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Match ActorBomb (#158)
* actor prog from overlay 0 * fix build issues * ActorBomb OK for eur * ActorBomb OK for eur1, usa and jp * fix regressions
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@@ -3,6 +3,7 @@
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#include "Actor/ActorRef.hpp"
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#include "Map/MapObjectId.hpp"
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#include "MapObject/MapObjectProfile.hpp"
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#include "MapObject/MapObjectRef.hpp"
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#include "Physics/Cylinder.hpp"
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#include "Render/ModelRender.hpp"
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#include "System/SysNew.hpp"
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@@ -134,9 +135,7 @@ public:
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/* 1C */ MapObjFlags mFlags[1];
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/* 1E */ unk16 mUnk_1E;
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/* 20 */ MapObject_20 mUnk_20; // parameters
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/* 38 */ unk8 mUnk_38;
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/* 39 */ unk8 mUnk_39;
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/* 3A */ Vec2bCpp mUnk_3A;
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/* 38 */ MapObjRef mRef;
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/* 3C */ MapObjectProfile *mpProfile;
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/* 40 */
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