Decompile overlay 1 (Part 7) (#106)

* run ninja format

* delink what's left from overlay 1 (except dsprotect)

* fix regressions

* UnkStruct_027e0ce0_1C_001 97%

* UnkStruct_0204a110_001 OK

* UnkStruct_ov024_020d86a0_001 OK

* UnkStruct_ov000_020b50c0_001 OK

* GameModeCreate OK

* AdventureModeManager_001 OK

* GameModeAdventure_001 OK

* AdventureModeManager_001 OKn't because weak issues

* ZeldaCollisionBinary OK

* UnkStruct_027e09c0_001 OK

* UnkStruct_ov000_020b504c_001 OK

* UnkStruct_ov000_02067bc4.hpp -> UnkStruct_ov000_020b504c.hpp

* match overlay 97

* match overlay 100

* run ninja format
This commit is contained in:
Yanis
2026-07-13 18:41:32 +02:00
committed by GitHub
parent 4daa8d8e86
commit 8d759ee331
138 changed files with 3528 additions and 1057 deletions
+29
View File
@@ -210,11 +210,28 @@ config.libs = [
Object("001_SceneInit/UnkStruct_027e0cdc_001.cpp"),
Object("001_SceneInit/Player/PlayerActorBase_001.cpp"),
Object("001_SceneInit/Player/PlayerLinkActor_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0ce0_1C_001.cpp"),
Object("001_SceneInit/UnkStruct_0204a110_001.cpp"),
Object("001_SceneInit/UnkStruct_ov024_020d86a0_001.cpp"),
Object("001_SceneInit/UnkStruct_ov000_020b50c0_001.cpp"),
Object("001_SceneInit/Game/GameModeCreate.cpp"),
Object("001_SceneInit/ZeldaCollisionBinary.cpp"),
Object("001_SceneInit/UnkStruct_027e09c0_001.cpp"),
Object("001_SceneInit/UnkStruct_ov000_020b504c_001.cpp"),
Object("001_SceneInit/UnkStruct_027e09b4_001.cpp"),
Object("001_SceneInit/UnkStruct_027e09ac_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0cec_001.cpp"),
Object("001_SceneInit/code_020bf0a0.cpp"),
Object("001_SceneInit/UnkStruct_027e0ce0_34_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0d00_001.cpp"),
Object("001_SceneInit/CargoManager_001.cpp"),
Object("001_SceneInit/PassengerManager_001.cpp"),
Object("001_SceneInit/UnkStruct_027e0cf8_08_00_001.cpp"),
Object("001_SceneInit/UnkStruct_ov020_020e8544_001.cpp"),
Object("001_SceneInit/code_020bfdd0.cpp"),
Object("001_SceneInit/Game/AdventureModeManager_001.cpp"),
Object("001_SceneInit/Game/GameModeAdventure_001.cpp"),
Object("001_SceneInit/code_020c099c.cpp"),
],
extra_cflags=["-thumb"],
),
@@ -1367,6 +1384,12 @@ config.libs = [
Object("096_PlayerZelda/Actor/ActorUnkTKYT.cpp"),
]
),
GameLib(
"Overlay 97",
[
Object("097_TrainMsg/TrainMsg.cpp"),
]
),
GameLib(
"Overlay 98",
[
@@ -1386,6 +1409,12 @@ config.libs = [
Object("099_MapLava/Actor/ActorUnkVOLV.cpp"),
]
),
GameLib(
"Overlay 100",
[
Object("100_CollectMsg/CollectMsg.cpp"),
]
),
GameLib(
"Overlay 105",
[