mirror of
https://github.com/zeldaret/st
synced 2026-09-02 01:43:15 -04:00
Decompile overlay 1 (Part 7) (#106)
* run ninja format * delink what's left from overlay 1 (except dsprotect) * fix regressions * UnkStruct_027e0ce0_1C_001 97% * UnkStruct_0204a110_001 OK * UnkStruct_ov024_020d86a0_001 OK * UnkStruct_ov000_020b50c0_001 OK * GameModeCreate OK * AdventureModeManager_001 OK * GameModeAdventure_001 OK * AdventureModeManager_001 OKn't because weak issues * ZeldaCollisionBinary OK * UnkStruct_027e09c0_001 OK * UnkStruct_ov000_020b504c_001 OK * UnkStruct_ov000_02067bc4.hpp -> UnkStruct_ov000_020b504c.hpp * match overlay 97 * match overlay 100 * run ninja format
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@@ -210,11 +210,28 @@ config.libs = [
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Object("001_SceneInit/UnkStruct_027e0cdc_001.cpp"),
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Object("001_SceneInit/Player/PlayerActorBase_001.cpp"),
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Object("001_SceneInit/Player/PlayerLinkActor_001.cpp"),
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Object("001_SceneInit/UnkStruct_027e0ce0_1C_001.cpp"),
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Object("001_SceneInit/UnkStruct_0204a110_001.cpp"),
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Object("001_SceneInit/UnkStruct_ov024_020d86a0_001.cpp"),
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Object("001_SceneInit/UnkStruct_ov000_020b50c0_001.cpp"),
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Object("001_SceneInit/Game/GameModeCreate.cpp"),
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Object("001_SceneInit/ZeldaCollisionBinary.cpp"),
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Object("001_SceneInit/UnkStruct_027e09c0_001.cpp"),
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Object("001_SceneInit/UnkStruct_ov000_020b504c_001.cpp"),
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Object("001_SceneInit/UnkStruct_027e09b4_001.cpp"),
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Object("001_SceneInit/UnkStruct_027e09ac_001.cpp"),
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Object("001_SceneInit/UnkStruct_027e0cec_001.cpp"),
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Object("001_SceneInit/code_020bf0a0.cpp"),
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Object("001_SceneInit/UnkStruct_027e0ce0_34_001.cpp"),
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Object("001_SceneInit/UnkStruct_027e0d00_001.cpp"),
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Object("001_SceneInit/CargoManager_001.cpp"),
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Object("001_SceneInit/PassengerManager_001.cpp"),
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Object("001_SceneInit/UnkStruct_027e0cf8_08_00_001.cpp"),
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Object("001_SceneInit/UnkStruct_ov020_020e8544_001.cpp"),
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Object("001_SceneInit/code_020bfdd0.cpp"),
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Object("001_SceneInit/Game/AdventureModeManager_001.cpp"),
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Object("001_SceneInit/Game/GameModeAdventure_001.cpp"),
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Object("001_SceneInit/code_020c099c.cpp"),
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],
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extra_cflags=["-thumb"],
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),
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@@ -1367,6 +1384,12 @@ config.libs = [
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Object("096_PlayerZelda/Actor/ActorUnkTKYT.cpp"),
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]
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),
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GameLib(
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"Overlay 97",
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[
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Object("097_TrainMsg/TrainMsg.cpp"),
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]
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),
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GameLib(
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"Overlay 98",
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[
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@@ -1386,6 +1409,12 @@ config.libs = [
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Object("099_MapLava/Actor/ActorUnkVOLV.cpp"),
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]
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),
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GameLib(
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"Overlay 100",
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[
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Object("100_CollectMsg/CollectMsg.cpp"),
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]
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),
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GameLib(
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"Overlay 105",
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[
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