Decompile overlay 1 (Part 2) (#91)

* UnkStruct_027e09b8_001 OK

* match func_ov001_020b7830

* fix build issues

* UnkStruct_027e0cd8_001 49%

* UnkStruct_027e0cd8_001 OK

* fix build issues

* UnkStruct_027e0cd8_0C_001 92%

* port some MSL C++ headers from rb3 and key decomps

* fix build issues

* UnkStruct_027e0cd8_0C_001 98%
This commit is contained in:
Yanis
2026-06-28 15:29:34 +02:00
committed by GitHub
parent af4e4dcf5d
commit b116e79e9f
110 changed files with 5210 additions and 635 deletions
+1 -1
View File
@@ -134,7 +134,7 @@ public:
/* 24 */ virtual void vfunc_24() override;
/* 28 */ virtual void vfunc_28(unk8 *param1) override;
/* 2C */ virtual void DrawUI(unk8 *param1) override;
/* 38 */ virtual void vfunc_38(u32 param1, u8 param2, unk16 param3, unk16 param4) override;
/* 38 */ virtual void vfunc_38(u32 sceneIndex, u8 roomIndex, unk16 param3, unk16 param4) override;
static TitleScreenManager *Create(unk32 param1);
};