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Rename ActorUnkSZKU to ActorTearLight (#126)
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@@ -130,7 +130,7 @@ void Inventory::func_ov001_020bba6c() {
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unk32 actorId;
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} uStack_18;
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uStack_18.ptr = &data_ov000_020b3000;
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uStack_18.actorId = ActorId_SZKU;
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uStack_18.actorId = ActorId_TearLight;
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Actor **ppActor = gpActorManager->func_01fff350(&uStack_18, gpActorManager->mActorTable);
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while (ppActor != gpActorManager->mUnk_08) {
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