Decompile overlay 24 (Part 1) (#65)

* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
This commit is contained in:
Yanis
2026-05-18 21:14:27 +02:00
committed by GitHub
parent 0f74fd4201
commit 90203403dd
250 changed files with 10263 additions and 2619 deletions
+8 -8
View File
@@ -2,7 +2,7 @@
#include "Game/GameMode.hpp"
#include "Unknown/UnkStruct_02049be0.hpp"
#include "Unknown/UnkStruct_0204a060.hpp"
#include "Unknown/UnkStruct_0204aeac.hpp"
#include "Unknown/UnkStruct_0204a110.hpp"
#include "Unknown/UnkStruct_0204af1c.hpp"
#include "Unknown/UnkStruct_027e0954.hpp"
#include "Unknown/UnkStruct_ov000_020b5214.hpp"
@@ -62,7 +62,7 @@ TitleScreen::TitleScreen() :
auStack_68.func_ov000_02059270(0x3E, "title", 0x32500000);
}
data_0204aeac.func_0201c494(3);
data_0204a110.mUnk_D9C.func_0201c494(3);
this->mUnk_218.func_0201effc(0x0F, 1, 0x1F);
}
@@ -171,8 +171,8 @@ void TitleScreen::vfunc_08(Input *pButtons, TouchControl *pTouchControl) {
}
CALL_PTMF(TitleScreenPTMF<TitleScreen>, data_ov025_020c5aec[this->mState], pButtons, pTouchControl);
data_0204aeac.func_0201c4d8(0, 0x0B, 8);
data_0204aeac.func_0201c504(1, 10, 0x10, 8);
data_0204a110.mUnk_D9C.func_0201c4d8(0, 0x0B, 8);
data_0204a110.mUnk_D9C.func_0201c504(1, 10, 0x10, 8);
}
void TitleScreen::func_ov025_020c5200(Input *pButtons, TouchControl *pTouchControl) {}
@@ -193,7 +193,7 @@ test:
}
void TitleScreen::func_ov025_020c5240(Input *pButtons, TouchControl *pTouchControl) {
this->mUnk_218.UnkOperations();
this->mUnk_218.UpdateLogic();
this->mUnk_204.mUnk_10 = this->mUnk_218.func_0201f04c();
if (this->mUnk_024.func_ov000_02060af8() == 0) {
@@ -230,7 +230,7 @@ void TitleScreen::func_ov025_020c53d0(Input *pButtons, TouchControl *pTouchContr
this->mUnk_18C.mUnk_6E = true;
}
this->mUnk_218.UnkOperations();
this->mUnk_218.UpdateLogic();
this->mUnk_204.mUnk_10 = this->mUnk_218.func_0201f04c();
if (this->mUnk_218.mUnk_0C) {
@@ -284,12 +284,12 @@ void TitleScreen::func_ov025_020c55e4(Input *pButtons, TouchControl *pTouchContr
void TitleScreen::vfunc_14(unk8 *param1) {
if (param1[1] == 0) {
this->func_ov025_020c592c();
data_0204aeac.func_0201c494(3);
data_0204a110.mUnk_D9C.func_0201c494(3);
}
if (param1[0] == 0) {
this->func_ov025_020c5964();
data_0204aeac.func_0201c494(0);
data_0204a110.mUnk_D9C.func_0201c494(0);
}
}