA_C4 : public Actor_C4 { public: - ActorUnkCAWA_c4(Actor *param1); + ActorUnkCAWA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAWA : public Actor { diff --git a/include/Actor/ActorUnkCAWB_CRFP_FOMA_FOMB_FOMC_FOMR_FOMS_FOPD_GOCP_GORP_NCCA_NCCS_WAMA.hpp b/include/Actor/ActorUnkCAWB_CRFP_FOMA_FOMB_FOMC_FOMR_FOMS_FOPD_GOCP_GORP_NCCA_NCCS_WAMA.hpp index 9175e4c4..34c940c0 100644 --- a/include/Actor/ActorUnkCAWB_CRFP_FOMA_FOMB_FOMC_FOMR_FOMS_FOPD_GOCP_GORP_NCCA_NCCS_WAMA.hpp +++ b/include/Actor/ActorUnkCAWB_CRFP_FOMA_FOMB_FOMC_FOMR_FOMS_FOPD_GOCP_GORP_NCCA_NCCS_WAMA.hpp @@ -9,14 +9,14 @@ // --- Actor CAWB --- -class ActorUnkCAWB_c4 : public Actor_c4 { +class ActorUnkCAWB_C4 : public Actor_C4 { public: - ActorUnkCAWB_c4(Actor *param1); + ActorUnkCAWB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCAWB : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor CRFP --- -class ActorUnkCRFP_c4 : public Actor_c4 { +class ActorUnkCRFP_C4 : public Actor_C4 { public: - ActorUnkCRFP_c4(Actor *param1); + ActorUnkCRFP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCRFP : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor FOMA --- -class ActorUnkFOMA_c4 : public Actor_c4 { +class ActorUnkFOMA_C4 : public Actor_C4 { public: - ActorUnkFOMA_c4(Actor *param1); + ActorUnkFOMA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOMA : public Actor { @@ -111,14 +111,14 @@ public: // --- Actor FOMB --- -class ActorUnkFOMB_c4 : public Actor_c4 { +class ActorUnkFOMB_C4 : public Actor_C4 { public: - ActorUnkFOMB_c4(Actor *param1); + ActorUnkFOMB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOMB : public Actor { @@ -145,14 +145,14 @@ public: // --- Actor FOMC --- -class ActorUnkFOMC_c4 : public Actor_c4 { +class ActorUnkFOMC_C4 : public Actor_C4 { public: - ActorUnkFOMC_c4(Actor *param1); + ActorUnkFOMC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOMC : public Actor { @@ -179,14 +179,14 @@ public: // --- Actor FOMR --- -class ActorUnkFOMR_c4 : public Actor_c4 { +class ActorUnkFOMR_C4 : public Actor_C4 { public: - ActorUnkFOMR_c4(Actor *param1); + ActorUnkFOMR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOMR : public Actor { @@ -213,14 +213,14 @@ public: // --- Actor FOMS --- -class ActorUnkFOMS_c4 : public Actor_c4 { +class ActorUnkFOMS_C4 : public Actor_C4 { public: - ActorUnkFOMS_c4(Actor *param1); + ActorUnkFOMS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOMS : public Actor { @@ -247,14 +247,14 @@ public: // --- Actor FOPD --- -class ActorUnkFOPD_c4 : public Actor_c4 { +class ActorUnkFOPD_C4 : public Actor_C4 { public: - ActorUnkFOPD_c4(Actor *param1); + ActorUnkFOPD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOPD : public Actor { @@ -281,14 +281,14 @@ public: // --- Actor GOCP --- -class ActorUnkGOCP_c4 : public Actor_c4 { +class ActorUnkGOCP_C4 : public Actor_C4 { public: - ActorUnkGOCP_c4(Actor *param1); + ActorUnkGOCP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGOCP : public Actor { @@ -315,14 +315,14 @@ public: // --- Actor GORP --- -class ActorUnkGORP_c4 : public Actor_c4 { +class ActorUnkGORP_C4 : public Actor_C4 { public: - ActorUnkGORP_c4(Actor *param1); + ActorUnkGORP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGORP : public Actor { @@ -349,14 +349,14 @@ public: // --- Actor NCCA --- -class ActorUnkNCCA_c4 : public Actor_c4 { +class ActorUnkNCCA_C4 : public Actor_C4 { public: - ActorUnkNCCA_c4(Actor *param1); + ActorUnkNCCA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNCCA : public Actor { @@ -383,14 +383,14 @@ public: // --- Actor NCCS --- -class ActorUnkNCCS_c4 : public Actor_c4 { +class ActorUnkNCCS_C4 : public Actor_C4 { public: - ActorUnkNCCS_c4(Actor *param1); + ActorUnkNCCS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNCCS : public Actor { @@ -417,14 +417,14 @@ public: // --- Actor WAMA --- -class ActorUnkWAMA_c4 : public Actor_c4 { +class ActorUnkWAMA_C4 : public Actor_C4 { public: - ActorUnkWAMA_c4(Actor *param1); + ActorUnkWAMA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAMA : public Actor { diff --git a/include/Actor/ActorUnkCHUC.hpp b/include/Actor/ActorUnkCHUC.hpp index 13d0b7c9..2e6a30ec 100644 --- a/include/Actor/ActorUnkCHUC.hpp +++ b/include/Actor/ActorUnkCHUC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCHUC_c4 : public Actor_c4 { +class ActorUnkCHUC_C4 : public Actor_C4 { public: - ActorUnkCHUC_c4(Actor *param1); + ActorUnkCHUC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCHUC : public Actor { diff --git a/include/Actor/ActorUnkCLBT.hpp b/include/Actor/ActorUnkCLBT.hpp index a37ba553..c40613f2 100644 --- a/include/Actor/ActorUnkCLBT.hpp +++ b/include/Actor/ActorUnkCLBT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCLBT_c4 : public Actor_c4 { +class ActorUnkCLBT_C4 : public Actor_C4 { public: - ActorUnkCLBT_c4(Actor *param1); + ActorUnkCLBT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCLBT : public Actor { diff --git a/include/Actor/ActorUnkCLLT.hpp b/include/Actor/ActorUnkCLLT.hpp index a533f394..2a066612 100644 --- a/include/Actor/ActorUnkCLLT.hpp +++ b/include/Actor/ActorUnkCLLT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCLLT_c4 : public Actor_c4 { +class ActorUnkCLLT_C4 : public Actor_C4 { public: - ActorUnkCLLT_c4(Actor *param1); + ActorUnkCLLT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCLLT : public Actor { diff --git a/include/Actor/ActorUnkCLZN.hpp b/include/Actor/ActorUnkCLZN.hpp index a2208115..8464a842 100644 --- a/include/Actor/ActorUnkCLZN.hpp +++ b/include/Actor/ActorUnkCLZN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCLZN_c4 : public Actor_c4 { +class ActorUnkCLZN_C4 : public Actor_C4 { public: - ActorUnkCLZN_c4(Actor *param1); + ActorUnkCLZN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCLZN : public Actor { diff --git a/include/Actor/ActorUnkCNBL.hpp b/include/Actor/ActorUnkCNBL.hpp index 1a59a0af..6d039b3f 100644 --- a/include/Actor/ActorUnkCNBL.hpp +++ b/include/Actor/ActorUnkCNBL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCNBL_c4 : public Actor_c4 { +class ActorUnkCNBL_C4 : public Actor_C4 { public: - ActorUnkCNBL_c4(Actor *param1); + ActorUnkCNBL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCNBL : public Actor { diff --git a/include/Actor/ActorUnkCOMM.hpp b/include/Actor/ActorUnkCOMM.hpp index dfeacd5d..513f5def 100644 --- a/include/Actor/ActorUnkCOMM.hpp +++ b/include/Actor/ActorUnkCOMM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCOMM_c4 : public Actor_c4 { +class ActorUnkCOMM_C4 : public Actor_C4 { public: - ActorUnkCOMM_c4(Actor *param1); + ActorUnkCOMM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCOMM : public Actor { diff --git a/include/Actor/ActorUnkCRCH.hpp b/include/Actor/ActorUnkCRCH.hpp index 26f3e998..a7277787 100644 --- a/include/Actor/ActorUnkCRCH.hpp +++ b/include/Actor/ActorUnkCRCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCRCH_c4 : public Actor_c4 { +class ActorUnkCRCH_C4 : public Actor_C4 { public: - ActorUnkCRCH_c4(Actor *param1); + ActorUnkCRCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCRCH : public Actor { diff --git a/include/Actor/ActorUnkCRFT.hpp b/include/Actor/ActorUnkCRFT.hpp index 1868a0df..53b3ec18 100644 --- a/include/Actor/ActorUnkCRFT.hpp +++ b/include/Actor/ActorUnkCRFT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCRFT_c4 : public Actor_c4 { +class ActorUnkCRFT_C4 : public Actor_C4 { public: - ActorUnkCRFT_c4(Actor *param1); + ActorUnkCRFT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCRFT : public Actor { diff --git a/include/Actor/ActorUnkCROW.hpp b/include/Actor/ActorUnkCROW.hpp index 8e3d261c..cc8f568c 100644 --- a/include/Actor/ActorUnkCROW.hpp +++ b/include/Actor/ActorUnkCROW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCROW_c4 : public Actor_c4 { +class ActorUnkCROW_C4 : public Actor_C4 { public: - ActorUnkCROW_c4(Actor *param1); + ActorUnkCROW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCROW : public Actor { diff --git a/include/Actor/ActorUnkCTFS.hpp b/include/Actor/ActorUnkCTFS.hpp index 4986fd7f..b1cab382 100644 --- a/include/Actor/ActorUnkCTFS.hpp +++ b/include/Actor/ActorUnkCTFS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkCTFS_c4 : public Actor_c4 { +class ActorUnkCTFS_C4 : public Actor_C4 { public: - ActorUnkCTFS_c4(Actor *param1); + ActorUnkCTFS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkCTFS : public Actor { diff --git a/include/Actor/ActorUnkDGPC.hpp b/include/Actor/ActorUnkDGPC.hpp index 4ce9fae9..66695f54 100644 --- a/include/Actor/ActorUnkDGPC.hpp +++ b/include/Actor/ActorUnkDGPC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDGPC_c4 : public Actor_c4 { +class ActorUnkDGPC_C4 : public Actor_C4 { public: - ActorUnkDGPC_c4(Actor *param1); + ActorUnkDGPC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDGPC : public Actor { diff --git a/include/Actor/ActorUnkDKCB.hpp b/include/Actor/ActorUnkDKCB.hpp index 00d19d4a..3c208b0f 100644 --- a/include/Actor/ActorUnkDKCB.hpp +++ b/include/Actor/ActorUnkDKCB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDKCB_c4 : public Actor_c4 { +class ActorUnkDKCB_C4 : public Actor_C4 { public: - ActorUnkDKCB_c4(Actor *param1); + ActorUnkDKCB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDKCB : public Actor { diff --git a/include/Actor/ActorUnkDKCL.hpp b/include/Actor/ActorUnkDKCL.hpp index 60e3e979..38993c34 100644 --- a/include/Actor/ActorUnkDKCL.hpp +++ b/include/Actor/ActorUnkDKCL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDKCL_c4 : public Actor_c4 { +class ActorUnkDKCL_C4 : public Actor_C4 { public: - ActorUnkDKCL_c4(Actor *param1); + ActorUnkDKCL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDKCL : public Actor { diff --git a/include/Actor/ActorUnkDKTR.hpp b/include/Actor/ActorUnkDKTR.hpp index a5907082..b7369ce8 100644 --- a/include/Actor/ActorUnkDKTR.hpp +++ b/include/Actor/ActorUnkDKTR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDKTR_c4 : public Actor_c4 { +class ActorUnkDKTR_C4 : public Actor_C4 { public: - ActorUnkDKTR_c4(Actor *param1); + ActorUnkDKTR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDKTR : public Actor { diff --git a/include/Actor/ActorUnkDLPN.hpp b/include/Actor/ActorUnkDLPN.hpp index e73dad33..dc9a9bbb 100644 --- a/include/Actor/ActorUnkDLPN.hpp +++ b/include/Actor/ActorUnkDLPN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDLPN_c4 : public Actor_c4 { +class ActorUnkDLPN_C4 : public Actor_C4 { public: - ActorUnkDLPN_c4(Actor *param1); + ActorUnkDLPN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDLPN : public Actor { diff --git a/include/Actor/ActorUnkDLTG.hpp b/include/Actor/ActorUnkDLTG.hpp index 15aac539..99f1a25c 100644 --- a/include/Actor/ActorUnkDLTG.hpp +++ b/include/Actor/ActorUnkDLTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDLTG_c4 : public Actor_c4 { +class ActorUnkDLTG_C4 : public Actor_C4 { public: - ActorUnkDLTG_c4(Actor *param1); + ActorUnkDLTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDLTG : public Actor { diff --git a/include/Actor/ActorUnkDMCH.hpp b/include/Actor/ActorUnkDMCH.hpp index 55b2b14d..5236f081 100644 --- a/include/Actor/ActorUnkDMCH.hpp +++ b/include/Actor/ActorUnkDMCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMCH_c4 : public Actor_c4 { +class ActorUnkDMCH_C4 : public Actor_C4 { public: - ActorUnkDMCH_c4(Actor *param1); + ActorUnkDMCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMCH : public Actor { diff --git a/include/Actor/ActorUnkDMEQ.hpp b/include/Actor/ActorUnkDMEQ.hpp index cc8f6edf..2ff422a0 100644 --- a/include/Actor/ActorUnkDMEQ.hpp +++ b/include/Actor/ActorUnkDMEQ.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMEQ_c4 : public Actor_c4 { +class ActorUnkDMEQ_C4 : public Actor_C4 { public: - ActorUnkDMEQ_c4(Actor *param1); + ActorUnkDMEQ_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMEQ : public Actor { diff --git a/include/Actor/ActorUnkDMET.hpp b/include/Actor/ActorUnkDMET.hpp index 0ecadda7..8d1da60f 100644 --- a/include/Actor/ActorUnkDMET.hpp +++ b/include/Actor/ActorUnkDMET.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMET_c4 : public Actor_c4 { +class ActorUnkDMET_C4 : public Actor_C4 { public: - ActorUnkDMET_c4(Actor *param1); + ActorUnkDMET_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMET : public Actor { diff --git a/include/Actor/ActorUnkDMFR.hpp b/include/Actor/ActorUnkDMFR.hpp index 11042dc3..0d9518d8 100644 --- a/include/Actor/ActorUnkDMFR.hpp +++ b/include/Actor/ActorUnkDMFR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMFR_c4 : public Actor_c4 { +class ActorUnkDMFR_C4 : public Actor_C4 { public: - ActorUnkDMFR_c4(Actor *param1); + ActorUnkDMFR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMFR : public Actor { diff --git a/include/Actor/ActorUnkDMFT.hpp b/include/Actor/ActorUnkDMFT.hpp index 8bd42f66..f56cfe6e 100644 --- a/include/Actor/ActorUnkDMFT.hpp +++ b/include/Actor/ActorUnkDMFT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMFT_c4 : public Actor_c4 { +class ActorUnkDMFT_C4 : public Actor_C4 { public: - ActorUnkDMFT_c4(Actor *param1); + ActorUnkDMFT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMFT : public Actor { diff --git a/include/Actor/ActorUnkDMGM.hpp b/include/Actor/ActorUnkDMGM.hpp index e0aadaf2..7a830bd4 100644 --- a/include/Actor/ActorUnkDMGM.hpp +++ b/include/Actor/ActorUnkDMGM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMGM_c4 : public Actor_c4 { +class ActorUnkDMGM_C4 : public Actor_C4 { public: - ActorUnkDMGM_c4(Actor *param1); + ActorUnkDMGM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMGM : public Actor { diff --git a/include/Actor/ActorUnkDMGN.hpp b/include/Actor/ActorUnkDMGN.hpp index 68789e90..860da116 100644 --- a/include/Actor/ActorUnkDMGN.hpp +++ b/include/Actor/ActorUnkDMGN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMGN_c4 : public Actor_c4 { +class ActorUnkDMGN_C4 : public Actor_C4 { public: - ActorUnkDMGN_c4(Actor *param1); + ActorUnkDMGN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMGN : public Actor { diff --git a/include/Actor/ActorUnkDMMM.hpp b/include/Actor/ActorUnkDMMM.hpp index f5b5c6a1..b1e4af24 100644 --- a/include/Actor/ActorUnkDMMM.hpp +++ b/include/Actor/ActorUnkDMMM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMMM_c4 : public Actor_c4 { +class ActorUnkDMMM_C4 : public Actor_C4 { public: - ActorUnkDMMM_c4(Actor *param1); + ActorUnkDMMM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMMM : public Actor { diff --git a/include/Actor/ActorUnkDMMS.hpp b/include/Actor/ActorUnkDMMS.hpp index b719b5f3..83f6417b 100644 --- a/include/Actor/ActorUnkDMMS.hpp +++ b/include/Actor/ActorUnkDMMS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMMS_c4 : public Actor_c4 { +class ActorUnkDMMS_C4 : public Actor_C4 { public: - ActorUnkDMMS_c4(Actor *param1); + ActorUnkDMMS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMMS : public Actor { diff --git a/include/Actor/ActorUnkDMMT.hpp b/include/Actor/ActorUnkDMMT.hpp index c119747c..fc72dc36 100644 --- a/include/Actor/ActorUnkDMMT.hpp +++ b/include/Actor/ActorUnkDMMT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMMT_c4 : public Actor_c4 { +class ActorUnkDMMT_C4 : public Actor_C4 { public: - ActorUnkDMMT_c4(Actor *param1); + ActorUnkDMMT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMMT : public Actor { diff --git a/include/Actor/ActorUnkDMPK.hpp b/include/Actor/ActorUnkDMPK.hpp index 9f85b186..ccdb7ef4 100644 --- a/include/Actor/ActorUnkDMPK.hpp +++ b/include/Actor/ActorUnkDMPK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMPK_c4 : public Actor_c4 { +class ActorUnkDMPK_C4 : public Actor_C4 { public: - ActorUnkDMPK_c4(Actor *param1); + ActorUnkDMPK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMPK : public Actor { diff --git a/include/Actor/ActorUnkDMPS.hpp b/include/Actor/ActorUnkDMPS.hpp index a174e5b4..8e15a9c7 100644 --- a/include/Actor/ActorUnkDMPS.hpp +++ b/include/Actor/ActorUnkDMPS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMPS_c4 : public Actor_c4 { +class ActorUnkDMPS_C4 : public Actor_C4 { public: - ActorUnkDMPS_c4(Actor *param1); + ActorUnkDMPS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMPS : public Actor { diff --git a/include/Actor/ActorUnkDMSS.hpp b/include/Actor/ActorUnkDMSS.hpp index d2c1983d..3084ad22 100644 --- a/include/Actor/ActorUnkDMSS.hpp +++ b/include/Actor/ActorUnkDMSS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMSS_c4 : public Actor_c4 { +class ActorUnkDMSS_C4 : public Actor_C4 { public: - ActorUnkDMSS_c4(Actor *param1); + ActorUnkDMSS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMSS : public Actor { diff --git a/include/Actor/ActorUnkDMST.hpp b/include/Actor/ActorUnkDMST.hpp index 097263c9..5dc62018 100644 --- a/include/Actor/ActorUnkDMST.hpp +++ b/include/Actor/ActorUnkDMST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMST_c4 : public Actor_c4 { +class ActorUnkDMST_C4 : public Actor_C4 { public: - ActorUnkDMST_c4(Actor *param1); + ActorUnkDMST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMST : public Actor { diff --git a/include/Actor/ActorUnkDMT2.hpp b/include/Actor/ActorUnkDMT2.hpp index 27a812c0..d9c311ed 100644 --- a/include/Actor/ActorUnkDMT2.hpp +++ b/include/Actor/ActorUnkDMT2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMT2_c4 : public Actor_c4 { +class ActorUnkDMT2_C4 : public Actor_C4 { public: - ActorUnkDMT2_c4(Actor *param1); + ActorUnkDMT2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMT2 : public Actor { diff --git a/include/Actor/ActorUnkDMTR.hpp b/include/Actor/ActorUnkDMTR.hpp index e073c971..cb4292eb 100644 --- a/include/Actor/ActorUnkDMTR.hpp +++ b/include/Actor/ActorUnkDMTR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMTR_c4 : public Actor_c4 { +class ActorUnkDMTR_C4 : public Actor_C4 { public: - ActorUnkDMTR_c4(Actor *param1); + ActorUnkDMTR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMTR : public Actor { diff --git a/include/Actor/ActorUnkDMWS.hpp b/include/Actor/ActorUnkDMWS.hpp index 862825fc..2f2bfb61 100644 --- a/include/Actor/ActorUnkDMWS.hpp +++ b/include/Actor/ActorUnkDMWS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMWS_c4 : public Actor_c4 { +class ActorUnkDMWS_C4 : public Actor_C4 { public: - ActorUnkDMWS_c4(Actor *param1); + ActorUnkDMWS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMWS : public Actor { diff --git a/include/Actor/ActorUnkDMWT.hpp b/include/Actor/ActorUnkDMWT.hpp index 471030b2..204fbae8 100644 --- a/include/Actor/ActorUnkDMWT.hpp +++ b/include/Actor/ActorUnkDMWT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMWT_c4 : public Actor_c4 { +class ActorUnkDMWT_C4 : public Actor_C4 { public: - ActorUnkDMWT_c4(Actor *param1); + ActorUnkDMWT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMWT : public Actor { diff --git a/include/Actor/ActorUnkDMZS.hpp b/include/Actor/ActorUnkDMZS.hpp index 57651332..9155071d 100644 --- a/include/Actor/ActorUnkDMZS.hpp +++ b/include/Actor/ActorUnkDMZS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDMZS_c4 : public Actor_c4 { +class ActorUnkDMZS_C4 : public Actor_C4 { public: - ActorUnkDMZS_c4(Actor *param1); + ActorUnkDMZS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDMZS : public Actor { diff --git a/include/Actor/ActorUnkDSBB.hpp b/include/Actor/ActorUnkDSBB.hpp index 8f67c633..eca43508 100644 --- a/include/Actor/ActorUnkDSBB.hpp +++ b/include/Actor/ActorUnkDSBB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSBB_c4 : public Actor_c4 { +class ActorUnkDSBB_C4 : public Actor_C4 { public: - ActorUnkDSBB_c4(Actor *param1); + ActorUnkDSBB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSBB : public Actor { diff --git a/include/Actor/ActorUnkDSBH.hpp b/include/Actor/ActorUnkDSBH.hpp index e09efd26..94a949d0 100644 --- a/include/Actor/ActorUnkDSBH.hpp +++ b/include/Actor/ActorUnkDSBH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSBH_c4 : public Actor_c4 { +class ActorUnkDSBH_C4 : public Actor_C4 { public: - ActorUnkDSBH_c4(Actor *param1); + ActorUnkDSBH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSBH : public Actor { diff --git a/include/Actor/ActorUnkDSBN.hpp b/include/Actor/ActorUnkDSBN.hpp index 902f031b..0c40572d 100644 --- a/include/Actor/ActorUnkDSBN.hpp +++ b/include/Actor/ActorUnkDSBN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSBN_c4 : public Actor_c4 { +class ActorUnkDSBN_C4 : public Actor_C4 { public: - ActorUnkDSBN_c4(Actor *param1); + ActorUnkDSBN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSBN : public Actor { diff --git a/include/Actor/ActorUnkDSDS.hpp b/include/Actor/ActorUnkDSDS.hpp index f0ad070e..2f3fe969 100644 --- a/include/Actor/ActorUnkDSDS.hpp +++ b/include/Actor/ActorUnkDSDS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSDS_c4 : public Actor_c4 { +class ActorUnkDSDS_C4 : public Actor_C4 { public: - ActorUnkDSDS_c4(Actor *param1); + ActorUnkDSDS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSDS : public Actor { diff --git a/include/Actor/ActorUnkDSFR.hpp b/include/Actor/ActorUnkDSFR.hpp index 783c567e..42cb026a 100644 --- a/include/Actor/ActorUnkDSFR.hpp +++ b/include/Actor/ActorUnkDSFR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSFR_c4 : public Actor_c4 { +class ActorUnkDSFR_C4 : public Actor_C4 { public: - ActorUnkDSFR_c4(Actor *param1); + ActorUnkDSFR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSFR : public Actor { diff --git a/include/Actor/ActorUnkDSSN.hpp b/include/Actor/ActorUnkDSSN.hpp index 9fba13ab..47138ba4 100644 --- a/include/Actor/ActorUnkDSSN.hpp +++ b/include/Actor/ActorUnkDSSN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSSN_c4 : public Actor_c4 { +class ActorUnkDSSN_C4 : public Actor_C4 { public: - ActorUnkDSSN_c4(Actor *param1); + ActorUnkDSSN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSSN : public Actor { diff --git a/include/Actor/ActorUnkDSVC.hpp b/include/Actor/ActorUnkDSVC.hpp index 1c1a7e88..f0e59265 100644 --- a/include/Actor/ActorUnkDSVC.hpp +++ b/include/Actor/ActorUnkDSVC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSVC_c4 : public Actor_c4 { +class ActorUnkDSVC_C4 : public Actor_C4 { public: - ActorUnkDSVC_c4(Actor *param1); + ActorUnkDSVC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSVC : public Actor { diff --git a/include/Actor/ActorUnkDSWT.hpp b/include/Actor/ActorUnkDSWT.hpp index 2e20c005..d60cc220 100644 --- a/include/Actor/ActorUnkDSWT.hpp +++ b/include/Actor/ActorUnkDSWT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkDSWT_c4 : public Actor_c4 { +class ActorUnkDSWT_C4 : public Actor_C4 { public: - ActorUnkDSWT_c4(Actor *param1); + ActorUnkDSWT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkDSWT : public Actor { diff --git a/include/Actor/ActorUnkE3GL.hpp b/include/Actor/ActorUnkE3GL.hpp index 4ca12091..28d37604 100644 --- a/include/Actor/ActorUnkE3GL.hpp +++ b/include/Actor/ActorUnkE3GL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkE3GL_c4 : public Actor_c4 { +class ActorUnkE3GL_C4 : public Actor_C4 { public: - ActorUnkE3GL_c4(Actor *param1); + ActorUnkE3GL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkE3GL : public Actor { diff --git a/include/Actor/ActorUnkE3LV.hpp b/include/Actor/ActorUnkE3LV.hpp index 72455abd..7b8f9900 100644 --- a/include/Actor/ActorUnkE3LV.hpp +++ b/include/Actor/ActorUnkE3LV.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkE3LV_c4 : public Actor_c4 { +class ActorUnkE3LV_C4 : public Actor_C4 { public: - ActorUnkE3LV_c4(Actor *param1); + ActorUnkE3LV_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkE3LV : public Actor { diff --git a/include/Actor/ActorUnkE3ST.hpp b/include/Actor/ActorUnkE3ST.hpp index 293d23ed..8c0996f5 100644 --- a/include/Actor/ActorUnkE3ST.hpp +++ b/include/Actor/ActorUnkE3ST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkE3ST_c4 : public Actor_c4 { +class ActorUnkE3ST_C4 : public Actor_C4 { public: - ActorUnkE3ST_c4(Actor *param1); + ActorUnkE3ST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkE3ST : public Actor { diff --git a/include/Actor/ActorUnkE3TT.hpp b/include/Actor/ActorUnkE3TT.hpp index 0e1f4bc0..e3a653e0 100644 --- a/include/Actor/ActorUnkE3TT.hpp +++ b/include/Actor/ActorUnkE3TT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkE3TT_c4 : public Actor_c4 { +class ActorUnkE3TT_C4 : public Actor_C4 { public: - ActorUnkE3TT_c4(Actor *param1); + ActorUnkE3TT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkE3TT : public Actor { diff --git a/include/Actor/ActorUnkEFOC.hpp b/include/Actor/ActorUnkEFOC.hpp index 94408680..d54d6fa8 100644 --- a/include/Actor/ActorUnkEFOC.hpp +++ b/include/Actor/ActorUnkEFOC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFOC_c4 : public Actor_c4 { +class ActorUnkEFOC_C4 : public Actor_C4 { public: - ActorUnkEFOC_c4(Actor *param1); + ActorUnkEFOC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFOC : public Actor { diff --git a/include/Actor/ActorUnkEFR2.hpp b/include/Actor/ActorUnkEFR2.hpp index 2270288a..1b580030 100644 --- a/include/Actor/ActorUnkEFR2.hpp +++ b/include/Actor/ActorUnkEFR2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFR2_c4 : public Actor_c4 { +class ActorUnkEFR2_C4 : public Actor_C4 { public: - ActorUnkEFR2_c4(Actor *param1); + ActorUnkEFR2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFR2 : public Actor { diff --git a/include/Actor/ActorUnkEFR3.hpp b/include/Actor/ActorUnkEFR3.hpp index 828fbc51..def0d9f6 100644 --- a/include/Actor/ActorUnkEFR3.hpp +++ b/include/Actor/ActorUnkEFR3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFR3_c4 : public Actor_c4 { +class ActorUnkEFR3_C4 : public Actor_C4 { public: - ActorUnkEFR3_c4(Actor *param1); + ActorUnkEFR3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFR3 : public Actor { diff --git a/include/Actor/ActorUnkEFRI.hpp b/include/Actor/ActorUnkEFRI.hpp index 3b0761d3..0212d3d1 100644 --- a/include/Actor/ActorUnkEFRI.hpp +++ b/include/Actor/ActorUnkEFRI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFRI_c4 : public Actor_c4 { +class ActorUnkEFRI_C4 : public Actor_C4 { public: - ActorUnkEFRI_c4(Actor *param1); + ActorUnkEFRI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFRI : public Actor { diff --git a/include/Actor/ActorUnkEFRL.hpp b/include/Actor/ActorUnkEFRL.hpp index e20574e3..2bd309b8 100644 --- a/include/Actor/ActorUnkEFRL.hpp +++ b/include/Actor/ActorUnkEFRL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFRL_c4 : public Actor_c4 { +class ActorUnkEFRL_C4 : public Actor_C4 { public: - ActorUnkEFRL_c4(Actor *param1); + ActorUnkEFRL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFRL : public Actor { diff --git a/include/Actor/ActorUnkEFRP.hpp b/include/Actor/ActorUnkEFRP.hpp index 2a9bb115..e88bb722 100644 --- a/include/Actor/ActorUnkEFRP.hpp +++ b/include/Actor/ActorUnkEFRP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFRP_c4 : public Actor_c4 { +class ActorUnkEFRP_C4 : public Actor_C4 { public: - ActorUnkEFRP_c4(Actor *param1); + ActorUnkEFRP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFRP : public Actor { diff --git a/include/Actor/ActorUnkEFSB.hpp b/include/Actor/ActorUnkEFSB.hpp index 603abffd..c06ac04f 100644 --- a/include/Actor/ActorUnkEFSB.hpp +++ b/include/Actor/ActorUnkEFSB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFSB_c4 : public Actor_c4 { +class ActorUnkEFSB_C4 : public Actor_C4 { public: - ActorUnkEFSB_c4(Actor *param1); + ActorUnkEFSB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFSB : public Actor { diff --git a/include/Actor/ActorUnkEFSC.hpp b/include/Actor/ActorUnkEFSC.hpp index 86a76cde..eb60ef74 100644 --- a/include/Actor/ActorUnkEFSC.hpp +++ b/include/Actor/ActorUnkEFSC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFSC_c4 : public Actor_c4 { +class ActorUnkEFSC_C4 : public Actor_C4 { public: - ActorUnkEFSC_c4(Actor *param1); + ActorUnkEFSC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFSC : public Actor { diff --git a/include/Actor/ActorUnkEFW2.hpp b/include/Actor/ActorUnkEFW2.hpp index add98719..611abbb6 100644 --- a/include/Actor/ActorUnkEFW2.hpp +++ b/include/Actor/ActorUnkEFW2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFW2_c4 : public Actor_c4 { +class ActorUnkEFW2_C4 : public Actor_C4 { public: - ActorUnkEFW2_c4(Actor *param1); + ActorUnkEFW2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFW2 : public Actor { diff --git a/include/Actor/ActorUnkEFW3.hpp b/include/Actor/ActorUnkEFW3.hpp index e379248e..0d6fa6a6 100644 --- a/include/Actor/ActorUnkEFW3.hpp +++ b/include/Actor/ActorUnkEFW3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFW3_c4 : public Actor_c4 { +class ActorUnkEFW3_C4 : public Actor_C4 { public: - ActorUnkEFW3_c4(Actor *param1); + ActorUnkEFW3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFW3 : public Actor { diff --git a/include/Actor/ActorUnkEFWI.hpp b/include/Actor/ActorUnkEFWI.hpp index 466ac375..42539fac 100644 --- a/include/Actor/ActorUnkEFWI.hpp +++ b/include/Actor/ActorUnkEFWI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFWI_c4 : public Actor_c4 { +class ActorUnkEFWI_C4 : public Actor_C4 { public: - ActorUnkEFWI_c4(Actor *param1); + ActorUnkEFWI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFWI : public Actor { diff --git a/include/Actor/ActorUnkEFWL.hpp b/include/Actor/ActorUnkEFWL.hpp index 2cc897cf..44263e27 100644 --- a/include/Actor/ActorUnkEFWL.hpp +++ b/include/Actor/ActorUnkEFWL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFWL_c4 : public Actor_c4 { +class ActorUnkEFWL_C4 : public Actor_C4 { public: - ActorUnkEFWL_c4(Actor *param1); + ActorUnkEFWL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFWL : public Actor { diff --git a/include/Actor/ActorUnkEFWV.hpp b/include/Actor/ActorUnkEFWV.hpp index 28231819..3e9f29b6 100644 --- a/include/Actor/ActorUnkEFWV.hpp +++ b/include/Actor/ActorUnkEFWV.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEFWV_c4 : public Actor_c4 { +class ActorUnkEFWV_C4 : public Actor_C4 { public: - ActorUnkEFWV_c4(Actor *param1); + ActorUnkEFWV_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEFWV : public Actor { diff --git a/include/Actor/ActorUnkELVT.hpp b/include/Actor/ActorUnkELVT.hpp index b3a8fc33..1733454c 100644 --- a/include/Actor/ActorUnkELVT.hpp +++ b/include/Actor/ActorUnkELVT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkELVT_c4 : public Actor_c4 { +class ActorUnkELVT_C4 : public Actor_C4 { public: - ActorUnkELVT_c4(Actor *param1); + ActorUnkELVT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkELVT : public Actor { diff --git a/include/Actor/ActorUnkENGE.hpp b/include/Actor/ActorUnkENGE.hpp index d9387183..a3099b3d 100644 --- a/include/Actor/ActorUnkENGE.hpp +++ b/include/Actor/ActorUnkENGE.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkENGE_c4 : public Actor_c4 { +class ActorUnkENGE_C4 : public Actor_C4 { public: - ActorUnkENGE_c4(Actor *param1); + ActorUnkENGE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkENGE : public Actor { diff --git a/include/Actor/ActorUnkEVCH.hpp b/include/Actor/ActorUnkEVCH.hpp index 152b7f12..97f6a536 100644 --- a/include/Actor/ActorUnkEVCH.hpp +++ b/include/Actor/ActorUnkEVCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEVCH_c4 : public Actor_c4 { +class ActorUnkEVCH_C4 : public Actor_C4 { public: - ActorUnkEVCH_c4(Actor *param1); + ActorUnkEVCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEVCH : public Actor { diff --git a/include/Actor/ActorUnkEWHI.hpp b/include/Actor/ActorUnkEWHI.hpp index e45c2631..2cdfccf2 100644 --- a/include/Actor/ActorUnkEWHI.hpp +++ b/include/Actor/ActorUnkEWHI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkEWHI_c4 : public Actor_c4 { +class ActorUnkEWHI_C4 : public Actor_C4 { public: - ActorUnkEWHI_c4(Actor *param1); + ActorUnkEWHI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkEWHI : public Actor { diff --git a/include/Actor/ActorUnkFBBF.hpp b/include/Actor/ActorUnkFBBF.hpp index b46ed964..d5caa89f 100644 --- a/include/Actor/ActorUnkFBBF.hpp +++ b/include/Actor/ActorUnkFBBF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFBBF_c4 : public Actor_c4 { +class ActorUnkFBBF_C4 : public Actor_C4 { public: - ActorUnkFBBF_c4(Actor *param1); + ActorUnkFBBF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFBBF : public Actor { diff --git a/include/Actor/ActorUnkFBBH.hpp b/include/Actor/ActorUnkFBBH.hpp index 2d14192e..b4a336ea 100644 --- a/include/Actor/ActorUnkFBBH.hpp +++ b/include/Actor/ActorUnkFBBH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFBBH_c4 : public Actor_c4 { +class ActorUnkFBBH_C4 : public Actor_C4 { public: - ActorUnkFBBH_c4(Actor *param1); + ActorUnkFBBH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFBBH : public Actor { diff --git a/include/Actor/ActorUnkFBCH.hpp b/include/Actor/ActorUnkFBCH.hpp index e216f345..d2376a4f 100644 --- a/include/Actor/ActorUnkFBCH.hpp +++ b/include/Actor/ActorUnkFBCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFBCH_c4 : public Actor_c4 { +class ActorUnkFBCH_C4 : public Actor_C4 { public: - ActorUnkFBCH_c4(Actor *param1); + ActorUnkFBCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFBCH : public Actor { diff --git a/include/Actor/ActorUnkFBRD.hpp b/include/Actor/ActorUnkFBRD.hpp index d3fc65b7..3f8f9942 100644 --- a/include/Actor/ActorUnkFBRD.hpp +++ b/include/Actor/ActorUnkFBRD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFBRD_c4 : public Actor_c4 { +class ActorUnkFBRD_C4 : public Actor_C4 { public: - ActorUnkFBRD_c4(Actor *param1); + ActorUnkFBRD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFBRD : public Actor { diff --git a/include/Actor/ActorUnkFBRG.hpp b/include/Actor/ActorUnkFBRG.hpp index 75ac3bf4..f4b77ae0 100644 --- a/include/Actor/ActorUnkFBRG.hpp +++ b/include/Actor/ActorUnkFBRG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFBRG_c4 : public Actor_c4 { +class ActorUnkFBRG_C4 : public Actor_C4 { public: - ActorUnkFBRG_c4(Actor *param1); + ActorUnkFBRG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFBRG : public Actor { diff --git a/include/Actor/ActorUnkFBSC.hpp b/include/Actor/ActorUnkFBSC.hpp index 389c510d..7ec29c47 100644 --- a/include/Actor/ActorUnkFBSC.hpp +++ b/include/Actor/ActorUnkFBSC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFBSC_c4 : public Actor_c4 { +class ActorUnkFBSC_C4 : public Actor_C4 { public: - ActorUnkFBSC_c4(Actor *param1); + ActorUnkFBSC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFBSC : public Actor { diff --git a/include/Actor/ActorUnkFCHL.hpp b/include/Actor/ActorUnkFCHL.hpp index c4614e0b..cd2f9e70 100644 --- a/include/Actor/ActorUnkFCHL.hpp +++ b/include/Actor/ActorUnkFCHL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFCHL_c4 : public Actor_c4 { +class ActorUnkFCHL_C4 : public Actor_C4 { public: - ActorUnkFCHL_c4(Actor *param1); + ActorUnkFCHL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFCHL : public Actor { diff --git a/include/Actor/ActorUnkFDKY.hpp b/include/Actor/ActorUnkFDKY.hpp index a142a1fa..0247f75e 100644 --- a/include/Actor/ActorUnkFDKY.hpp +++ b/include/Actor/ActorUnkFDKY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFDKY_c4 : public Actor_c4 { +class ActorUnkFDKY_C4 : public Actor_C4 { public: - ActorUnkFDKY_c4(Actor *param1); + ActorUnkFDKY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFDKY : public Actor { diff --git a/include/Actor/ActorUnkFIBB.hpp b/include/Actor/ActorUnkFIBB.hpp index 1b5a27a3..a07e7869 100644 --- a/include/Actor/ActorUnkFIBB.hpp +++ b/include/Actor/ActorUnkFIBB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFIBB_c4 : public Actor_c4 { +class ActorUnkFIBB_C4 : public Actor_C4 { public: - ActorUnkFIBB_c4(Actor *param1); + ActorUnkFIBB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFIBB : public Actor { diff --git a/include/Actor/ActorUnkFIFI.hpp b/include/Actor/ActorUnkFIFI.hpp index e1d9df81..359da26e 100644 --- a/include/Actor/ActorUnkFIFI.hpp +++ b/include/Actor/ActorUnkFIFI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFIFI_c4 : public Actor_c4 { +class ActorUnkFIFI_C4 : public Actor_C4 { public: - ActorUnkFIFI_c4(Actor *param1); + ActorUnkFIFI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFIFI : public Actor { diff --git a/include/Actor/ActorUnkFIMA.hpp b/include/Actor/ActorUnkFIMA.hpp index 6b8c3079..b81ff914 100644 --- a/include/Actor/ActorUnkFIMA.hpp +++ b/include/Actor/ActorUnkFIMA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFIMA_c4 : public Actor_c4 { +class ActorUnkFIMA_C4 : public Actor_C4 { public: - ActorUnkFIMA_c4(Actor *param1); + ActorUnkFIMA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFIMA : public Actor { diff --git a/include/Actor/ActorUnkFIML.hpp b/include/Actor/ActorUnkFIML.hpp index 404e39f7..c5904149 100644 --- a/include/Actor/ActorUnkFIML.hpp +++ b/include/Actor/ActorUnkFIML.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFIML_c4 : public Actor_c4 { +class ActorUnkFIML_C4 : public Actor_C4 { public: - ActorUnkFIML_c4(Actor *param1); + ActorUnkFIML_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFIML : public Actor { diff --git a/include/Actor/ActorUnkFIRB.hpp b/include/Actor/ActorUnkFIRB.hpp index e6e8676a..88f21797 100644 --- a/include/Actor/ActorUnkFIRB.hpp +++ b/include/Actor/ActorUnkFIRB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFIRB_c4 : public Actor_c4 { +class ActorUnkFIRB_C4 : public Actor_C4 { public: - ActorUnkFIRB_c4(Actor *param1); + ActorUnkFIRB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFIRB : public Actor { diff --git a/include/Actor/ActorUnkFKTR.hpp b/include/Actor/ActorUnkFKTR.hpp index adc9ce6d..d107e79e 100644 --- a/include/Actor/ActorUnkFKTR.hpp +++ b/include/Actor/ActorUnkFKTR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFKTR_c4 : public Actor_c4 { +class ActorUnkFKTR_C4 : public Actor_C4 { public: - ActorUnkFKTR_c4(Actor *param1); + ActorUnkFKTR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFKTR : public Actor { diff --git a/include/Actor/ActorUnkFLCT.hpp b/include/Actor/ActorUnkFLCT.hpp index b7a6cf53..ff6bc624 100644 --- a/include/Actor/ActorUnkFLCT.hpp +++ b/include/Actor/ActorUnkFLCT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFLCT_c4 : public Actor_c4 { +class ActorUnkFLCT_C4 : public Actor_C4 { public: - ActorUnkFLCT_c4(Actor *param1); + ActorUnkFLCT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFLCT : public Actor { diff --git a/include/Actor/ActorUnkFLDK.hpp b/include/Actor/ActorUnkFLDK.hpp index c8e05cca..b99ebf88 100644 --- a/include/Actor/ActorUnkFLDK.hpp +++ b/include/Actor/ActorUnkFLDK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFLDK_c4 : public Actor_c4 { +class ActorUnkFLDK_C4 : public Actor_C4 { public: - ActorUnkFLDK_c4(Actor *param1); + ActorUnkFLDK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFLDK : public Actor { diff --git a/include/Actor/ActorUnkFLEN.hpp b/include/Actor/ActorUnkFLEN.hpp index 2e80c453..bdd9691d 100644 --- a/include/Actor/ActorUnkFLEN.hpp +++ b/include/Actor/ActorUnkFLEN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFLEN_c4 : public Actor_c4 { +class ActorUnkFLEN_C4 : public Actor_C4 { public: - ActorUnkFLEN_c4(Actor *param1); + ActorUnkFLEN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFLEN : public Actor { diff --git a/include/Actor/ActorUnkFMAS_FMLS.hpp b/include/Actor/ActorUnkFMAS_FMLS.hpp index 46203240..0b7dff19 100644 --- a/include/Actor/ActorUnkFMAS_FMLS.hpp +++ b/include/Actor/ActorUnkFMAS_FMLS.hpp @@ -9,14 +9,14 @@ // --- Actor FMAS --- -class ActorUnkFMAS_c4 : public Actor_c4 { +class ActorUnkFMAS_C4 : public Actor_C4 { public: - ActorUnkFMAS_c4(Actor *param1); + ActorUnkFMAS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFMAS : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor FMLS --- -class ActorUnkFMLS_c4 : public Actor_c4 { +class ActorUnkFMLS_C4 : public Actor_C4 { public: - ActorUnkFMLS_c4(Actor *param1); + ActorUnkFMLS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFMLS : public Actor { diff --git a/include/Actor/ActorUnkFOFA.hpp b/include/Actor/ActorUnkFOFA.hpp index 892e3291..66a89f57 100644 --- a/include/Actor/ActorUnkFOFA.hpp +++ b/include/Actor/ActorUnkFOFA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFOFA_c4 : public Actor_c4 { +class ActorUnkFOFA_C4 : public Actor_C4 { public: - ActorUnkFOFA_c4(Actor *param1); + ActorUnkFOFA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOFA : public Actor { diff --git a/include/Actor/ActorUnkFOMD.hpp b/include/Actor/ActorUnkFOMD.hpp index 8252d79f..b8e940fd 100644 --- a/include/Actor/ActorUnkFOMD.hpp +++ b/include/Actor/ActorUnkFOMD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFOMD_c4 : public Actor_c4 { +class ActorUnkFOMD_C4 : public Actor_C4 { public: - ActorUnkFOMD_c4(Actor *param1); + ActorUnkFOMD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOMD : public Actor { diff --git a/include/Actor/ActorUnkFOMY.hpp b/include/Actor/ActorUnkFOMY.hpp index c6cd85a9..ed713a0d 100644 --- a/include/Actor/ActorUnkFOMY.hpp +++ b/include/Actor/ActorUnkFOMY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFOMY_c4 : public Actor_c4 { +class ActorUnkFOMY_C4 : public Actor_C4 { public: - ActorUnkFOMY_c4(Actor *param1); + ActorUnkFOMY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFOMY : public Actor { diff --git a/include/Actor/ActorUnkFRBS.hpp b/include/Actor/ActorUnkFRBS.hpp index 10b8bcc1..9a5c7798 100644 --- a/include/Actor/ActorUnkFRBS.hpp +++ b/include/Actor/ActorUnkFRBS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFRBS_c4 : public Actor_c4 { +class ActorUnkFRBS_C4 : public Actor_C4 { public: - ActorUnkFRBS_c4(Actor *param1); + ActorUnkFRBS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFRBS : public Actor { diff --git a/include/Actor/ActorUnkFRTN.hpp b/include/Actor/ActorUnkFRTN.hpp index 7d13b61a..d1813518 100644 --- a/include/Actor/ActorUnkFRTN.hpp +++ b/include/Actor/ActorUnkFRTN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFRTN_c4 : public Actor_c4 { +class ActorUnkFRTN_C4 : public Actor_C4 { public: - ActorUnkFRTN_c4(Actor *param1); + ActorUnkFRTN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFRTN : public Actor { diff --git a/include/Actor/ActorUnkFSIR.hpp b/include/Actor/ActorUnkFSIR.hpp index 2fc840e9..625ecbc7 100644 --- a/include/Actor/ActorUnkFSIR.hpp +++ b/include/Actor/ActorUnkFSIR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFSIR_c4 : public Actor_c4 { +class ActorUnkFSIR_C4 : public Actor_C4 { public: - ActorUnkFSIR_c4(Actor *param1); + ActorUnkFSIR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFSIR : public Actor { diff --git a/include/Actor/ActorUnkFSSF.hpp b/include/Actor/ActorUnkFSSF.hpp index a1d9e162..ccc05e1d 100644 --- a/include/Actor/ActorUnkFSSF.hpp +++ b/include/Actor/ActorUnkFSSF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFSSF_c4 : public Actor_c4 { +class ActorUnkFSSF_C4 : public Actor_C4 { public: - ActorUnkFSSF_c4(Actor *param1); + ActorUnkFSSF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFSSF : public Actor { diff --git a/include/Actor/ActorUnkFSST.hpp b/include/Actor/ActorUnkFSST.hpp index b3715499..bd86d921 100644 --- a/include/Actor/ActorUnkFSST.hpp +++ b/include/Actor/ActorUnkFSST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFSST_c4 : public Actor_c4 { +class ActorUnkFSST_C4 : public Actor_C4 { public: - ActorUnkFSST_c4(Actor *param1); + ActorUnkFSST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFSST : public Actor { diff --git a/include/Actor/ActorUnkFTRN.hpp b/include/Actor/ActorUnkFTRN.hpp index 9f429520..9aa3699c 100644 --- a/include/Actor/ActorUnkFTRN.hpp +++ b/include/Actor/ActorUnkFTRN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkFTRN_c4 : public Actor_c4 { +class ActorUnkFTRN_C4 : public Actor_C4 { public: - ActorUnkFTRN_c4(Actor *param1); + ActorUnkFTRN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkFTRN : public Actor { diff --git a/include/Actor/ActorUnkGHOS.hpp b/include/Actor/ActorUnkGHOS.hpp index b7a9576f..f9060eae 100644 --- a/include/Actor/ActorUnkGHOS.hpp +++ b/include/Actor/ActorUnkGHOS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGHOS_c4 : public Actor_c4 { +class ActorUnkGHOS_C4 : public Actor_C4 { public: - ActorUnkGHOS_c4(Actor *param1); + ActorUnkGHOS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGHOS : public Actor { diff --git a/include/Actor/ActorUnkGOCA_GOCB_GORK_GORM.hpp b/include/Actor/ActorUnkGOCA_GOCB_GORK_GORM.hpp index 47c36f41..b50fc87a 100644 --- a/include/Actor/ActorUnkGOCA_GOCB_GORK_GORM.hpp +++ b/include/Actor/ActorUnkGOCA_GOCB_GORK_GORM.hpp @@ -9,14 +9,14 @@ // --- Actor GOCA --- -class ActorUnkGOCA_c4 : public Actor_c4 { +class ActorUnkGOCA_C4 : public Actor_C4 { public: - ActorUnkGOCA_c4(Actor *param1); + ActorUnkGOCA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGOCA : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor GOCB --- -class ActorUnkGOCB_c4 : public Actor_c4 { +class ActorUnkGOCB_C4 : public Actor_C4 { public: - ActorUnkGOCB_c4(Actor *param1); + ActorUnkGOCB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGOCB : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor GORK --- -class ActorUnkGORK_c4 : public Actor_c4 { +class ActorUnkGORK_C4 : public Actor_C4 { public: - ActorUnkGORK_c4(Actor *param1); + ActorUnkGORK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGORK : public Actor { @@ -111,14 +111,14 @@ public: // --- Actor GORM --- -class ActorUnkGORM_c4 : public Actor_c4 { +class ActorUnkGORM_C4 : public Actor_C4 { public: - ActorUnkGORM_c4(Actor *param1); + ActorUnkGORM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGORM : public Actor { diff --git a/include/Actor/ActorUnkGOKI.hpp b/include/Actor/ActorUnkGOKI.hpp index 4d4a70b4..2a9be6db 100644 --- a/include/Actor/ActorUnkGOKI.hpp +++ b/include/Actor/ActorUnkGOKI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGOKI_c4 : public Actor_c4 { +class ActorUnkGOKI_C4 : public Actor_C4 { public: - ActorUnkGOKI_c4(Actor *param1); + ActorUnkGOKI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGOKI : public Actor { diff --git a/include/Actor/ActorUnkGORS.hpp b/include/Actor/ActorUnkGORS.hpp index eac7b40d..58e288cf 100644 --- a/include/Actor/ActorUnkGORS.hpp +++ b/include/Actor/ActorUnkGORS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGORS_c4 : public Actor_c4 { +class ActorUnkGORS_C4 : public Actor_C4 { public: - ActorUnkGORS_c4(Actor *param1); + ActorUnkGORS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGORS : public Actor { diff --git a/include/Actor/ActorUnkGORY.hpp b/include/Actor/ActorUnkGORY.hpp index bdbb48e2..bd01df5b 100644 --- a/include/Actor/ActorUnkGORY.hpp +++ b/include/Actor/ActorUnkGORY.hpp @@ -8,14 +8,14 @@ #include "global.h" #include "types.h" -class ActorUnkGORY_c4 : public Actor_c4 { +class ActorUnkGORY_C4 : public Actor_C4 { public: - ActorUnkGORY_c4(Actor *param1); + ActorUnkGORY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGORY : public Actor { diff --git a/include/Actor/ActorUnkGOVT.hpp b/include/Actor/ActorUnkGOVT.hpp index 306fc655..6ff87bf2 100644 --- a/include/Actor/ActorUnkGOVT.hpp +++ b/include/Actor/ActorUnkGOVT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGOVT_c4 : public Actor_c4 { +class ActorUnkGOVT_C4 : public Actor_C4 { public: - ActorUnkGOVT_c4(Actor *param1); + ActorUnkGOVT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGOVT : public Actor { diff --git a/include/Actor/ActorUnkGRCF.hpp b/include/Actor/ActorUnkGRCF.hpp index f9006f09..70c91571 100644 --- a/include/Actor/ActorUnkGRCF.hpp +++ b/include/Actor/ActorUnkGRCF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGRCF_c4 : public Actor_c4 { +class ActorUnkGRCF_C4 : public Actor_C4 { public: - ActorUnkGRCF_c4(Actor *param1); + ActorUnkGRCF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGRCF : public Actor { diff --git a/include/Actor/ActorUnkGRCM.hpp b/include/Actor/ActorUnkGRCM.hpp index 3035aea3..a0154206 100644 --- a/include/Actor/ActorUnkGRCM.hpp +++ b/include/Actor/ActorUnkGRCM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGRCM_c4 : public Actor_c4 { +class ActorUnkGRCM_C4 : public Actor_C4 { public: - ActorUnkGRCM_c4(Actor *param1); + ActorUnkGRCM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGRCM : public Actor { diff --git a/include/Actor/ActorUnkGTTG.hpp b/include/Actor/ActorUnkGTTG.hpp index 32dd9718..49cb3bdd 100644 --- a/include/Actor/ActorUnkGTTG.hpp +++ b/include/Actor/ActorUnkGTTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGTTG_c4 : public Actor_c4 { +class ActorUnkGTTG_C4 : public Actor_C4 { public: - ActorUnkGTTG_c4(Actor *param1); + ActorUnkGTTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGTTG : public Actor { diff --git a/include/Actor/ActorUnkGYAM.hpp b/include/Actor/ActorUnkGYAM.hpp index 1d273908..e83484ec 100644 --- a/include/Actor/ActorUnkGYAM.hpp +++ b/include/Actor/ActorUnkGYAM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkGYAM_c4 : public Actor_c4 { +class ActorUnkGYAM_C4 : public Actor_C4 { public: - ActorUnkGYAM_c4(Actor *param1); + ActorUnkGYAM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkGYAM : public Actor { diff --git a/include/Actor/ActorUnkHAMN.hpp b/include/Actor/ActorUnkHAMN.hpp index b5514aa9..378507db 100644 --- a/include/Actor/ActorUnkHAMN.hpp +++ b/include/Actor/ActorUnkHAMN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkHAMN_c4 : public Actor_c4 { +class ActorUnkHAMN_C4 : public Actor_C4 { public: - ActorUnkHAMN_c4(Actor *param1); + ActorUnkHAMN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkHAMN : public Actor { diff --git a/include/Actor/ActorUnkHELA.hpp b/include/Actor/ActorUnkHELA.hpp index d7457d7b..452df9a7 100644 --- a/include/Actor/ActorUnkHELA.hpp +++ b/include/Actor/ActorUnkHELA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkHELA_c4 : public Actor_c4 { +class ActorUnkHELA_C4 : public Actor_C4 { public: - ActorUnkHELA_c4(Actor *param1); + ActorUnkHELA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkHELA : public Actor { diff --git a/include/Actor/ActorUnkHLMG.hpp b/include/Actor/ActorUnkHLMG.hpp index fbf3b0fc..48e5e85c 100644 --- a/include/Actor/ActorUnkHLMG.hpp +++ b/include/Actor/ActorUnkHLMG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkHLMG_c4 : public Actor_c4 { +class ActorUnkHLMG_C4 : public Actor_C4 { public: - ActorUnkHLMG_c4(Actor *param1); + ActorUnkHLMG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkHLMG : public Actor { diff --git a/include/Actor/ActorUnkHYSW.hpp b/include/Actor/ActorUnkHYSW.hpp index 6a08cb74..fd4fa9a9 100644 --- a/include/Actor/ActorUnkHYSW.hpp +++ b/include/Actor/ActorUnkHYSW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkHYSW_c4 : public Actor_c4 { +class ActorUnkHYSW_C4 : public Actor_C4 { public: - ActorUnkHYSW_c4(Actor *param1); + ActorUnkHYSW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkHYSW : public Actor { diff --git a/include/Actor/ActorUnkIBBA.hpp b/include/Actor/ActorUnkIBBA.hpp index 7e1a0e1f..4579221d 100644 --- a/include/Actor/ActorUnkIBBA.hpp +++ b/include/Actor/ActorUnkIBBA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkIBBA_c4 : public Actor_c4 { +class ActorUnkIBBA_C4 : public Actor_C4 { public: - ActorUnkIBBA_c4(Actor *param1); + ActorUnkIBBA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkIBBA : public Actor { diff --git a/include/Actor/ActorUnkIBSP.hpp b/include/Actor/ActorUnkIBSP.hpp index 8c096fdb..86cd8b25 100644 --- a/include/Actor/ActorUnkIBSP.hpp +++ b/include/Actor/ActorUnkIBSP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkIBSP_c4 : public Actor_c4 { +class ActorUnkIBSP_C4 : public Actor_C4 { public: - ActorUnkIBSP_c4(Actor *param1); + ActorUnkIBSP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkIBSP : public Actor { diff --git a/include/Actor/ActorUnkICBA.hpp b/include/Actor/ActorUnkICBA.hpp index d7169e24..635226ee 100644 --- a/include/Actor/ActorUnkICBA.hpp +++ b/include/Actor/ActorUnkICBA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkICBA_c4 : public Actor_c4 { +class ActorUnkICBA_C4 : public Actor_C4 { public: - ActorUnkICBA_c4(Actor *param1); + ActorUnkICBA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkICBA : public Actor { diff --git a/include/Actor/ActorUnkICBB.hpp b/include/Actor/ActorUnkICBB.hpp index a83c0c6d..7e655bfe 100644 --- a/include/Actor/ActorUnkICBB.hpp +++ b/include/Actor/ActorUnkICBB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkICBB_c4 : public Actor_c4 { +class ActorUnkICBB_C4 : public Actor_C4 { public: - ActorUnkICBB_c4(Actor *param1); + ActorUnkICBB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkICBB : public Actor { diff --git a/include/Actor/ActorUnkICBS.hpp b/include/Actor/ActorUnkICBS.hpp index 46c6cf57..7f13ac97 100644 --- a/include/Actor/ActorUnkICBS.hpp +++ b/include/Actor/ActorUnkICBS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkICBS_c4 : public Actor_c4 { +class ActorUnkICBS_C4 : public Actor_C4 { public: - ActorUnkICBS_c4(Actor *param1); + ActorUnkICBS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkICBS : public Actor { diff --git a/include/Actor/ActorUnkITBM.hpp b/include/Actor/ActorUnkITBM.hpp index 736e4b8d..3e1d7538 100644 --- a/include/Actor/ActorUnkITBM.hpp +++ b/include/Actor/ActorUnkITBM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkITBM_c4 : public Actor_c4 { +class ActorUnkITBM_C4 : public Actor_C4 { public: - ActorUnkITBM_c4(Actor *param1); + ActorUnkITBM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkITBM : public Actor { diff --git a/include/Actor/ActorUnkITSC.hpp b/include/Actor/ActorUnkITSC.hpp index 795b9ac4..56fe43e5 100644 --- a/include/Actor/ActorUnkITSC.hpp +++ b/include/Actor/ActorUnkITSC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkITSC_c4 : public Actor_c4 { +class ActorUnkITSC_C4 : public Actor_C4 { public: - ActorUnkITSC_c4(Actor *param1); + ActorUnkITSC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkITSC : public Actor { diff --git a/include/Actor/ActorUnkITTD.hpp b/include/Actor/ActorUnkITTD.hpp index 3b986d0e..30569b5c 100644 --- a/include/Actor/ActorUnkITTD.hpp +++ b/include/Actor/ActorUnkITTD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkITTD_c4 : public Actor_c4 { +class ActorUnkITTD_C4 : public Actor_C4 { public: - ActorUnkITTD_c4(Actor *param1); + ActorUnkITTD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkITTD : public Actor { diff --git a/include/Actor/ActorUnkITWP.hpp b/include/Actor/ActorUnkITWP.hpp index e6f01f72..4860268d 100644 --- a/include/Actor/ActorUnkITWP.hpp +++ b/include/Actor/ActorUnkITWP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkITWP_c4 : public Actor_c4 { +class ActorUnkITWP_C4 : public Actor_C4 { public: - ActorUnkITWP_c4(Actor *param1); + ActorUnkITWP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkITWP : public Actor { diff --git a/include/Actor/ActorUnkIWTS.hpp b/include/Actor/ActorUnkIWTS.hpp index be43e34a..b5d0828c 100644 --- a/include/Actor/ActorUnkIWTS.hpp +++ b/include/Actor/ActorUnkIWTS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkIWTS_c4 : public Actor_c4 { +class ActorUnkIWTS_C4 : public Actor_C4 { public: - ActorUnkIWTS_c4(Actor *param1); + ActorUnkIWTS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkIWTS : public Actor { diff --git a/include/Actor/ActorUnkJOLN.hpp b/include/Actor/ActorUnkJOLN.hpp index f1f7f2ab..0ff59cb2 100644 --- a/include/Actor/ActorUnkJOLN.hpp +++ b/include/Actor/ActorUnkJOLN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkJOLN_c4 : public Actor_c4 { +class ActorUnkJOLN_C4 : public Actor_C4 { public: - ActorUnkJOLN_c4(Actor *param1); + ActorUnkJOLN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkJOLN : public Actor { diff --git a/include/Actor/ActorUnkKETH.hpp b/include/Actor/ActorUnkKETH.hpp index 372c5efb..e79b04bd 100644 --- a/include/Actor/ActorUnkKETH.hpp +++ b/include/Actor/ActorUnkKETH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKETH_c4 : public Actor_c4 { +class ActorUnkKETH_C4 : public Actor_C4 { public: - ActorUnkKETH_c4(Actor *param1); + ActorUnkKETH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKETH : public Actor { diff --git a/include/Actor/ActorUnkKEYB.hpp b/include/Actor/ActorUnkKEYB.hpp index 2663429d..1afd8a25 100644 --- a/include/Actor/ActorUnkKEYB.hpp +++ b/include/Actor/ActorUnkKEYB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKEYB_c4 : public Actor_c4 { +class ActorUnkKEYB_C4 : public Actor_C4 { public: - ActorUnkKEYB_c4(Actor *param1); + ActorUnkKEYB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKEYB : public Actor { diff --git a/include/Actor/ActorUnkKEYN.hpp b/include/Actor/ActorUnkKEYN.hpp index 1b845a4b..dbe9d6d7 100644 --- a/include/Actor/ActorUnkKEYN.hpp +++ b/include/Actor/ActorUnkKEYN.hpp @@ -8,14 +8,14 @@ #include "global.h" #include "types.h" -class ActorUnkKEYN_c4 : public Actor_c4 { +class ActorUnkKEYN_C4 : public Actor_C4 { public: - ActorUnkKEYN_c4(Actor *param1); + ActorUnkKEYN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKEYN : public Actor { diff --git a/include/Actor/ActorUnkKEYT.hpp b/include/Actor/ActorUnkKEYT.hpp index c225b147..4fceda2f 100644 --- a/include/Actor/ActorUnkKEYT.hpp +++ b/include/Actor/ActorUnkKEYT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKEYT_c4 : public Actor_c4 { +class ActorUnkKEYT_C4 : public Actor_C4 { public: - ActorUnkKEYT_c4(Actor *param1); + ActorUnkKEYT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKEYT : public Actor { diff --git a/include/Actor/ActorUnkKGDB.hpp b/include/Actor/ActorUnkKGDB.hpp index b7bb24b7..8f15af3f 100644 --- a/include/Actor/ActorUnkKGDB.hpp +++ b/include/Actor/ActorUnkKGDB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKGDB_c4 : public Actor_c4 { +class ActorUnkKGDB_C4 : public Actor_C4 { public: - ActorUnkKGDB_c4(Actor *param1); + ActorUnkKGDB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKGDB : public Actor { diff --git a/include/Actor/ActorUnkKGDN.hpp b/include/Actor/ActorUnkKGDN.hpp index 1e82faae..58e4255d 100644 --- a/include/Actor/ActorUnkKGDN.hpp +++ b/include/Actor/ActorUnkKGDN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKGDN_c4 : public Actor_c4 { +class ActorUnkKGDN_C4 : public Actor_C4 { public: - ActorUnkKGDN_c4(Actor *param1); + ActorUnkKGDN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKGDN : public Actor { diff --git a/include/Actor/ActorUnkKIMA.hpp b/include/Actor/ActorUnkKIMA.hpp index 5b04b594..fb3fab5d 100644 --- a/include/Actor/ActorUnkKIMA.hpp +++ b/include/Actor/ActorUnkKIMA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKIMA_c4 : public Actor_c4 { +class ActorUnkKIMA_C4 : public Actor_C4 { public: - ActorUnkKIMA_c4(Actor *param1); + ActorUnkKIMA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKIMA : public Actor { diff --git a/include/Actor/ActorUnkKIMB.hpp b/include/Actor/ActorUnkKIMB.hpp index e801a695..33f2bd0c 100644 --- a/include/Actor/ActorUnkKIMB.hpp +++ b/include/Actor/ActorUnkKIMB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKIMB_c4 : public Actor_c4 { +class ActorUnkKIMB_C4 : public Actor_C4 { public: - ActorUnkKIMB_c4(Actor *param1); + ActorUnkKIMB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKIMB : public Actor { diff --git a/include/Actor/ActorUnkKLTR.hpp b/include/Actor/ActorUnkKLTR.hpp index 8bc13479..fd679c0c 100644 --- a/include/Actor/ActorUnkKLTR.hpp +++ b/include/Actor/ActorUnkKLTR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKLTR_c4 : public Actor_c4 { +class ActorUnkKLTR_C4 : public Actor_C4 { public: - ActorUnkKLTR_c4(Actor *param1); + ActorUnkKLTR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKLTR : public Actor { diff --git a/include/Actor/ActorUnkKMOH.hpp b/include/Actor/ActorUnkKMOH.hpp index 1e111c10..44fe4238 100644 --- a/include/Actor/ActorUnkKMOH.hpp +++ b/include/Actor/ActorUnkKMOH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKMOH_c4 : public Actor_c4 { +class ActorUnkKMOH_C4 : public Actor_C4 { public: - ActorUnkKMOH_c4(Actor *param1); + ActorUnkKMOH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKMOH : public Actor { diff --git a/include/Actor/ActorUnkKMOS.hpp b/include/Actor/ActorUnkKMOS.hpp index 87b21bf9..b7658d1e 100644 --- a/include/Actor/ActorUnkKMOS.hpp +++ b/include/Actor/ActorUnkKMOS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKMOS_c4 : public Actor_c4 { +class ActorUnkKMOS_C4 : public Actor_C4 { public: - ActorUnkKMOS_c4(Actor *param1); + ActorUnkKMOS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKMOS : public Actor { diff --git a/include/Actor/ActorUnkKMSO.hpp b/include/Actor/ActorUnkKMSO.hpp index eb22776e..2aa4525c 100644 --- a/include/Actor/ActorUnkKMSO.hpp +++ b/include/Actor/ActorUnkKMSO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKMSO_c4 : public Actor_c4 { +class ActorUnkKMSO_C4 : public Actor_C4 { public: - ActorUnkKMSO_c4(Actor *param1); + ActorUnkKMSO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKMSO : public Actor { diff --git a/include/Actor/ActorUnkKOAT.hpp b/include/Actor/ActorUnkKOAT.hpp index ab525cef..93c38fc0 100644 --- a/include/Actor/ActorUnkKOAT.hpp +++ b/include/Actor/ActorUnkKOAT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKOAT_c4 : public Actor_c4 { +class ActorUnkKOAT_C4 : public Actor_C4 { public: - ActorUnkKOAT_c4(Actor *param1); + ActorUnkKOAT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKOAT : public Actor { diff --git a/include/Actor/ActorUnkKOCH.hpp b/include/Actor/ActorUnkKOCH.hpp index abd6e8e3..04b92f5b 100644 --- a/include/Actor/ActorUnkKOCH.hpp +++ b/include/Actor/ActorUnkKOCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKOCH_c4 : public Actor_c4 { +class ActorUnkKOCH_C4 : public Actor_C4 { public: - ActorUnkKOCH_c4(Actor *param1); + ActorUnkKOCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKOCH : public Actor { diff --git a/include/Actor/ActorUnkKOKO.hpp b/include/Actor/ActorUnkKOKO.hpp index 2c40fb42..491d6e9f 100644 --- a/include/Actor/ActorUnkKOKO.hpp +++ b/include/Actor/ActorUnkKOKO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKOKO_c4 : public Actor_c4 { +class ActorUnkKOKO_C4 : public Actor_C4 { public: - ActorUnkKOKO_c4(Actor *param1); + ActorUnkKOKO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKOKO : public Actor { diff --git a/include/Actor/ActorUnkKOTA.hpp b/include/Actor/ActorUnkKOTA.hpp index 8b979474..33de7a94 100644 --- a/include/Actor/ActorUnkKOTA.hpp +++ b/include/Actor/ActorUnkKOTA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKOTA_c4 : public Actor_c4 { +class ActorUnkKOTA_C4 : public Actor_C4 { public: - ActorUnkKOTA_c4(Actor *param1); + ActorUnkKOTA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKOTA : public Actor { diff --git a/include/Actor/ActorUnkKURI.hpp b/include/Actor/ActorUnkKURI.hpp index 934a1058..23e515e4 100644 --- a/include/Actor/ActorUnkKURI.hpp +++ b/include/Actor/ActorUnkKURI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkKURI_c4 : public Actor_c4 { +class ActorUnkKURI_C4 : public Actor_C4 { public: - ActorUnkKURI_c4(Actor *param1); + ActorUnkKURI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkKURI : public Actor { diff --git a/include/Actor/ActorUnkL2MT.hpp b/include/Actor/ActorUnkL2MT.hpp index 834abf03..b8f3d525 100644 --- a/include/Actor/ActorUnkL2MT.hpp +++ b/include/Actor/ActorUnkL2MT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkL2MT_c4 : public Actor_c4 { +class ActorUnkL2MT_C4 : public Actor_C4 { public: - ActorUnkL2MT_c4(Actor *param1); + ActorUnkL2MT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkL2MT : public Actor { diff --git a/include/Actor/ActorUnkL2V1.hpp b/include/Actor/ActorUnkL2V1.hpp index bed6aef7..616e7c4c 100644 --- a/include/Actor/ActorUnkL2V1.hpp +++ b/include/Actor/ActorUnkL2V1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkL2V1_c4 : public Actor_c4 { +class ActorUnkL2V1_C4 : public Actor_C4 { public: - ActorUnkL2V1_c4(Actor *param1); + ActorUnkL2V1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkL2V1 : public Actor { diff --git a/include/Actor/ActorUnkL2V2.hpp b/include/Actor/ActorUnkL2V2.hpp index 1df1d914..45ad59b4 100644 --- a/include/Actor/ActorUnkL2V2.hpp +++ b/include/Actor/ActorUnkL2V2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkL2V2_c4 : public Actor_c4 { +class ActorUnkL2V2_C4 : public Actor_C4 { public: - ActorUnkL2V2_c4(Actor *param1); + ActorUnkL2V2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkL2V2 : public Actor { diff --git a/include/Actor/ActorUnkLAVA.hpp b/include/Actor/ActorUnkLAVA.hpp index 19d46ac9..75e697f1 100644 --- a/include/Actor/ActorUnkLAVA.hpp +++ b/include/Actor/ActorUnkLAVA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLAVA_c4 : public Actor_c4 { +class ActorUnkLAVA_C4 : public Actor_C4 { public: - ActorUnkLAVA_c4(Actor *param1); + ActorUnkLAVA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLAVA : public Actor { diff --git a/include/Actor/ActorUnkLBCK.hpp b/include/Actor/ActorUnkLBCK.hpp index d62359c4..a02670ea 100644 --- a/include/Actor/ActorUnkLBCK.hpp +++ b/include/Actor/ActorUnkLBCK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLBCK_c4 : public Actor_c4 { +class ActorUnkLBCK_C4 : public Actor_C4 { public: - ActorUnkLBCK_c4(Actor *param1); + ActorUnkLBCK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLBCK : public Actor { diff --git a/include/Actor/ActorUnkLBRC.hpp b/include/Actor/ActorUnkLBRC.hpp index 09a6f01d..db83becd 100644 --- a/include/Actor/ActorUnkLBRC.hpp +++ b/include/Actor/ActorUnkLBRC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLBRC_c4 : public Actor_c4 { +class ActorUnkLBRC_C4 : public Actor_C4 { public: - ActorUnkLBRC_c4(Actor *param1); + ActorUnkLBRC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLBRC : public Actor { diff --git a/include/Actor/ActorUnkLIKE.hpp b/include/Actor/ActorUnkLIKE.hpp index fb891c23..a538adf3 100644 --- a/include/Actor/ActorUnkLIKE.hpp +++ b/include/Actor/ActorUnkLIKE.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLIKE_c4 : public Actor_c4 { +class ActorUnkLIKE_C4 : public Actor_C4 { public: - ActorUnkLIKE_c4(Actor *param1); + ActorUnkLIKE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLIKE : public Actor { diff --git a/include/Actor/ActorUnkLIRA.hpp b/include/Actor/ActorUnkLIRA.hpp index b45eb428..9bb5ce03 100644 --- a/include/Actor/ActorUnkLIRA.hpp +++ b/include/Actor/ActorUnkLIRA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLIRA_c4 : public Actor_c4 { +class ActorUnkLIRA_C4 : public Actor_C4 { public: - ActorUnkLIRA_c4(Actor *param1); + ActorUnkLIRA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLIRA : public Actor { diff --git a/include/Actor/ActorUnkLOCK.hpp b/include/Actor/ActorUnkLOCK.hpp index b02fcbb9..b422d73d 100644 --- a/include/Actor/ActorUnkLOCK.hpp +++ b/include/Actor/ActorUnkLOCK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLOCK_c4 : public Actor_c4 { +class ActorUnkLOCK_C4 : public Actor_C4 { public: - ActorUnkLOCK_c4(Actor *param1); + ActorUnkLOCK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLOCK : public Actor { diff --git a/include/Actor/ActorUnkLVBD.hpp b/include/Actor/ActorUnkLVBD.hpp index 0e974019..4bf70a2e 100644 --- a/include/Actor/ActorUnkLVBD.hpp +++ b/include/Actor/ActorUnkLVBD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLVBD_c4 : public Actor_c4 { +class ActorUnkLVBD_C4 : public Actor_C4 { public: - ActorUnkLVBD_c4(Actor *param1); + ActorUnkLVBD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLVBD : public Actor { diff --git a/include/Actor/ActorUnkLVOF.hpp b/include/Actor/ActorUnkLVOF.hpp index 6bb642a5..60426389 100644 --- a/include/Actor/ActorUnkLVOF.hpp +++ b/include/Actor/ActorUnkLVOF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLVOF_c4 : public Actor_c4 { +class ActorUnkLVOF_C4 : public Actor_C4 { public: - ActorUnkLVOF_c4(Actor *param1); + ActorUnkLVOF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLVOF : public Actor { diff --git a/include/Actor/ActorUnkLZET.hpp b/include/Actor/ActorUnkLZET.hpp index 6afb3111..4b0ff15a 100644 --- a/include/Actor/ActorUnkLZET.hpp +++ b/include/Actor/ActorUnkLZET.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkLZET_c4 : public Actor_c4 { +class ActorUnkLZET_C4 : public Actor_C4 { public: - ActorUnkLZET_c4(Actor *param1); + ActorUnkLZET_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkLZET : public Actor { diff --git a/include/Actor/ActorUnkMABC.hpp b/include/Actor/ActorUnkMABC.hpp index fb8bc778..5b157b7a 100644 --- a/include/Actor/ActorUnkMABC.hpp +++ b/include/Actor/ActorUnkMABC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMABC_c4 : public Actor_c4 { +class ActorUnkMABC_C4 : public Actor_C4 { public: - ActorUnkMABC_c4(Actor *param1); + ActorUnkMABC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMABC : public Actor { diff --git a/include/Actor/ActorUnkMABL.hpp b/include/Actor/ActorUnkMABL.hpp index 8b16c003..2adc97f2 100644 --- a/include/Actor/ActorUnkMABL.hpp +++ b/include/Actor/ActorUnkMABL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMABL_c4 : public Actor_c4 { +class ActorUnkMABL_C4 : public Actor_C4 { public: - ActorUnkMABL_c4(Actor *param1); + ActorUnkMABL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMABL : public Actor { diff --git a/include/Actor/ActorUnkMAFI.hpp b/include/Actor/ActorUnkMAFI.hpp index 181ba956..9cec6f3c 100644 --- a/include/Actor/ActorUnkMAFI.hpp +++ b/include/Actor/ActorUnkMAFI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMAFI_c4 : public Actor_c4 { +class ActorUnkMAFI_C4 : public Actor_C4 { public: - ActorUnkMAFI_c4(Actor *param1); + ActorUnkMAFI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMAFI : public Actor { diff --git a/include/Actor/ActorUnkMAGR.hpp b/include/Actor/ActorUnkMAGR.hpp index fffbbec0..3dbe4b95 100644 --- a/include/Actor/ActorUnkMAGR.hpp +++ b/include/Actor/ActorUnkMAGR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMAGR_c4 : public Actor_c4 { +class ActorUnkMAGR_C4 : public Actor_C4 { public: - ActorUnkMAGR_c4(Actor *param1); + ActorUnkMAGR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMAGR : public Actor { diff --git a/include/Actor/ActorUnkMARG.hpp b/include/Actor/ActorUnkMARG.hpp index e2f3bf0e..28b5d449 100644 --- a/include/Actor/ActorUnkMARG.hpp +++ b/include/Actor/ActorUnkMARG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMARG_c4 : public Actor_c4 { +class ActorUnkMARG_C4 : public Actor_C4 { public: - ActorUnkMARG_c4(Actor *param1); + ActorUnkMARG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMARG : public Actor { diff --git a/include/Actor/ActorUnkMATR.hpp b/include/Actor/ActorUnkMATR.hpp index 8b6d90df..8be43867 100644 --- a/include/Actor/ActorUnkMATR.hpp +++ b/include/Actor/ActorUnkMATR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMATR_c4 : public Actor_c4 { +class ActorUnkMATR_C4 : public Actor_C4 { public: - ActorUnkMATR_c4(Actor *param1); + ActorUnkMATR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMATR : public Actor { diff --git a/include/Actor/ActorUnkMBCC.hpp b/include/Actor/ActorUnkMBCC.hpp index 6b099cd3..b4d0c180 100644 --- a/include/Actor/ActorUnkMBCC.hpp +++ b/include/Actor/ActorUnkMBCC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMBCC_c4 : public Actor_c4 { +class ActorUnkMBCC_C4 : public Actor_C4 { public: - ActorUnkMBCC_c4(Actor *param1); + ActorUnkMBCC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMBCC : public Actor { diff --git a/include/Actor/ActorUnkMDYG.hpp b/include/Actor/ActorUnkMDYG.hpp index 024ccf0b..d6300aae 100644 --- a/include/Actor/ActorUnkMDYG.hpp +++ b/include/Actor/ActorUnkMDYG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMDYG_c4 : public Actor_c4 { +class ActorUnkMDYG_C4 : public Actor_C4 { public: - ActorUnkMDYG_c4(Actor *param1); + ActorUnkMDYG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMDYG : public Actor { diff --git a/include/Actor/ActorUnkMGAJ.hpp b/include/Actor/ActorUnkMGAJ.hpp index 51806d49..8cb83b6e 100644 --- a/include/Actor/ActorUnkMGAJ.hpp +++ b/include/Actor/ActorUnkMGAJ.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMGAJ_c4 : public Actor_c4 { +class ActorUnkMGAJ_C4 : public Actor_C4 { public: - ActorUnkMGAJ_c4(Actor *param1); + ActorUnkMGAJ_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMGAJ : public Actor { diff --git a/include/Actor/ActorUnkMIFR.hpp b/include/Actor/ActorUnkMIFR.hpp index 6435a7e1..9ef0967f 100644 --- a/include/Actor/ActorUnkMIFR.hpp +++ b/include/Actor/ActorUnkMIFR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMIFR_c4 : public Actor_c4 { +class ActorUnkMIFR_C4 : public Actor_C4 { public: - ActorUnkMIFR_c4(Actor *param1); + ActorUnkMIFR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMIFR : public Actor { diff --git a/include/Actor/ActorUnkMKUR.hpp b/include/Actor/ActorUnkMKUR.hpp index adcb7b27..55f1e58e 100644 --- a/include/Actor/ActorUnkMKUR.hpp +++ b/include/Actor/ActorUnkMKUR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMKUR_c4 : public Actor_c4 { +class ActorUnkMKUR_C4 : public Actor_C4 { public: - ActorUnkMKUR_c4(Actor *param1); + ActorUnkMKUR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMKUR : public Actor { diff --git a/include/Actor/ActorUnkMLCK.hpp b/include/Actor/ActorUnkMLCK.hpp index 0cf9a1c5..e992f3f3 100644 --- a/include/Actor/ActorUnkMLCK.hpp +++ b/include/Actor/ActorUnkMLCK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMLCK_c4 : public Actor_c4 { +class ActorUnkMLCK_C4 : public Actor_C4 { public: - ActorUnkMLCK_c4(Actor *param1); + ActorUnkMLCK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMLCK : public Actor { diff --git a/include/Actor/ActorUnkMNCB.hpp b/include/Actor/ActorUnkMNCB.hpp index 44a06bb4..7b882f09 100644 --- a/include/Actor/ActorUnkMNCB.hpp +++ b/include/Actor/ActorUnkMNCB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMNCB_c4 : public Actor_c4 { +class ActorUnkMNCB_C4 : public Actor_C4 { public: - ActorUnkMNCB_c4(Actor *param1); + ActorUnkMNCB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMNCB : public Actor { diff --git a/include/Actor/ActorUnkMOCT.hpp b/include/Actor/ActorUnkMOCT.hpp index 3ab200a8..5cf4c67c 100644 --- a/include/Actor/ActorUnkMOCT.hpp +++ b/include/Actor/ActorUnkMOCT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMOCT_c4 : public Actor_c4 { +class ActorUnkMOCT_C4 : public Actor_C4 { public: - ActorUnkMOCT_c4(Actor *param1); + ActorUnkMOCT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMOCT : public Actor { diff --git a/include/Actor/ActorUnkMRD2.hpp b/include/Actor/ActorUnkMRD2.hpp index 8fda8da8..77cb4a5f 100644 --- a/include/Actor/ActorUnkMRD2.hpp +++ b/include/Actor/ActorUnkMRD2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMRD2_c4 : public Actor_c4 { +class ActorUnkMRD2_C4 : public Actor_C4 { public: - ActorUnkMRD2_c4(Actor *param1); + ActorUnkMRD2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMRD2 : public Actor { diff --git a/include/Actor/ActorUnkMRDA_MRDO.hpp b/include/Actor/ActorUnkMRDA_MRDO.hpp index eb3f1a27..3bc0b111 100644 --- a/include/Actor/ActorUnkMRDA_MRDO.hpp +++ b/include/Actor/ActorUnkMRDA_MRDO.hpp @@ -9,14 +9,14 @@ // --- Actor MRDA --- -class ActorUnkMRDA_c4 : public Actor_c4 { +class ActorUnkMRDA_C4 : public Actor_C4 { public: - ActorUnkMRDA_c4(Actor *param1); + ActorUnkMRDA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMRDA : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor MRDO --- -class ActorUnkMRDO_c4 : public Actor_c4 { +class ActorUnkMRDO_C4 : public Actor_C4 { public: - ActorUnkMRDO_c4(Actor *param1); + ActorUnkMRDO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMRDO : public Actor { diff --git a/include/Actor/ActorUnkMRDL.hpp b/include/Actor/ActorUnkMRDL.hpp index 0d0e7240..21034dc1 100644 --- a/include/Actor/ActorUnkMRDL.hpp +++ b/include/Actor/ActorUnkMRDL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMRDL_c4 : public Actor_c4 { +class ActorUnkMRDL_C4 : public Actor_C4 { public: - ActorUnkMRDL_c4(Actor *param1); + ActorUnkMRDL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMRDL : public Actor { diff --git a/include/Actor/ActorUnkMTFB.hpp b/include/Actor/ActorUnkMTFB.hpp index c61bf10c..f6763fd6 100644 --- a/include/Actor/ActorUnkMTFB.hpp +++ b/include/Actor/ActorUnkMTFB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMTFB_c4 : public Actor_c4 { +class ActorUnkMTFB_C4 : public Actor_C4 { public: - ActorUnkMTFB_c4(Actor *param1); + ActorUnkMTFB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMTFB : public Actor { diff --git a/include/Actor/ActorUnkMTFL.hpp b/include/Actor/ActorUnkMTFL.hpp index b6e4f34b..23f96857 100644 --- a/include/Actor/ActorUnkMTFL.hpp +++ b/include/Actor/ActorUnkMTFL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMTFL_c4 : public Actor_c4 { +class ActorUnkMTFL_C4 : public Actor_C4 { public: - ActorUnkMTFL_c4(Actor *param1); + ActorUnkMTFL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMTFL : public Actor { diff --git a/include/Actor/ActorUnkMTWP.hpp b/include/Actor/ActorUnkMTWP.hpp index 063778a6..04ea5eb3 100644 --- a/include/Actor/ActorUnkMTWP.hpp +++ b/include/Actor/ActorUnkMTWP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMTWP_c4 : public Actor_c4 { +class ActorUnkMTWP_C4 : public Actor_C4 { public: - ActorUnkMTWP_c4(Actor *param1); + ActorUnkMTWP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMTWP : public Actor { diff --git a/include/Actor/ActorUnkMZCT.hpp b/include/Actor/ActorUnkMZCT.hpp index 766f0390..7deaf05f 100644 --- a/include/Actor/ActorUnkMZCT.hpp +++ b/include/Actor/ActorUnkMZCT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkMZCT_c4 : public Actor_c4 { +class ActorUnkMZCT_C4 : public Actor_C4 { public: - ActorUnkMZCT_c4(Actor *param1); + ActorUnkMZCT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMZCT : public Actor { diff --git a/include/Actor/ActorUnkNAVI.hpp b/include/Actor/ActorUnkNAVI.hpp index 0ed9c255..99d03acf 100644 --- a/include/Actor/ActorUnkNAVI.hpp +++ b/include/Actor/ActorUnkNAVI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNAVI_c4 : public Actor_c4 { +class ActorUnkNAVI_C4 : public Actor_C4 { public: - ActorUnkNAVI_c4(Actor *param1); + ActorUnkNAVI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNAVI : public Actor { diff --git a/include/Actor/ActorUnkNCCB_NCMB.hpp b/include/Actor/ActorUnkNCCB_NCMB.hpp index d8f75767..fa7eccbf 100644 --- a/include/Actor/ActorUnkNCCB_NCMB.hpp +++ b/include/Actor/ActorUnkNCCB_NCMB.hpp @@ -9,14 +9,14 @@ // --- Actor NCCB --- -class ActorUnkNCCB_c4 : public Actor_c4 { +class ActorUnkNCCB_C4 : public Actor_C4 { public: - ActorUnkNCCB_c4(Actor *param1); + ActorUnkNCCB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNCCB : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor NCMB --- -class ActorUnkNCMB_c4 : public Actor_c4 { +class ActorUnkNCMB_C4 : public Actor_C4 { public: - ActorUnkNCMB_c4(Actor *param1); + ActorUnkNCMB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNCMB : public Actor { diff --git a/include/Actor/ActorUnkNCWA.hpp b/include/Actor/ActorUnkNCWA.hpp index e51d8eb7..7f3392b7 100644 --- a/include/Actor/ActorUnkNCWA.hpp +++ b/include/Actor/ActorUnkNCWA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNCWA_c4 : public Actor_c4 { +class ActorUnkNCWA_C4 : public Actor_C4 { public: - ActorUnkNCWA_c4(Actor *param1); + ActorUnkNCWA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNCWA : public Actor { diff --git a/include/Actor/ActorUnkNFSP.hpp b/include/Actor/ActorUnkNFSP.hpp index 8de7cf9b..e7107d84 100644 --- a/include/Actor/ActorUnkNFSP.hpp +++ b/include/Actor/ActorUnkNFSP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNFSP_c4 : public Actor_c4 { +class ActorUnkNFSP_C4 : public Actor_C4 { public: - ActorUnkNFSP_c4(Actor *param1); + ActorUnkNFSP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNFSP : public Actor { diff --git a/include/Actor/ActorUnkNICO.hpp b/include/Actor/ActorUnkNICO.hpp index 9d398e4a..a9a3f2a6 100644 --- a/include/Actor/ActorUnkNICO.hpp +++ b/include/Actor/ActorUnkNICO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNICO_c4 : public Actor_c4 { +class ActorUnkNICO_C4 : public Actor_C4 { public: - ActorUnkNICO_c4(Actor *param1); + ActorUnkNICO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNICO : public Actor { diff --git a/include/Actor/ActorUnkNITF.hpp b/include/Actor/ActorUnkNITF.hpp index edaa7219..af588afb 100644 --- a/include/Actor/ActorUnkNITF.hpp +++ b/include/Actor/ActorUnkNITF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNITF_c4 : public Actor_c4 { +class ActorUnkNITF_C4 : public Actor_C4 { public: - ActorUnkNITF_c4(Actor *param1); + ActorUnkNITF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNITF : public Actor { diff --git a/include/Actor/ActorUnkNLTR.hpp b/include/Actor/ActorUnkNLTR.hpp index b7cf9028..c3b2fc39 100644 --- a/include/Actor/ActorUnkNLTR.hpp +++ b/include/Actor/ActorUnkNLTR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNLTR_c4 : public Actor_c4 { +class ActorUnkNLTR_C4 : public Actor_C4 { public: - ActorUnkNLTR_c4(Actor *param1); + ActorUnkNLTR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNLTR : public Actor { diff --git a/include/Actor/ActorUnkNORE.hpp b/include/Actor/ActorUnkNORE.hpp index ec35d200..6f1c009a 100644 --- a/include/Actor/ActorUnkNORE.hpp +++ b/include/Actor/ActorUnkNORE.hpp @@ -5,14 +5,14 @@ #include "global.h" #include "types.h" -class ActorUnkNORE_c4 : public Actor_c4 { +class ActorUnkNORE_C4 : public Actor_C4 { public: - ActorUnkNORE_c4(Actor *param1); + ActorUnkNORE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNORE : public Actor { diff --git a/include/Actor/ActorUnkNPWC.hpp b/include/Actor/ActorUnkNPWC.hpp index 59caba8a..eac31c85 100644 --- a/include/Actor/ActorUnkNPWC.hpp +++ b/include/Actor/ActorUnkNPWC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNPWC_c4 : public Actor_c4 { +class ActorUnkNPWC_C4 : public Actor_C4 { public: - ActorUnkNPWC_c4(Actor *param1); + ActorUnkNPWC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNPWC : public Actor { diff --git a/include/Actor/ActorUnkNSHD.hpp b/include/Actor/ActorUnkNSHD.hpp index a6e263b1..31639624 100644 --- a/include/Actor/ActorUnkNSHD.hpp +++ b/include/Actor/ActorUnkNSHD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNSHD_c4 : public Actor_c4 { +class ActorUnkNSHD_C4 : public Actor_C4 { public: - ActorUnkNSHD_c4(Actor *param1); + ActorUnkNSHD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNSHD : public Actor { diff --git a/include/Actor/ActorUnkNSSW.hpp b/include/Actor/ActorUnkNSSW.hpp index 8bdf349d..723ad845 100644 --- a/include/Actor/ActorUnkNSSW.hpp +++ b/include/Actor/ActorUnkNSSW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNSSW_c4 : public Actor_c4 { +class ActorUnkNSSW_C4 : public Actor_C4 { public: - ActorUnkNSSW_c4(Actor *param1); + ActorUnkNSSW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNSSW : public Actor { diff --git a/include/Actor/ActorUnkNSTN.hpp b/include/Actor/ActorUnkNSTN.hpp index 4922a1ae..e85c478c 100644 --- a/include/Actor/ActorUnkNSTN.hpp +++ b/include/Actor/ActorUnkNSTN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNSTN_c4 : public Actor_c4 { +class ActorUnkNSTN_C4 : public Actor_C4 { public: - ActorUnkNSTN_c4(Actor *param1); + ActorUnkNSTN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNSTN : public Actor { diff --git a/include/Actor/ActorUnkNTTZ.hpp b/include/Actor/ActorUnkNTTZ.hpp index acf6d80c..7cb8559a 100644 --- a/include/Actor/ActorUnkNTTZ.hpp +++ b/include/Actor/ActorUnkNTTZ.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNTTZ_c4 : public Actor_c4 { +class ActorUnkNTTZ_C4 : public Actor_C4 { public: - ActorUnkNTTZ_c4(Actor *param1); + ActorUnkNTTZ_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNTTZ : public Actor { diff --git a/include/Actor/ActorUnkNTUB.hpp b/include/Actor/ActorUnkNTUB.hpp index 441c9e3a..29187e21 100644 --- a/include/Actor/ActorUnkNTUB.hpp +++ b/include/Actor/ActorUnkNTUB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkNTUB_c4 : public Actor_c4 { +class ActorUnkNTUB_C4 : public Actor_C4 { public: - ActorUnkNTUB_c4(Actor *param1); + ActorUnkNTUB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkNTUB : public Actor { diff --git a/include/Actor/ActorUnkOCGS.hpp b/include/Actor/ActorUnkOCGS.hpp index e576705e..4ac1e42f 100644 --- a/include/Actor/ActorUnkOCGS.hpp +++ b/include/Actor/ActorUnkOCGS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOCGS_c4 : public Actor_c4 { +class ActorUnkOCGS_C4 : public Actor_C4 { public: - ActorUnkOCGS_c4(Actor *param1); + ActorUnkOCGS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOCGS : public Actor { diff --git a/include/Actor/ActorUnkOCTA.hpp b/include/Actor/ActorUnkOCTA.hpp index 098723bf..a1e5a1ba 100644 --- a/include/Actor/ActorUnkOCTA.hpp +++ b/include/Actor/ActorUnkOCTA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOCTA_c4 : public Actor_c4 { +class ActorUnkOCTA_C4 : public Actor_C4 { public: - ActorUnkOCTA_c4(Actor *param1); + ActorUnkOCTA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOCTA : public Actor { diff --git a/include/Actor/ActorUnkOCTG.hpp b/include/Actor/ActorUnkOCTG.hpp index bb2186a3..f225bf33 100644 --- a/include/Actor/ActorUnkOCTG.hpp +++ b/include/Actor/ActorUnkOCTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOCTG_c4 : public Actor_c4 { +class ActorUnkOCTG_C4 : public Actor_C4 { public: - ActorUnkOCTG_c4(Actor *param1); + ActorUnkOCTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOCTG : public Actor { diff --git a/include/Actor/ActorUnkOCTS.hpp b/include/Actor/ActorUnkOCTS.hpp index 058f4127..a41b3e03 100644 --- a/include/Actor/ActorUnkOCTS.hpp +++ b/include/Actor/ActorUnkOCTS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOCTS_c4 : public Actor_c4 { +class ActorUnkOCTS_C4 : public Actor_C4 { public: - ActorUnkOCTS_c4(Actor *param1); + ActorUnkOCTS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOCTS : public Actor { diff --git a/include/Actor/ActorUnkOCTW.hpp b/include/Actor/ActorUnkOCTW.hpp index 1a341176..198db23a 100644 --- a/include/Actor/ActorUnkOCTW.hpp +++ b/include/Actor/ActorUnkOCTW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOCTW_c4 : public Actor_c4 { +class ActorUnkOCTW_C4 : public Actor_C4 { public: - ActorUnkOCTW_c4(Actor *param1); + ActorUnkOCTW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOCTW : public Actor { diff --git a/include/Actor/ActorUnkOCWS.hpp b/include/Actor/ActorUnkOCWS.hpp index f16d6a69..c866f2ce 100644 --- a/include/Actor/ActorUnkOCWS.hpp +++ b/include/Actor/ActorUnkOCWS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOCWS_c4 : public Actor_c4 { +class ActorUnkOCWS_C4 : public Actor_C4 { public: - ActorUnkOCWS_c4(Actor *param1); + ActorUnkOCWS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOCWS : public Actor { diff --git a/include/Actor/ActorUnkOFSW.hpp b/include/Actor/ActorUnkOFSW.hpp index ff6df238..669318bb 100644 --- a/include/Actor/ActorUnkOFSW.hpp +++ b/include/Actor/ActorUnkOFSW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOFSW_c4 : public Actor_c4 { +class ActorUnkOFSW_C4 : public Actor_C4 { public: - ActorUnkOFSW_c4(Actor *param1); + ActorUnkOFSW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOFSW : public Actor { diff --git a/include/Actor/ActorUnkOLDM.hpp b/include/Actor/ActorUnkOLDM.hpp index b9aa8b06..7fc59cf4 100644 --- a/include/Actor/ActorUnkOLDM.hpp +++ b/include/Actor/ActorUnkOLDM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOLDM_c4 : public Actor_c4 { +class ActorUnkOLDM_C4 : public Actor_C4 { public: - ActorUnkOLDM_c4(Actor *param1); + ActorUnkOLDM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOLDM : public Actor { diff --git a/include/Actor/ActorUnkOLDS.hpp b/include/Actor/ActorUnkOLDS.hpp index 814ab149..16edcc0f 100644 --- a/include/Actor/ActorUnkOLDS.hpp +++ b/include/Actor/ActorUnkOLDS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkOLDS_c4 : public Actor_c4 { +class ActorUnkOLDS_C4 : public Actor_C4 { public: - ActorUnkOLDS_c4(Actor *param1); + ActorUnkOLDS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOLDS : public Actor { diff --git a/include/Actor/ActorUnkPASS.hpp b/include/Actor/ActorUnkPASS.hpp index 5703f82f..abc37115 100644 --- a/include/Actor/ActorUnkPASS.hpp +++ b/include/Actor/ActorUnkPASS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPASS_c4 : public Actor_c4 { +class ActorUnkPASS_C4 : public Actor_C4 { public: - ActorUnkPASS_c4(Actor *param1); + ActorUnkPASS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPASS : public Actor { diff --git a/include/Actor/ActorUnkPBK2.hpp b/include/Actor/ActorUnkPBK2.hpp index 2760c447..7a60a4dc 100644 --- a/include/Actor/ActorUnkPBK2.hpp +++ b/include/Actor/ActorUnkPBK2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPBK2_c4 : public Actor_c4 { +class ActorUnkPBK2_C4 : public Actor_C4 { public: - ActorUnkPBK2_c4(Actor *param1); + ActorUnkPBK2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPBK2 : public Actor { diff --git a/include/Actor/ActorUnkPBSP.hpp b/include/Actor/ActorUnkPBSP.hpp index 38556194..1e58c309 100644 --- a/include/Actor/ActorUnkPBSP.hpp +++ b/include/Actor/ActorUnkPBSP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPBSP_c4 : public Actor_c4 { +class ActorUnkPBSP_C4 : public Actor_C4 { public: - ActorUnkPBSP_c4(Actor *param1); + ActorUnkPBSP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPBSP : public Actor { diff --git a/include/Actor/ActorUnkPCTG.hpp b/include/Actor/ActorUnkPCTG.hpp index edc5ac68..c768044f 100644 --- a/include/Actor/ActorUnkPCTG.hpp +++ b/include/Actor/ActorUnkPCTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPCTG_c4 : public Actor_c4 { +class ActorUnkPCTG_C4 : public Actor_C4 { public: - ActorUnkPCTG_c4(Actor *param1); + ActorUnkPCTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPCTG : public Actor { diff --git a/include/Actor/ActorUnkPHEY.hpp b/include/Actor/ActorUnkPHEY.hpp index e5fe2f6a..25f0c18a 100644 --- a/include/Actor/ActorUnkPHEY.hpp +++ b/include/Actor/ActorUnkPHEY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPHEY_c4 : public Actor_c4 { +class ActorUnkPHEY_C4 : public Actor_C4 { public: - ActorUnkPHEY_c4(Actor *param1); + ActorUnkPHEY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPHEY : public Actor { diff --git a/include/Actor/ActorUnkPHTM.hpp b/include/Actor/ActorUnkPHTM.hpp index 57d9237a..4fcd95f4 100644 --- a/include/Actor/ActorUnkPHTM.hpp +++ b/include/Actor/ActorUnkPHTM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPHTM_c4 : public Actor_c4 { +class ActorUnkPHTM_C4 : public Actor_C4 { public: - ActorUnkPHTM_c4(Actor *param1); + ActorUnkPHTM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPHTM : public Actor { diff --git a/include/Actor/ActorUnkPLSR.hpp b/include/Actor/ActorUnkPLSR.hpp index 4d922807..6ecf087c 100644 --- a/include/Actor/ActorUnkPLSR.hpp +++ b/include/Actor/ActorUnkPLSR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPLSR_c4 : public Actor_c4 { +class ActorUnkPLSR_C4 : public Actor_C4 { public: - ActorUnkPLSR_c4(Actor *param1); + ActorUnkPLSR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPLSR : public Actor { diff --git a/include/Actor/ActorUnkPMST.hpp b/include/Actor/ActorUnkPMST.hpp index 5c8637af..428fe233 100644 --- a/include/Actor/ActorUnkPMST.hpp +++ b/include/Actor/ActorUnkPMST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPMST_c4 : public Actor_c4 { +class ActorUnkPMST_C4 : public Actor_C4 { public: - ActorUnkPMST_c4(Actor *param1); + ActorUnkPMST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPMST : public Actor { diff --git a/include/Actor/ActorUnkPMTB.hpp b/include/Actor/ActorUnkPMTB.hpp index 2e2e3e88..e1ad8ada 100644 --- a/include/Actor/ActorUnkPMTB.hpp +++ b/include/Actor/ActorUnkPMTB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPMTB_c4 : public Actor_c4 { +class ActorUnkPMTB_C4 : public Actor_C4 { public: - ActorUnkPMTB_c4(Actor *param1); + ActorUnkPMTB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPMTB : public Actor { diff --git a/include/Actor/ActorUnkPMTC.hpp b/include/Actor/ActorUnkPMTC.hpp index 17355a04..2cf1dd3c 100644 --- a/include/Actor/ActorUnkPMTC.hpp +++ b/include/Actor/ActorUnkPMTC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPMTC_c4 : public Actor_c4 { +class ActorUnkPMTC_C4 : public Actor_C4 { public: - ActorUnkPMTC_c4(Actor *param1); + ActorUnkPMTC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPMTC : public Actor { diff --git a/include/Actor/ActorUnkPMTD.hpp b/include/Actor/ActorUnkPMTD.hpp index 0decd1ee..b4afd620 100644 --- a/include/Actor/ActorUnkPMTD.hpp +++ b/include/Actor/ActorUnkPMTD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPMTD_c4 : public Actor_c4 { +class ActorUnkPMTD_C4 : public Actor_C4 { public: - ActorUnkPMTD_c4(Actor *param1); + ActorUnkPMTD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPMTD : public Actor { diff --git a/include/Actor/ActorUnkPMTT.hpp b/include/Actor/ActorUnkPMTT.hpp index 0b4cae37..bc47439b 100644 --- a/include/Actor/ActorUnkPMTT.hpp +++ b/include/Actor/ActorUnkPMTT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPMTT_c4 : public Actor_c4 { +class ActorUnkPMTT_C4 : public Actor_C4 { public: - ActorUnkPMTT_c4(Actor *param1); + ActorUnkPMTT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPMTT : public Actor { diff --git a/include/Actor/ActorUnkPOST.hpp b/include/Actor/ActorUnkPOST.hpp index 25dd57c1..bf603dcd 100644 --- a/include/Actor/ActorUnkPOST.hpp +++ b/include/Actor/ActorUnkPOST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPOST_c4 : public Actor_c4 { +class ActorUnkPOST_C4 : public Actor_C4 { public: - ActorUnkPOST_c4(Actor *param1); + ActorUnkPOST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPOST : public Actor { diff --git a/include/Actor/ActorUnkPPPM.hpp b/include/Actor/ActorUnkPPPM.hpp index e23123d3..942e5900 100644 --- a/include/Actor/ActorUnkPPPM.hpp +++ b/include/Actor/ActorUnkPPPM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPPPM_c4 : public Actor_c4 { +class ActorUnkPPPM_C4 : public Actor_C4 { public: - ActorUnkPPPM_c4(Actor *param1); + ActorUnkPPPM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPPPM : public Actor { diff --git a/include/Actor/ActorUnkPRPL.hpp b/include/Actor/ActorUnkPRPL.hpp index 7bd36929..488a3de5 100644 --- a/include/Actor/ActorUnkPRPL.hpp +++ b/include/Actor/ActorUnkPRPL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPRPL_c4 : public Actor_c4 { +class ActorUnkPRPL_C4 : public Actor_C4 { public: - ActorUnkPRPL_c4(Actor *param1); + ActorUnkPRPL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPRPL : public Actor { diff --git a/include/Actor/ActorUnkPRPP.hpp b/include/Actor/ActorUnkPRPP.hpp index e4d38586..cb843da2 100644 --- a/include/Actor/ActorUnkPRPP.hpp +++ b/include/Actor/ActorUnkPRPP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPRPP_c4 : public Actor_c4 { +class ActorUnkPRPP_C4 : public Actor_C4 { public: - ActorUnkPRPP_c4(Actor *param1); + ActorUnkPRPP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPRPP : public Actor { diff --git a/include/Actor/ActorUnkPRSP.hpp b/include/Actor/ActorUnkPRSP.hpp index 32f8577e..ab71e25a 100644 --- a/include/Actor/ActorUnkPRSP.hpp +++ b/include/Actor/ActorUnkPRSP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPRSP_c4 : public Actor_c4 { +class ActorUnkPRSP_C4 : public Actor_C4 { public: - ActorUnkPRSP_c4(Actor *param1); + ActorUnkPRSP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPRSP : public Actor { diff --git a/include/Actor/ActorUnkPSBK.hpp b/include/Actor/ActorUnkPSBK.hpp index fae3dce0..89f52170 100644 --- a/include/Actor/ActorUnkPSBK.hpp +++ b/include/Actor/ActorUnkPSBK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPSBK_c4 : public Actor_c4 { +class ActorUnkPSBK_C4 : public Actor_C4 { public: - ActorUnkPSBK_c4(Actor *param1); + ActorUnkPSBK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPSBK : public Actor { diff --git a/include/Actor/ActorUnkPSBL.hpp b/include/Actor/ActorUnkPSBL.hpp index 95444989..c0063002 100644 --- a/include/Actor/ActorUnkPSBL.hpp +++ b/include/Actor/ActorUnkPSBL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPSBL_c4 : public Actor_c4 { +class ActorUnkPSBL_C4 : public Actor_C4 { public: - ActorUnkPSBL_c4(Actor *param1); + ActorUnkPSBL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPSBL : public Actor { diff --git a/include/Actor/ActorUnkPSBS.hpp b/include/Actor/ActorUnkPSBS.hpp index c09071cf..28ea0927 100644 --- a/include/Actor/ActorUnkPSBS.hpp +++ b/include/Actor/ActorUnkPSBS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPSBS_c4 : public Actor_c4 { +class ActorUnkPSBS_C4 : public Actor_C4 { public: - ActorUnkPSBS_c4(Actor *param1); + ActorUnkPSBS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPSBS : public Actor { diff --git a/include/Actor/ActorUnkPSEM.hpp b/include/Actor/ActorUnkPSEM.hpp index a56eb899..a350c782 100644 --- a/include/Actor/ActorUnkPSEM.hpp +++ b/include/Actor/ActorUnkPSEM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPSEM_c4 : public Actor_c4 { +class ActorUnkPSEM_C4 : public Actor_C4 { public: - ActorUnkPSEM_c4(Actor *param1); + ActorUnkPSEM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPSEM : public Actor { diff --git a/include/Actor/ActorUnkPSNP.hpp b/include/Actor/ActorUnkPSNP.hpp index b5fdb824..7d8e2f88 100644 --- a/include/Actor/ActorUnkPSNP.hpp +++ b/include/Actor/ActorUnkPSNP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPSNP_c4 : public Actor_c4 { +class ActorUnkPSNP_C4 : public Actor_C4 { public: - ActorUnkPSNP_c4(Actor *param1); + ActorUnkPSNP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPSNP : public Actor { diff --git a/include/Actor/ActorUnkPSWB.hpp b/include/Actor/ActorUnkPSWB.hpp index 34d9d8ba..239bfab0 100644 --- a/include/Actor/ActorUnkPSWB.hpp +++ b/include/Actor/ActorUnkPSWB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPSWB_c4 : public Actor_c4 { +class ActorUnkPSWB_C4 : public Actor_C4 { public: - ActorUnkPSWB_c4(Actor *param1); + ActorUnkPSWB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPSWB : public Actor { diff --git a/include/Actor/ActorUnkPTMN.hpp b/include/Actor/ActorUnkPTMN.hpp index 24c09b36..66281767 100644 --- a/include/Actor/ActorUnkPTMN.hpp +++ b/include/Actor/ActorUnkPTMN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPTMN_c4 : public Actor_c4 { +class ActorUnkPTMN_C4 : public Actor_C4 { public: - ActorUnkPTMN_c4(Actor *param1); + ActorUnkPTMN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPTMN : public Actor { diff --git a/include/Actor/ActorUnkPTSW.hpp b/include/Actor/ActorUnkPTSW.hpp index 423c39c9..aa63bf78 100644 --- a/include/Actor/ActorUnkPTSW.hpp +++ b/include/Actor/ActorUnkPTSW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkPTSW_c4 : public Actor_c4 { +class ActorUnkPTSW_C4 : public Actor_C4 { public: - ActorUnkPTSW_c4(Actor *param1); + ActorUnkPTSW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkPTSW : public Actor { diff --git a/include/Actor/ActorUnkQKSD.hpp b/include/Actor/ActorUnkQKSD.hpp index a556db41..ba52a16f 100644 --- a/include/Actor/ActorUnkQKSD.hpp +++ b/include/Actor/ActorUnkQKSD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkQKSD_c4 : public Actor_c4 { +class ActorUnkQKSD_C4 : public Actor_C4 { public: - ActorUnkQKSD_c4(Actor *param1); + ActorUnkQKSD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkQKSD : public Actor { diff --git a/include/Actor/ActorUnkQKTG.hpp b/include/Actor/ActorUnkQKTG.hpp index 3297b90d..19fb1845 100644 --- a/include/Actor/ActorUnkQKTG.hpp +++ b/include/Actor/ActorUnkQKTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkQKTG_c4 : public Actor_c4 { +class ActorUnkQKTG_C4 : public Actor_C4 { public: - ActorUnkQKTG_c4(Actor *param1); + ActorUnkQKTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkQKTG : public Actor { diff --git a/include/Actor/ActorUnkRAT0.hpp b/include/Actor/ActorUnkRAT0.hpp index 403b6e61..14fe50f2 100644 --- a/include/Actor/ActorUnkRAT0.hpp +++ b/include/Actor/ActorUnkRAT0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRAT0_c4 : public Actor_c4 { +class ActorUnkRAT0_C4 : public Actor_C4 { public: - ActorUnkRAT0_c4(Actor *param1); + ActorUnkRAT0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRAT0 : public Actor { diff --git a/include/Actor/ActorUnkRB1F.hpp b/include/Actor/ActorUnkRB1F.hpp index caecae66..8faaf0de 100644 --- a/include/Actor/ActorUnkRB1F.hpp +++ b/include/Actor/ActorUnkRB1F.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRB1F_c4 : public Actor_c4 { +class ActorUnkRB1F_C4 : public Actor_C4 { public: - ActorUnkRB1F_c4(Actor *param1); + ActorUnkRB1F_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRB1F : public Actor { diff --git a/include/Actor/ActorUnkRB1T.hpp b/include/Actor/ActorUnkRB1T.hpp index d2758ee9..b3f26e84 100644 --- a/include/Actor/ActorUnkRB1T.hpp +++ b/include/Actor/ActorUnkRB1T.hpp @@ -8,14 +8,14 @@ #include "global.h" #include "types.h" -class ActorUnkRB1T_c4 : public Actor_c4 { +class ActorUnkRB1T_C4 : public Actor_C4 { public: - ActorUnkRB1T_c4(Actor *param1); + ActorUnkRB1T_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRB1T : public Actor_Derived1 { diff --git a/include/Actor/ActorUnkRBD2.hpp b/include/Actor/ActorUnkRBD2.hpp index 54028923..c4623a2d 100644 --- a/include/Actor/ActorUnkRBD2.hpp +++ b/include/Actor/ActorUnkRBD2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBD2_c4 : public Actor_c4 { +class ActorUnkRBD2_C4 : public Actor_C4 { public: - ActorUnkRBD2_c4(Actor *param1); + ActorUnkRBD2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBD2 : public Actor { diff --git a/include/Actor/ActorUnkRBDS.hpp b/include/Actor/ActorUnkRBDS.hpp index 4e59ff64..b47ca6d8 100644 --- a/include/Actor/ActorUnkRBDS.hpp +++ b/include/Actor/ActorUnkRBDS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBDS_c4 : public Actor_c4 { +class ActorUnkRBDS_C4 : public Actor_C4 { public: - ActorUnkRBDS_c4(Actor *param1); + ActorUnkRBDS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBDS : public Actor { diff --git a/include/Actor/ActorUnkRBFR.hpp b/include/Actor/ActorUnkRBFR.hpp index 89766055..10f46f4b 100644 --- a/include/Actor/ActorUnkRBFR.hpp +++ b/include/Actor/ActorUnkRBFR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBFR_c4 : public Actor_c4 { +class ActorUnkRBFR_C4 : public Actor_C4 { public: - ActorUnkRBFR_c4(Actor *param1); + ActorUnkRBFR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBFR : public Actor { diff --git a/include/Actor/ActorUnkRBL1.hpp b/include/Actor/ActorUnkRBL1.hpp index b221758f..895fe424 100644 --- a/include/Actor/ActorUnkRBL1.hpp +++ b/include/Actor/ActorUnkRBL1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBL1_c4 : public Actor_c4 { +class ActorUnkRBL1_C4 : public Actor_C4 { public: - ActorUnkRBL1_c4(Actor *param1); + ActorUnkRBL1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBL1 : public Actor { diff --git a/include/Actor/ActorUnkRBL2.hpp b/include/Actor/ActorUnkRBL2.hpp index fd3e5840..f2380c35 100644 --- a/include/Actor/ActorUnkRBL2.hpp +++ b/include/Actor/ActorUnkRBL2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBL2_c4 : public Actor_c4 { +class ActorUnkRBL2_C4 : public Actor_C4 { public: - ActorUnkRBL2_c4(Actor *param1); + ActorUnkRBL2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBL2 : public Actor { diff --git a/include/Actor/ActorUnkRBLS.hpp b/include/Actor/ActorUnkRBLS.hpp index 8ec5089f..b7ced03b 100644 --- a/include/Actor/ActorUnkRBLS.hpp +++ b/include/Actor/ActorUnkRBLS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBLS_c4 : public Actor_c4 { +class ActorUnkRBLS_C4 : public Actor_C4 { public: - ActorUnkRBLS_c4(Actor *param1); + ActorUnkRBLS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBLS : public Actor { diff --git a/include/Actor/ActorUnkRBNT.hpp b/include/Actor/ActorUnkRBNT.hpp index dfb2cb71..823669e5 100644 --- a/include/Actor/ActorUnkRBNT.hpp +++ b/include/Actor/ActorUnkRBNT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBNT_c4 : public Actor_c4 { +class ActorUnkRBNT_C4 : public Actor_C4 { public: - ActorUnkRBNT_c4(Actor *param1); + ActorUnkRBNT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBNT : public Actor { diff --git a/include/Actor/ActorUnkRBRP.hpp b/include/Actor/ActorUnkRBRP.hpp index b8bcf540..72b7b453 100644 --- a/include/Actor/ActorUnkRBRP.hpp +++ b/include/Actor/ActorUnkRBRP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBRP_c4 : public Actor_c4 { +class ActorUnkRBRP_C4 : public Actor_C4 { public: - ActorUnkRBRP_c4(Actor *param1); + ActorUnkRBRP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBRP : public Actor { diff --git a/include/Actor/ActorUnkRBRT.hpp b/include/Actor/ActorUnkRBRT.hpp index c397ec29..6a7d26c3 100644 --- a/include/Actor/ActorUnkRBRT.hpp +++ b/include/Actor/ActorUnkRBRT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBRT_c4 : public Actor_c4 { +class ActorUnkRBRT_C4 : public Actor_C4 { public: - ActorUnkRBRT_c4(Actor *param1); + ActorUnkRBRT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBRT : public Actor { diff --git a/include/Actor/ActorUnkRBSN.hpp b/include/Actor/ActorUnkRBSN.hpp index 5da44d6a..eef5c151 100644 --- a/include/Actor/ActorUnkRBSN.hpp +++ b/include/Actor/ActorUnkRBSN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBSN_c4 : public Actor_c4 { +class ActorUnkRBSN_C4 : public Actor_C4 { public: - ActorUnkRBSN_c4(Actor *param1); + ActorUnkRBSN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBSN : public Actor { diff --git a/include/Actor/ActorUnkRBVC.hpp b/include/Actor/ActorUnkRBVC.hpp index 4ed98d84..5ebb37f0 100644 --- a/include/Actor/ActorUnkRBVC.hpp +++ b/include/Actor/ActorUnkRBVC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBVC_c4 : public Actor_c4 { +class ActorUnkRBVC_C4 : public Actor_C4 { public: - ActorUnkRBVC_c4(Actor *param1); + ActorUnkRBVC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBVC : public Actor { diff --git a/include/Actor/ActorUnkRBWS.hpp b/include/Actor/ActorUnkRBWS.hpp index c0ba472d..6288c99e 100644 --- a/include/Actor/ActorUnkRBWS.hpp +++ b/include/Actor/ActorUnkRBWS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBWS_c4 : public Actor_c4 { +class ActorUnkRBWS_C4 : public Actor_C4 { public: - ActorUnkRBWS_c4(Actor *param1); + ActorUnkRBWS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBWS : public Actor { diff --git a/include/Actor/ActorUnkRBWT.hpp b/include/Actor/ActorUnkRBWT.hpp index c106ca0f..fd55bed1 100644 --- a/include/Actor/ActorUnkRBWT.hpp +++ b/include/Actor/ActorUnkRBWT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRBWT_c4 : public Actor_c4 { +class ActorUnkRBWT_C4 : public Actor_C4 { public: - ActorUnkRBWT_c4(Actor *param1); + ActorUnkRBWT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRBWT : public Actor { diff --git a/include/Actor/ActorUnkRCFO.hpp b/include/Actor/ActorUnkRCFO.hpp index abccc80c..f0a66e2c 100644 --- a/include/Actor/ActorUnkRCFO.hpp +++ b/include/Actor/ActorUnkRCFO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRCFO_c4 : public Actor_c4 { +class ActorUnkRCFO_C4 : public Actor_C4 { public: - ActorUnkRCFO_c4(Actor *param1); + ActorUnkRCFO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRCFO : public Actor { diff --git a/include/Actor/ActorUnkRCHU.hpp b/include/Actor/ActorUnkRCHU.hpp index 110d1e20..cf32959c 100644 --- a/include/Actor/ActorUnkRCHU.hpp +++ b/include/Actor/ActorUnkRCHU.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRCHU_c4 : public Actor_c4 { +class ActorUnkRCHU_C4 : public Actor_C4 { public: - ActorUnkRCHU_c4(Actor *param1); + ActorUnkRCHU_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRCHU : public Actor { diff --git a/include/Actor/ActorUnkRCMS.hpp b/include/Actor/ActorUnkRCMS.hpp index 84b586c0..7d543944 100644 --- a/include/Actor/ActorUnkRCMS.hpp +++ b/include/Actor/ActorUnkRCMS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRCMS_c4 : public Actor_c4 { +class ActorUnkRCMS_C4 : public Actor_C4 { public: - ActorUnkRCMS_c4(Actor *param1); + ActorUnkRCMS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRCMS : public Actor { diff --git a/include/Actor/ActorUnkRCSG.hpp b/include/Actor/ActorUnkRCSG.hpp index 1a582479..c8f7d7a8 100644 --- a/include/Actor/ActorUnkRCSG.hpp +++ b/include/Actor/ActorUnkRCSG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRCSG_c4 : public Actor_c4 { +class ActorUnkRCSG_C4 : public Actor_C4 { public: - ActorUnkRCSG_c4(Actor *param1); + ActorUnkRCSG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRCSG : public Actor { diff --git a/include/Actor/ActorUnkRLST.hpp b/include/Actor/ActorUnkRLST.hpp index 5d02e6aa..8fa37271 100644 --- a/include/Actor/ActorUnkRLST.hpp +++ b/include/Actor/ActorUnkRLST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRLST_c4 : public Actor_c4 { +class ActorUnkRLST_C4 : public Actor_C4 { public: - ActorUnkRLST_c4(Actor *param1); + ActorUnkRLST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRLST : public Actor { diff --git a/include/Actor/ActorUnkRMA0.hpp b/include/Actor/ActorUnkRMA0.hpp index 810d9acc..930d6be9 100644 --- a/include/Actor/ActorUnkRMA0.hpp +++ b/include/Actor/ActorUnkRMA0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMA0_c4 : public Actor_c4 { +class ActorUnkRMA0_C4 : public Actor_C4 { public: - ActorUnkRMA0_c4(Actor *param1); + ActorUnkRMA0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMA0 : public Actor { diff --git a/include/Actor/ActorUnkRMA1.hpp b/include/Actor/ActorUnkRMA1.hpp index 37282596..ab544cd9 100644 --- a/include/Actor/ActorUnkRMA1.hpp +++ b/include/Actor/ActorUnkRMA1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMA1_c4 : public Actor_c4 { +class ActorUnkRMA1_C4 : public Actor_C4 { public: - ActorUnkRMA1_c4(Actor *param1); + ActorUnkRMA1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMA1 : public Actor { diff --git a/include/Actor/ActorUnkRMA2.hpp b/include/Actor/ActorUnkRMA2.hpp index 461f31ad..d92508d9 100644 --- a/include/Actor/ActorUnkRMA2.hpp +++ b/include/Actor/ActorUnkRMA2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMA2_c4 : public Actor_c4 { +class ActorUnkRMA2_C4 : public Actor_C4 { public: - ActorUnkRMA2_c4(Actor *param1); + ActorUnkRMA2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMA2 : public Actor { diff --git a/include/Actor/ActorUnkRMA3.hpp b/include/Actor/ActorUnkRMA3.hpp index dee1e9cf..3701f22a 100644 --- a/include/Actor/ActorUnkRMA3.hpp +++ b/include/Actor/ActorUnkRMA3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMA3_c4 : public Actor_c4 { +class ActorUnkRMA3_C4 : public Actor_C4 { public: - ActorUnkRMA3_c4(Actor *param1); + ActorUnkRMA3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMA3 : public Actor { diff --git a/include/Actor/ActorUnkRMAJ.hpp b/include/Actor/ActorUnkRMAJ.hpp index 7a0a9846..ec097a83 100644 --- a/include/Actor/ActorUnkRMAJ.hpp +++ b/include/Actor/ActorUnkRMAJ.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMAJ_c4 : public Actor_c4 { +class ActorUnkRMAJ_C4 : public Actor_C4 { public: - ActorUnkRMAJ_c4(Actor *param1); + ActorUnkRMAJ_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMAJ : public Actor { diff --git a/include/Actor/ActorUnkRMBC.hpp b/include/Actor/ActorUnkRMBC.hpp index cd245927..cfd05de5 100644 --- a/include/Actor/ActorUnkRMBC.hpp +++ b/include/Actor/ActorUnkRMBC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMBC_c4 : public Actor_c4 { +class ActorUnkRMBC_C4 : public Actor_C4 { public: - ActorUnkRMBC_c4(Actor *param1); + ActorUnkRMBC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMBC : public Actor { diff --git a/include/Actor/ActorUnkRMBD.hpp b/include/Actor/ActorUnkRMBD.hpp index d65541d4..b9e700d6 100644 --- a/include/Actor/ActorUnkRMBD.hpp +++ b/include/Actor/ActorUnkRMBD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMBD_c4 : public Actor_c4 { +class ActorUnkRMBD_C4 : public Actor_C4 { public: - ActorUnkRMBD_c4(Actor *param1); + ActorUnkRMBD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMBD : public Actor { diff --git a/include/Actor/ActorUnkRMC0.hpp b/include/Actor/ActorUnkRMC0.hpp index c690edf9..34be88a7 100644 --- a/include/Actor/ActorUnkRMC0.hpp +++ b/include/Actor/ActorUnkRMC0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMC0_c4 : public Actor_c4 { +class ActorUnkRMC0_C4 : public Actor_C4 { public: - ActorUnkRMC0_c4(Actor *param1); + ActorUnkRMC0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMC0 : public Actor { diff --git a/include/Actor/ActorUnkRMC1.hpp b/include/Actor/ActorUnkRMC1.hpp index 7b985b2e..ec51f947 100644 --- a/include/Actor/ActorUnkRMC1.hpp +++ b/include/Actor/ActorUnkRMC1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMC1_c4 : public Actor_c4 { +class ActorUnkRMC1_C4 : public Actor_C4 { public: - ActorUnkRMC1_c4(Actor *param1); + ActorUnkRMC1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMC1 : public Actor { diff --git a/include/Actor/ActorUnkRMC2.hpp b/include/Actor/ActorUnkRMC2.hpp index a93a957d..e893da39 100644 --- a/include/Actor/ActorUnkRMC2.hpp +++ b/include/Actor/ActorUnkRMC2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMC2_c4 : public Actor_c4 { +class ActorUnkRMC2_C4 : public Actor_C4 { public: - ActorUnkRMC2_c4(Actor *param1); + ActorUnkRMC2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMC2 : public Actor { diff --git a/include/Actor/ActorUnkRMC3.hpp b/include/Actor/ActorUnkRMC3.hpp index 78619673..c135f050 100644 --- a/include/Actor/ActorUnkRMC3.hpp +++ b/include/Actor/ActorUnkRMC3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMC3_c4 : public Actor_c4 { +class ActorUnkRMC3_C4 : public Actor_C4 { public: - ActorUnkRMC3_c4(Actor *param1); + ActorUnkRMC3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMC3 : public Actor { diff --git a/include/Actor/ActorUnkRMC4.hpp b/include/Actor/ActorUnkRMC4.hpp index dff13166..13b2b192 100644 --- a/include/Actor/ActorUnkRMC4.hpp +++ b/include/Actor/ActorUnkRMC4.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMC4_c4 : public Actor_c4 { +class ActorUnkRMC4_C4 : public Actor_C4 { public: - ActorUnkRMC4_c4(Actor *param1); + ActorUnkRMC4_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMC4 : public Actor { diff --git a/include/Actor/ActorUnkRMC5.hpp b/include/Actor/ActorUnkRMC5.hpp index 658bc6d4..5ba6626f 100644 --- a/include/Actor/ActorUnkRMC5.hpp +++ b/include/Actor/ActorUnkRMC5.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMC5_c4 : public Actor_c4 { +class ActorUnkRMC5_C4 : public Actor_C4 { public: - ActorUnkRMC5_c4(Actor *param1); + ActorUnkRMC5_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMC5 : public Actor { diff --git a/include/Actor/ActorUnkRMC6.hpp b/include/Actor/ActorUnkRMC6.hpp index 6b1c409e..ae17878b 100644 --- a/include/Actor/ActorUnkRMC6.hpp +++ b/include/Actor/ActorUnkRMC6.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMC6_c4 : public Actor_c4 { +class ActorUnkRMC6_C4 : public Actor_C4 { public: - ActorUnkRMC6_c4(Actor *param1); + ActorUnkRMC6_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMC6 : public Actor { diff --git a/include/Actor/ActorUnkRMDO.hpp b/include/Actor/ActorUnkRMDO.hpp index b2288558..b0508669 100644 --- a/include/Actor/ActorUnkRMDO.hpp +++ b/include/Actor/ActorUnkRMDO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMDO_c4 : public Actor_c4 { +class ActorUnkRMDO_C4 : public Actor_C4 { public: - ActorUnkRMDO_c4(Actor *param1); + ActorUnkRMDO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMDO : public Actor { diff --git a/include/Actor/ActorUnkRMDS.hpp b/include/Actor/ActorUnkRMDS.hpp index a59272f2..62f1eeea 100644 --- a/include/Actor/ActorUnkRMDS.hpp +++ b/include/Actor/ActorUnkRMDS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMDS_c4 : public Actor_c4 { +class ActorUnkRMDS_C4 : public Actor_C4 { public: - ActorUnkRMDS_c4(Actor *param1); + ActorUnkRMDS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMDS : public Actor { diff --git a/include/Actor/ActorUnkRMF0.hpp b/include/Actor/ActorUnkRMF0.hpp index 48030bf5..f1e3c41b 100644 --- a/include/Actor/ActorUnkRMF0.hpp +++ b/include/Actor/ActorUnkRMF0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMF0_c4 : public Actor_c4 { +class ActorUnkRMF0_C4 : public Actor_C4 { public: - ActorUnkRMF0_c4(Actor *param1); + ActorUnkRMF0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMF0 : public Actor { diff --git a/include/Actor/ActorUnkRMF1.hpp b/include/Actor/ActorUnkRMF1.hpp index 89822636..e77d270a 100644 --- a/include/Actor/ActorUnkRMF1.hpp +++ b/include/Actor/ActorUnkRMF1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMF1_c4 : public Actor_c4 { +class ActorUnkRMF1_C4 : public Actor_C4 { public: - ActorUnkRMF1_c4(Actor *param1); + ActorUnkRMF1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMF1 : public Actor { diff --git a/include/Actor/ActorUnkRMFK.hpp b/include/Actor/ActorUnkRMFK.hpp index c4842069..a19186e6 100644 --- a/include/Actor/ActorUnkRMFK.hpp +++ b/include/Actor/ActorUnkRMFK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMFK_c4 : public Actor_c4 { +class ActorUnkRMFK_C4 : public Actor_C4 { public: - ActorUnkRMFK_c4(Actor *param1); + ActorUnkRMFK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMFK : public Actor { diff --git a/include/Actor/ActorUnkRML0.hpp b/include/Actor/ActorUnkRML0.hpp index 09afff48..87079324 100644 --- a/include/Actor/ActorUnkRML0.hpp +++ b/include/Actor/ActorUnkRML0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRML0_c4 : public Actor_c4 { +class ActorUnkRML0_C4 : public Actor_C4 { public: - ActorUnkRML0_c4(Actor *param1); + ActorUnkRML0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRML0 : public Actor { diff --git a/include/Actor/ActorUnkRML1.hpp b/include/Actor/ActorUnkRML1.hpp index fa789e34..455c63f6 100644 --- a/include/Actor/ActorUnkRML1.hpp +++ b/include/Actor/ActorUnkRML1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRML1_c4 : public Actor_c4 { +class ActorUnkRML1_C4 : public Actor_C4 { public: - ActorUnkRML1_c4(Actor *param1); + ActorUnkRML1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRML1 : public Actor { diff --git a/include/Actor/ActorUnkRML2.hpp b/include/Actor/ActorUnkRML2.hpp index 896adbde..eef57e76 100644 --- a/include/Actor/ActorUnkRML2.hpp +++ b/include/Actor/ActorUnkRML2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRML2_c4 : public Actor_c4 { +class ActorUnkRML2_C4 : public Actor_C4 { public: - ActorUnkRML2_c4(Actor *param1); + ActorUnkRML2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRML2 : public Actor { diff --git a/include/Actor/ActorUnkRML3.hpp b/include/Actor/ActorUnkRML3.hpp index 412bdb40..2f4dd5e3 100644 --- a/include/Actor/ActorUnkRML3.hpp +++ b/include/Actor/ActorUnkRML3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRML3_c4 : public Actor_c4 { +class ActorUnkRML3_C4 : public Actor_C4 { public: - ActorUnkRML3_c4(Actor *param1); + ActorUnkRML3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRML3 : public Actor { diff --git a/include/Actor/ActorUnkRMLF.hpp b/include/Actor/ActorUnkRMLF.hpp index de48d7ba..e1780d99 100644 --- a/include/Actor/ActorUnkRMLF.hpp +++ b/include/Actor/ActorUnkRMLF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMLF_c4 : public Actor_c4 { +class ActorUnkRMLF_C4 : public Actor_C4 { public: - ActorUnkRMLF_c4(Actor *param1); + ActorUnkRMLF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMLF : public Actor { diff --git a/include/Actor/ActorUnkRMM0.hpp b/include/Actor/ActorUnkRMM0.hpp index df301a48..7f22da19 100644 --- a/include/Actor/ActorUnkRMM0.hpp +++ b/include/Actor/ActorUnkRMM0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMM0_c4 : public Actor_c4 { +class ActorUnkRMM0_C4 : public Actor_C4 { public: - ActorUnkRMM0_c4(Actor *param1); + ActorUnkRMM0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMM0 : public Actor { diff --git a/include/Actor/ActorUnkRMM1.hpp b/include/Actor/ActorUnkRMM1.hpp index 43030516..8f62bb9f 100644 --- a/include/Actor/ActorUnkRMM1.hpp +++ b/include/Actor/ActorUnkRMM1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMM1_c4 : public Actor_c4 { +class ActorUnkRMM1_C4 : public Actor_C4 { public: - ActorUnkRMM1_c4(Actor *param1); + ActorUnkRMM1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMM1 : public Actor { diff --git a/include/Actor/ActorUnkRMM2.hpp b/include/Actor/ActorUnkRMM2.hpp index 151776e0..77bb6ab5 100644 --- a/include/Actor/ActorUnkRMM2.hpp +++ b/include/Actor/ActorUnkRMM2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMM2_c4 : public Actor_c4 { +class ActorUnkRMM2_C4 : public Actor_C4 { public: - ActorUnkRMM2_c4(Actor *param1); + ActorUnkRMM2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMM2 : public Actor { diff --git a/include/Actor/ActorUnkRMM3.hpp b/include/Actor/ActorUnkRMM3.hpp index 496bd939..fec9e9db 100644 --- a/include/Actor/ActorUnkRMM3.hpp +++ b/include/Actor/ActorUnkRMM3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMM3_c4 : public Actor_c4 { +class ActorUnkRMM3_C4 : public Actor_C4 { public: - ActorUnkRMM3_c4(Actor *param1); + ActorUnkRMM3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMM3 : public Actor { diff --git a/include/Actor/ActorUnkRMM4.hpp b/include/Actor/ActorUnkRMM4.hpp index 33c567a5..c21b368a 100644 --- a/include/Actor/ActorUnkRMM4.hpp +++ b/include/Actor/ActorUnkRMM4.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMM4_c4 : public Actor_c4 { +class ActorUnkRMM4_C4 : public Actor_C4 { public: - ActorUnkRMM4_c4(Actor *param1); + ActorUnkRMM4_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMM4 : public Actor { diff --git a/include/Actor/ActorUnkRMS0.hpp b/include/Actor/ActorUnkRMS0.hpp index 03a5e069..14f7975b 100644 --- a/include/Actor/ActorUnkRMS0.hpp +++ b/include/Actor/ActorUnkRMS0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMS0_c4 : public Actor_c4 { +class ActorUnkRMS0_C4 : public Actor_C4 { public: - ActorUnkRMS0_c4(Actor *param1); + ActorUnkRMS0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMS0 : public Actor { diff --git a/include/Actor/ActorUnkRMS1.hpp b/include/Actor/ActorUnkRMS1.hpp index 45ac3624..79f3aee4 100644 --- a/include/Actor/ActorUnkRMS1.hpp +++ b/include/Actor/ActorUnkRMS1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMS1_c4 : public Actor_c4 { +class ActorUnkRMS1_C4 : public Actor_C4 { public: - ActorUnkRMS1_c4(Actor *param1); + ActorUnkRMS1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMS1 : public Actor { diff --git a/include/Actor/ActorUnkRMS2.hpp b/include/Actor/ActorUnkRMS2.hpp index bef9710f..bec56ee3 100644 --- a/include/Actor/ActorUnkRMS2.hpp +++ b/include/Actor/ActorUnkRMS2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMS2_c4 : public Actor_c4 { +class ActorUnkRMS2_C4 : public Actor_C4 { public: - ActorUnkRMS2_c4(Actor *param1); + ActorUnkRMS2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMS2 : public Actor { diff --git a/include/Actor/ActorUnkRMS3.hpp b/include/Actor/ActorUnkRMS3.hpp index ff874e52..cba0ae9a 100644 --- a/include/Actor/ActorUnkRMS3.hpp +++ b/include/Actor/ActorUnkRMS3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMS3_c4 : public Actor_c4 { +class ActorUnkRMS3_C4 : public Actor_C4 { public: - ActorUnkRMS3_c4(Actor *param1); + ActorUnkRMS3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMS3 : public Actor { diff --git a/include/Actor/ActorUnkRMS4.hpp b/include/Actor/ActorUnkRMS4.hpp index 964bf3b2..fc7d3a37 100644 --- a/include/Actor/ActorUnkRMS4.hpp +++ b/include/Actor/ActorUnkRMS4.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMS4_c4 : public Actor_c4 { +class ActorUnkRMS4_C4 : public Actor_C4 { public: - ActorUnkRMS4_c4(Actor *param1); + ActorUnkRMS4_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMS4 : public Actor { diff --git a/include/Actor/ActorUnkRMS5.hpp b/include/Actor/ActorUnkRMS5.hpp index b61813f7..b3b13f3c 100644 --- a/include/Actor/ActorUnkRMS5.hpp +++ b/include/Actor/ActorUnkRMS5.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMS5_c4 : public Actor_c4 { +class ActorUnkRMS5_C4 : public Actor_C4 { public: - ActorUnkRMS5_c4(Actor *param1); + ActorUnkRMS5_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMS5 : public Actor { diff --git a/include/Actor/ActorUnkRMSD.hpp b/include/Actor/ActorUnkRMSD.hpp index 4c4c9bb4..521242cf 100644 --- a/include/Actor/ActorUnkRMSD.hpp +++ b/include/Actor/ActorUnkRMSD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMSD_c4 : public Actor_c4 { +class ActorUnkRMSD_C4 : public Actor_C4 { public: - ActorUnkRMSD_c4(Actor *param1); + ActorUnkRMSD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMSD : public Actor { diff --git a/include/Actor/ActorUnkRMSF.hpp b/include/Actor/ActorUnkRMSF.hpp index dafb1155..218946ae 100644 --- a/include/Actor/ActorUnkRMSF.hpp +++ b/include/Actor/ActorUnkRMSF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMSF_c4 : public Actor_c4 { +class ActorUnkRMSF_C4 : public Actor_C4 { public: - ActorUnkRMSF_c4(Actor *param1); + ActorUnkRMSF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMSF : public Actor { diff --git a/include/Actor/ActorUnkRMSS.hpp b/include/Actor/ActorUnkRMSS.hpp index 20d82931..14277885 100644 --- a/include/Actor/ActorUnkRMSS.hpp +++ b/include/Actor/ActorUnkRMSS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMSS_c4 : public Actor_c4 { +class ActorUnkRMSS_C4 : public Actor_C4 { public: - ActorUnkRMSS_c4(Actor *param1); + ActorUnkRMSS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMSS : public Actor { diff --git a/include/Actor/ActorUnkRMST.hpp b/include/Actor/ActorUnkRMST.hpp index c572ffa8..653a1bc3 100644 --- a/include/Actor/ActorUnkRMST.hpp +++ b/include/Actor/ActorUnkRMST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMST_c4 : public Actor_c4 { +class ActorUnkRMST_C4 : public Actor_C4 { public: - ActorUnkRMST_c4(Actor *param1); + ActorUnkRMST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMST : public Actor { diff --git a/include/Actor/ActorUnkRMSV.hpp b/include/Actor/ActorUnkRMSV.hpp index 29041022..97f1bf7a 100644 --- a/include/Actor/ActorUnkRMSV.hpp +++ b/include/Actor/ActorUnkRMSV.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMSV_c4 : public Actor_c4 { +class ActorUnkRMSV_C4 : public Actor_C4 { public: - ActorUnkRMSV_c4(Actor *param1); + ActorUnkRMSV_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMSV : public Actor { diff --git a/include/Actor/ActorUnkRMSW.hpp b/include/Actor/ActorUnkRMSW.hpp index 27fab868..14e8b386 100644 --- a/include/Actor/ActorUnkRMSW.hpp +++ b/include/Actor/ActorUnkRMSW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMSW_c4 : public Actor_c4 { +class ActorUnkRMSW_C4 : public Actor_C4 { public: - ActorUnkRMSW_c4(Actor *param1); + ActorUnkRMSW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMSW : public Actor { diff --git a/include/Actor/ActorUnkRMT0.hpp b/include/Actor/ActorUnkRMT0.hpp index 8323de4d..5c18763b 100644 --- a/include/Actor/ActorUnkRMT0.hpp +++ b/include/Actor/ActorUnkRMT0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMT0_c4 : public Actor_c4 { +class ActorUnkRMT0_C4 : public Actor_C4 { public: - ActorUnkRMT0_c4(Actor *param1); + ActorUnkRMT0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMT0 : public Actor { diff --git a/include/Actor/ActorUnkRMT1.hpp b/include/Actor/ActorUnkRMT1.hpp index 1c11a4d3..d1849da6 100644 --- a/include/Actor/ActorUnkRMT1.hpp +++ b/include/Actor/ActorUnkRMT1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMT1_c4 : public Actor_c4 { +class ActorUnkRMT1_C4 : public Actor_C4 { public: - ActorUnkRMT1_c4(Actor *param1); + ActorUnkRMT1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMT1 : public Actor { diff --git a/include/Actor/ActorUnkRMT2.hpp b/include/Actor/ActorUnkRMT2.hpp index c4cf8473..9f59af27 100644 --- a/include/Actor/ActorUnkRMT2.hpp +++ b/include/Actor/ActorUnkRMT2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMT2_c4 : public Actor_c4 { +class ActorUnkRMT2_C4 : public Actor_C4 { public: - ActorUnkRMT2_c4(Actor *param1); + ActorUnkRMT2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMT2 : public Actor { diff --git a/include/Actor/ActorUnkRMT3.hpp b/include/Actor/ActorUnkRMT3.hpp index 86d3a0e7..10fa7efb 100644 --- a/include/Actor/ActorUnkRMT3.hpp +++ b/include/Actor/ActorUnkRMT3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMT3_c4 : public Actor_c4 { +class ActorUnkRMT3_C4 : public Actor_C4 { public: - ActorUnkRMT3_c4(Actor *param1); + ActorUnkRMT3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMT3 : public Actor { diff --git a/include/Actor/ActorUnkRMT4.hpp b/include/Actor/ActorUnkRMT4.hpp index 352be9eb..5f8f4927 100644 --- a/include/Actor/ActorUnkRMT4.hpp +++ b/include/Actor/ActorUnkRMT4.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMT4_c4 : public Actor_c4 { +class ActorUnkRMT4_C4 : public Actor_C4 { public: - ActorUnkRMT4_c4(Actor *param1); + ActorUnkRMT4_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMT4 : public Actor { diff --git a/include/Actor/ActorUnkRMTB.hpp b/include/Actor/ActorUnkRMTB.hpp index 5902ce46..f5d9b4b8 100644 --- a/include/Actor/ActorUnkRMTB.hpp +++ b/include/Actor/ActorUnkRMTB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMTB_c4 : public Actor_c4 { +class ActorUnkRMTB_C4 : public Actor_C4 { public: - ActorUnkRMTB_c4(Actor *param1); + ActorUnkRMTB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMTB : public Actor { diff --git a/include/Actor/ActorUnkRMTE.hpp b/include/Actor/ActorUnkRMTE.hpp index b3cc2e62..3308691b 100644 --- a/include/Actor/ActorUnkRMTE.hpp +++ b/include/Actor/ActorUnkRMTE.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMTE_c4 : public Actor_c4 { +class ActorUnkRMTE_C4 : public Actor_C4 { public: - ActorUnkRMTE_c4(Actor *param1); + ActorUnkRMTE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMTE : public Actor { diff --git a/include/Actor/ActorUnkRMTG.hpp b/include/Actor/ActorUnkRMTG.hpp index 2698aa6a..fe0335ba 100644 --- a/include/Actor/ActorUnkRMTG.hpp +++ b/include/Actor/ActorUnkRMTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMTG_c4 : public Actor_c4 { +class ActorUnkRMTG_C4 : public Actor_C4 { public: - ActorUnkRMTG_c4(Actor *param1); + ActorUnkRMTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMTG : public Actor { diff --git a/include/Actor/ActorUnkRMTR.hpp b/include/Actor/ActorUnkRMTR.hpp index c73a4efe..caf04411 100644 --- a/include/Actor/ActorUnkRMTR.hpp +++ b/include/Actor/ActorUnkRMTR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMTR_c4 : public Actor_c4 { +class ActorUnkRMTR_C4 : public Actor_C4 { public: - ActorUnkRMTR_c4(Actor *param1); + ActorUnkRMTR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMTR : public Actor { diff --git a/include/Actor/ActorUnkRMTZ.hpp b/include/Actor/ActorUnkRMTZ.hpp index 3944f6d1..f52f4c29 100644 --- a/include/Actor/ActorUnkRMTZ.hpp +++ b/include/Actor/ActorUnkRMTZ.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMTZ_c4 : public Actor_c4 { +class ActorUnkRMTZ_C4 : public Actor_C4 { public: - ActorUnkRMTZ_c4(Actor *param1); + ActorUnkRMTZ_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMTZ : public Actor { diff --git a/include/Actor/ActorUnkRMV0.hpp b/include/Actor/ActorUnkRMV0.hpp index d25855be..03597c5b 100644 --- a/include/Actor/ActorUnkRMV0.hpp +++ b/include/Actor/ActorUnkRMV0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMV0_c4 : public Actor_c4 { +class ActorUnkRMV0_C4 : public Actor_C4 { public: - ActorUnkRMV0_c4(Actor *param1); + ActorUnkRMV0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMV0 : public Actor { diff --git a/include/Actor/ActorUnkRMV1.hpp b/include/Actor/ActorUnkRMV1.hpp index 2c2598f9..5eb5b39e 100644 --- a/include/Actor/ActorUnkRMV1.hpp +++ b/include/Actor/ActorUnkRMV1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMV1_c4 : public Actor_c4 { +class ActorUnkRMV1_C4 : public Actor_C4 { public: - ActorUnkRMV1_c4(Actor *param1); + ActorUnkRMV1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMV1 : public Actor { diff --git a/include/Actor/ActorUnkRMVD.hpp b/include/Actor/ActorUnkRMVD.hpp index 071eeea1..4eee774a 100644 --- a/include/Actor/ActorUnkRMVD.hpp +++ b/include/Actor/ActorUnkRMVD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMVD_c4 : public Actor_c4 { +class ActorUnkRMVD_C4 : public Actor_C4 { public: - ActorUnkRMVD_c4(Actor *param1); + ActorUnkRMVD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMVD : public Actor { diff --git a/include/Actor/ActorUnkRMVF.hpp b/include/Actor/ActorUnkRMVF.hpp index 4e9aa283..d26178ea 100644 --- a/include/Actor/ActorUnkRMVF.hpp +++ b/include/Actor/ActorUnkRMVF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMVF_c4 : public Actor_c4 { +class ActorUnkRMVF_C4 : public Actor_C4 { public: - ActorUnkRMVF_c4(Actor *param1); + ActorUnkRMVF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMVF : public Actor { diff --git a/include/Actor/ActorUnkRMVS.hpp b/include/Actor/ActorUnkRMVS.hpp index 35602842..dfa9a75f 100644 --- a/include/Actor/ActorUnkRMVS.hpp +++ b/include/Actor/ActorUnkRMVS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMVS_c4 : public Actor_c4 { +class ActorUnkRMVS_C4 : public Actor_C4 { public: - ActorUnkRMVS_c4(Actor *param1); + ActorUnkRMVS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMVS : public Actor { diff --git a/include/Actor/ActorUnkRMVT.hpp b/include/Actor/ActorUnkRMVT.hpp index 4537232a..d609ae99 100644 --- a/include/Actor/ActorUnkRMVT.hpp +++ b/include/Actor/ActorUnkRMVT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMVT_c4 : public Actor_c4 { +class ActorUnkRMVT_C4 : public Actor_C4 { public: - ActorUnkRMVT_c4(Actor *param1); + ActorUnkRMVT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMVT : public Actor { diff --git a/include/Actor/ActorUnkRMVV.hpp b/include/Actor/ActorUnkRMVV.hpp index 68af3fa4..a94fcd6a 100644 --- a/include/Actor/ActorUnkRMVV.hpp +++ b/include/Actor/ActorUnkRMVV.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMVV_c4 : public Actor_c4 { +class ActorUnkRMVV_C4 : public Actor_C4 { public: - ActorUnkRMVV_c4(Actor *param1); + ActorUnkRMVV_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMVV : public Actor { diff --git a/include/Actor/ActorUnkRMVW.hpp b/include/Actor/ActorUnkRMVW.hpp index 3f502ac1..8abc82cf 100644 --- a/include/Actor/ActorUnkRMVW.hpp +++ b/include/Actor/ActorUnkRMVW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMVW_c4 : public Actor_c4 { +class ActorUnkRMVW_C4 : public Actor_C4 { public: - ActorUnkRMVW_c4(Actor *param1); + ActorUnkRMVW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMVW : public Actor { diff --git a/include/Actor/ActorUnkRMW0.hpp b/include/Actor/ActorUnkRMW0.hpp index ba3c5530..1f205952 100644 --- a/include/Actor/ActorUnkRMW0.hpp +++ b/include/Actor/ActorUnkRMW0.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMW0_c4 : public Actor_c4 { +class ActorUnkRMW0_C4 : public Actor_C4 { public: - ActorUnkRMW0_c4(Actor *param1); + ActorUnkRMW0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMW0 : public Actor { diff --git a/include/Actor/ActorUnkRMW1.hpp b/include/Actor/ActorUnkRMW1.hpp index febe4ecd..7c96cef6 100644 --- a/include/Actor/ActorUnkRMW1.hpp +++ b/include/Actor/ActorUnkRMW1.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRMW1_c4 : public Actor_c4 { +class ActorUnkRMW1_C4 : public Actor_C4 { public: - ActorUnkRMW1_c4(Actor *param1); + ActorUnkRMW1_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMW1 : public Actor { diff --git a/include/Actor/ActorUnkRNTN.hpp b/include/Actor/ActorUnkRNTN.hpp index 03d44cd8..41f29aa2 100644 --- a/include/Actor/ActorUnkRNTN.hpp +++ b/include/Actor/ActorUnkRNTN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRNTN_c4 : public Actor_c4 { +class ActorUnkRNTN_C4 : public Actor_C4 { public: - ActorUnkRNTN_c4(Actor *param1); + ActorUnkRNTN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRNTN : public Actor { diff --git a/include/Actor/ActorUnkROCK.hpp b/include/Actor/ActorUnkROCK.hpp index a2682b78..fdee2abf 100644 --- a/include/Actor/ActorUnkROCK.hpp +++ b/include/Actor/ActorUnkROCK.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkROCK_c4 : public Actor_c4 { +class ActorUnkROCK_C4 : public Actor_C4 { public: - ActorUnkROCK_c4(Actor *param1); + ActorUnkROCK_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkROCK : public Actor { diff --git a/include/Actor/ActorUnkRPMT.hpp b/include/Actor/ActorUnkRPMT.hpp index 0d14a6b5..f233413c 100644 --- a/include/Actor/ActorUnkRPMT.hpp +++ b/include/Actor/ActorUnkRPMT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRPMT_c4 : public Actor_c4 { +class ActorUnkRPMT_C4 : public Actor_C4 { public: - ActorUnkRPMT_c4(Actor *param1); + ActorUnkRPMT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRPMT : public Actor { diff --git a/include/Actor/ActorUnkRYAW.hpp b/include/Actor/ActorUnkRYAW.hpp index 57bd068e..86f523cd 100644 --- a/include/Actor/ActorUnkRYAW.hpp +++ b/include/Actor/ActorUnkRYAW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkRYAW_c4 : public Actor_c4 { +class ActorUnkRYAW_C4 : public Actor_C4 { public: - ActorUnkRYAW_c4(Actor *param1); + ActorUnkRYAW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRYAW : public Actor { diff --git a/include/Actor/ActorUnkSCCN.hpp b/include/Actor/ActorUnkSCCN.hpp index 7d492b7d..435f72bf 100644 --- a/include/Actor/ActorUnkSCCN.hpp +++ b/include/Actor/ActorUnkSCCN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSCCN_c4 : public Actor_c4 { +class ActorUnkSCCN_C4 : public Actor_C4 { public: - ActorUnkSCCN_c4(Actor *param1); + ActorUnkSCCN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSCCN : public Actor { diff --git a/include/Actor/ActorUnkSEAT.hpp b/include/Actor/ActorUnkSEAT.hpp index a0307623..f99beaba 100644 --- a/include/Actor/ActorUnkSEAT.hpp +++ b/include/Actor/ActorUnkSEAT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSEAT_c4 : public Actor_c4 { +class ActorUnkSEAT_C4 : public Actor_C4 { public: - ActorUnkSEAT_c4(Actor *param1); + ActorUnkSEAT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSEAT : public Actor { diff --git a/include/Actor/ActorUnkSEFS.hpp b/include/Actor/ActorUnkSEFS.hpp index e1ec7009..ae9882af 100644 --- a/include/Actor/ActorUnkSEFS.hpp +++ b/include/Actor/ActorUnkSEFS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSEFS_c4 : public Actor_c4 { +class ActorUnkSEFS_C4 : public Actor_C4 { public: - ActorUnkSEFS_c4(Actor *param1); + ActorUnkSEFS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSEFS : public Actor { diff --git a/include/Actor/ActorUnkSGMG.hpp b/include/Actor/ActorUnkSGMG.hpp index 1b866876..6e7c1fe7 100644 --- a/include/Actor/ActorUnkSGMG.hpp +++ b/include/Actor/ActorUnkSGMG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSGMG_c4 : public Actor_c4 { +class ActorUnkSGMG_C4 : public Actor_C4 { public: - ActorUnkSGMG_c4(Actor *param1); + ActorUnkSGMG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSGMG : public Actor { diff --git a/include/Actor/ActorUnkSHDL.hpp b/include/Actor/ActorUnkSHDL.hpp index cfb6ee10..04df1bf1 100644 --- a/include/Actor/ActorUnkSHDL.hpp +++ b/include/Actor/ActorUnkSHDL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSHDL_c4 : public Actor_c4 { +class ActorUnkSHDL_C4 : public Actor_C4 { public: - ActorUnkSHDL_c4(Actor *param1); + ActorUnkSHDL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSHDL : public Actor { diff --git a/include/Actor/ActorUnkSHIT.hpp b/include/Actor/ActorUnkSHIT.hpp index 451bd31a..35944afe 100644 --- a/include/Actor/ActorUnkSHIT.hpp +++ b/include/Actor/ActorUnkSHIT.hpp @@ -8,14 +8,14 @@ #include "global.h" #include "types.h" -class ActorUnkSHIT_c4 : public Actor_c4 { +class ActorUnkSHIT_C4 : public Actor_C4 { public: - ActorUnkSHIT_c4(Actor *param1); + ActorUnkSHIT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSHIT : public Actor { diff --git a/include/Actor/ActorUnkSIRO_SIRS_SRNM_SRSL.hpp b/include/Actor/ActorUnkSIRO_SIRS_SRNM_SRSL.hpp index d449c7a7..453551ba 100644 --- a/include/Actor/ActorUnkSIRO_SIRS_SRNM_SRSL.hpp +++ b/include/Actor/ActorUnkSIRO_SIRS_SRNM_SRSL.hpp @@ -9,14 +9,14 @@ // --- Actor SIRO --- -class ActorUnkSIRO_c4 : public Actor_c4 { +class ActorUnkSIRO_C4 : public Actor_C4 { public: - ActorUnkSIRO_c4(Actor *param1); + ActorUnkSIRO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSIRO : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor SIRS --- -class ActorUnkSIRS_c4 : public Actor_c4 { +class ActorUnkSIRS_C4 : public Actor_C4 { public: - ActorUnkSIRS_c4(Actor *param1); + ActorUnkSIRS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSIRS : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor SRNM --- -class ActorUnkSRNM_c4 : public Actor_c4 { +class ActorUnkSRNM_C4 : public Actor_C4 { public: - ActorUnkSRNM_c4(Actor *param1); + ActorUnkSRNM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSRNM : public Actor { @@ -111,14 +111,14 @@ public: // --- Actor SRSL --- -class ActorUnkSRSL_c4 : public Actor_c4 { +class ActorUnkSRSL_C4 : public Actor_C4 { public: - ActorUnkSRSL_c4(Actor *param1); + ActorUnkSRSL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSRSL : public Actor { diff --git a/include/Actor/ActorUnkSKDO.hpp b/include/Actor/ActorUnkSKDO.hpp index c41aaeb9..69529dac 100644 --- a/include/Actor/ActorUnkSKDO.hpp +++ b/include/Actor/ActorUnkSKDO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSKDO_c4 : public Actor_c4 { +class ActorUnkSKDO_C4 : public Actor_C4 { public: - ActorUnkSKDO_c4(Actor *param1); + ActorUnkSKDO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSKDO : public Actor { diff --git a/include/Actor/ActorUnkSMCT.hpp b/include/Actor/ActorUnkSMCT.hpp index f31dc0ce..6a63d958 100644 --- a/include/Actor/ActorUnkSMCT.hpp +++ b/include/Actor/ActorUnkSMCT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSMCT_c4 : public Actor_c4 { +class ActorUnkSMCT_C4 : public Actor_C4 { public: - ActorUnkSMCT_c4(Actor *param1); + ActorUnkSMCT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSMCT : public Actor { diff --git a/include/Actor/ActorUnkSNMA.hpp b/include/Actor/ActorUnkSNMA.hpp index eb1f4f89..1affc747 100644 --- a/include/Actor/ActorUnkSNMA.hpp +++ b/include/Actor/ActorUnkSNMA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSNMA_c4 : public Actor_c4 { +class ActorUnkSNMA_C4 : public Actor_C4 { public: - ActorUnkSNMA_c4(Actor *param1); + ActorUnkSNMA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSNMA : public Actor { diff --git a/include/Actor/ActorUnkSNMB.hpp b/include/Actor/ActorUnkSNMB.hpp index 1a6fe8fc..6db416ed 100644 --- a/include/Actor/ActorUnkSNMB.hpp +++ b/include/Actor/ActorUnkSNMB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSNMB_c4 : public Actor_c4 { +class ActorUnkSNMB_C4 : public Actor_C4 { public: - ActorUnkSNMB_c4(Actor *param1); + ActorUnkSNMB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSNMB : public Actor { diff --git a/include/Actor/ActorUnkSNOW.hpp b/include/Actor/ActorUnkSNOW.hpp index 045a2f5e..097cccd1 100644 --- a/include/Actor/ActorUnkSNOW.hpp +++ b/include/Actor/ActorUnkSNOW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSNOW_c4 : public Actor_c4 { +class ActorUnkSNOW_C4 : public Actor_C4 { public: - ActorUnkSNOW_c4(Actor *param1); + ActorUnkSNOW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSNOW : public Actor { diff --git a/include/Actor/ActorUnkSNST.hpp b/include/Actor/ActorUnkSNST.hpp index 33765d4b..6d39713d 100644 --- a/include/Actor/ActorUnkSNST.hpp +++ b/include/Actor/ActorUnkSNST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSNST_c4 : public Actor_c4 { +class ActorUnkSNST_C4 : public Actor_C4 { public: - ActorUnkSNST_c4(Actor *param1); + ActorUnkSNST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSNST : public Actor { diff --git a/include/Actor/ActorUnkSOGB_SOGC_SOLG.hpp b/include/Actor/ActorUnkSOGB_SOGC_SOLG.hpp index ee801d87..5c9dc3b4 100644 --- a/include/Actor/ActorUnkSOGB_SOGC_SOLG.hpp +++ b/include/Actor/ActorUnkSOGB_SOGC_SOLG.hpp @@ -9,14 +9,14 @@ // --- Actor SOGB --- -class ActorUnkSOGB_c4 : public Actor_c4 { +class ActorUnkSOGB_C4 : public Actor_C4 { public: - ActorUnkSOGB_c4(Actor *param1); + ActorUnkSOGB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOGB : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor SOGC --- -class ActorUnkSOGC_c4 : public Actor_c4 { +class ActorUnkSOGC_C4 : public Actor_C4 { public: - ActorUnkSOGC_c4(Actor *param1); + ActorUnkSOGC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOGC : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor SOLG --- -class ActorUnkSOLG_c4 : public Actor_c4 { +class ActorUnkSOLG_C4 : public Actor_C4 { public: - ActorUnkSOLG_c4(Actor *param1); + ActorUnkSOLG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOLG : public Actor { diff --git a/include/Actor/ActorUnkSOLB_SOLC_SOLD.hpp b/include/Actor/ActorUnkSOLB_SOLC_SOLD.hpp index 3d4c48b3..0f6c3720 100644 --- a/include/Actor/ActorUnkSOLB_SOLC_SOLD.hpp +++ b/include/Actor/ActorUnkSOLB_SOLC_SOLD.hpp @@ -9,14 +9,14 @@ // --- Actor SOLB --- -class ActorUnkSOLB_c4 : public Actor_c4 { +class ActorUnkSOLB_C4 : public Actor_C4 { public: - ActorUnkSOLB_c4(Actor *param1); + ActorUnkSOLB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOLB : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor SOLC --- -class ActorUnkSOLC_c4 : public Actor_c4 { +class ActorUnkSOLC_C4 : public Actor_C4 { public: - ActorUnkSOLC_c4(Actor *param1); + ActorUnkSOLC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOLC : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor SOLD --- -class ActorUnkSOLD_c4 : public Actor_c4 { +class ActorUnkSOLD_C4 : public Actor_C4 { public: - ActorUnkSOLD_c4(Actor *param1); + ActorUnkSOLD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOLD : public Actor { diff --git a/include/Actor/ActorUnkSOLF.hpp b/include/Actor/ActorUnkSOLF.hpp index f02b7202..195f9a82 100644 --- a/include/Actor/ActorUnkSOLF.hpp +++ b/include/Actor/ActorUnkSOLF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSOLF_c4 : public Actor_c4 { +class ActorUnkSOLF_C4 : public Actor_C4 { public: - ActorUnkSOLF_c4(Actor *param1); + ActorUnkSOLF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOLF : public Actor { diff --git a/include/Actor/ActorUnkSOLT.hpp b/include/Actor/ActorUnkSOLT.hpp index 362718ff..33836fba 100644 --- a/include/Actor/ActorUnkSOLT.hpp +++ b/include/Actor/ActorUnkSOLT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSOLT_c4 : public Actor_c4 { +class ActorUnkSOLT_C4 : public Actor_C4 { public: - ActorUnkSOLT_c4(Actor *param1); + ActorUnkSOLT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSOLT : public Actor { diff --git a/include/Actor/ActorUnkSPID.hpp b/include/Actor/ActorUnkSPID.hpp index 623be273..1958f98e 100644 --- a/include/Actor/ActorUnkSPID.hpp +++ b/include/Actor/ActorUnkSPID.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSPID_c4 : public Actor_c4 { +class ActorUnkSPID_C4 : public Actor_C4 { public: - ActorUnkSPID_c4(Actor *param1); + ActorUnkSPID_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSPID : public Actor { diff --git a/include/Actor/ActorUnkSPTG.hpp b/include/Actor/ActorUnkSPTG.hpp index 334c5458..31d0ef54 100644 --- a/include/Actor/ActorUnkSPTG.hpp +++ b/include/Actor/ActorUnkSPTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSPTG_c4 : public Actor_c4 { +class ActorUnkSPTG_C4 : public Actor_C4 { public: - ActorUnkSPTG_c4(Actor *param1); + ActorUnkSPTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSPTG : public Actor { diff --git a/include/Actor/ActorUnkSPTT.hpp b/include/Actor/ActorUnkSPTT.hpp index fe587eba..c9fa307c 100644 --- a/include/Actor/ActorUnkSPTT.hpp +++ b/include/Actor/ActorUnkSPTT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSPTT_c4 : public Actor_c4 { +class ActorUnkSPTT_C4 : public Actor_C4 { public: - ActorUnkSPTT_c4(Actor *param1); + ActorUnkSPTT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSPTT : public Actor { diff --git a/include/Actor/ActorUnkSRST.hpp b/include/Actor/ActorUnkSRST.hpp index e7c6b5f4..dfc31adb 100644 --- a/include/Actor/ActorUnkSRST.hpp +++ b/include/Actor/ActorUnkSRST.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSRST_c4 : public Actor_c4 { +class ActorUnkSRST_C4 : public Actor_C4 { public: - ActorUnkSRST_c4(Actor *param1); + ActorUnkSRST_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSRST : public Actor { diff --git a/include/Actor/ActorUnkSSFC.hpp b/include/Actor/ActorUnkSSFC.hpp index 8f00f65d..2d0b2c8d 100644 --- a/include/Actor/ActorUnkSSFC.hpp +++ b/include/Actor/ActorUnkSSFC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSSFC_c4 : public Actor_c4 { +class ActorUnkSSFC_C4 : public Actor_C4 { public: - ActorUnkSSFC_c4(Actor *param1); + ActorUnkSSFC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSSFC : public Actor { diff --git a/include/Actor/ActorUnkSTCT.hpp b/include/Actor/ActorUnkSTCT.hpp index de25a561..17b6fc84 100644 --- a/include/Actor/ActorUnkSTCT.hpp +++ b/include/Actor/ActorUnkSTCT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSTCT_c4 : public Actor_c4 { +class ActorUnkSTCT_C4 : public Actor_C4 { public: - ActorUnkSTCT_c4(Actor *param1); + ActorUnkSTCT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSTCT : public Actor { diff --git a/include/Actor/ActorUnkSTFB.hpp b/include/Actor/ActorUnkSTFB.hpp index 24233c95..31375377 100644 --- a/include/Actor/ActorUnkSTFB.hpp +++ b/include/Actor/ActorUnkSTFB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSTFB_c4 : public Actor_c4 { +class ActorUnkSTFB_C4 : public Actor_C4 { public: - ActorUnkSTFB_c4(Actor *param1); + ActorUnkSTFB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSTFB : public Actor { diff --git a/include/Actor/ActorUnkSTFH.hpp b/include/Actor/ActorUnkSTFH.hpp index a6ab9b96..cf0212e8 100644 --- a/include/Actor/ActorUnkSTFH.hpp +++ b/include/Actor/ActorUnkSTFH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSTFH_c4 : public Actor_c4 { +class ActorUnkSTFH_C4 : public Actor_C4 { public: - ActorUnkSTFH_c4(Actor *param1); + ActorUnkSTFH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSTFH : public Actor { diff --git a/include/Actor/ActorUnkSTLF.hpp b/include/Actor/ActorUnkSTLF.hpp index 3b5d3a76..0e4ad8fb 100644 --- a/include/Actor/ActorUnkSTLF.hpp +++ b/include/Actor/ActorUnkSTLF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSTLF_c4 : public Actor_c4 { +class ActorUnkSTLF_C4 : public Actor_C4 { public: - ActorUnkSTLF_c4(Actor *param1); + ActorUnkSTLF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSTLF : public Actor { diff --git a/include/Actor/ActorUnkSTLW.hpp b/include/Actor/ActorUnkSTLW.hpp index c1d7e754..87369e4f 100644 --- a/include/Actor/ActorUnkSTLW.hpp +++ b/include/Actor/ActorUnkSTLW.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSTLW_c4 : public Actor_c4 { +class ActorUnkSTLW_C4 : public Actor_C4 { public: - ActorUnkSTLW_c4(Actor *param1); + ActorUnkSTLW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSTLW : public Actor { diff --git a/include/Actor/ActorUnkSTTG.hpp b/include/Actor/ActorUnkSTTG.hpp index 67299dc8..b861ea84 100644 --- a/include/Actor/ActorUnkSTTG.hpp +++ b/include/Actor/ActorUnkSTTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSTTG_c4 : public Actor_c4 { +class ActorUnkSTTG_C4 : public Actor_C4 { public: - ActorUnkSTTG_c4(Actor *param1); + ActorUnkSTTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSTTG : public Actor { diff --git a/include/Actor/ActorUnkSTWH.hpp b/include/Actor/ActorUnkSTWH.hpp index 9df52f32..0d8ed9d2 100644 --- a/include/Actor/ActorUnkSTWH.hpp +++ b/include/Actor/ActorUnkSTWH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSTWH_c4 : public Actor_c4 { +class ActorUnkSTWH_C4 : public Actor_C4 { public: - ActorUnkSTWH_c4(Actor *param1); + ActorUnkSTWH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSTWH : public Actor { diff --git a/include/Actor/ActorUnkSWBM.hpp b/include/Actor/ActorUnkSWBM.hpp index 77e9cf7e..2be0d8fe 100644 --- a/include/Actor/ActorUnkSWBM.hpp +++ b/include/Actor/ActorUnkSWBM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSWBM_c4 : public Actor_c4 { +class ActorUnkSWBM_C4 : public Actor_C4 { public: - ActorUnkSWBM_c4(Actor *param1); + ActorUnkSWBM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSWBM : public Actor { diff --git a/include/Actor/ActorUnkSWCH.hpp b/include/Actor/ActorUnkSWCH.hpp index 9619c637..bcafa7f2 100644 --- a/include/Actor/ActorUnkSWCH.hpp +++ b/include/Actor/ActorUnkSWCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSWCH_c4 : public Actor_c4 { +class ActorUnkSWCH_C4 : public Actor_C4 { public: - ActorUnkSWCH_c4(Actor *param1); + ActorUnkSWCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSWCH : public Actor { diff --git a/include/Actor/ActorUnkSWDS.hpp b/include/Actor/ActorUnkSWDS.hpp index c0cc34d7..699168e5 100644 --- a/include/Actor/ActorUnkSWDS.hpp +++ b/include/Actor/ActorUnkSWDS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSWDS_c4 : public Actor_c4 { +class ActorUnkSWDS_C4 : public Actor_C4 { public: - ActorUnkSWDS_c4(Actor *param1); + ActorUnkSWDS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSWDS : public Actor { diff --git a/include/Actor/ActorUnkSWHI.hpp b/include/Actor/ActorUnkSWHI.hpp index cd1c31dd..340fefeb 100644 --- a/include/Actor/ActorUnkSWHI.hpp +++ b/include/Actor/ActorUnkSWHI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSWHI_c4 : public Actor_c4 { +class ActorUnkSWHI_C4 : public Actor_C4 { public: - ActorUnkSWHI_c4(Actor *param1); + ActorUnkSWHI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSWHI : public Actor { diff --git a/include/Actor/ActorUnkSYDE_SYDL_SYDS_SYFI_SYFO_SYIL_SYIS_SYOL_SYOS_SYSL_SYSN_SYSS_SYWA_SYWL_SYWS.hpp b/include/Actor/ActorUnkSYDE_SYDL_SYDS_SYFI_SYFO_SYIL_SYIS_SYOL_SYOS_SYSL_SYSN_SYSS_SYWA_SYWL_SYWS.hpp index b104482a..4f46f244 100644 --- a/include/Actor/ActorUnkSYDE_SYDL_SYDS_SYFI_SYFO_SYIL_SYIS_SYOL_SYOS_SYSL_SYSN_SYSS_SYWA_SYWL_SYWS.hpp +++ b/include/Actor/ActorUnkSYDE_SYDL_SYDS_SYFI_SYFO_SYIL_SYIS_SYOL_SYOS_SYSL_SYSN_SYSS_SYWA_SYWL_SYWS.hpp @@ -9,14 +9,14 @@ // --- Actor SYDE --- -class ActorUnkSYDE_c4 : public Actor_c4 { +class ActorUnkSYDE_C4 : public Actor_C4 { public: - ActorUnkSYDE_c4(Actor *param1); + ActorUnkSYDE_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYDE : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor SYDL --- -class ActorUnkSYDL_c4 : public Actor_c4 { +class ActorUnkSYDL_C4 : public Actor_C4 { public: - ActorUnkSYDL_c4(Actor *param1); + ActorUnkSYDL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYDL : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor SYDS --- -class ActorUnkSYDS_c4 : public Actor_c4 { +class ActorUnkSYDS_C4 : public Actor_C4 { public: - ActorUnkSYDS_c4(Actor *param1); + ActorUnkSYDS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYDS : public Actor { @@ -111,14 +111,14 @@ public: // --- Actor SYFI --- -class ActorUnkSYFI_c4 : public Actor_c4 { +class ActorUnkSYFI_C4 : public Actor_C4 { public: - ActorUnkSYFI_c4(Actor *param1); + ActorUnkSYFI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYFI : public Actor { @@ -145,14 +145,14 @@ public: // --- Actor SYFO --- -class ActorUnkSYFO_c4 : public Actor_c4 { +class ActorUnkSYFO_C4 : public Actor_C4 { public: - ActorUnkSYFO_c4(Actor *param1); + ActorUnkSYFO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYFO : public Actor { @@ -179,14 +179,14 @@ public: // --- Actor SYIL --- -class ActorUnkSYIL_c4 : public Actor_c4 { +class ActorUnkSYIL_C4 : public Actor_C4 { public: - ActorUnkSYIL_c4(Actor *param1); + ActorUnkSYIL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYIL : public Actor { @@ -213,14 +213,14 @@ public: // --- Actor SYIS --- -class ActorUnkSYIS_c4 : public Actor_c4 { +class ActorUnkSYIS_C4 : public Actor_C4 { public: - ActorUnkSYIS_c4(Actor *param1); + ActorUnkSYIS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYIS : public Actor { @@ -247,14 +247,14 @@ public: // --- Actor SYOL --- -class ActorUnkSYOL_c4 : public Actor_c4 { +class ActorUnkSYOL_C4 : public Actor_C4 { public: - ActorUnkSYOL_c4(Actor *param1); + ActorUnkSYOL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYOL : public Actor { @@ -281,14 +281,14 @@ public: // --- Actor SYOS --- -class ActorUnkSYOS_c4 : public Actor_c4 { +class ActorUnkSYOS_C4 : public Actor_C4 { public: - ActorUnkSYOS_c4(Actor *param1); + ActorUnkSYOS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYOS : public Actor { @@ -315,14 +315,14 @@ public: // --- Actor SYSL --- -class ActorUnkSYSL_c4 : public Actor_c4 { +class ActorUnkSYSL_C4 : public Actor_C4 { public: - ActorUnkSYSL_c4(Actor *param1); + ActorUnkSYSL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYSL : public Actor { @@ -349,14 +349,14 @@ public: // --- Actor SYSN --- -class ActorUnkSYSN_c4 : public Actor_c4 { +class ActorUnkSYSN_C4 : public Actor_C4 { public: - ActorUnkSYSN_c4(Actor *param1); + ActorUnkSYSN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYSN : public Actor { @@ -383,14 +383,14 @@ public: // --- Actor SYSS --- -class ActorUnkSYSS_c4 : public Actor_c4 { +class ActorUnkSYSS_C4 : public Actor_C4 { public: - ActorUnkSYSS_c4(Actor *param1); + ActorUnkSYSS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYSS : public Actor { @@ -417,14 +417,14 @@ public: // --- Actor SYWA --- -class ActorUnkSYWA_c4 : public Actor_c4 { +class ActorUnkSYWA_C4 : public Actor_C4 { public: - ActorUnkSYWA_c4(Actor *param1); + ActorUnkSYWA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYWA : public Actor { @@ -451,14 +451,14 @@ public: // --- Actor SYWL --- -class ActorUnkSYWL_c4 : public Actor_c4 { +class ActorUnkSYWL_C4 : public Actor_C4 { public: - ActorUnkSYWL_c4(Actor *param1); + ActorUnkSYWL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYWL : public Actor { @@ -485,14 +485,14 @@ public: // --- Actor SYWS --- -class ActorUnkSYWS_c4 : public Actor_c4 { +class ActorUnkSYWS_C4 : public Actor_C4 { public: - ActorUnkSYWS_c4(Actor *param1); + ActorUnkSYWS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYWS : public Actor { diff --git a/include/Actor/ActorUnkSYRN.hpp b/include/Actor/ActorUnkSYRN.hpp index cda3257e..b4a803af 100644 --- a/include/Actor/ActorUnkSYRN.hpp +++ b/include/Actor/ActorUnkSYRN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSYRN_c4 : public Actor_c4 { +class ActorUnkSYRN_C4 : public Actor_C4 { public: - ActorUnkSYRN_c4(Actor *param1); + ActorUnkSYRN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSYRN : public Actor { diff --git a/include/Actor/ActorUnkSZKL.hpp b/include/Actor/ActorUnkSZKL.hpp index 957540e0..c31692bd 100644 --- a/include/Actor/ActorUnkSZKL.hpp +++ b/include/Actor/ActorUnkSZKL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSZKL_c4 : public Actor_c4 { +class ActorUnkSZKL_C4 : public Actor_C4 { public: - ActorUnkSZKL_c4(Actor *param1); + ActorUnkSZKL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSZKL : public Actor { diff --git a/include/Actor/ActorUnkSZKU.hpp b/include/Actor/ActorUnkSZKU.hpp index 82a596f2..1ee77db4 100644 --- a/include/Actor/ActorUnkSZKU.hpp +++ b/include/Actor/ActorUnkSZKU.hpp @@ -8,14 +8,14 @@ #include "global.h" #include "types.h" -class ActorUnkSZKU_c4 : public Actor_c4 { +class ActorUnkSZKU_C4 : public Actor_C4 { public: - ActorUnkSZKU_c4(Actor *param1); + ActorUnkSZKU_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSZKU : public Actor { diff --git a/include/Actor/ActorUnkSZRD.hpp b/include/Actor/ActorUnkSZRD.hpp index 34b6d653..207db56f 100644 --- a/include/Actor/ActorUnkSZRD.hpp +++ b/include/Actor/ActorUnkSZRD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkSZRD_c4 : public Actor_c4 { +class ActorUnkSZRD_C4 : public Actor_C4 { public: - ActorUnkSZRD_c4(Actor *param1); + ActorUnkSZRD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkSZRD : public Actor { diff --git a/include/Actor/ActorUnkTBRD.hpp b/include/Actor/ActorUnkTBRD.hpp index e867f9e1..8f4b4c23 100644 --- a/include/Actor/ActorUnkTBRD.hpp +++ b/include/Actor/ActorUnkTBRD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTBRD_c4 : public Actor_c4 { +class ActorUnkTBRD_C4 : public Actor_C4 { public: - ActorUnkTBRD_c4(Actor *param1); + ActorUnkTBRD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTBRD : public Actor { diff --git a/include/Actor/ActorUnkTCAM.hpp b/include/Actor/ActorUnkTCAM.hpp index 0d74dd1b..ba4109c0 100644 --- a/include/Actor/ActorUnkTCAM.hpp +++ b/include/Actor/ActorUnkTCAM.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTCAM_c4 : public Actor_c4 { +class ActorUnkTCAM_C4 : public Actor_C4 { public: - ActorUnkTCAM_c4(Actor *param1); + ActorUnkTCAM_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTCAM : public Actor { diff --git a/include/Actor/ActorUnkTCOW_WCAS.hpp b/include/Actor/ActorUnkTCOW_WCAS.hpp index 4b887cfe..7265d6e7 100644 --- a/include/Actor/ActorUnkTCOW_WCAS.hpp +++ b/include/Actor/ActorUnkTCOW_WCAS.hpp @@ -9,14 +9,14 @@ // --- Actor TCOW --- -class ActorUnkTCOW_c4 : public Actor_c4 { +class ActorUnkTCOW_C4 : public Actor_C4 { public: - ActorUnkTCOW_c4(Actor *param1); + ActorUnkTCOW_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTCOW : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor WCAS --- -class ActorUnkWCAS_c4 : public Actor_c4 { +class ActorUnkWCAS_C4 : public Actor_C4 { public: - ActorUnkWCAS_c4(Actor *param1); + ActorUnkWCAS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWCAS : public Actor { diff --git a/include/Actor/ActorUnkTDKT.hpp b/include/Actor/ActorUnkTDKT.hpp index 2b4d25e5..7b90efa9 100644 --- a/include/Actor/ActorUnkTDKT.hpp +++ b/include/Actor/ActorUnkTDKT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTDKT_c4 : public Actor_c4 { +class ActorUnkTDKT_C4 : public Actor_C4 { public: - ActorUnkTDKT_c4(Actor *param1); + ActorUnkTDKT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTDKT : public Actor { diff --git a/include/Actor/ActorUnkTEHT.hpp b/include/Actor/ActorUnkTEHT.hpp index d9ca7357..2a7014da 100644 --- a/include/Actor/ActorUnkTEHT.hpp +++ b/include/Actor/ActorUnkTEHT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTEHT_c4 : public Actor_c4 { +class ActorUnkTEHT_C4 : public Actor_C4 { public: - ActorUnkTEHT_c4(Actor *param1); + ActorUnkTEHT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTEHT : public Actor { diff --git a/include/Actor/ActorUnkTERY.hpp b/include/Actor/ActorUnkTERY.hpp index 88da3b76..f9f6ad6b 100644 --- a/include/Actor/ActorUnkTERY.hpp +++ b/include/Actor/ActorUnkTERY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTERY_c4 : public Actor_c4 { +class ActorUnkTERY_C4 : public Actor_C4 { public: - ActorUnkTERY_c4(Actor *param1); + ActorUnkTERY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTERY : public Actor { diff --git a/include/Actor/ActorUnkTEVT.hpp b/include/Actor/ActorUnkTEVT.hpp index 5b617544..6defdc0c 100644 --- a/include/Actor/ActorUnkTEVT.hpp +++ b/include/Actor/ActorUnkTEVT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTEVT_c4 : public Actor_c4 { +class ActorUnkTEVT_C4 : public Actor_C4 { public: - ActorUnkTEVT_c4(Actor *param1); + ActorUnkTEVT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTEVT : public Actor { diff --git a/include/Actor/ActorUnkTFAT.hpp b/include/Actor/ActorUnkTFAT.hpp index dac8ddbb..e022b2b7 100644 --- a/include/Actor/ActorUnkTFAT.hpp +++ b/include/Actor/ActorUnkTFAT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTFAT_c4 : public Actor_c4 { +class ActorUnkTFAT_C4 : public Actor_C4 { public: - ActorUnkTFAT_c4(Actor *param1); + ActorUnkTFAT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTFAT : public Actor { diff --git a/include/Actor/ActorUnkTGTZ.hpp b/include/Actor/ActorUnkTGTZ.hpp index 6ec6289d..5eb3011e 100644 --- a/include/Actor/ActorUnkTGTZ.hpp +++ b/include/Actor/ActorUnkTGTZ.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTGTZ_c4 : public Actor_c4 { +class ActorUnkTGTZ_C4 : public Actor_C4 { public: - ActorUnkTGTZ_c4(Actor *param1); + ActorUnkTGTZ_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTGTZ : public Actor { diff --git a/include/Actor/ActorUnkTHER.hpp b/include/Actor/ActorUnkTHER.hpp index c5e86385..ead132e4 100644 --- a/include/Actor/ActorUnkTHER.hpp +++ b/include/Actor/ActorUnkTHER.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTHER_c4 : public Actor_c4 { +class ActorUnkTHER_C4 : public Actor_C4 { public: - ActorUnkTHER_c4(Actor *param1); + ActorUnkTHER_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTHER : public Actor { diff --git a/include/Actor/ActorUnkTKYT.hpp b/include/Actor/ActorUnkTKYT.hpp index 5ef0b036..3799595f 100644 --- a/include/Actor/ActorUnkTKYT.hpp +++ b/include/Actor/ActorUnkTKYT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTKYT_c4 : public Actor_c4 { +class ActorUnkTKYT_C4 : public Actor_C4 { public: - ActorUnkTKYT_c4(Actor *param1); + ActorUnkTKYT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTKYT : public Actor { diff --git a/include/Actor/ActorUnkTLKT.hpp b/include/Actor/ActorUnkTLKT.hpp index 0beeba8d..242875e1 100644 --- a/include/Actor/ActorUnkTLKT.hpp +++ b/include/Actor/ActorUnkTLKT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTLKT_c4 : public Actor_c4 { +class ActorUnkTLKT_C4 : public Actor_C4 { public: - ActorUnkTLKT_c4(Actor *param1); + ActorUnkTLKT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTLKT : public Actor { diff --git a/include/Actor/ActorUnkTMNA.hpp b/include/Actor/ActorUnkTMNA.hpp index e403eace..90fb622e 100644 --- a/include/Actor/ActorUnkTMNA.hpp +++ b/include/Actor/ActorUnkTMNA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTMNA_c4 : public Actor_c4 { +class ActorUnkTMNA_C4 : public Actor_C4 { public: - ActorUnkTMNA_c4(Actor *param1); + ActorUnkTMNA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTMNA : public Actor { diff --git a/include/Actor/ActorUnkTMNC.hpp b/include/Actor/ActorUnkTMNC.hpp index 1f8f3dbe..40cdee6b 100644 --- a/include/Actor/ActorUnkTMNC.hpp +++ b/include/Actor/ActorUnkTMNC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTMNC_c4 : public Actor_c4 { +class ActorUnkTMNC_C4 : public Actor_C4 { public: - ActorUnkTMNC_c4(Actor *param1); + ActorUnkTMNC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTMNC : public Actor { diff --git a/include/Actor/ActorUnkTMNP.hpp b/include/Actor/ActorUnkTMNP.hpp index c8f7e363..85d09685 100644 --- a/include/Actor/ActorUnkTMNP.hpp +++ b/include/Actor/ActorUnkTMNP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTMNP_c4 : public Actor_c4 { +class ActorUnkTMNP_C4 : public Actor_C4 { public: - ActorUnkTMNP_c4(Actor *param1); + ActorUnkTMNP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTMNP : public Actor { diff --git a/include/Actor/ActorUnkTPDO.hpp b/include/Actor/ActorUnkTPDO.hpp index 2c2f3909..0166074e 100644 --- a/include/Actor/ActorUnkTPDO.hpp +++ b/include/Actor/ActorUnkTPDO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTPDO_c4 : public Actor_c4 { +class ActorUnkTPDO_C4 : public Actor_C4 { public: - ActorUnkTPDO_c4(Actor *param1); + ActorUnkTPDO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTPDO : public Actor { diff --git a/include/Actor/ActorUnkTRAP.hpp b/include/Actor/ActorUnkTRAP.hpp index b2402625..255a7088 100644 --- a/include/Actor/ActorUnkTRAP.hpp +++ b/include/Actor/ActorUnkTRAP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRAP_c4 : public Actor_c4 { +class ActorUnkTRAP_C4 : public Actor_C4 { public: - ActorUnkTRAP_c4(Actor *param1); + ActorUnkTRAP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRAP : public Actor { diff --git a/include/Actor/ActorUnkTRBC.hpp b/include/Actor/ActorUnkTRBC.hpp index 0055345d..7775a030 100644 --- a/include/Actor/ActorUnkTRBC.hpp +++ b/include/Actor/ActorUnkTRBC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRBC_c4 : public Actor_c4 { +class ActorUnkTRBC_C4 : public Actor_C4 { public: - ActorUnkTRBC_c4(Actor *param1); + ActorUnkTRBC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRBC : public Actor { diff --git a/include/Actor/ActorUnkTRCB.hpp b/include/Actor/ActorUnkTRCB.hpp index ae511626..03b23324 100644 --- a/include/Actor/ActorUnkTRCB.hpp +++ b/include/Actor/ActorUnkTRCB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRCB_c4 : public Actor_c4 { +class ActorUnkTRCB_C4 : public Actor_C4 { public: - ActorUnkTRCB_c4(Actor *param1); + ActorUnkTRCB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRCB : public Actor { diff --git a/include/Actor/ActorUnkTRER.hpp b/include/Actor/ActorUnkTRER.hpp index 41ad072f..4d852a6c 100644 --- a/include/Actor/ActorUnkTRER.hpp +++ b/include/Actor/ActorUnkTRER.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRER_c4 : public Actor_c4 { +class ActorUnkTRER_C4 : public Actor_C4 { public: - ActorUnkTRER_c4(Actor *param1); + ActorUnkTRER_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRER : public Actor { diff --git a/include/Actor/ActorUnkTRIC.hpp b/include/Actor/ActorUnkTRIC.hpp index 481871d4..a2bf3039 100644 --- a/include/Actor/ActorUnkTRIC.hpp +++ b/include/Actor/ActorUnkTRIC.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRIC_c4 : public Actor_c4 { +class ActorUnkTRIC_C4 : public Actor_C4 { public: - ActorUnkTRIC_c4(Actor *param1); + ActorUnkTRIC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRIC : public Actor { diff --git a/include/Actor/ActorUnkTRLY.hpp b/include/Actor/ActorUnkTRLY.hpp index 0f44431c..13bf23ab 100644 --- a/include/Actor/ActorUnkTRLY.hpp +++ b/include/Actor/ActorUnkTRLY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRLY_c4 : public Actor_c4 { +class ActorUnkTRLY_C4 : public Actor_C4 { public: - ActorUnkTRLY_c4(Actor *param1); + ActorUnkTRLY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRLY : public Actor { diff --git a/include/Actor/ActorUnkTRRL.hpp b/include/Actor/ActorUnkTRRL.hpp index 8be1743a..a3aa55b1 100644 --- a/include/Actor/ActorUnkTRRL.hpp +++ b/include/Actor/ActorUnkTRRL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRRL_c4 : public Actor_c4 { +class ActorUnkTRRL_C4 : public Actor_C4 { public: - ActorUnkTRRL_c4(Actor *param1); + ActorUnkTRRL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRRL : public Actor { diff --git a/include/Actor/ActorUnkTRSG.hpp b/include/Actor/ActorUnkTRSG.hpp index 90350a53..c427454f 100644 --- a/include/Actor/ActorUnkTRSG.hpp +++ b/include/Actor/ActorUnkTRSG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRSG_c4 : public Actor_c4 { +class ActorUnkTRSG_C4 : public Actor_C4 { public: - ActorUnkTRSG_c4(Actor *param1); + ActorUnkTRSG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRSG : public Actor { diff --git a/include/Actor/ActorUnkTRSP.hpp b/include/Actor/ActorUnkTRSP.hpp index d8ab7915..d245def9 100644 --- a/include/Actor/ActorUnkTRSP.hpp +++ b/include/Actor/ActorUnkTRSP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRSP_c4 : public Actor_c4 { +class ActorUnkTRSP_C4 : public Actor_C4 { public: - ActorUnkTRSP_c4(Actor *param1); + ActorUnkTRSP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRSP : public Actor { diff --git a/include/Actor/ActorUnkTRTT.hpp b/include/Actor/ActorUnkTRTT.hpp index 2f5dc7b0..baf04fd9 100644 --- a/include/Actor/ActorUnkTRTT.hpp +++ b/include/Actor/ActorUnkTRTT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRTT_c4 : public Actor_c4 { +class ActorUnkTRTT_C4 : public Actor_C4 { public: - ActorUnkTRTT_c4(Actor *param1); + ActorUnkTRTT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRTT : public Actor { diff --git a/include/Actor/ActorUnkTRUP.hpp b/include/Actor/ActorUnkTRUP.hpp index 443460bb..e18761e9 100644 --- a/include/Actor/ActorUnkTRUP.hpp +++ b/include/Actor/ActorUnkTRUP.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTRUP_c4 : public Actor_c4 { +class ActorUnkTRUP_C4 : public Actor_C4 { public: - ActorUnkTRUP_c4(Actor *param1); + ActorUnkTRUP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTRUP : public Actor { diff --git a/include/Actor/ActorUnkTSCN.hpp b/include/Actor/ActorUnkTSCN.hpp index 6aa4a29a..e82b1896 100644 --- a/include/Actor/ActorUnkTSCN.hpp +++ b/include/Actor/ActorUnkTSCN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTSCN_c4 : public Actor_c4 { +class ActorUnkTSCN_C4 : public Actor_C4 { public: - ActorUnkTSCN_c4(Actor *param1); + ActorUnkTSCN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTSCN : public Actor { diff --git a/include/Actor/ActorUnkTSLB.hpp b/include/Actor/ActorUnkTSLB.hpp index 74027c92..bb6a8f70 100644 --- a/include/Actor/ActorUnkTSLB.hpp +++ b/include/Actor/ActorUnkTSLB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTSLB_c4 : public Actor_c4 { +class ActorUnkTSLB_C4 : public Actor_C4 { public: - ActorUnkTSLB_c4(Actor *param1); + ActorUnkTSLB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTSLB : public Actor { diff --git a/include/Actor/ActorUnkTSMT.hpp b/include/Actor/ActorUnkTSMT.hpp index ce55ba78..b1817cc4 100644 --- a/include/Actor/ActorUnkTSMT.hpp +++ b/include/Actor/ActorUnkTSMT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTSMT_c4 : public Actor_c4 { +class ActorUnkTSMT_C4 : public Actor_C4 { public: - ActorUnkTSMT_c4(Actor *param1); + ActorUnkTSMT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTSMT : public Actor { diff --git a/include/Actor/ActorUnkTTET.hpp b/include/Actor/ActorUnkTTET.hpp index 619a465b..171aa90a 100644 --- a/include/Actor/ActorUnkTTET.hpp +++ b/include/Actor/ActorUnkTTET.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTTET_c4 : public Actor_c4 { +class ActorUnkTTET_C4 : public Actor_C4 { public: - ActorUnkTTET_c4(Actor *param1); + ActorUnkTTET_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTTET : public Actor { diff --git a/include/Actor/ActorUnkTTFT.hpp b/include/Actor/ActorUnkTTFT.hpp index 4dc7a087..c798b82f 100644 --- a/include/Actor/ActorUnkTTFT.hpp +++ b/include/Actor/ActorUnkTTFT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTTFT_c4 : public Actor_c4 { +class ActorUnkTTFT_C4 : public Actor_C4 { public: - ActorUnkTTFT_c4(Actor *param1); + ActorUnkTTFT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTTFT : public Actor { diff --git a/include/Actor/ActorUnkTTKB.hpp b/include/Actor/ActorUnkTTKB.hpp index 37d9f9bf..d4e31c48 100644 --- a/include/Actor/ActorUnkTTKB.hpp +++ b/include/Actor/ActorUnkTTKB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTTKB_c4 : public Actor_c4 { +class ActorUnkTTKB_C4 : public Actor_C4 { public: - ActorUnkTTKB_c4(Actor *param1); + ActorUnkTTKB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTTKB : public Actor { diff --git a/include/Actor/ActorUnkTTUT.hpp b/include/Actor/ActorUnkTTUT.hpp index 8eca2789..df2d5ea8 100644 --- a/include/Actor/ActorUnkTTUT.hpp +++ b/include/Actor/ActorUnkTTUT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTTUT_c4 : public Actor_c4 { +class ActorUnkTTUT_C4 : public Actor_C4 { public: - ActorUnkTTUT_c4(Actor *param1); + ActorUnkTTUT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTTUT : public Actor { diff --git a/include/Actor/ActorUnkTUTO.hpp b/include/Actor/ActorUnkTUTO.hpp index 8460250a..9b2c991c 100644 --- a/include/Actor/ActorUnkTUTO.hpp +++ b/include/Actor/ActorUnkTUTO.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTUTO_c4 : public Actor_c4 { +class ActorUnkTUTO_C4 : public Actor_C4 { public: - ActorUnkTUTO_c4(Actor *param1); + ActorUnkTUTO_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTUTO : public Actor { diff --git a/include/Actor/ActorUnkTVLR.hpp b/include/Actor/ActorUnkTVLR.hpp index 16f12cec..c0da230e 100644 --- a/include/Actor/ActorUnkTVLR.hpp +++ b/include/Actor/ActorUnkTVLR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkTVLR_c4 : public Actor_c4 { +class ActorUnkTVLR_C4 : public Actor_C4 { public: - ActorUnkTVLR_c4(Actor *param1); + ActorUnkTVLR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTVLR : public Actor { diff --git a/include/Actor/ActorUnkVCCH.hpp b/include/Actor/ActorUnkVCCH.hpp index 801f12c7..135d37a8 100644 --- a/include/Actor/ActorUnkVCCH.hpp +++ b/include/Actor/ActorUnkVCCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkVCCH_c4 : public Actor_c4 { +class ActorUnkVCCH_C4 : public Actor_C4 { public: - ActorUnkVCCH_c4(Actor *param1); + ActorUnkVCCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkVCCH : public Actor { diff --git a/include/Actor/ActorUnkVCFT.hpp b/include/Actor/ActorUnkVCFT.hpp index ac85f4de..e08dd647 100644 --- a/include/Actor/ActorUnkVCFT.hpp +++ b/include/Actor/ActorUnkVCFT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkVCFT_c4 : public Actor_c4 { +class ActorUnkVCFT_C4 : public Actor_C4 { public: - ActorUnkVCFT_c4(Actor *param1); + ActorUnkVCFT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkVCFT : public Actor { diff --git a/include/Actor/ActorUnkVLCR.hpp b/include/Actor/ActorUnkVLCR.hpp index 6683868a..9a85226d 100644 --- a/include/Actor/ActorUnkVLCR.hpp +++ b/include/Actor/ActorUnkVLCR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkVLCR_c4 : public Actor_c4 { +class ActorUnkVLCR_C4 : public Actor_C4 { public: - ActorUnkVLCR_c4(Actor *param1); + ActorUnkVLCR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkVLCR : public Actor { diff --git a/include/Actor/ActorUnkVOLV.hpp b/include/Actor/ActorUnkVOLV.hpp index 243c4220..22544996 100644 --- a/include/Actor/ActorUnkVOLV.hpp +++ b/include/Actor/ActorUnkVOLV.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkVOLV_c4 : public Actor_c4 { +class ActorUnkVOLV_C4 : public Actor_C4 { public: - ActorUnkVOLV_c4(Actor *param1); + ActorUnkVOLV_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkVOLV : public Actor { diff --git a/include/Actor/ActorUnkVRGN.hpp b/include/Actor/ActorUnkVRGN.hpp index b049b423..17febce4 100644 --- a/include/Actor/ActorUnkVRGN.hpp +++ b/include/Actor/ActorUnkVRGN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkVRGN_c4 : public Actor_c4 { +class ActorUnkVRGN_C4 : public Actor_C4 { public: - ActorUnkVRGN_c4(Actor *param1); + ActorUnkVRGN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkVRGN : public Actor { diff --git a/include/Actor/ActorUnkWAWA_WAWC.hpp b/include/Actor/ActorUnkWAWA_WAWC.hpp index c729d0b0..0e42ba0b 100644 --- a/include/Actor/ActorUnkWAWA_WAWC.hpp +++ b/include/Actor/ActorUnkWAWA_WAWC.hpp @@ -9,14 +9,14 @@ // --- Actor WAWA --- -class ActorUnkWAWA_c4 : public Actor_c4 { +class ActorUnkWAWA_C4 : public Actor_C4 { public: - ActorUnkWAWA_c4(Actor *param1); + ActorUnkWAWA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAWA : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor WAWC --- -class ActorUnkWAWC_c4 : public Actor_c4 { +class ActorUnkWAWC_C4 : public Actor_C4 { public: - ActorUnkWAWC_c4(Actor *param1); + ActorUnkWAWC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAWC : public Actor { diff --git a/include/Actor/ActorUnkWAWB_WAWS.hpp b/include/Actor/ActorUnkWAWB_WAWS.hpp index 40b4493f..91c5c19d 100644 --- a/include/Actor/ActorUnkWAWB_WAWS.hpp +++ b/include/Actor/ActorUnkWAWB_WAWS.hpp @@ -9,14 +9,14 @@ // --- Actor WAWB --- -class ActorUnkWAWB_c4 : public Actor_c4 { +class ActorUnkWAWB_C4 : public Actor_C4 { public: - ActorUnkWAWB_c4(Actor *param1); + ActorUnkWAWB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAWB : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor WAWS --- -class ActorUnkWAWS_c4 : public Actor_c4 { +class ActorUnkWAWS_C4 : public Actor_C4 { public: - ActorUnkWAWS_c4(Actor *param1); + ActorUnkWAWS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAWS : public Actor { diff --git a/include/Actor/ActorUnkWAWY.hpp b/include/Actor/ActorUnkWAWY.hpp index c0e4491f..bca029f1 100644 --- a/include/Actor/ActorUnkWAWY.hpp +++ b/include/Actor/ActorUnkWAWY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWAWY_c4 : public Actor_c4 { +class ActorUnkWAWY_C4 : public Actor_C4 { public: - ActorUnkWAWY_c4(Actor *param1); + ActorUnkWAWY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAWY : public Actor { diff --git a/include/Actor/ActorUnkWBEF.hpp b/include/Actor/ActorUnkWBEF.hpp index a75e1d3c..8d4949f7 100644 --- a/include/Actor/ActorUnkWBEF.hpp +++ b/include/Actor/ActorUnkWBEF.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWBEF_c4 : public Actor_c4 { +class ActorUnkWBEF_C4 : public Actor_C4 { public: - ActorUnkWBEF_c4(Actor *param1); + ActorUnkWBEF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWBEF : public Actor { diff --git a/include/Actor/ActorUnkWBN2.hpp b/include/Actor/ActorUnkWBN2.hpp index 03a6138b..d8a12b9a 100644 --- a/include/Actor/ActorUnkWBN2.hpp +++ b/include/Actor/ActorUnkWBN2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWBN2_c4 : public Actor_c4 { +class ActorUnkWBN2_C4 : public Actor_C4 { public: - ActorUnkWBN2_c4(Actor *param1); + ActorUnkWBN2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWBN2 : public Actor { diff --git a/include/Actor/ActorUnkWBPS.hpp b/include/Actor/ActorUnkWBPS.hpp index 3193a0c9..75fc6c66 100644 --- a/include/Actor/ActorUnkWBPS.hpp +++ b/include/Actor/ActorUnkWBPS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWBPS_c4 : public Actor_c4 { +class ActorUnkWBPS_C4 : public Actor_C4 { public: - ActorUnkWBPS_c4(Actor *param1); + ActorUnkWBPS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWBPS : public Actor { diff --git a/include/Actor/ActorUnkWBTN.hpp b/include/Actor/ActorUnkWBTN.hpp index 35066b5b..1df6ccb8 100644 --- a/include/Actor/ActorUnkWBTN.hpp +++ b/include/Actor/ActorUnkWBTN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWBTN_c4 : public Actor_c4 { +class ActorUnkWBTN_C4 : public Actor_C4 { public: - ActorUnkWBTN_c4(Actor *param1); + ActorUnkWBTN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWBTN : public Actor { diff --git a/include/Actor/ActorUnkWDBA.hpp b/include/Actor/ActorUnkWDBA.hpp index 42f8c41b..35d108f5 100644 --- a/include/Actor/ActorUnkWDBA.hpp +++ b/include/Actor/ActorUnkWDBA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWDBA_c4 : public Actor_c4 { +class ActorUnkWDBA_C4 : public Actor_C4 { public: - ActorUnkWDBA_c4(Actor *param1); + ActorUnkWDBA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWDBA : public Actor { diff --git a/include/Actor/ActorUnkWDRD.hpp b/include/Actor/ActorUnkWDRD.hpp index 93f21ac9..5c254cb5 100644 --- a/include/Actor/ActorUnkWDRD.hpp +++ b/include/Actor/ActorUnkWDRD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWDRD_c4 : public Actor_c4 { +class ActorUnkWDRD_C4 : public Actor_C4 { public: - ActorUnkWDRD_c4(Actor *param1); + ActorUnkWDRD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWDRD : public Actor { diff --git a/include/Actor/ActorUnkWHMA.hpp b/include/Actor/ActorUnkWHMA.hpp index 4dec8da8..7219b805 100644 --- a/include/Actor/ActorUnkWHMA.hpp +++ b/include/Actor/ActorUnkWHMA.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWHMA_c4 : public Actor_c4 { +class ActorUnkWHMA_C4 : public Actor_C4 { public: - ActorUnkWHMA_c4(Actor *param1); + ActorUnkWHMA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWHMA : public Actor { diff --git a/include/Actor/ActorUnkWIDR.hpp b/include/Actor/ActorUnkWIDR.hpp index e8c78afa..85d12d25 100644 --- a/include/Actor/ActorUnkWIDR.hpp +++ b/include/Actor/ActorUnkWIDR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWIDR_c4 : public Actor_c4 { +class ActorUnkWIDR_C4 : public Actor_C4 { public: - ActorUnkWIDR_c4(Actor *param1); + ActorUnkWIDR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWIDR : public Actor { diff --git a/include/Actor/ActorUnkWIDT.hpp b/include/Actor/ActorUnkWIDT.hpp index 29b2c453..c5278ec3 100644 --- a/include/Actor/ActorUnkWIDT.hpp +++ b/include/Actor/ActorUnkWIDT.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWIDT_c4 : public Actor_c4 { +class ActorUnkWIDT_C4 : public Actor_C4 { public: - ActorUnkWIDT_c4(Actor *param1); + ActorUnkWIDT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWIDT : public Actor { diff --git a/include/Actor/ActorUnkWKTR.hpp b/include/Actor/ActorUnkWKTR.hpp index aba88ab2..33398591 100644 --- a/include/Actor/ActorUnkWKTR.hpp +++ b/include/Actor/ActorUnkWKTR.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWKTR_c4 : public Actor_c4 { +class ActorUnkWKTR_C4 : public Actor_C4 { public: - ActorUnkWKTR_c4(Actor *param1); + ActorUnkWKTR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWKTR : public Actor { diff --git a/include/Actor/ActorUnkWPBD.hpp b/include/Actor/ActorUnkWPBD.hpp index c84fd01d..dec9c103 100644 --- a/include/Actor/ActorUnkWPBD.hpp +++ b/include/Actor/ActorUnkWPBD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWPBD_c4 : public Actor_c4 { +class ActorUnkWPBD_C4 : public Actor_C4 { public: - ActorUnkWPBD_c4(Actor *param1); + ActorUnkWPBD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWPBD : public Actor { diff --git a/include/Actor/ActorUnkWPCH.hpp b/include/Actor/ActorUnkWPCH.hpp index 6a1f8fdd..9498014e 100644 --- a/include/Actor/ActorUnkWPCH.hpp +++ b/include/Actor/ActorUnkWPCH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWPCH_c4 : public Actor_c4 { +class ActorUnkWPCH_C4 : public Actor_C4 { public: - ActorUnkWPCH_c4(Actor *param1); + ActorUnkWPCH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWPCH : public Actor { diff --git a/include/Actor/ActorUnkWPCL.hpp b/include/Actor/ActorUnkWPCL.hpp index 7a5214fa..d1105c53 100644 --- a/include/Actor/ActorUnkWPCL.hpp +++ b/include/Actor/ActorUnkWPCL.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWPCL_c4 : public Actor_c4 { +class ActorUnkWPCL_C4 : public Actor_C4 { public: - ActorUnkWPCL_c4(Actor *param1); + ActorUnkWPCL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWPCL : public Actor { diff --git a/include/Actor/ActorUnkWTBS.hpp b/include/Actor/ActorUnkWTBS.hpp index d1675907..04d93731 100644 --- a/include/Actor/ActorUnkWTBS.hpp +++ b/include/Actor/ActorUnkWTBS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWTBS_c4 : public Actor_c4 { +class ActorUnkWTBS_C4 : public Actor_C4 { public: - ActorUnkWTBS_c4(Actor *param1); + ActorUnkWTBS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWTBS : public Actor { diff --git a/include/Actor/ActorUnkWTH2.hpp b/include/Actor/ActorUnkWTH2.hpp index 0a5f3bfe..e3307cd7 100644 --- a/include/Actor/ActorUnkWTH2.hpp +++ b/include/Actor/ActorUnkWTH2.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWTH2_c4 : public Actor_c4 { +class ActorUnkWTH2_C4 : public Actor_C4 { public: - ActorUnkWTH2_c4(Actor *param1); + ActorUnkWTH2_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWTH2 : public Actor { diff --git a/include/Actor/ActorUnkWTH3.hpp b/include/Actor/ActorUnkWTH3.hpp index dfda24f6..f1aebebc 100644 --- a/include/Actor/ActorUnkWTH3.hpp +++ b/include/Actor/ActorUnkWTH3.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWTH3_c4 : public Actor_c4 { +class ActorUnkWTH3_C4 : public Actor_C4 { public: - ActorUnkWTH3_c4(Actor *param1); + ActorUnkWTH3_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWTH3 : public Actor { diff --git a/include/Actor/ActorUnkWTTH.hpp b/include/Actor/ActorUnkWTTH.hpp index fc9873f7..ccc77915 100644 --- a/include/Actor/ActorUnkWTTH.hpp +++ b/include/Actor/ActorUnkWTTH.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWTTH_c4 : public Actor_c4 { +class ActorUnkWTTH_C4 : public Actor_C4 { public: - ActorUnkWTTH_c4(Actor *param1); + ActorUnkWTTH_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWTTH : public Actor { diff --git a/include/Actor/ActorUnkWWFS.hpp b/include/Actor/ActorUnkWWFS.hpp index ed55e745..6cc57b3e 100644 --- a/include/Actor/ActorUnkWWFS.hpp +++ b/include/Actor/ActorUnkWWFS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkWWFS_c4 : public Actor_c4 { +class ActorUnkWWFS_C4 : public Actor_C4 { public: - ActorUnkWWFS_c4(Actor *param1); + ActorUnkWWFS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWWFS : public Actor { diff --git a/include/Actor/ActorUnkYKAP_YKCP_YKEP.hpp b/include/Actor/ActorUnkYKAP_YKCP_YKEP.hpp index 95e786ff..5a9d7421 100644 --- a/include/Actor/ActorUnkYKAP_YKCP_YKEP.hpp +++ b/include/Actor/ActorUnkYKAP_YKCP_YKEP.hpp @@ -9,14 +9,14 @@ // --- Actor YKAP --- -class ActorUnkYKAP_c4 : public Actor_c4 { +class ActorUnkYKAP_C4 : public Actor_C4 { public: - ActorUnkYKAP_c4(Actor *param1); + ActorUnkYKAP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkYKAP : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor YKCP --- -class ActorUnkYKCP_c4 : public Actor_c4 { +class ActorUnkYKCP_C4 : public Actor_C4 { public: - ActorUnkYKCP_c4(Actor *param1); + ActorUnkYKCP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkYKCP : public Actor { @@ -77,14 +77,14 @@ public: // --- Actor YKEP --- -class ActorUnkYKEP_c4 : public Actor_c4 { +class ActorUnkYKEP_C4 : public Actor_C4 { public: - ActorUnkYKEP_c4(Actor *param1); + ActorUnkYKEP_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkYKEP : public Actor { diff --git a/include/Actor/ActorUnkYUKI.hpp b/include/Actor/ActorUnkYUKI.hpp index f281a9f3..d8b010aa 100644 --- a/include/Actor/ActorUnkYUKI.hpp +++ b/include/Actor/ActorUnkYUKI.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkYUKI_c4 : public Actor_c4 { +class ActorUnkYUKI_C4 : public Actor_C4 { public: - ActorUnkYUKI_c4(Actor *param1); + ActorUnkYUKI_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkYUKI : public Actor { diff --git a/include/Actor/ActorUnkYUKY.hpp b/include/Actor/ActorUnkYUKY.hpp index e534d2b8..083a82fd 100644 --- a/include/Actor/ActorUnkYUKY.hpp +++ b/include/Actor/ActorUnkYUKY.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkYUKY_c4 : public Actor_c4 { +class ActorUnkYUKY_C4 : public Actor_C4 { public: - ActorUnkYUKY_c4(Actor *param1); + ActorUnkYUKY_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkYUKY : public Actor { diff --git a/include/Actor/ActorUnkYWIS.hpp b/include/Actor/ActorUnkYWIS.hpp index f174f1be..767374b4 100644 --- a/include/Actor/ActorUnkYWIS.hpp +++ b/include/Actor/ActorUnkYWIS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkYWIS_c4 : public Actor_c4 { +class ActorUnkYWIS_C4 : public Actor_C4 { public: - ActorUnkYWIS_c4(Actor *param1); + ActorUnkYWIS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkYWIS : public Actor { diff --git a/include/Actor/ActorUnkZELD.hpp b/include/Actor/ActorUnkZELD.hpp index 7c3d1674..873bf629 100644 --- a/include/Actor/ActorUnkZELD.hpp +++ b/include/Actor/ActorUnkZELD.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkZELD_c4 : public Actor_c4 { +class ActorUnkZELD_C4 : public Actor_C4 { public: - ActorUnkZELD_c4(Actor *param1); + ActorUnkZELD_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZELD : public Actor { diff --git a/include/Actor/ActorUnkZLBB.hpp b/include/Actor/ActorUnkZLBB.hpp index 48f3c95d..a6aa306c 100644 --- a/include/Actor/ActorUnkZLBB.hpp +++ b/include/Actor/ActorUnkZLBB.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkZLBB_c4 : public Actor_c4 { +class ActorUnkZLBB_C4 : public Actor_C4 { public: - ActorUnkZLBB_c4(Actor *param1); + ActorUnkZLBB_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZLBB : public Actor { diff --git a/include/Actor/ActorUnkZLBS.hpp b/include/Actor/ActorUnkZLBS.hpp index 3fe84ba3..a592e7b1 100644 --- a/include/Actor/ActorUnkZLBS.hpp +++ b/include/Actor/ActorUnkZLBS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkZLBS_c4 : public Actor_c4 { +class ActorUnkZLBS_C4 : public Actor_C4 { public: - ActorUnkZLBS_c4(Actor *param1); + ActorUnkZLBS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZLBS : public Actor { diff --git a/include/Actor/ActorUnkZLSL_ZSRS.hpp b/include/Actor/ActorUnkZLSL_ZSRS.hpp index cdb705fa..20d51864 100644 --- a/include/Actor/ActorUnkZLSL_ZSRS.hpp +++ b/include/Actor/ActorUnkZLSL_ZSRS.hpp @@ -9,14 +9,14 @@ // --- Actor ZLSL --- -class ActorUnkZLSL_c4 : public Actor_c4 { +class ActorUnkZLSL_C4 : public Actor_C4 { public: - ActorUnkZLSL_c4(Actor *param1); + ActorUnkZLSL_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZLSL : public Actor { @@ -43,14 +43,14 @@ public: // --- Actor ZSRS --- -class ActorUnkZSRS_c4 : public Actor_c4 { +class ActorUnkZSRS_C4 : public Actor_C4 { public: - ActorUnkZSRS_c4(Actor *param1); + ActorUnkZSRS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZSRS : public Actor { diff --git a/include/Actor/ActorUnkZLSN.hpp b/include/Actor/ActorUnkZLSN.hpp index 24279b8b..bb427331 100644 --- a/include/Actor/ActorUnkZLSN.hpp +++ b/include/Actor/ActorUnkZLSN.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkZLSN_c4 : public Actor_c4 { +class ActorUnkZLSN_C4 : public Actor_C4 { public: - ActorUnkZLSN_c4(Actor *param1); + ActorUnkZLSN_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZLSN : public Actor { diff --git a/include/Actor/ActorUnkZLSS.hpp b/include/Actor/ActorUnkZLSS.hpp index 6bfc7e84..34acc350 100644 --- a/include/Actor/ActorUnkZLSS.hpp +++ b/include/Actor/ActorUnkZLSS.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkZLSS_c4 : public Actor_c4 { +class ActorUnkZLSS_C4 : public Actor_C4 { public: - ActorUnkZLSS_c4(Actor *param1); + ActorUnkZLSS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZLSS : public Actor { diff --git a/include/Actor/ActorUnkZSTG.hpp b/include/Actor/ActorUnkZSTG.hpp index 06bc1328..c27852d1 100644 --- a/include/Actor/ActorUnkZSTG.hpp +++ b/include/Actor/ActorUnkZSTG.hpp @@ -7,14 +7,14 @@ #include "global.h" #include "types.h" -class ActorUnkZSTG_c4 : public Actor_c4 { +class ActorUnkZSTG_C4 : public Actor_C4 { public: - ActorUnkZSTG_c4(Actor *param1); + ActorUnkZSTG_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; - /* 0C */ virtual void vfunc_0c(unk32 param1) override; + /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkZSTG : public Actor { diff --git a/include/Actor/Actor_Derived1.hpp b/include/Actor/Actor_Derived1.hpp index 6ef76882..ddeea90f 100644 --- a/include/Actor/Actor_Derived1.hpp +++ b/include/Actor/Actor_Derived1.hpp @@ -6,7 +6,7 @@ #include "Unknown/UnkStruct_027e0960.hpp" #include "types.h" -class ActorUnk_vfunc_b0 { +class ActorUnk_vfunc_B0 { public: /* 00 */ unk32 mUnk_00; /* 04 */ unk32 mUnk_04; @@ -30,7 +30,7 @@ public: /* 40 */ VecFx32 mUnk_40; /* 4C */ - ActorUnk_vfunc_b0(); + ActorUnk_vfunc_B0(); }; class Actor_Derived1_94 { @@ -127,37 +127,37 @@ public: /* 14 */ virtual void vfunc_14() override; /* 18 */ virtual bool vfunc_18(unk32 param1) override; - /* 1C */ virtual void vfunc_1c() override; + /* 1C */ virtual void vfunc_1C() override; /* 20 */ virtual void vfunc_20() override; /* 24 */ virtual void vfunc_24() override; - /* 2C */ virtual void vfunc_2c(unk32 param1) override; + /* 2C */ virtual void vfunc_2C(unk32 param1) override; /* 4C */ virtual ~Actor_Derived1(); /* 54 */ virtual void vfunc_54(unk32 param1); /* 58 */ virtual void vfunc_58(unk32 param1) = 0; - /* 5C */ virtual void vfunc_5c(); + /* 5C */ virtual void vfunc_5C(); /* 60 */ virtual void vfunc_60(); /* 64 */ virtual bool vfunc_64(); /* 68 */ virtual void vfunc_68(); - /* 6C */ virtual void vfunc_6c(); + /* 6C */ virtual void vfunc_6C(); /* 70 */ virtual void vfunc_70(); /* 74 */ virtual void vfunc_74(); /* 78 */ virtual void vfunc_78(); - /* 7C */ virtual unk32 vfunc_7c(); + /* 7C */ virtual unk32 vfunc_7C(); /* 80 */ virtual unk32 vfunc_80(); /* 84 */ virtual unk32 vfunc_84(); /* 88 */ virtual unk32 vfunc_88(); - /* 8C */ virtual unk32 vfunc_8c(); + /* 8C */ virtual unk32 vfunc_8C(); /* 90 */ virtual unk32 vfunc_90(); /* 94 */ virtual void vfunc_94(); /* 98 */ virtual void vfunc_98(unk32 param1); - /* 9C */ virtual void vfunc_9c(); - /* A0 */ virtual unk32 vfunc_a0(); - /* A4 */ virtual void vfunc_a4(); - /* A8 */ virtual unk32 vfunc_a8(); - /* AC */ virtual void vfunc_ac(); - /* B0 */ virtual void vfunc_b0(); - /* B4 */ virtual void vfunc_b4(); - /* B8 */ virtual void vfunc_b8(); + /* 9C */ virtual void vfunc_9C(); + /* A0 */ virtual unk32 vfunc_A0(); + /* A4 */ virtual void vfunc_A4(); + /* A8 */ virtual unk32 vfunc_A8(); + /* AC */ virtual void vfunc_Ac(); + /* B0 */ virtual void vfunc_B0(); + /* B4 */ virtual void vfunc_B4(); + /* B8 */ virtual void vfunc_B8(); /* BC */ Actor_Derived1(ModelRender *param1, unk32 param2); diff --git a/include/FileSelect/FileSelect.hpp b/include/FileSelect/FileSelect.hpp index 74858c89..654776c8 100644 --- a/include/FileSelect/FileSelect.hpp +++ b/include/FileSelect/FileSelect.hpp @@ -75,7 +75,7 @@ public: /* 10 */ virtual void vfunc_10(unk8 *param1) override; }; -class FileSelectManager : public GameModeManagerBase { // 0x02262dbc +class FileSelectManager : public GameModeManagerBase { // 0x02262DBC public: /* 000 (base) */ /* 154 */ GameModeManagerBase_104 *mUnk_154; diff --git a/include/FileSelect/FileSelectMicTest.hpp b/include/FileSelect/FileSelectMicTest.hpp index a9d3a07d..41ca62c0 100644 --- a/include/FileSelect/FileSelectMicTest.hpp +++ b/include/FileSelect/FileSelectMicTest.hpp @@ -58,7 +58,7 @@ public: void func_0201e874(unk32 buttonID, void *param2, void *param3, unk32 param4); }; -// defines the mic test screen (0x022e9b84) +// defines the mic test screen (0x022E9B84) class FileSelectMicTest : public GameModeManagerBase_104 { public: /* 000 (base) */ diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp index d2d65788..fa139424 100644 --- a/include/Item/ItemManager.hpp +++ b/include/Item/ItemManager.hpp @@ -27,11 +27,11 @@ public: /* 00 */ virtual void vfunc_00(); //! TODO: name symbol func_ov000_020667d8 /* 04 */ virtual void vfunc_04(); //! TODO: name symbol func_ov000_020667f4 /* 08 */ virtual void vfunc_08(); //! TODO: name symbol func_ov000_020673c8 - /* 0C */ virtual void vfunc_0c(); //! TODO: name symbol func_ov000_02067434 + /* 0C */ virtual void vfunc_0C(); //! TODO: name symbol func_ov000_02067434 /* 10 */ virtual void vfunc_10(); //! TODO: name symbol func_ov000_02067474 /* 14 */ virtual void vfunc_14(); //! TODO: name symbol func_ov000_02066dfc /* 18 */ virtual void vfunc_18(); //! TODO: name symbol func_ov000_020669d8 - /* 1C */ virtual void vfunc_1c(); //! TODO: name symbol func_ov000_02067234 + /* 1C */ virtual void vfunc_1C(); //! TODO: name symbol func_ov000_02067234 /* 20 */ virtual void vfunc_20(); //! TODO: name symbol func_ov000_0206723c /* 24 */ virtual ~UnkStruct_ItemManager_20_14(); //! TODO: name symbols func_ov000_020672ac, func_ov000_020672f4 diff --git a/include/Player/PlayerGet.hpp b/include/Player/PlayerGet.hpp index 42554eb2..ecb9a8cd 100644 --- a/include/Player/PlayerGet.hpp +++ b/include/Player/PlayerGet.hpp @@ -175,7 +175,7 @@ public: /* 100 */ /* 04 */ virtual ~PlayerGet() override; - /* 0C */ virtual void vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) override; + /* 0C */ virtual void vfunc_0C(UnkStruct_PlayerGet_vfunc_0C_param1 *param1) override; /* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override; /* 18 */ virtual void vfunc_18(unk32 param1, unk32 param2, unk32 param3) override; diff --git a/include/Player/PlayerSceneChange.hpp b/include/Player/PlayerSceneChange.hpp index e0d08df8..7da8073b 100644 --- a/include/Player/PlayerSceneChange.hpp +++ b/include/Player/PlayerSceneChange.hpp @@ -37,9 +37,9 @@ public: s16 func_ov112_02184bbc(s16 param1); /* 04 */ virtual ~PlayerSceneChange() override; - /* 0C */ virtual void vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) override; + /* 0C */ virtual void vfunc_0C(UnkStruct_PlayerGet_vfunc_0C_param1 *param1) override; /* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override; - /* 1C */ virtual bool vfunc_1c(VecFx32 *param1) override; + /* 1C */ virtual bool vfunc_1C(VecFx32 *param1) override; }; class PlayerSceneChange2 : public UnkStruct_ov000_0208f820 { @@ -54,6 +54,6 @@ public: PlayerSceneChange2(); /* 04 */ virtual ~PlayerSceneChange2() override; - /* 0C */ virtual void vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) override; + /* 0C */ virtual void vfunc_0C(UnkStruct_PlayerGet_vfunc_0C_param1 *param1) override; /* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override; }; diff --git a/include/Unknown/UnkStruct_027e0cd8.hpp b/include/Unknown/UnkStruct_027e0cd8.hpp index 1cc1c523..1fd44e34 100644 --- a/include/Unknown/UnkStruct_027e0cd8.hpp +++ b/include/Unknown/UnkStruct_027e0cd8.hpp @@ -83,15 +83,15 @@ public: /* 00 */ virtual void vfunc_00(); /* 04 */ virtual void vfunc_04(); /* 08 */ virtual void vfunc_08(); - /* 0C */ virtual void vfunc_0c(); + /* 0C */ virtual void vfunc_0C(); /* 10 */ virtual void vfunc_10(); /* 14 */ virtual void vfunc_14(); /* 18 */ virtual void vfunc_18(); - /* 1C */ virtual void vfunc_1c(); + /* 1C */ virtual void vfunc_1C(); /* 20 */ virtual void vfunc_20(); /* 24 */ virtual void vfunc_24(); /* 28 */ virtual fx32 vfunc_28(VecFx32 *param1, unk32 param2, unk32 param3); - /* 2C */ virtual void vfunc_2c(); + /* 2C */ virtual void vfunc_2C(); fx32 func_01ffedf4(Vec2b *pPos); diff --git a/include/Unknown/UnkStruct_ov000_0208f820.hpp b/include/Unknown/UnkStruct_ov000_0208f820.hpp index 32c71992..79882493 100644 --- a/include/Unknown/UnkStruct_ov000_0208f820.hpp +++ b/include/Unknown/UnkStruct_ov000_0208f820.hpp @@ -131,7 +131,7 @@ public: /* 00 */ s16 mUnk_02; }; -class UnkStruct_PlayerGet_vfunc_0c_param1 { +class UnkStruct_PlayerGet_vfunc_0C_param1 { public: /* 00 */ unk32 mUnk_00; /* 04 */ unk32 mUnk_04; @@ -206,11 +206,11 @@ public: /* 00 */ virtual void vfunc_00(); /* 04 */ virtual ~UnkStruct_ov000_0208f820(); - /* 0C */ virtual void vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) = 0; + /* 0C */ virtual void vfunc_0C(UnkStruct_PlayerGet_vfunc_0C_param1 *param1) = 0; /* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) = 0; /* 14 */ virtual void vfunc_14(); /* 18 */ virtual void vfunc_18(unk32 param1, unk32 param2, unk32 param3); - /* 1C */ virtual bool vfunc_1c(VecFx32 *param1); + /* 1C */ virtual bool vfunc_1C(VecFx32 *param1); /* 20 */ UnkStruct_ov000_0208f820(); diff --git a/libs/c/src/locale.c b/libs/c/src/locale.c index 4ff881fb..c0805c15 100644 --- a/libs/c/src/locale.c +++ b/libs/c/src/locale.c @@ -7,11 +7,11 @@ struct _loc_ctype_cmpt __ctype_cmpt = { }; unsigned short char_coll_table[0x60] = { - 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x21, 0x22, 0x23, - 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x2b, 0x2d, 0x2f, 0x31, 0x33, - 0x35, 0x37, 0x39, 0x3b, 0x3d, 0x3f, 0x41, 0x43, 0x45, 0x47, 0x49, 0x4b, 0x4d, 0x4f, 0x51, 0x53, 0x55, 0x57, 0x59, - 0x5b, 0x5d, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x00, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e, 0x40, - 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e, 0x1d, 0x1e, 0x1f, 0x20, + 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x2B, 0x2D, 0x2F, 0x31, 0x33, + 0x35, 0x37, 0x39, 0x3B, 0x3D, 0x3F, 0x41, 0x43, 0x45, 0x47, 0x49, 0x4B, 0x4D, 0x4F, 0x51, 0x53, 0x55, 0x57, 0x59, + 0x5B, 0x5D, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x00, 0x2C, 0x2E, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3A, 0x3C, 0x3E, 0x40, + 0x42, 0x44, 0x46, 0x48, 0x4A, 0x4C, 0x4E, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5A, 0x5C, 0x5E, 0x1D, 0x1E, 0x1F, 0x20, }; struct _loc_coll_cmpt __coll_cmpt = { diff --git a/libs/c/src/math/e_log.c b/libs/c/src/math/e_log.c index 65e758fb..9d8d00e0 100644 --- a/libs/c/src/math/e_log.c +++ b/libs/c/src/math/e_log.c @@ -97,7 +97,7 @@ double x; k = 0; if (hx < 0x00100000) { /* x < 2**-1022 */ - if (((hx & 0x7fffffff) | lx) == 0) { + if (((hx & 0x7FFFFFFF) | lx) == 0) { return -two54 / zero; /* log(+-0)=-inf */ } if (hx < 0) { @@ -108,16 +108,16 @@ double x; x *= two54; /* subnormal number, scale up x */ hx = __HI(x); /* high word of x */ } - if (hx >= 0x7ff00000) { + if (hx >= 0x7FF00000) { return x + x; } k += (hx >> 20) - 1023; - hx &= 0x000fffff; - i = (hx + 0x95f64) & 0x100000; - __HI(x) = hx | (i ^ 0x3ff00000); /* normalize x or x/2 */ + hx &= 0x000FFFFF; + i = (hx + 0x95F64) & 0x100000; + __HI(x) = hx | (i ^ 0x3FF00000); /* normalize x or x/2 */ k += (i >> 20); f = x - 1.0; - if ((0x000fffff & (2 + hx)) < 3) { /* |f| < 2**-20 */ + if ((0x000FFFFF & (2 + hx)) < 3) { /* |f| < 2**-20 */ if (f == zero) { if (k == 0) { return zero; @@ -137,9 +137,9 @@ double x; s = f / (2.0 + f); dk = (double) k; z = s * s; - i = hx - 0x6147a; + i = hx - 0x6147A; w = z * z; - j = 0x6b851 - hx; + j = 0x6B851 - hx; t1 = w * (Lg2 + w * (Lg4 + w * Lg6)); t2 = z * (Lg1 + w * (Lg3 + w * (Lg5 + w * Lg7))); i |= j; diff --git a/libs/c/src/math/e_log10.c b/libs/c/src/math/e_log10.c index 4ef77efd..9fd3bec6 100644 --- a/libs/c/src/math/e_log10.c +++ b/libs/c/src/math/e_log10.c @@ -74,7 +74,7 @@ double x; k = 0; if (hx < 0x00100000) { /* x < 2**-1022 */ - if (((hx & 0x7fffffff) | lx) == 0) { + if (((hx & 0x7FFFFFFF) | lx) == 0) { errno = EDOM; return -two54 / zero; } /* log(+-0)=-inf */ @@ -86,12 +86,12 @@ double x; x *= two54; /* subnormal number, scale up x */ hx = __HI(x); /* high word of x */ } - if (hx >= 0x7ff00000) { + if (hx >= 0x7FF00000) { return x + x; } k += (hx >> 20) - 1023; i = ((unsigned) k & 0x80000000) >> 31; - hx = (hx & 0x000fffff) | ((0x3ff - i) << 20); + hx = (hx & 0x000FFFFF) | ((0x3FF - i) << 20); y = (double) (k + i); __HI(x) = hx; z = y * log10_2lo + ivln10 * log(x); diff --git a/libs/c/src/math/e_pow.c b/libs/c/src/math/e_pow.c index 7b0739a9..bca65ead 100644 --- a/libs/c/src/math/e_pow.c +++ b/libs/c/src/math/e_pow.c @@ -118,8 +118,8 @@ double x, y; lx = __LO(x); hy = __HI(y); ly = __LO(y); - ix = hx & 0x7fffffff; - iy = hy & 0x7fffffff; + ix = hx & 0x7FFFFFFF; + iy = hy & 0x7FFFFFFF; /* y==zero: x**0 = 1 */ if ((iy | ly) == 0) { @@ -127,7 +127,7 @@ double x, y; } /* +-NaN return x+y */ - if (ix > 0x7ff00000 || ((ix == 0x7ff00000) && (lx != 0)) || iy > 0x7ff00000 || ((iy == 0x7ff00000) && (ly != 0))) { + if (ix > 0x7FF00000 || ((ix == 0x7FF00000) && (lx != 0)) || iy > 0x7FF00000 || ((iy == 0x7FF00000) && (ly != 0))) { return x + y; #ifdef __STDC__ errno = EDOM; /* mf-- added to conform to old ANSI standard */ @@ -143,8 +143,8 @@ double x, y; if (hx < 0) { if (iy >= 0x43400000) { yisint = 2; /* even integer y */ - } else if (iy >= 0x3ff00000) { - k = (iy >> 20) - 0x3ff; /* exponent */ + } else if (iy >= 0x3FF00000) { + k = (iy >> 20) - 0x3FF; /* exponent */ if (k > 20) { j = ly >> (52 - k); if ((j << (52 - k)) == ly) { @@ -161,18 +161,18 @@ double x, y; /* special value of y */ if (ly == 0) { - if (iy == 0x7ff00000) { + if (iy == 0x7FF00000) { /* y is +-inf */ - if (((ix - 0x3ff00000) | lx) == 0) { + if (((ix - 0x3FF00000) | lx) == 0) { return y - y; /* inf**+-1 is NaN */ - } else if (ix >= 0x3ff00000) { /* (|x|>1)**+-inf = inf,0 */ + } else if (ix >= 0x3FF00000) { /* (|x|>1)**+-inf = inf,0 */ return (hy >= 0) ? y : zero; } else { /* (|x|<1)**-,+inf = inf,0 */ return (hy < 0) ? -y : zero; } } - if (iy == 0x3ff00000) { + if (iy == 0x3FF00000) { /* y is +-1 */ if (hy < 0) { return one / x; @@ -183,7 +183,7 @@ double x, y; if (hy == 0x40000000) { return x * x; /* y is 2 */ } - if (hy == 0x3fe00000) { /* y is 0.5 */ + if (hy == 0x3FE00000) { /* y is 0.5 */ if (hx >= 0) { /* x >= +0 */ return sqrt(x); } @@ -193,13 +193,13 @@ double x, y; ax = fabs(x); /* special value of x */ if (lx == 0) { - if (ix == 0x7ff00000 || ix == 0 || ix == 0x3ff00000) { + if (ix == 0x7FF00000 || ix == 0 || ix == 0x3FF00000) { z = ax; /*x is +-0,+-inf,+-1*/ if (hy < 0) { z = one / z; /* z = (1/|x|) */ } if (hx < 0) { - if (((ix - 0x3ff00000) | yisint) == 0) { + if (((ix - 0x3FF00000) | yisint) == 0) { z = (z - z) / (z - z); /* (-1)**non-int is NaN */ } else if (yisint == 1) { z = -z; /* (x<0)**odd = -(|x|**odd) */ @@ -218,20 +218,20 @@ double x, y; } /* |y| is big */ - if (iy > 0x41e00000) { /* if |y| > 2**31 */ - if (iy > 0x43f00000) { /* if |y| > 2**64, must o/uflow */ - if (ix <= 0x3fefffff) { + if (iy > 0x41E00000) { /* if |y| > 2**31 */ + if (iy > 0x43F00000) { /* if |y| > 2**64, must o/uflow */ + if (ix <= 0x3FEFFFFF) { return (hy < 0) ? big * big : tiny * tiny; } - if (ix >= 0x3ff00000) { + if (ix >= 0x3FF00000) { return (hy > 0) ? big * big : tiny * tiny; } } /* over/underflow if x is not close to one */ - if (ix < 0x3fefffff) { + if (ix < 0x3FEFFFFF) { return (hy < 0) ? big * big : tiny * tiny; } - if (ix > 0x3ff00000) { + if (ix > 0x3FF00000) { return (hy > 0) ? big * big : tiny * tiny; } /* now |1-x| is tiny <= 2**-20, suffice to compute @@ -252,10 +252,10 @@ double x, y; n -= 53; ix = __HI(ax); } - n += ((ix) >> 20) - 0x3ff; - j = ix & 0x000fffff; + n += ((ix) >> 20) - 0x3FF; + j = ix & 0x000FFFFF; /* determine interval */ - ix = j | 0x3ff00000; /* normalize ix */ + ix = j | 0x3FF00000; /* normalize ix */ if (j <= 0x3988E) { k = 0; /* |x|= 0x4090cc00) { /* z <= -1075 */ - if (((j - 0xc090cc00) | i) != 0) { /* z < -1075 */ + } else if ((j & 0x7FFFFFFF) >= 0x4090CC00) { /* z <= -1075 */ + if (((j - 0xC090CC00) | i) != 0) { /* z < -1075 */ return s * tiny * tiny; /* underflow */ } else { if (p_l <= z - p_h) { @@ -335,15 +335,15 @@ double x, y; /* * compute 2**(p_h+p_l) */ - i = j & 0x7fffffff; - k = (i >> 20) - 0x3ff; + i = j & 0x7FFFFFFF; + k = (i >> 20) - 0x3FF; n = 0; - if (i > 0x3fe00000) { /* if |z| > 0.5, set n = [z+0.5] */ + if (i > 0x3FE00000) { /* if |z| > 0.5, set n = [z+0.5] */ n = j + (0x00100000 >> (k + 1)); - k = ((n & 0x7fffffff) >> 20) - 0x3ff; /* new k for n */ + k = ((n & 0x7FFFFFFF) >> 20) - 0x3FF; /* new k for n */ t = zero; - __HI(t) = (n & ~(0x000fffff >> k)); - n = ((n & 0x000fffff) | 0x00100000) >> (20 - k); + __HI(t) = (n & ~(0x000FFFFF >> k)); + n = ((n & 0x000FFFFF) | 0x00100000) >> (20 - k); if (j < 0) { n = -n; } diff --git a/libs/c/src/math/s_ceil.c b/libs/c/src/math/s_ceil.c index 03a27268..5f4f527c 100644 --- a/libs/c/src/math/s_ceil.c +++ b/libs/c/src/math/s_ceil.c @@ -39,7 +39,7 @@ double x; unsigned i, j; i0 = __HI(x); i1 = __LO(x); - j0 = ((i0 >> 20) & 0x7ff) - 0x3ff; + j0 = ((i0 >> 20) & 0x7FF) - 0x3FF; if (j0 < 20) { if (j0 < 0) { /* raise inexact if x != 0 */ if (huge + x > 0.0) { /* return 0*sign(x) if |x|<1 */ @@ -47,12 +47,12 @@ double x; i0 = 0x80000000; i1 = 0; } else if ((i0 | i1) != 0) { - i0 = 0x3ff00000; + i0 = 0x3FF00000; i1 = 0; } } } else { - i = (0x000fffff) >> j0; + i = (0x000FFFFF) >> j0; if (((i0 & i) | i1) == 0) { return x; /* x is integral */ } @@ -71,7 +71,7 @@ double x; return x; /* x is integral */ } } else { - i = ((unsigned) (0xffffffff)) >> (j0 - 20); + i = ((unsigned) (0xFFFFFFFF)) >> (j0 - 20); if ((i1 & i) == 0) { return x; /* x is integral */ } diff --git a/libs/c/src/math/s_copysign.c b/libs/c/src/math/s_copysign.c index 7620785a..87ce04c3 100644 --- a/libs/c/src/math/s_copysign.c +++ b/libs/c/src/math/s_copysign.c @@ -26,6 +26,6 @@ double copysign(x, y) double x, y; #endif { - __HI(x) = (__HI(x) & 0x7fffffff) | (__HI(y) & 0x80000000); + __HI(x) = (__HI(x) & 0x7FFFFFFF) | (__HI(y) & 0x80000000); return x; } diff --git a/libs/c/src/math/s_fabs.c b/libs/c/src/math/s_fabs.c index 8a20ac39..44bca08e 100644 --- a/libs/c/src/math/s_fabs.c +++ b/libs/c/src/math/s_fabs.c @@ -24,6 +24,6 @@ double fabs(x) double x; #endif { - __HI(x) &= 0x7fffffff; + __HI(x) &= 0x7FFFFFFF; return x; } diff --git a/libs/c/src/math/s_frexp.c b/libs/c/src/math/s_frexp.c index 3d59073c..e423e194 100644 --- a/libs/c/src/math/s_frexp.c +++ b/libs/c/src/math/s_frexp.c @@ -40,20 +40,20 @@ int *eptr; { int hx, ix, lx; hx = __HI(x); - ix = 0x7fffffff & hx; + ix = 0x7FFFFFFF & hx; lx = __LO(x); *eptr = 0; - if (ix >= 0x7ff00000 || ((ix | lx) == 0)) { + if (ix >= 0x7FF00000 || ((ix | lx) == 0)) { return x; /* 0,inf,nan */ } if (ix < 0x00100000) { /* subnormal */ x *= two54; hx = __HI(x); - ix = hx & 0x7fffffff; + ix = hx & 0x7FFFFFFF; *eptr = -54; } *eptr += (ix >> 20) - 1022; - hx = (hx & 0x800fffff) | 0x3fe00000; + hx = (hx & 0x800FFFFF) | 0x3FE00000; __HI(x) = hx; return x; } diff --git a/libs/c/src/math/s_ldexp.c b/libs/c/src/math/s_ldexp.c index d27d028a..56875c0a 100644 --- a/libs/c/src/math/s_ldexp.c +++ b/libs/c/src/math/s_ldexp.c @@ -26,28 +26,28 @@ double ldexp(double x, int n) { hx = __HI(x); lx = __LO(x); - k = (hx & 0x7ff00000) >> 20; /* extract exponent */ + k = (hx & 0x7FF00000) >> 20; /* extract exponent */ if (k == 0) { /* 0 or subnormal x */ - if ((lx | (hx & 0x7fffffff)) == 0) { + if ((lx | (hx & 0x7FFFFFFF)) == 0) { return x; /* +-0 */ } x *= two54; hx = __HI(x); - k = ((hx & 0x7ff00000) >> 20) - 54; + k = ((hx & 0x7FF00000) >> 20) - 54; if (n < -50000) { return tiny * x; /*underflow*/ } } - if (k == 0x7ff) { + if (k == 0x7FF) { return x + x; /* NaN or Inf */ } k = k + n; - if (k > 0x7fe) { + if (k > 0x7FE) { return big * copysign(big, x); /* overflow */ } if (k > 0) /* normal result */ { - __HI(x) = (hx & 0x800fffff) | (k << 20); + __HI(x) = (hx & 0x800FFFFF) | (k << 20); return x; } if (k <= -54) { @@ -58,7 +58,7 @@ double ldexp(double x, int n) { } } k += 54; /* subnormal result */ - __HI(x) = (hx & 0x800fffff) | (k << 20); + __HI(x) = (hx & 0x800FFFFF) | (k << 20); return x * twom54; } diff --git a/libs/c/src/math_api.c b/libs/c/src/math_api.c index 9a689e39..18bfa57e 100644 --- a/libs/c/src/math_api.c +++ b/libs/c/src/math_api.c @@ -14,7 +14,7 @@ int __fpclassifyd(double x) { } break; case 0: - if ((__HI(x) & 0x000FFFFf) || (__LO(x) & 0xFFFFFFFF)) { + if ((__HI(x) & 0x000FFFFF) || (__LO(x) & 0xFFFFFFFF)) { return 5; } else { return 3; diff --git a/libs/c/src/mem.c b/libs/c/src/mem.c index 19d5f7fd..c1a90233 100644 --- a/libs/c/src/mem.c +++ b/libs/c/src/mem.c @@ -39,7 +39,7 @@ void *memset(void *dest, int val, int n) { void *memchr(const void *src, int val, int n) { const unsigned char *p; - unsigned int v = (val & 0xff); + unsigned int v = (val & 0xFF); for (p = (unsigned char *) src, n++; --n;) { if (*p++ == v) { diff --git a/libs/nitro/include/nitro/card.h b/libs/nitro/include/nitro/card.h index 56e2657e..3e8d48bf 100644 --- a/libs/nitro/include/nitro/card.h +++ b/libs/nitro/include/nitro/card.h @@ -12,12 +12,12 @@ extern "C" { #define CARD_BACKUP_TYPE_FRAM 3 #define CARD_BACKUP_TYPE_EEPROM_4KBITS (0x900 | CARD_BACKUP_TYPE_EEPROM) -#define CARD_BACKUP_TYPE_EEPROM_64KBITS (0xd00 | CARD_BACKUP_TYPE_EEPROM) +#define CARD_BACKUP_TYPE_EEPROM_64KBITS (0xD00 | CARD_BACKUP_TYPE_EEPROM) #define CARD_BACKUP_TYPE_EEPROM_512KBITS (0x1000 | CARD_BACKUP_TYPE_EEPROM) #define CARD_BACKUP_TYPE_FLASH_2MBITS (0x1200 | CARD_BACKUP_TYPE_FLASH) #define CARD_BACKUP_TYPE_FLASH_4MBITS (0x1300 | CARD_BACKUP_TYPE_FLASH) #define CARD_BACKUP_TYPE_FLASH_8MBITS (0x1400 | CARD_BACKUP_TYPE_FLASH) -#define CARD_BACKUP_TYPE_FRAM_256KBITS (0xf00 | CARD_BACKUP_TYPE_FRAM) +#define CARD_BACKUP_TYPE_FRAM_256KBITS (0xF00 | CARD_BACKUP_TYPE_FRAM) // TODO: Find values for these #define CARD_RESULT_SUCCESS 0 @@ -36,9 +36,9 @@ void CARD_LockBackup(u16 cardId); void CARD_UnlockBackup(u16 cardId); BOOL CARD_IdentifyBackup(CARDBackupType type); CARDBackupType CARD_GetBackupType(); -#define CARD_IsBackupEeprom() (CARD_GetBackupType() & 0xff) == CARD_BACKUP_TYPE_EEPROM -#define CARD_IsBackupFlash() (CARD_GetBackupType() & 0xff) == CARD_BACKUP_TYPE_FLASH -#define CARD_IsBackupFram() (CARD_GetBackupType() & 0xff) == CARD_BACKUP_TYPE_FRAM +#define CARD_IsBackupEeprom() (CARD_GetBackupType() & 0xFF) == CARD_BACKUP_TYPE_EEPROM +#define CARD_IsBackupFlash() (CARD_GetBackupType() & 0xFF) == CARD_BACKUP_TYPE_FLASH +#define CARD_IsBackupFram() (CARD_GetBackupType() & 0xFF) == CARD_BACKUP_TYPE_FRAM BOOL CARD_ReadWriteBackupAsync(u32 offset, void *buf, u32 size, void *, void *, u32, u32, u32, u32); void CARD_WaitBackupAsync(void); CARDResult CARD_GetResultCode(void); diff --git a/libs/nitro/include/nitro/g2.h b/libs/nitro/include/nitro/g2.h index 3c5d2ec0..49dde9c1 100644 --- a/libs/nitro/include/nitro/g2.h +++ b/libs/nitro/include/nitro/g2.h @@ -51,103 +51,103 @@ inline void G2S_SetBG3Priority(u32 value) { } inline void G2_SetBG0Offset(u32 x, u32 y) { - REG_BG0OFS = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG0OFS = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2_SetBG1Offset(u32 x, u32 y) { - REG_BG1OFS = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG1OFS = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2_SetBG2Offset(u32 x, u32 y) { - REG_BG2OFS = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG2OFS = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2_SetBG3Offset(u32 x, u32 y) { - REG_BG3OFS = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG3OFS = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2S_SetBG0Offset(u32 x, u32 y) { - REG_BG0OFS_SUB = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG0OFS_SUB = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2S_SetBG1Offset(u32 x, u32 y) { - REG_BG1OFS_SUB = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG1OFS_SUB = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2S_SetBG2Offset(u32 x, u32 y) { - REG_BG2OFS_SUB = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG2OFS_SUB = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2S_SetBG3Offset(u32 x, u32 y) { - REG_BG3OFS_SUB = (x & 0x1ff) | ((y << 16) & 0x1ff0000); + REG_BG3OFS_SUB = (x & 0x1FF) | ((y << 16) & 0x1FF0000); } inline void G2_SetBG0Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG0CNT = (REG_BG0CNT & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG0CNT = (REG_BG0CNT & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2_SetBG1Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG1CNT = (REG_BG1CNT & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG1CNT = (REG_BG1CNT & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2_SetBG2Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG2CNT = (REG_BG2CNT & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG2CNT = (REG_BG2CNT & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2_SetBG3Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG3CNT = (REG_BG3CNT & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG3CNT = (REG_BG3CNT & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2S_SetBG0Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG0CNT_SUB = (REG_BG0CNT_SUB & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG0CNT_SUB = (REG_BG0CNT_SUB & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2S_SetBG1Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG1CNT_SUB = (REG_BG1CNT_SUB & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG1CNT_SUB = (REG_BG1CNT_SUB & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2S_SetBG2Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG2CNT_SUB = (REG_BG2CNT_SUB & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG2CNT_SUB = (REG_BG2CNT_SUB & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2S_SetBG3Control(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase, u32) { - REG_BG3CNT_SUB = (REG_BG3CNT_SUB & 0x43) | (scrSize << 0xe) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); + REG_BG3CNT_SUB = (REG_BG3CNT_SUB & 0x43) | (scrSize << 0xE) | (colMode << 0x7) | (scrBase << 0x8) | (charBase << 0x2); } inline void G2_SetBG2Control256Bmp(GXBGScrSize256Bmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG2CNT = (REG_BG2CNT & 0x43) | (scrSize << 0xe) | 0x80 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG2CNT = (REG_BG2CNT & 0x43) | (scrSize << 0xE) | 0x80 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2_SetBG3Control256Bmp(GXBGScrSize256Bmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG3CNT = (REG_BG3CNT & 0x43) | (scrSize << 0xe) | 0x80 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG3CNT = (REG_BG3CNT & 0x43) | (scrSize << 0xE) | 0x80 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2S_SetBG2Control256Bmp(GXBGScrSize256Bmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG2CNT_SUB = (REG_BG2CNT_SUB & 0x43) | (scrSize << 0xe) | 0x80 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG2CNT_SUB = (REG_BG2CNT_SUB & 0x43) | (scrSize << 0xE) | 0x80 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2S_SetBG3Control256Bmp(GXBGScrSize256Bmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG3CNT_SUB = (REG_BG3CNT_SUB & 0x43) | (scrSize << 0xe) | 0x80 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG3CNT_SUB = (REG_BG3CNT_SUB & 0x43) | (scrSize << 0xE) | 0x80 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2_SetBG2ControlDCBmp(GXBGScrSizeDcBmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG2CNT = (REG_BG2CNT & 0x43) | (scrSize << 0xe) | 0x84 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG2CNT = (REG_BG2CNT & 0x43) | (scrSize << 0xE) | 0x84 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2_SetBG3ControlDCBmp(GXBGScrSizeDcBmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG3CNT = (REG_BG3CNT & 0x43) | (scrSize << 0xe) | 0x84 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG3CNT = (REG_BG3CNT & 0x43) | (scrSize << 0xE) | 0x84 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2S_SetBG2ControlDCBmp(GXBGScrSizeDcBmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG2CNT_SUB = (REG_BG2CNT_SUB & 0x43) | (scrSize << 0xe) | 0x84 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG2CNT_SUB = (REG_BG2CNT_SUB & 0x43) | (scrSize << 0xE) | 0x84 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2S_SetBG3ControlDCBmp(GXBGScrSizeDcBmp scrSize, GXBGAreaOver areaOver, GXBGBmpScrBase scrBase) { - REG_BG3CNT_SUB = (REG_BG3CNT_SUB & 0x43) | (scrSize << 0xe) | 0x84 | (scrBase << 0x8) | (areaOver << 0xd); + REG_BG3CNT_SUB = (REG_BG3CNT_SUB & 0x43) | (scrSize << 0xE) | 0x84 | (scrBase << 0x8) | (areaOver << 0xD); } inline void G2_SetBG2ControlText(GXBGScrSizeText scrSize, GXBGColorMode colMode, GXBGScrBase scrBase, GXBGCharBase charBase) { @@ -287,16 +287,16 @@ inline void G2S_SetBlendAlpha(u32 srcPlane, u32 dstPlane, u32 srcAlpha, u32 dstA } inline void G2_GetOBJPosition(GXOamAttr *oam, u32 *x, u32 *y) { - *x = (oam->attr01 & 0x1ff0000) >> 16; - *y = oam->attr01 & 0xff; + *x = (oam->attr01 & 0x1FF0000) >> 16; + *y = oam->attr01 & 0xFF; } inline void G2_SetOBJPosition(GXOamAttr *oam, u32 x, u32 y) { - oam->attr01 = (oam->attr01 & 0xfe00ff00) | (y & 0xff) | (x << 0x17 >> 0x7); + oam->attr01 = (oam->attr01 & 0xFE00FF00) | (y & 0xFF) | (x << 0x17 >> 0x7); } inline u32 G2_GetOBJCharName(GXOamAttr *oam) { - return oam->attr2 & 0x3ff; + return oam->attr2 & 0x3FF; } inline void G2_SetOBJCharName(volatile GXOamAttr *oam, u32 name) { @@ -304,18 +304,18 @@ inline void G2_SetOBJCharName(volatile GXOamAttr *oam, u32 name) { } inline u32 G2_GetOBJColorParam(GXOamAttr *oam) { - return (oam->attr2 & 0xf000) >> 0xc; + return (oam->attr2 & 0xF000) >> 0xC; } // Defined as macro as sometimes `oam` is volatile and other times not -#define G2_GetOBJMode(oam) (GXOamMode)(((oam)->attr01 & 0xc00) >> 0xa) +#define G2_GetOBJMode(oam) (GXOamMode)(((oam)->attr01 & 0xC00) >> 0xA) // inline GXOamMode G2_GetOBJMode(volatile GXOamAttr *oam) { -// return ((oam)->attr01 & 0xc00) >> 0xa; +// return ((oam)->attr01 & 0xC00) >> 0xA; // } inline void G2_SetOBJMode(GXOamAttr *oam, GXOamMode mode, u32 color) { - oam->attr01 = (oam->attr01 & ~0xc00) | (mode << 0xa); - oam->attr2 = (oam->attr2 & ~0xf000) | (color << 0xc); + oam->attr01 = (oam->attr01 & ~0xC00) | (mode << 0xA); + oam->attr2 = (oam->attr2 & ~0xF000) | (color << 0xC); } inline void G2_SetOBJPriority(GXOamAttr *oam, u32 prio) { @@ -328,12 +328,12 @@ inline void G2_SetOBJAttr(GXOamAttr *oam, u32 x, u32 y, u32 param4, GXOamMode mo // c1ff0cff // 3 bits at 0x8 - // 4 bits at 0xc + // 4 bits at 0xC // 5 bits at 0x19 - oam->attr01 = (y & 0xff) | (mode << 0xa) | (shape << 0x1e) | ((x << 0x17) >> 0x7); + oam->attr01 = (y & 0xFF) | (mode << 0xA) | (shape << 0x1E) | ((x << 0x17) >> 0x7); // f3ff - // 2 bits at 0xa - oam->attr2 = param10 | (color << 0xc); + // 2 bits at 0xA + oam->attr2 = param10 | (color << 0xC); } #ifdef __cplusplus diff --git a/libs/nitro/include/nitro/g3.h b/libs/nitro/include/nitro/g3.h index 87d814ce..8d264d2a 100644 --- a/libs/nitro/include/nitro/g3.h +++ b/libs/nitro/include/nitro/g3.h @@ -28,7 +28,7 @@ inline void G3_TexImageParam(GXTexFmt fmt, u32 gen, GXTexSizeS sizeS, GXTexSizeT // S: sizeS // A: addr REG_GFX_FIFO_TEXTURE_PARAM = - (fmt << 0x1a) | (addr << 0x3) | (gen << 0x1e) | (sizeS << 0x14) | (sizeT << 0x17) | (color0 << 0x1d); + (fmt << 0x1A) | (addr << 0x3) | (gen << 0x1E) | (sizeS << 0x14) | (sizeT << 0x17) | (color0 << 0x1D); } inline void G3_TexPlttBase(u32 addr, GXTexFmt fmt) { REG_GFX_FIFO_TEXTURE_PALETTE = addr >> (4 - (fmt == 2)); @@ -54,7 +54,7 @@ inline void G3_Translate(fx32 x, fx32 y, fx32 z) { inline void G3_ViewPort(u32 left, u32 top, u32 right, u32 bottom) { // Unclear how to combine the arguments // left = 0, top = 0, right = 255, bottom = 191 => 0x8000 - REG_GFX_FIFO_VIEWPORT = 0xbfff0000; + REG_GFX_FIFO_VIEWPORT = 0xBFFF0000; } void _G3_Ortho(fx32 top, fx32 bottom, fx32 left, fx32 right, fx32 near, fx32 far, fx32 param7, BOOL param8, void *param9); inline void G3_Ortho(fx32 top, fx32 bottom, fx32 left, fx32 right, fx32 near, fx32 far, void *param7) { diff --git a/libs/nitro/include/nitro/gx.h b/libs/nitro/include/nitro/gx.h index 6073958f..59f87d48 100644 --- a/libs/nitro/include/nitro/gx.h +++ b/libs/nitro/include/nitro/gx.h @@ -8,15 +8,15 @@ extern "C" { #include "nitro/reg.h" #include "nitro/types.h" -#define GX_POWER_ALL 0x20e +#define GX_POWER_ALL 0x20E #define GX_DISP_SELECT_MAIN_SUB 0x8000 #define GX_DISP_SELECT_SUB_MAIN 0 #define GX_DISPMODE_GRAPHICS 1 -#define GX_DISPMODE_VRAM_C 0xa -#define GX_DISPMODE_VRAM_D 0xe +#define GX_DISPMODE_VRAM_C 0xA +#define GX_DISPMODE_VRAM_D 0xE -#define GX_VRAM_LCDC_ALL 0x1ff +#define GX_VRAM_LCDC_ALL 0x1FF #define GX_VRAM_LCDC_C 0x4 #define GX_VRAM_LCDC_D 0x8 @@ -27,8 +27,8 @@ extern "C" { #define GX_VRAM_BG_128_D ((GXVRamBG) 0x8) #define GX_VRAM_BG_256_AB ((GXVRamBG) 0x3) #define GX_VRAM_BG_384_ABC ((GXVRamBG) 0x7) -#define GX_VRAM_BG_384_ABD ((GXVRamBG) 0xb) -#define GX_VRAM_BG_512_ABCD ((GXVRamBG) 0xf) +#define GX_VRAM_BG_384_ABD ((GXVRamBG) 0xB) +#define GX_VRAM_BG_512_ABCD ((GXVRamBG) 0xF) #define GX_VRAM_SUB_BG_NONE ((GXVRamBG) 0) #define GX_VRAM_SUB_BG_32_H ((GXVRamBG) 0x80) @@ -140,7 +140,7 @@ extern "C" { #define GX_OAM_SHAPE_64x64 0x3 -#define GX_OAM_COLOR_16 0xf +#define GX_OAM_COLOR_16 0xF #define GX_TEXSIZE_S8 0 #define GX_TEXSIZE_S16 0x1 @@ -183,7 +183,7 @@ extern "C" { #define GX_BEGIN_QUADS 0x1 -#define GX_RGB(r, g, b) ((r) | ((g) << 0x5) | ((b) << 0xa)) +#define GX_RGB(r, g, b) ((r) | ((g) << 0x5) | ((b) << 0xA)) #define GX_CAPTURE_SIZE_256x192 -1 // unknown value #define GX_CAPTURE_MODE_A -1 // unknown value @@ -376,11 +376,11 @@ inline u16 GX_GetVCount(void) { } inline void GX_SetVisiblePlane(s32 plane) { - REG_DISPCNT = (REG_DISPCNT & ~0x1f00) | (plane << 8); + REG_DISPCNT = (REG_DISPCNT & ~0x1F00) | (plane << 8); } inline void GXS_SetVisiblePlane(s32 plane) { - REG_DISPCNT_SUB = (REG_DISPCNT_SUB & ~0x1f00) | (plane << 8); + REG_DISPCNT_SUB = (REG_DISPCNT_SUB & ~0x1F00) | (plane << 8); } inline void GX_SetBGCharOffset(u32 offset) { diff --git a/libs/nitro/include/nitro/mb.h b/libs/nitro/include/nitro/mb.h index 66628dbe..092d4935 100644 --- a/libs/nitro/include/nitro/mb.h +++ b/libs/nitro/include/nitro/mb.h @@ -35,7 +35,7 @@ typedef struct MBGameRegistry { /* 10 */ const char *iconPaletteFile; /* 14 */ u32 ggid; /* 18 */ u8 numPlayers; - /* 19 */ u8 unk_19[0x3c - 0x19]; + /* 19 */ u8 unk_19[0x3C - 0x19]; /* 3c */ } MBGameRegistry; diff --git a/libs/nitro/include/nitro/pad.h b/libs/nitro/include/nitro/pad.h index fbf9de75..a01e94cb 100644 --- a/libs/nitro/include/nitro/pad.h +++ b/libs/nitro/include/nitro/pad.h @@ -30,11 +30,11 @@ extern "C" { #define PAD_ALL (PAD_BUTTON_ALL | PAD_KEY_ALL) inline BOOL PAD_DetectFold(void) { - return (REG_PAD & 0x8000) >> 0xf; + return (REG_PAD & 0x8000) >> 0xF; } inline u16 PAD_Read(void) { - return ((REG_KEYINPUT | REG_PAD) ^ 0x2fff) & 0x2fff; + return ((REG_KEYINPUT | REG_PAD) ^ 0x2FFF) & 0x2FFF; } #ifdef __cplusplus diff --git a/libs/nitro/include/nitro/reg.h b/libs/nitro/include/nitro/reg.h index eb3a0c8f..6f3becaf 100644 --- a/libs/nitro/include/nitro/reg.h +++ b/libs/nitro/include/nitro/reg.h @@ -16,10 +16,10 @@ extern "C" { #define REG_DISPCAPCNT (*(vu32 *) 0x04000064) #define REG_GFX_STATUS (*(vu32 *) 0x04000600) -#define REG_DMA ((OSDma *) 0x040000b0) -#define REG_DMA0SAD (*(vu32 *) 0x040000b0) -#define REG_DMA0DAD (*(vu32 *) 0x040000b4) -#define REG_DMA0CNT (*(vu32 *) 0x040000b8) +#define REG_DMA ((OSDma *) 0x040000B0) +#define REG_DMA0SAD (*(vu32 *) 0x040000B0) +#define REG_DMA0DAD (*(vu32 *) 0x040000B4) +#define REG_DMA0CNT (*(vu32 *) 0x040000B8) #define REG_VRAM_CNT_ABCD (*(vu32 *) 0x04000240) #define REG_VRAM_CNT_A (*(vu8 *) 0x04000240) @@ -60,16 +60,16 @@ extern "C" { #define REG_GFX_FIFO_MATRIX_MODE (*(vu32 *) 0x04000440) #define REG_GFX_FIFO_MATRIX_PUSH (*(vu32 *) 0x04000444) #define REG_GFX_FIFO_MATRIX_POP (*(vu32 *) 0x04000448) -#define REG_GFX_FIFO_MATRIX_STORE (*(vu32 *) 0x0400044c) +#define REG_GFX_FIFO_MATRIX_STORE (*(vu32 *) 0x0400044C) #define REG_GFX_FIFO_MATRIX_RESTORE (*(vu32 *) 0x04000450) #define REG_GFX_FIFO_MATRIX_IDENTITY (*(vu32 *) 0x04000454) #define REG_GFX_FIFO_MATRIX_TRANSLATE (*(vu32 *) 0x04000470) #define REG_GFX_FIFO_VERTEX_COLOR (*(vu32 *) 0x04000480) #define REG_GFX_FIFO_VERTEX_TEXCOORD (*(vu32 *) 0x04000488) -#define REG_GFX_FIFO_VERTEX_16 (*(vu32 *) 0x0400048c) -#define REG_GFX_FIFO_POLYGON_ATTR (*(vu32 *) 0x040004a4) -#define REG_GFX_FIFO_TEXTURE_PARAM (*(vu32 *) 0x040004a8) -#define REG_GFX_FIFO_TEXTURE_PALETTE (*(vu32 *) 0x040004ac) +#define REG_GFX_FIFO_VERTEX_16 (*(vu32 *) 0x0400048C) +#define REG_GFX_FIFO_POLYGON_ATTR (*(vu32 *) 0x040004A4) +#define REG_GFX_FIFO_TEXTURE_PARAM (*(vu32 *) 0x040004A8) +#define REG_GFX_FIFO_TEXTURE_PALETTE (*(vu32 *) 0x040004AC) #define REG_GFX_FIFO_POLYGONS_BEGIN (*(vu32 *) 0x04000500) #define REG_GFX_FIFO_POLYGONS_END (*(vu32 *) 0x04000504) #define REG_GFX_FIFO_SWAP_BUFFERS (*(vu32 *) 0x04000540) @@ -84,32 +84,32 @@ extern u32 __DTCM_LO; #define _REG_DISPCNT(base) (*(u32 *) ((base) | 0x0)) #define _REG_BG0CNT(base) (*(vu16 *) ((base) | 0x8)) -#define _REG_BG1CNT(base) (*(vu16 *) ((base) | 0xa)) -#define _REG_BG2CNT(base) (*(vu16 *) ((base) | 0xc)) -#define _REG_BG3CNT(base) (*(vu16 *) ((base) | 0xe)) +#define _REG_BG1CNT(base) (*(vu16 *) ((base) | 0xA)) +#define _REG_BG2CNT(base) (*(vu16 *) ((base) | 0xC)) +#define _REG_BG3CNT(base) (*(vu16 *) ((base) | 0xE)) #define _REG_BG0OFS(base) (*(u32 *) ((base) | 0x10)) #define _REG_BG1OFS(base) (*(u32 *) ((base) | 0x14)) #define _REG_BG2OFS(base) (*(u32 *) ((base) | 0x18)) -#define _REG_BG3OFS(base) (*(u32 *) ((base) | 0x1c)) +#define _REG_BG3OFS(base) (*(u32 *) ((base) | 0x1C)) #define _REG_BG2PA(base) (*(u16 *) ((base) | 0x20)) #define _REG_BG2PB(base) (*(u16 *) ((base) | 0x22)) #define _REG_BG2PC(base) (*(u16 *) ((base) | 0x24)) #define _REG_BG2PD(base) (*(u16 *) ((base) | 0x26)) #define _REG_BG2X(base) (*(u32 *) ((base) | 0x28)) -#define _REG_BG2Y(base) (*(u32 *) ((base) | 0x2c)) +#define _REG_BG2Y(base) (*(u32 *) ((base) | 0x2C)) #define _REG_BG3PA(base) (*(u16 *) ((base) | 0x30)) #define _REG_BG3PB(base) (*(u16 *) ((base) | 0x32)) #define _REG_BG3PC(base) (*(u16 *) ((base) | 0x34)) #define _REG_BG3PD(base) (*(u16 *) ((base) | 0x36)) #define _REG_BG3X(base) (*(u32 *) ((base) | 0x38)) -#define _REG_BG3Y(base) (*(u32 *) ((base) | 0x3c)) +#define _REG_BG3Y(base) (*(u32 *) ((base) | 0x3C)) #define _REG_WININ(base) (*(u16 *) ((base) | 0x48)) -#define _REG_WINOUT(base) (*(u16 *) ((base) | 0x4a)) -#define _REG_MOSAIC(base) (*(u8 *) ((base) | 0x4c)) -#define _REG_OBJMOSAIC(base) (*(u8 *) ((base) | 0x4d)) +#define _REG_WINOUT(base) (*(u16 *) ((base) | 0x4A)) +#define _REG_MOSAIC(base) (*(u8 *) ((base) | 0x4C)) +#define _REG_OBJMOSAIC(base) (*(u8 *) ((base) | 0x4D)) #define _REG_BLDCNT(base) (*(u16 *) ((base) | 0x50)) #define _REG_BLDALPHA(base) (*(u16 *) ((base) | 0x52)) -#define _REG_MASTER_BRIGHT(base) (*(u16 *) ((base) | 0x6c)) +#define _REG_MASTER_BRIGHT(base) (*(u16 *) ((base) | 0x6C)) #define REG_DISPCNT _REG_DISPCNT(_MAIN_REG_BASE) #define REG_BG0CNT _REG_BG0CNT(_MAIN_REG_BASE) @@ -169,7 +169,7 @@ extern u32 __DTCM_LO; #define REG_BLDALPHA_SUB _REG_BLDALPHA(_SUB_REG_BASE) #define REG_MASTER_BRIGHT_SUB _REG_MASTER_BRIGHT(_SUB_REG_BASE) -#define REG_04FFF200 (*(vu32 *) 0x04fff200) +#define REG_04FFF200 (*(vu32 *) 0x04FFF200) #ifdef __cplusplus } // extern "C" diff --git a/libs/nitro/include/nitro/snd.h b/libs/nitro/include/nitro/snd.h index 8ac1765e..c62361fb 100644 --- a/libs/nitro/include/nitro/snd.h +++ b/libs/nitro/include/nitro/snd.h @@ -10,7 +10,7 @@ extern "C" { #define SND_COMMAND_NOBLOCK 0 #define SND_COMMAND_BLOCK 1 -#define SND_TIMER_CLOCK 0xffb0ff +#define SND_TIMER_CLOCK 0xFFB0FF #define SND_WAVE_FORMAT_PCM16 1 @@ -22,13 +22,13 @@ typedef void (*SNDAlarmCallback)(void *arg); typedef u32 SNDCommandType; enum SNDCommandType_ { - SNDCommandType_StartTimer = 0xc, - SNDCommandType_SetupChannelPcm = 0xe, + SNDCommandType_StartTimer = 0xC, + SNDCommandType_SetupChannelPcm = 0xE, SNDCommandType_SetupAlarm = 0x12, SNDCommandType_SetChannelVolume = 0x14, SNDCommandType_SetChannelPan = 0x15, - SNDCommandType_LockChannel = 0x1a, - SNDCommandType_Unk_1d = 0x1d, + SNDCommandType_LockChannel = 0x1A, + SNDCommandType_Unk_1d = 0x1D, }; typedef struct SNDCommand { diff --git a/libs/nitro/include/nitro/wm.h b/libs/nitro/include/nitro/wm.h index 564f65d2..baa0448c 100644 --- a/libs/nitro/include/nitro/wm.h +++ b/libs/nitro/include/nitro/wm.h @@ -5,20 +5,20 @@ extern "C" { #endif -#define WM_SYSTEM_BUF_SIZE 0xf00 +#define WM_SYSTEM_BUF_SIZE 0xF00 #define WM_ERRCODE_SUCCESS 0 #define WM_ERRCODE_FAILED 0x1 #define WM_ERRCODE_ILLEGAL_STATE 0x3 #define WM_ERRCODE_OPERATING 0x2 #define WM_ERRCODE_TIMEOUT 0x9 -#define WM_ERRCODE_NO_ENTRY 0xb // may swap value with WM_ERRCODE_OVER_MAX_ENTRY -#define WM_ERRCODE_OVER_MAX_ENTRY 0xc -#define WM_ERRCODE_SEND_FAILED 0xf +#define WM_ERRCODE_NO_ENTRY 0xB // may swap value with WM_ERRCODE_OVER_MAX_ENTRY +#define WM_ERRCODE_OVER_MAX_ENTRY 0xC +#define WM_ERRCODE_SEND_FAILED 0xF #define WM_STATECODE_PARENT_START 0x0 #define WM_STATECODE_PARENT_FOUND 0x5 -#define WM_STATECODE_MP_START 0xa +#define WM_STATECODE_MP_START 0xA #define WM_STATECODE_CONNECTED 0x7 #define WM_STATECODE_BEACON_LOST 0x8 #define WM_STATECODE_DISCONNECTED 0x9 @@ -47,7 +47,7 @@ typedef struct WMParentParam { /* 14 */ u16 KS_Flag; /* 16 */ u16 CS_Flag; /* 18 */ u16 beaconPeriod; - /* 1a */ u8 unk_1a[0x32 - 0x1a]; + /* 1a */ u8 unk_1a[0x32 - 0x1A]; /* 32 */ u16 channel; /* 34 */ u16 parentMaxSize; /* 36 */ u16 childMaxSize; @@ -59,7 +59,7 @@ typedef struct WMScanParam { /* 04 */ u16 channel; /* 06 */ u16 maxChannelTime; /* 08 */ u8 bssid[WM_SIZE_BSSID]; - /* 0e */ u8 unk_0e[0x20 - 0x0e]; + /* 0e */ u8 unk_0e[0x20 - 0x0E]; /* 20 */ } WMScanParam; @@ -101,7 +101,7 @@ typedef struct WMPortRecvCallback { /* 00 */ u8 unk_00[0x02 - 0x00]; /* 02 */ WMErrCode errcode; /* 04 */ WMStateCode state; - /* 08 */ u8 unk_08[0x0c - 0x08]; + /* 08 */ u8 unk_08[0x0C - 0x08]; /* 0c */ void *data; /* 10 */ u16 length; /* 14 */ @@ -118,7 +118,7 @@ typedef struct WMStartParentCallback { /* 02 */ WMErrCode errcode; /* 04 */ u8 unk_04[0x08 - 0x04]; /* 08 */ WMStateCode state; - /* 0a */ u8 unk_0a[0x10 - 0x0a]; + /* 0a */ u8 unk_0a[0x10 - 0x0A]; /* 10 */ u16 aid; } WMStartParentCallback; @@ -134,16 +134,16 @@ typedef struct WMStartScanCallback { /* 02 */ WMErrCode errcode; /* 04 */ u8 unk_04[0x08 - 0x04]; /* 08 */ WMStateCode state; - /* 0a */ u8 unk_0a[0x3c - 0x0a]; + /* 0a */ u8 unk_0a[0x3C - 0x0A]; /* 3c */ WMGameInfo gameInfo; } WMStartScanCallback; typedef struct WMPortSendCallback { /* 00 */ u8 unk_00[0x02 - 0x00]; /* 02 */ WMErrCode errcode; - /* 04 */ u8 unk_04[0x0c - 0x04]; + /* 04 */ u8 unk_04[0x0C - 0x04]; /* 0c */ u16 destBitmap; - /* 0e */ u8 unk_0e[0x10 - 0x0e]; + /* 0e */ u8 unk_0e[0x10 - 0x0E]; /* 10 */ u16 sentBitmap; /* 12 */ u8 unk_12[0x14 - 0x12]; /* 14 */ void *data; @@ -160,7 +160,7 @@ typedef struct WMMeasureChannelCallback { typedef struct WMStatus { WMStateCode state; - u8 unk[0x7cc]; + u8 unk[0x7CC]; } WMStatus; WMErrCode WM_Initialize(void *buf, void (*callback)(void *arg), u32 param3); diff --git a/libs/nns/include/nns/g3d/g3d.h b/libs/nns/include/nns/g3d/g3d.h index 7a3e6de4..695838bc 100644 --- a/libs/nns/include/nns/g3d/g3d.h +++ b/libs/nns/include/nns/g3d/g3d.h @@ -37,12 +37,12 @@ typedef struct G3d_BoneMtxStruct_ { /* 00 */ u32 flag; /* 04 */ u8 mUnk_04[0x24]; /* 28 */ Mat3p rot; - /* 58 */ u8 mUnk_58[0xc]; + /* 58 */ u8 mUnk_58[0xC]; /* 64 */ } G3d_BoneMtxStruct; typedef enum { - G3D_ANIMBIND_UNK = 0xff, + G3D_ANIMBIND_UNK = 0xFF, G3D_ANIMBIND_EXISTS = 0x100, G3D_ANIMBIND_OFF = 0x200 } G3d_AnimationBinds; @@ -165,7 +165,7 @@ typedef struct G3d_MaterialAnimation_ { /* 38 */ } G3d_MaterialAnimation; -#define G3D_TEXIMAGE_PARM_TEX_COORD_MODE 0xc0000000 +#define G3D_TEXIMAGE_PARM_TEX_COORD_MODE 0xC0000000 extern void *G3d_gScaleHandlers[3]; extern void *G3d_gSRTTransformHandlers[3]; diff --git a/libs/nns/include/nns/g3d/sbc.h b/libs/nns/include/nns/g3d/sbc.h index 5b7d2e31..6f242424 100644 --- a/libs/nns/include/nns/g3d/sbc.h +++ b/libs/nns/include/nns/g3d/sbc.h @@ -11,10 +11,10 @@ typedef enum { G3D_SBC_CMD_007 = 0x7, G3D_SBC_CMD_008 = 0x8, G3D_SBC_CMD_SKN = 0x9, - G3D_SBC_CMD_00A = 0xa, - G3D_SBC_CMD_SCL = 0xb, - G3D_SBC_CMD_00C = 0xc, - G3D_SBC_CMD_00D = 0xd + G3D_SBC_CMD_00A = 0xA, + G3D_SBC_CMD_SCL = 0xB, + G3D_SBC_CMD_00C = 0xC, + G3D_SBC_CMD_00D = 0xD } G3d_SBC_Commands; typedef enum { @@ -91,7 +91,7 @@ static inline void G3d_RestoreMtx_inline(u32 idx) { } static inline void G3d_MtxMult33_inline(const Mat3p *m) { - PushGeometryCommand(0x1a, (u32 *) m, 9); + PushGeometryCommand(0x1A, (u32 *) m, 9); } static inline void G3d_MtxMult43_inline(const Mat4x3p *m) { @@ -107,5 +107,5 @@ static inline void G3d_Scale_inline(fx32 x, fx32 y, fx32 z) { vec.x = x; vec.y = y; vec.z = z; - PushGeometryCommand(0x1b, (u32 *) &vec, 3); + PushGeometryCommand(0x1B, (u32 *) &vec, 3); } diff --git a/libs/nns/src/g3d/sbc.c b/libs/nns/src/g3d/sbc.c index fdca2418..7b3cf0fc 100644 --- a/libs/nns/src/g3d/sbc.c +++ b/libs/nns/src/g3d/sbc.c @@ -37,8 +37,8 @@ extern UnkStruct_027e037c data_027e0208; #include #include -#define G3D_SBC_CMD_MASK 0x1f -#define G3D_SBC_FLG_MASK 0xe0 +#define G3D_SBC_CMD_MASK 0x1F +#define G3D_SBC_FLG_MASK 0xE0 #define GX_ST(s, t) ((u32) ((u16) (s16) (s >> 8) | ((u16) (s16) (t >> 8) << 16))) #define GX_PACK_TEXCOORD_PARAM(s, t) (GX_ST((s), (t))) @@ -185,7 +185,7 @@ void G3d_SBCRender_007(G3d_RenderState *renderState, u32 opCode) { // clang-format off static u32 funcArgs[] = { - 0x1b171012, // MTX_POP | MTX_MODE | MTX_LOAD_4x3 | MTX_SCALE + 0x1B171012, // MTX_POP | MTX_MODE | MTX_LOAD_4x3 | MTX_SCALE 1, // MTX_MODE = Position 2, 0x1000, 0, 0, // Identity MTX 0, 0x1000, 0, 0, @@ -282,15 +282,15 @@ void G3d_SBCRender_007(G3d_RenderState *renderState, u32 opCode) { Stream32(&funcArgs[1], ®_GFX_FIFO, 8); // MTX_MODE = Position Stream32(func_0200c270(), ®_GFX_FIFO, 0x30); - REG_GFX_FIFO = 0x1b19; // MTX_MULT_4x3 | MTX_SCALE - Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3c); // Identity MTX + REG_GFX_FIFO = 0x1B19; // MTX_MULT_4x3 | MTX_SCALE + Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3C); // Identity MTX } else if (data_027e0208.flags & 2) { REG_GFX_FIFO = 0x171012; // MTX_POP | MTX_MODE | MTX_LOAD_4x3 Stream32(&funcArgs[1], ®_GFX_FIFO, 8); // MTX_MODE = Position Stream32(func_0200c198(), ®_GFX_FIFO, 0x30); - REG_GFX_FIFO = 0x1b19; // MTX_MULT_4x3 | MTX_SCALE - Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3c); // Identity MTX + REG_GFX_FIFO = 0x1B19; // MTX_MULT_4x3 | MTX_SCALE + Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3C); // Identity MTX } else { Stream32(&funcArgs, ®_GFX_FIFO, 0x48); // MTX_POP | MTX_MODE | MTX_LOAD_4x3 | MTX_SCALE } @@ -324,7 +324,7 @@ void G3d_SBCRender_008(G3d_RenderState *renderState, u32 opCode) { // clang-format off static u32 funcArgs[] = { - 0x1b171012, // MTX_POP | MTX_MODE | MTX_LOAD_4x3 | MTX_SCALE + 0x1B171012, // MTX_POP | MTX_MODE | MTX_LOAD_4x3 | MTX_SCALE 1, // MTX_MODE = Position 2, 0x1000, 0, 0, // Identity MTX 0, 0x1000, 0, 0, @@ -432,15 +432,15 @@ void G3d_SBCRender_008(G3d_RenderState *renderState, u32 opCode) { Stream32(&funcArgs[1], ®_GFX_FIFO, 8); // MTX_MODE = Position Stream32(func_0200c270(), ®_GFX_FIFO, 0x30); - REG_GFX_FIFO = 0x1b19; // MTX_MULT_4x3 | MTX_SCALE - Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3c); // Identity MTX + REG_GFX_FIFO = 0x1B19; // MTX_MULT_4x3 | MTX_SCALE + Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3C); // Identity MTX } else if (data_027e0208.flags & 2) { REG_GFX_FIFO = 0x171012; // MTX_POP | MTX_MODE | MTX_LOAD_4x3 Stream32(&funcArgs[1], ®_GFX_FIFO, 8); // MTX_MODE = Position Stream32(func_0200c198(), ®_GFX_FIFO, 0x30); - REG_GFX_FIFO = 0x1b19; // MTX_MULT_4x3 | MTX_SCALE - Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3c); // Identity MTX + REG_GFX_FIFO = 0x1B19; // MTX_MULT_4x3 | MTX_SCALE + Stream32(&funcArgs[3], ®_GFX_FIFO, 0x3C); // Identity MTX } else { Stream32(&funcArgs, ®_GFX_FIFO, 0x48); // MTX_POP | MTX_MODE | MTX_LOAD_4x3 | MTX_SCALE } @@ -505,17 +505,17 @@ void G3d_SBCRender_SKN(G3d_RenderState *renderState, u32) { } if (i != 0) { - mtxStruct.mtx2.xColumn.x += (weight * mat3x->xColumn.x) >> 0xc; - mtxStruct.mtx2.xColumn.y += (weight * mat3x->xColumn.y) >> 0xc; - mtxStruct.mtx2.xColumn.z += (weight * mat3x->xColumn.z) >> 0xc; + mtxStruct.mtx2.xColumn.x += (weight * mat3x->xColumn.x) >> 0xC; + mtxStruct.mtx2.xColumn.y += (weight * mat3x->xColumn.y) >> 0xC; + mtxStruct.mtx2.xColumn.z += (weight * mat3x->xColumn.z) >> 0xC; - mtxStruct.mtx2.yColumn.x += (weight * mat3x->yColumn.x) >> 0xc; - mtxStruct.mtx2.yColumn.y += (weight * mat3x->yColumn.y) >> 0xc; - mtxStruct.mtx2.yColumn.z += (weight * mat3x->yColumn.z) >> 0xc; + mtxStruct.mtx2.yColumn.x += (weight * mat3x->yColumn.x) >> 0xC; + mtxStruct.mtx2.yColumn.y += (weight * mat3x->yColumn.y) >> 0xC; + mtxStruct.mtx2.yColumn.z += (weight * mat3x->yColumn.z) >> 0xC; - mtxStruct.mtx2.zColumn.x += (weight * mat3x->zColumn.x) >> 0xc; - mtxStruct.mtx2.zColumn.y += (weight * mat3x->zColumn.y) >> 0xc; - mtxStruct.mtx2.zColumn.z += (weight * mat3x->zColumn.z) >> 0xc; + mtxStruct.mtx2.zColumn.x += (weight * mat3x->zColumn.x) >> 0xC; + mtxStruct.mtx2.zColumn.y += (weight * mat3x->zColumn.y) >> 0xC; + mtxStruct.mtx2.zColumn.z += (weight * mat3x->zColumn.z) >> 0xC; } if (!unk) { @@ -527,21 +527,21 @@ void G3d_SBCRender_SKN(G3d_RenderState *renderState, u32) { weight = *(termPtr + 2) << 4; - mtxStruct.mtx1.xColumn.x += (weight * mat4x->xColumn.x) >> 0xc; - mtxStruct.mtx1.xColumn.y += (weight * mat4x->xColumn.y) >> 0xc; - mtxStruct.mtx1.xColumn.z += (weight * mat4x->xColumn.z) >> 0xc; + mtxStruct.mtx1.xColumn.x += (weight * mat4x->xColumn.x) >> 0xC; + mtxStruct.mtx1.xColumn.y += (weight * mat4x->xColumn.y) >> 0xC; + mtxStruct.mtx1.xColumn.z += (weight * mat4x->xColumn.z) >> 0xC; - mtxStruct.mtx1.yColumn.x += (weight * mat4x->yColumn.x) >> 0xc; - mtxStruct.mtx1.yColumn.y += (weight * mat4x->yColumn.y) >> 0xc; - mtxStruct.mtx1.yColumn.z += (weight * mat4x->yColumn.z) >> 0xc; + mtxStruct.mtx1.yColumn.x += (weight * mat4x->yColumn.x) >> 0xC; + mtxStruct.mtx1.yColumn.y += (weight * mat4x->yColumn.y) >> 0xC; + mtxStruct.mtx1.yColumn.z += (weight * mat4x->yColumn.z) >> 0xC; - mtxStruct.mtx1.zColumn.x += (weight * mat4x->zColumn.x) >> 0xc; - mtxStruct.mtx1.zColumn.y += (weight * mat4x->zColumn.y) >> 0xc; - mtxStruct.mtx1.zColumn.z += (weight * mat4x->zColumn.z) >> 0xc; + mtxStruct.mtx1.zColumn.x += (weight * mat4x->zColumn.x) >> 0xC; + mtxStruct.mtx1.zColumn.y += (weight * mat4x->zColumn.y) >> 0xC; + mtxStruct.mtx1.zColumn.z += (weight * mat4x->zColumn.z) >> 0xC; - mtxStruct.mtx1.wColumn.x += (weight * mat4x->wColumn.x) >> 0xc; - mtxStruct.mtx1.wColumn.y += (weight * mat4x->wColumn.y) >> 0xc; - mtxStruct.mtx1.wColumn.z += (weight * mat4x->wColumn.z) >> 0xc; + mtxStruct.mtx1.wColumn.x += (weight * mat4x->wColumn.x) >> 0xC; + mtxStruct.mtx1.wColumn.y += (weight * mat4x->wColumn.y) >> 0xC; + mtxStruct.mtx1.wColumn.z += (weight * mat4x->wColumn.z) >> 0xC; termPtr += 3; mat3x = &data_02046c80.mUnk_1400[jntIndex].mtx2; @@ -551,17 +551,17 @@ void G3d_SBCRender_SKN(G3d_RenderState *renderState, u32) { ; } } - mtxStruct.mtx2.xColumn.x += (weight * mat3x->xColumn.x) >> 0xc; - mtxStruct.mtx2.xColumn.y += (weight * mat3x->xColumn.y) >> 0xc; - mtxStruct.mtx2.xColumn.z += (weight * mat3x->xColumn.z) >> 0xc; + mtxStruct.mtx2.xColumn.x += (weight * mat3x->xColumn.x) >> 0xC; + mtxStruct.mtx2.xColumn.y += (weight * mat3x->xColumn.y) >> 0xC; + mtxStruct.mtx2.xColumn.z += (weight * mat3x->xColumn.z) >> 0xC; - mtxStruct.mtx2.yColumn.x += (weight * mat3x->yColumn.x) >> 0xc; - mtxStruct.mtx2.yColumn.y += (weight * mat3x->yColumn.y) >> 0xc; - mtxStruct.mtx2.yColumn.z += (weight * mat3x->yColumn.z) >> 0xc; + mtxStruct.mtx2.yColumn.x += (weight * mat3x->yColumn.x) >> 0xC; + mtxStruct.mtx2.yColumn.y += (weight * mat3x->yColumn.y) >> 0xC; + mtxStruct.mtx2.yColumn.z += (weight * mat3x->yColumn.z) >> 0xC; - mtxStruct.mtx2.zColumn.x += (weight * mat3x->zColumn.x) >> 0xc; - mtxStruct.mtx2.zColumn.y += (weight * mat3x->zColumn.y) >> 0xc; - mtxStruct.mtx2.zColumn.z += (weight * mat3x->zColumn.z) >> 0xc; + mtxStruct.mtx2.zColumn.x += (weight * mat3x->zColumn.x) >> 0xC; + mtxStruct.mtx2.zColumn.y += (weight * mat3x->zColumn.y) >> 0xC; + mtxStruct.mtx2.zColumn.z += (weight * mat3x->zColumn.z) >> 0xC; func_02024a30((const Mat4x3p *) &mtxStruct.mtx2); REG_GFX_FIFO_MATRIX_MODE = 1; // Position @@ -630,7 +630,7 @@ void G3d_SBCRender_SCL(G3d_RenderState *renderState, u32 opCode) { } else { scaleVector.x = scaleVector.y = scaleVector.z = renderState->downScale; } - PushGeometryCommand(0x1b, &scaleVector.x, 3); // MTX_SCALE + PushGeometryCommand(0x1B, &scaleVector.x, 3); // MTX_SCALE } renderState->currentCmd += 1; } @@ -643,7 +643,7 @@ void G3d_SBCRender_00C(G3d_RenderState *renderState, u32) { u32 mtxModeTex; if ((renderState->matAnim->teximage_params & G3D_TEXIMAGE_PARM_TEX_COORD_MODE) != 0x80000000) { // Normal source - static u32 funcArgs[] = {0x2a, 0}; + static u32 funcArgs[] = {0x2A, 0}; renderState->matAnim->teximage_params &= ~G3D_TEXIMAGE_PARM_TEX_COORD_MODE; renderState->matAnim->teximage_params |= 0x80000000; // Normal source @@ -777,9 +777,9 @@ void G3d_SBCRender_00D(G3d_RenderState *renderState, u32) { num = 30; PushGeometryCommand(0x13, &num, 1); // MTX_STORE - if ((renderState->matAnim->teximage_params & 0xc0000000) != (3 << 30)) { - static u32 cmd[] = {0x2a, 0}; - renderState->matAnim->teximage_params &= ~0xc0000000; + if ((renderState->matAnim->teximage_params & 0xC0000000) != (3 << 30)) { + static u32 cmd[] = {0x2A, 0}; + renderState->matAnim->teximage_params &= ~0xC0000000; renderState->matAnim->teximage_params |= 3 << 30; cmd[1] = renderState->matAnim->teximage_params; @@ -876,7 +876,7 @@ void G3d_SBCRender_00D(G3d_RenderState *renderState, u32) { u32 tmp; if (data_027e0208.flags & 1) { - PushGeometryCommand(0x1c, &gGeomTranslation, 3); // MTX_TRANS + PushGeometryCommand(0x1C, &gGeomTranslation, 3); // MTX_TRANS G3d_MtxMult33_inline(&gGeomMatrix); // MTX_MULT_3x3 G3d_MtxMult43_inline(&m); // MTX_MULT_4x3 diff --git a/src/000_Second/Actor/Actor.cpp b/src/000_Second/Actor/Actor.cpp index a16d8b31..7dbb20b1 100644 --- a/src/000_Second/Actor/Actor.cpp +++ b/src/000_Second/Actor/Actor.cpp @@ -50,7 +50,7 @@ ARM bool Actor::vfunc_18(unk32 param1) { return true; } -ARM void Actor::vfunc_1c() {} +ARM void Actor::vfunc_1C() {} ARM void Actor::vfunc_20() {} @@ -58,7 +58,7 @@ ARM void Actor::vfunc_24() {} ARM void Actor::vfunc_28() {} -ARM void Actor::vfunc_2c(unk32 param1) {} +ARM void Actor::vfunc_2C(unk32 param1) {} ARM void Actor::vfunc_30() {} @@ -99,7 +99,7 @@ ARM unk16 Actor::vfunc_08() { return this->mpProfile->mUnk_1A; } -ARM unk8 Actor::vfunc_0c() { +ARM unk8 Actor::vfunc_0C() { return this->mpProfile->mUnk_18; } diff --git a/src/000_Second/Actor/Actor_Derived1.cpp b/src/000_Second/Actor/Actor_Derived1.cpp index ec8d3810..967cfde3 100644 --- a/src/000_Second/Actor/Actor_Derived1.cpp +++ b/src/000_Second/Actor/Actor_Derived1.cpp @@ -64,7 +64,7 @@ ARM bool Actor_Derived1::vfunc_18(unk32 param1) { ARM void Actor_Derived1::vfunc_54(unk32 param1) {} -ARM void Actor_Derived1::vfunc_1c() { +ARM void Actor_Derived1::vfunc_1C() { this->func_ov031_020e3ca4(); } @@ -85,7 +85,7 @@ ARM void Actor_Derived1::func_ov000_020a8df0(ActorRef param1, unk32 param2) { } if (this->mRef != param1) { - this->vfunc_b4(); + this->vfunc_B4(); *(u32 *) &this->mUnk_0BC = param1.Get32(); this->mUnk_0C0.x = 0; this->mUnk_0C0.y = 0; @@ -94,7 +94,7 @@ ARM void Actor_Derived1::func_ov000_020a8df0(ActorRef param1, unk32 param2) { } } -ARM void Actor_Derived1::vfunc_b4() { +ARM void Actor_Derived1::vfunc_B4() { this->vfunc_58(0); } @@ -110,9 +110,9 @@ ARM void Actor_Derived1::func_ov000_020a8e9c(VecFx32 *param1) { this->mUnk_0BC.Reset(); } -ARM void Actor_Derived1::vfunc_b0() { +ARM void Actor_Derived1::vfunc_B0() { if (data_027e09b8->func_01ffd420() == 0) { - ActorUnk_vfunc_b0 auStack_60; + ActorUnk_vfunc_B0 auStack_60; auStack_60.mpActor = this; auStack_60.mUnk_0C = this->mUnk_5C.mUnk_20; auStack_60.mUnk_14 = 0; @@ -131,7 +131,7 @@ ARM unk32 Actor_Derived1::vfunc_88() { return 1; } -ARM unk32 Actor_Derived1::vfunc_8c() { +ARM unk32 Actor_Derived1::vfunc_8C() { return 1; } @@ -146,7 +146,7 @@ ARM void Actor_Derived1::vfunc_94() { ARM void Actor_Derived1::vfunc_60() { if (data_027e09b8->func_01ffd420() == 0) { if (this->vfunc_64()) { - this->vfunc_b0(); + this->vfunc_B0(); this->func_ov000_020a9200(); this->vfunc_58(4); } @@ -159,17 +159,17 @@ ARM bool Actor_Derived1::vfunc_64() { ARM void Actor_Derived1::func_ov000_020a8ff4() {} -ARM void Actor_Derived1::vfunc_6c() {} +ARM void Actor_Derived1::vfunc_6C() {} ARM void Actor_Derived1::vfunc_68() { UNSET_FLAG(this->mFlags, ActorFlag_Interacting); this->func_ov000_020a9200(); - this->vfunc_ac(); + this->vfunc_Ac(); this->mUnk_0B0 &= ~0x01; this->mUnk_0B0 &= ~0x10; } -ARM unk32 Actor_Derived1::vfunc_7c() { +ARM unk32 Actor_Derived1::vfunc_7C() { return 1; } @@ -204,21 +204,21 @@ ARM void Actor_Derived1::vfunc_70() { ARM void Actor_Derived1::vfunc_74() {} ARM void Actor_Derived1::vfunc_78() {} ARM void Actor_Derived1::func_ov000_020a9248() {} -ARM void Actor_Derived1::vfunc_5c() {} +ARM void Actor_Derived1::vfunc_5C() {} ARM void Actor_Derived1::vfunc_98(unk32 param1) {} ARM void Actor_Derived1::func_ov000_020a94b0() {} -ARM void Actor_Derived1::vfunc_9c() {} +ARM void Actor_Derived1::vfunc_9C() {} -ARM unk32 Actor_Derived1::vfunc_a0() { +ARM unk32 Actor_Derived1::vfunc_A0() { this->GetActorId(); return 1; } -ARM void Actor_Derived1::vfunc_ac() {} +ARM void Actor_Derived1::vfunc_Ac() {} ARM void Actor_Derived1::func_ov000_020a95d8() {} -ARM void Actor_Derived1::vfunc_a4() {} +ARM void Actor_Derived1::vfunc_A4() {} -ARM unk32 Actor_Derived1::vfunc_a8() { +ARM unk32 Actor_Derived1::vfunc_A8() { return 1; } @@ -239,16 +239,16 @@ ARM void Actor_Derived1::vfunc_24() { } // non-matching -ARM void Actor_Derived1::vfunc_2c(unk32 param1) { +ARM void Actor_Derived1::vfunc_2C(unk32 param1) { if (this->func_01fff5d0(param1, 0) == 0) { return; } - this->vfunc_b8(); + this->vfunc_B8(); this->mUnk_0A4.func_01ffc6d4(this->mAngle, &this->mPos); } -ARM void Actor_Derived1::vfunc_b8() { +ARM void Actor_Derived1::vfunc_B8() { this->func_ov017_020bf5c4(&this->mPos, 0x666, 0x666, 0x1F, 0); } diff --git a/src/001_SceneInit/Actor/ActorManager_001.cpp b/src/001_SceneInit/Actor/ActorManager_001.cpp index 77f1ea7a..ab4b29ce 100644 --- a/src/001_SceneInit/Actor/ActorManager_001.cpp +++ b/src/001_SceneInit/Actor/ActorManager_001.cpp @@ -71,7 +71,7 @@ THUMB void ActorManager::func_ov001_020bafdc() { if (pActor != NULL) { // alive and uninitialized? if (GET_FLAG(pActor->mFlags, ActorFlag_Alive) && !GET_FLAG(pActor->mFlags, ActorFlag_4)) { - pActor->vfunc_1c(); + pActor->vfunc_1C(); SET_FLAG(pActor->mFlags, ActorFlag_4); } } @@ -169,7 +169,7 @@ THUMB void ActorManager::func_ov001_020bb018(UnkStruct_func_ov001_020bb018_param if (gOverlayManager.mLoadedOverlays[OverlaySlot_8] == OverlayIndex_Tower) { UnkStruct_StackTitleScreen auStack_3c("Screen/tex2d.bin", 1); - auStack_3c.func_ov000_02059270(0x34, "baloon", 0x28a00000); + auStack_3c.func_ov000_02059270(0x34, "baloon", 0x28A00000); auStack_3c.func_ov000_02059270(0x35, "dot", 0x28000000); } diff --git a/src/019_MainSelect/FileSelectMain.cpp b/src/019_MainSelect/FileSelectMain.cpp index c913f9be..90a108b7 100644 --- a/src/019_MainSelect/FileSelectMain.cpp +++ b/src/019_MainSelect/FileSelectMain.cpp @@ -595,7 +595,7 @@ ARM void FileSelectMain::func_ov019_020c72a0() { var_r7 = 6; } - this->mUnk_03E8[this->mSaveSlotIndex].func_ov000_0206415c(&local_5c, 0, 0xf, 0); + this->mUnk_03E8[this->mSaveSlotIndex].func_ov000_0206415c(&local_5c, 0, 0xF, 0); this->mUnk_07A0.mUnk_08 = var_r4; this->mUnk_0A80.mUnk_08 = var_r5; this->mUnk_0D60.mUnk_08 = var_r6; @@ -785,7 +785,7 @@ ARM void FileSelectMain::func_ov019_020c78ac() { ARM void FileSelectMain::func_ov019_020c7910() { this->mUnk_03E8[this->mSaveSlotIndex].func_ov000_0206415c((void *) &UnkStruct_ov019_020d1e70::data_ov019_020d1e94.mUnk_00, - 0, 0x1e, 10); + 0, 0x1E, 10); this->mUnk_10BC.mUnk_0A = 1; this->mUnk_10BC.mUnk_0B = 0; diff --git a/src/019_MainSelect/FileSelectOptions.cpp b/src/019_MainSelect/FileSelectOptions.cpp index 83ac7074..aa84a696 100644 --- a/src/019_MainSelect/FileSelectOptions.cpp +++ b/src/019_MainSelect/FileSelectOptions.cpp @@ -453,15 +453,15 @@ ARM void FileSelectOptions::func_ov019_020cd614() { this->mUnk_1064.mUnk_08 = 0; func_ov000_02062e44(&local_34, &this->mUnk_1388); - this->mUnk_1420.func_ov000_0206415c(&local_34, 0, 0xc, 0); + this->mUnk_1420.func_ov000_0206415c(&local_34, 0, 0xC, 0); func_ov000_02062e44(&local_40, &this->mUnk_16AC); local_34 = local_40; - this->mUnk_1744.func_ov000_0206415c(&local_34, 0, 0xc, 0); + this->mUnk_1744.func_ov000_0206415c(&local_34, 0, 0xC, 0); func_ov000_02062e44(&local_44, &this->mUnk_19D0); local_34 = local_44; - this->mUnk_1A68.func_ov000_0206415c(&local_34, 0, 0xc, 0); + this->mUnk_1A68.func_ov000_0206415c(&local_34, 0, 0xC, 0); } ARM void FileSelectOptions::func_ov019_020cd788() { diff --git a/src/024_MainGame/Actor/UnkStruct_ov024_020d8660_024.cpp b/src/024_MainGame/Actor/UnkStruct_ov024_020d8660_024.cpp index b36d86a6..3a1380d2 100644 --- a/src/024_MainGame/Actor/UnkStruct_ov024_020d8660_024.cpp +++ b/src/024_MainGame/Actor/UnkStruct_ov024_020d8660_024.cpp @@ -70,7 +70,7 @@ void UnkStruct_ov024_020d8660::func_ov024_020c4ba0() { } if (pActor != NULL) { - ActorUnk_vfunc_b0 auStack_60; + ActorUnk_vfunc_B0 auStack_60; auStack_60.mUnk_0C = this->mUnk_08; auStack_60.mUnk_14 = this->mUnk_0C.mUnk_00; auStack_60.mUnk_18 = this->mUnk_0C.mUnk_04; diff --git a/src/024_MainGame/Game/AdventureModeManager_174_Base_024.cpp b/src/024_MainGame/Game/AdventureModeManager_174_Base_024.cpp index 878ac41d..1d401d5e 100644 --- a/src/024_MainGame/Game/AdventureModeManager_174_Base_024.cpp +++ b/src/024_MainGame/Game/AdventureModeManager_174_Base_024.cpp @@ -160,7 +160,7 @@ void AdventureModeManager_174_Base::func_ov024_020c8b2c() { } data_ov000_020b504c.func_ov000_02068068(0); - data_0204a088->mUnk_120 = 0xffff; + data_0204a088->mUnk_120 = 0xFFFF; data_02049f8c.mUnk_00 = this->mUnk_AC; data_ov000_020b504c.func_ov000_02067b60(); } diff --git a/src/031_Land/Actor/ActorHeart.cpp b/src/031_Land/Actor/ActorHeart.cpp index a04f0e9a..93781ac4 100644 --- a/src/031_Land/Actor/ActorHeart.cpp +++ b/src/031_Land/Actor/ActorHeart.cpp @@ -33,7 +33,7 @@ extern "C" void func_ov000_0205c204(unk32 *, VecFx32 *, unk32, unk32, unk32); extern "C" void func_ov000_0208bc00(UnkStruct_027e0ce0 *, unk16, unk16 *); extern "C" void func_ov000_02098838(); extern "C" void func_ov017_020bf99c(void); -extern "C" void func_ov017_02097bec(Actor_9c *); +extern "C" void func_ov017_02097bec(Actor_9C *); const Cylinder data_ov031_02113d64(0x800); @@ -110,7 +110,7 @@ void ActorHeart::vfunc_20() { stack.mUnk_02 = 0; stack.mUnk_04 = 0x666; - stack.mUnk_06 = 0xfb33; + stack.mUnk_06 = 0xFB33; func_01fff17c(&stack, data_027e0ce0, 0); func_02018114(&stack.mUnk_02, stack.mUnk_00); @@ -169,7 +169,7 @@ void ActorHeart::vfunc_20() { } } - if (!(this->mUnk_A0 & 0x3ffff)) { + if (!(this->mUnk_A0 & 0x3FFFF)) { unk16 var = this->mUnk_B4; if (var != 0x8 && var == 0xC) { this->mUnk_C0 = this->mUnk_A4; @@ -391,7 +391,7 @@ ARM void ActorHeart::func_ov031_020ef570() { } } -ARM void ActorHeart::vfunc_2c(unk32 param1) { +ARM void ActorHeart::vfunc_2C(unk32 param1) { VecFx32 iStack_20; VecFx32 iStack_2c; unk32 auStack_30; @@ -402,13 +402,13 @@ ARM void ActorHeart::vfunc_2c(unk32 param1) { iStack_20 = this->mPos; iStack_20.y += FLOAT_TO_FX32(0.03113); - this->func_ov017_020bf5c4(&iStack_20, 0x400, 0x400, 0x1f, 0); + this->func_ov017_020bf5c4(&iStack_20, 0x400, 0x400, 0x1F, 0); func_ov000_0205c1f0(&auStack_30, 0x10); iStack_2c = this->mPos; iStack_2c.y += FLOAT_TO_FX32(0.33); - func_ov000_0205c204(&auStack_30, &iStack_2c, 0xccd, 0xccd, 0x1f); + func_ov000_0205c204(&auStack_30, &iStack_2c, 0xCCD, 0xCCD, 0x1F); } ARM void ActorHeart::func_ov031_020ef698() { @@ -431,33 +431,33 @@ ARM void ActorHeart::func_ov031_020ef698() { } } -ARM ActorHeart_c4::ActorHeart_c4(Actor *param1) : - Actor_c4(param1) { +ARM ActorHeart_C4::ActorHeart_C4(Actor *param1) : + Actor_C4(param1) { this->mUnk_20 = param1; this->mUnk_04 = 1; } -ARM bool ActorHeart_c4::vfunc_00(ActorRef ref, unk32 param_3) { +ARM bool ActorHeart_C4::vfunc_00(ActorRef ref, unk32 param_3) { if (param_3 != 0) { ActorHeart *pHeart = this->GetActorPtr(); pHeart->mUnk_C4 = ref; pHeart->SetState(ActorHeartState_4); } - return this->Actor_c4::vfunc_00(ref, param_3); + return this->Actor_C4::vfunc_00(ref, param_3); } -ARM void ActorHeart_c4::vfunc_04() { +ARM void ActorHeart_C4::vfunc_04() { this->GetActorPtr()->SetState(ActorHeartState_5); - this->Actor_c4::vfunc_04(); + this->Actor_C4::vfunc_04(); } -ARM void ActorHeart_c4::vfunc_0c(unk32 param1) { +ARM void ActorHeart_C4::vfunc_0C(unk32 param1) { this->GetActorPtr()->SetState(ActorHeartState_1); - this->Actor_c4::vfunc_0c(param1); + this->Actor_C4::vfunc_0C(param1); } -ARM void ActorHeart_c4::vfunc_08() { +ARM void ActorHeart_C4::vfunc_08() { this->GetActorPtr()->func_ov031_020ef528(); - this->Actor_c4::vfunc_08(); + this->Actor_C4::vfunc_08(); } diff --git a/src/031_Land/Actor/ActorItemDrop.cpp b/src/031_Land/Actor/ActorItemDrop.cpp index 3804434c..fdbbc330 100644 --- a/src/031_Land/Actor/ActorItemDrop.cpp +++ b/src/031_Land/Actor/ActorItemDrop.cpp @@ -469,7 +469,7 @@ ARM void ActorItemDrop::func_ov031_020fa72c() { } } -ARM void ActorItemDrop::vfunc_2c(unk32 param1) { +ARM void ActorItemDrop::vfunc_2C(unk32 param1) { VecFx32 vec1; VecFx32 vec2; unk32 value; @@ -526,35 +526,35 @@ ARM void ActorItemDrop::func_ov031_020fa900() { } } -ARM ActorItemDrop_c4::ActorItemDrop_c4(Actor *param_1) : - Actor_c4(param_1) { +ARM ActorItemDrop_C4::ActorItemDrop_C4(Actor *param_1) : + Actor_C4(param_1) { this->mUnk_20 = param_1; this->mUnk_04 = 0x1; } -ARM bool ActorItemDrop_c4::vfunc_00(ActorRef ref, unk32 param_2) { +ARM bool ActorItemDrop_C4::vfunc_00(ActorRef ref, unk32 param_2) { if (param_2 != 0) { ActorItemDrop *actorDroppedItem = this->GetActorPtr(); actorDroppedItem->mUnk_E0 = ref; actorDroppedItem->SetState(ActorItemDropState_4); } - return Actor_c4::vfunc_00(ref, param_2); + return Actor_C4::vfunc_00(ref, param_2); } -ARM void ActorItemDrop_c4::vfunc_04() { +ARM void ActorItemDrop_C4::vfunc_04() { this->GetActorPtr()->SetState(ActorItemDropState_5); - Actor_c4::vfunc_04(); + Actor_C4::vfunc_04(); } -ARM void ActorItemDrop_c4::vfunc_0c(unk32 param_1) { +ARM void ActorItemDrop_C4::vfunc_0C(unk32 param_1) { this->GetActorPtr()->SetState(ActorItemDropState_1); - Actor_c4::vfunc_0c(param_1); + Actor_C4::vfunc_0C(param_1); } -ARM void ActorItemDrop_c4::vfunc_08() { +ARM void ActorItemDrop_C4::vfunc_08() { this->GetActorPtr()->SetState(ActorItemDropState_6); - Actor_c4::vfunc_08(); + Actor_C4::vfunc_08(); } ARM ActorItemDrop::~ActorItemDrop() {} diff --git a/src/031_Land/Actor/ActorRupee.cpp b/src/031_Land/Actor/ActorRupee.cpp index b68e788c..cf3e860c 100644 --- a/src/031_Land/Actor/ActorRupee.cpp +++ b/src/031_Land/Actor/ActorRupee.cpp @@ -595,7 +595,7 @@ ARM void ActorRupee::vfunc_20() { this->func_ov000_020989e0(); uVar3 = uStack_18; - if ((this->mUnk_A4 & 0x3ffff) != 0) { + if ((this->mUnk_A4 & 0x3FFFF) != 0) { sVar1 = *(short *) &this->mUnk_B8; switch (mUnk_B8) { @@ -608,7 +608,7 @@ ARM void ActorRupee::vfunc_20() { break; case 0x0C: this->mUnk_BC = this->mUnk_A8; - this->mUnk_A0 &= 0xffffefff; + this->mUnk_A0 &= 0xFFFFEFFF; this->SetState(ActorRupeeState_6); uVar3 = uStack_18; break; @@ -670,7 +670,7 @@ extern unk32 data_ov031_02113468[]; extern "C" void func_ov000_0205c204(unk32 *, VecFx32 *, unk32, unk32, unk32); // non-matching -ARM void ActorRupee::vfunc_2c(unk32 param1) { +ARM void ActorRupee::vfunc_2C(unk32 param1) { VecFx32 iStack_18; VecFx32 iStack_28; unk32 auStack_30[4]; @@ -814,35 +814,35 @@ ARM bool ActorRupee::func_ov031_020e9e5c() { return bVar7; } -ARM ActorRupee_c4::ActorRupee_c4(Actor *param1) : - Actor_c4(param1) { +ARM ActorRupee_C4::ActorRupee_C4(Actor *param1) : + Actor_C4(param1) { this->mUnk_20 = param1; this->mUnk_04 = 1; } -ARM bool ActorRupee_c4::vfunc_00(ActorRef ref, unk32 param2) { +ARM bool ActorRupee_C4::vfunc_00(ActorRef ref, unk32 param2) { if (param2 != 0) { ActorRupee *pRupee = this->GetActorPtr(); pRupee->mUnk_C0 = ref.Get32(); pRupee->SetState(ActorRupeeState_7); } - return this->Actor_c4::vfunc_00(ref, param2); + return this->Actor_C4::vfunc_00(ref, param2); } -ARM void ActorRupee_c4::vfunc_04() { +ARM void ActorRupee_C4::vfunc_04() { this->GetActorPtr()->SetState(ActorRupeeState_8); - this->Actor_c4::vfunc_04(); + this->Actor_C4::vfunc_04(); } -ARM void ActorRupee_c4::vfunc_0c(unk32 param1) { +ARM void ActorRupee_C4::vfunc_0C(unk32 param1) { this->GetActorPtr()->SetState(ActorRupeeState_1); - this->Actor_c4::vfunc_0c(param1); + this->Actor_C4::vfunc_0C(param1); } -ARM void ActorRupee_c4::vfunc_08() { +ARM void ActorRupee_C4::vfunc_08() { this->GetActorPtr()->func_ov031_020e9068(); - this->Actor_c4::vfunc_08(); + this->Actor_C4::vfunc_08(); } ARM ActorRupee::~ActorRupee() {} diff --git a/src/031_Land/MapObject/MapObjectChestBase.cpp b/src/031_Land/MapObject/MapObjectChestBase.cpp index 512cf334..db377937 100644 --- a/src/031_Land/MapObject/MapObjectChestBase.cpp +++ b/src/031_Land/MapObject/MapObjectChestBase.cpp @@ -253,7 +253,7 @@ ARM bool MapObjectChestBase::vfunc_44() { ARM void MapObjectChestBase::func_ov031_02103f48() { VecFx32 local_10; VecFx32_Init(this->mPos.x, this->mPos.y + 0x800, this->mPos.z, &local_10); - data_027e0cec->func_ov000_0209feac(0x81f, &local_10, 4, 0, 0); + data_027e0cec->func_ov000_0209feac(0x81F, &local_10, 4, 0, 0); } ARM void MapObjectChestBase::vfunc_4C() { diff --git a/src/110_PlayerGet/PlayerGet.cpp b/src/110_PlayerGet/PlayerGet.cpp index e26d63cd..e69726e7 100644 --- a/src/110_PlayerGet/PlayerGet.cpp +++ b/src/110_PlayerGet/PlayerGet.cpp @@ -497,7 +497,7 @@ ARM bool PlayerGet::func_ov110_02186b8c() { #endif // https://decomp.me/scratch/ZAW2N -ARM void PlayerGet::vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) { +ARM void PlayerGet::vfunc_0C(UnkStruct_PlayerGet_vfunc_0C_param1 *param1) { ItemId itemId; ItemManager *pItemManager; Actor *pActor; diff --git a/src/112_PlayerSceneChange/PlayerSceneChange.cpp b/src/112_PlayerSceneChange/PlayerSceneChange.cpp index 40090d9f..5cb76e0a 100644 --- a/src/112_PlayerSceneChange/PlayerSceneChange.cpp +++ b/src/112_PlayerSceneChange/PlayerSceneChange.cpp @@ -75,7 +75,7 @@ extern "C" bool func_ov000_02080998(VecFx32 *); extern "C" void func_01ff930c(UnkStruct_ov000_0208f820_40 *, unk16, unk32); // https://decomp.me/scratch/c7PhN -ARM void PlayerSceneChange::vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) { +ARM void PlayerSceneChange::vfunc_0C(UnkStruct_PlayerGet_vfunc_0C_param1 *param1) { const fx16 *pSinCosTable = gSinCosTable; Vec2b stack4; s16 stack3; @@ -297,7 +297,7 @@ ARM void PlayerSceneChange::vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1 break; } case 0x3F: - if (param1->mUnk_00 != 0x3c) { + if (param1->mUnk_00 != 0x3C) { this->mUnk_68 = data_027e09a4->func_ov000_02070554(); } @@ -545,11 +545,11 @@ ARM void PlayerSceneChange::vfunc_10(unk32 param1, unk32 param2) { // s16 iVar3 = var_r1_2 >> 4; // fx32 uVar6 = gSinCosTable[iVar3 * 2] * 0x2000; // fx32 uVar5 = gSinCosTable[iVar3 * 2 + 1] * 0x2000; - // fx32 iVar2 = (gSinCosTable[iVar3 * 2 + 1] >> 0x13) + (0xfffff7ff < uVar5); + // fx32 iVar2 = (gSinCosTable[iVar3 * 2 + 1] >> 0x13) + (0xFFFFF7FF < uVar5); // this->mUnk_70.x += - // (((uVar6 + 0x800) >> 0xc) | (gSinCosTable[iVar3 * 2] >> 0x13) + (0xfffff7ff < uVar6)) * 0x100000; - // this->mUnk_70.z += (((uVar5 + 0x800) >> 0xc) | iVar2 << 0x14); + // (((uVar6 + 0x800) >> 0xC) | (gSinCosTable[iVar3 * 2] >> 0x13) + (0xFFFFF7FF < uVar6)) * 0x100000; + // this->mUnk_70.z += (((uVar5 + 0x800) >> 0xC) | iVar2 << 0x14); s32 idx = (((s32) var_r1_2) >> 4) << 1; s32 sin16 = (s16) data_0203feb0[idx]; @@ -723,7 +723,7 @@ ARM void PlayerSceneChange::vfunc_10(unk32 param1, unk32 param2) { } } -ARM bool PlayerSceneChange::vfunc_1c(VecFx32 *param1) { +ARM bool PlayerSceneChange::vfunc_1C(VecFx32 *param1) { if (data_027e0cdc->func_ov000_02082a28(1) == 0) { switch (this->mUnk_30->mUnk_68) { case 0x3C: @@ -746,5 +746,5 @@ ARM bool PlayerSceneChange::vfunc_1c(VecFx32 *param1) { } } - return this->UnkStruct_ov000_0208f820::vfunc_1c(param1); + return this->UnkStruct_ov000_0208f820::vfunc_1C(param1); } diff --git a/src/112_PlayerSceneChange/PlayerSceneChange2.cpp b/src/112_PlayerSceneChange/PlayerSceneChange2.cpp index f22c791c..3a3aa882 100644 --- a/src/112_PlayerSceneChange/PlayerSceneChange2.cpp +++ b/src/112_PlayerSceneChange/PlayerSceneChange2.cpp @@ -18,7 +18,7 @@ ARM PlayerSceneChange2::PlayerSceneChange2() { } // non-matching -ARM void PlayerSceneChange2::vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) { +ARM void PlayerSceneChange2::vfunc_0C(UnkStruct_PlayerGet_vfunc_0C_param1 *param1) { s16 auStack_18[12]; s16 auStack_2c; diff --git a/src/Main/func_020196fc.cpp b/src/Main/func_020196fc.cpp index 2d4e4aca..5df750d7 100644 --- a/src/Main/func_020196fc.cpp +++ b/src/Main/func_020196fc.cpp @@ -58,7 +58,7 @@ extern "C" void func_020196fc() { GX_ResetBankForSubOBJExtPltt(); func_02024264(); func_02024278(); - GX_SetBankForLCDC(0x1ff); + GX_SetBankForLCDC(0x1FF); MI_CpuClearFast(HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE); GX_DisableBankForLCDC();