Decompile overlay 1 (Part 2) (#91)

* UnkStruct_027e09b8_001 OK

* match func_ov001_020b7830

* fix build issues

* UnkStruct_027e0cd8_001 49%

* UnkStruct_027e0cd8_001 OK

* fix build issues

* UnkStruct_027e0cd8_0C_001 92%

* port some MSL C++ headers from rb3 and key decomps

* fix build issues

* UnkStruct_027e0cd8_0C_001 98%
This commit is contained in:
Yanis
2026-06-28 15:29:34 +02:00
committed by GitHub
parent af4e4dcf5d
commit b116e79e9f
110 changed files with 5210 additions and 635 deletions
+1 -1
View File
@@ -166,7 +166,7 @@ public:
// data_ov000_020b1d14 vtable
/* 08 */ virtual ~TitleScreenManager_Base() override;
/* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2, unk32 param3) override;
/* 38 */ virtual void vfunc_38(u32 param1, u8 param2, unk16 param3, unk16 param4);
/* 38 */ virtual void vfunc_38(u32 sceneIndex, u8 roomIndex, unk16 param3, unk16 param4);
/* 3C */ virtual void vfunc_3C();
/* 40 */ virtual void vfunc_40();
/* 44 */ virtual void vfunc_44();