Match ActorBomb (#158)

* actor prog from overlay 0

* fix build issues

* ActorBomb OK for eur

* ActorBomb OK for eur1, usa and jp

* fix regressions
This commit is contained in:
Yanis
2026-10-08 03:35:12 +02:00
committed by GitHub
parent 2c723299b7
commit 89dedbb3d1
86 changed files with 746 additions and 458 deletions
+2 -2
View File
@@ -147,7 +147,7 @@ public:
ModelRender_Derived4(PlayerCharacter character, unk32 param2, G3d_Model *pModel, G3d_BoneMtxStruct *pCacheJntAnm);
// data_ov000_020b2b70
/* 1C */ virtual void vfunc_1C(UnkSystem4_vfunc_1C *param1) override;
/* 1C */ virtual void vfunc_1C(G3d_RenderState *param1) override;
// overlay 0
void func_ov000_02057fe8(UnkAngleStruct param1, UnkAngleStruct param2, VecFx32 *param3);
@@ -166,7 +166,7 @@ public:
// data_ov093_021787e8
/* 00 */ virtual ~ModelRender_Derived5() override {}
/* 1C */ virtual void vfunc_1C(UnkSystem4_vfunc_1C *param1) override;
/* 1C */ virtual void vfunc_1C(G3d_RenderState *param1) override;
};
class PlayerActorBase_38 {