CLLT and progress in TLKT (#132)

* feat: wip soontm

* feat: enhance TLTK

* feat: complete TLKT

* fix: refactor went wild

* fix: update MLCK

* fix: hmmm

* fix: continue reverse wrong refactor

* style: remove comment

* feat: delink destructors of ActorUnkTLKTnCLLT_Base
This commit is contained in:
Alessevan
2026-08-14 09:49:43 -04:00
committed by GitHub
parent 39288e4605
commit 93fd0610a0
21 changed files with 311 additions and 216 deletions
+2 -12
View File
@@ -339,13 +339,8 @@ void MapObjectDoorBase::vfunc_5C(MapObjState state, unk32 param2) {
if (this->mUnk_86 && param2 == 0) {
func_ov000_02072fd0(&auStack_5c);
void *var_r0 = this;
if (this != NULL) {
var_r0 = (u8 *) this + 0x40;
}
auStack_5c.mUnk_04 = var_r0;
auStack_5c.mUnk_04 = this;
auStack_5c.mUnk_00 = 0x7B;
auStack_5c.mUnk_0C.x = this->mPos.x;
auStack_5c.mUnk_0C.y = this->mPos.y;
@@ -420,13 +415,8 @@ void MapObjectDoorBase::vfunc_5C(MapObjState state, unk32 param2) {
if (this->mUnk_86 && param2 == 0) {
func_ov000_02072fd0(&auStack_9c);
void *var_r1 = this;
if (this != NULL) {
var_r1 = (u8 *) this + 0x40;
}
auStack_9c.mUnk_04 = var_r1;
auStack_9c.mUnk_04 = this;
auStack_9c.mUnk_00 = 0x76;
auStack_9c.mUnk_0C.x = this->mPos.x;
auStack_9c.mUnk_0C.y = this->mPos.y;