Decompile overlay 24 (Part 1) (#65)

* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
This commit is contained in:
Yanis
2026-05-18 21:14:27 +02:00
committed by GitHub
parent 0f74fd4201
commit 90203403dd
250 changed files with 10263 additions and 2619 deletions
+8
View File
@@ -387,6 +387,14 @@ public:
/* 00 */ OverlayIndex mLoadedOverlays[OverlaySlot_COUNT];
/* 48 */
bool IsPlayerSub() {
return this->mLoadedOverlays[OverlaySlot_9] == OverlayIndex_PlayerSub;
}
bool IsMapA6() {
return this->mLoadedOverlays[OverlaySlot_13] == OverlayIndex_MapA6;
}
void Load(OverlaySlot slot, OverlayIndex index);
void LoadIfNotLoaded(OverlaySlot slot, OverlayIndex index);
void Unload(OverlaySlot slot);
+7 -2
View File
@@ -40,6 +40,10 @@ public:
void *operator new(size_t length, u32 id, u32 idLength = 4);
void *operator new[](size_t length, u32 id, u32 idLength = 4);
static inline void *operator new(size_t length, void *ptr = nullptr) {
#pragma unused(length)
return ptr;
}
class UnkStruct_02011e10_Sub1 {
public:
@@ -79,8 +83,9 @@ public:
/* 82 */ unk8 mUnk_82;
/* 83 */ unk8 mUnk_83;
void func_02013014();
void func_02013070();
unk32 func_02013014();
bool func_02013070();
void func_020130d4(unk32 param1);
void func_ov001_020ba588(unk32 param1, unk32 param2);