mirror of
https://github.com/zeldaret/st
synced 2026-08-05 09:34:10 -04:00
Add support for clangd in the python tools (#120)
* initial clangd support through python * update install instructions * invert configure.py behavior * fix oopsie * fix few issues from clangd * fix related build issues
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@@ -34,6 +34,7 @@ bool ActorUnkSWOB::vfunc_18(unk32 param1) {
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this->SetState(ActorUnkSWOBState_0);
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}
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#pragma unused(param1)
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return true;
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}
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@@ -70,7 +71,7 @@ void ActorUnkSWOB::func_ov000_0209aa30(void) {
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case 1:
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data_ov000_020b5214.func_ov000_0206db44(0xA3);
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break;
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case 3:
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case 3: {
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data_ov000_020b5214.func_ov000_0206db44(0xA3);
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s16 unk_78 = this->mUnk_5C.mUnk_1A[1];
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@@ -78,6 +79,7 @@ void ActorUnkSWOB::func_ov000_0209aa30(void) {
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data_027e0cd8->func_ov000_02081d7c((s16) (unk_78 - 1), this->mUnk_5C.mUnk_18[1], true);
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}
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break;
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}
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case 2: {
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VecFx32 temp;
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VecFx32 vec2;
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@@ -75,8 +75,8 @@ void UnkStruct_027e0cd8::func_ov001_020b7830(const EntranceInfo *param1) {
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pUnk1 = data_027e09a0->func_ov000_020702a8(param1->sceneIndex);
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wchar_t sp80[16];
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sp80[0] = L'\0';
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sp80[sizeof(sp80) / 2 - 1] = L'\0';
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sp80[0] = L'\0';
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sp80[ARRAY_LEN(sp80) - 1] = L'\0';
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snprintf((char *) sp80, sizeof(sp80), "Map/%s/course.bin", pEntry->name);
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UnkStruct2 sp70((char *) sp80, 0x01);
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@@ -123,8 +123,8 @@ void UnkStruct_027e0cd8::func_ov001_020b7830(const EntranceInfo *param1) {
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if (pEntry->unk_21 != -1) {
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wchar_t sp30[16];
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sp30[0] = L'\0';
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sp30[sizeof(sp30) / 2 - 1] = L'\0';
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sp30[0] = L'\0';
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sp30[ARRAY_LEN(sp30) - 1] = L'\0';
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snprintf((char *) sp30, sizeof(sp30), "Map/%s/course.bin", data_027e09a0->GetCourseEntry(pEntry->unk_21)->name);
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@@ -254,7 +254,7 @@ void UnkStruct_027e0cd8::func_ov001_020b7c08(const EntranceInfo *param1, const U
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this->func_ov001_020b7e50();
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if (sceneChange.roomIndex != ROOM_INDEX_NONE) {
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if (this->mUnk_30 == sceneChange.sceneIndex && DSProt_DetectNotEmulator(func_ov084_0216122c) == 0) {
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if (this->mUnk_30 == sceneChange.sceneIndex && DSProt_DetectNotEmulator((void *) func_ov084_0216122c) == 0) {
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func_ov084_021612ac();
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}
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@@ -134,7 +134,7 @@ void Game::Run() {
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{
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int enabled = OS_DisableInterrupts_Irq();
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this->mUnk_1C.func_02013e18(func_020132dc, 0);
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this->mUnk_1C.func_02013e18((void *) func_020132dc, 0);
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REG_GFX_FIFO_SWAP_BUFFERS = 3;
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OS_RestoreInterrupts(enabled);
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}
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@@ -143,7 +143,7 @@ void Game::Run() {
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if (this->mUnk_18 != NULL) {
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while (this->mUnk_18() != 0) {
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while (this->mUnk_1C.func_02013e18(func_02013354, 0) == 0) {
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while (this->mUnk_1C.func_02013e18((void *) func_02013354, 0) == 0) {
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}
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func_020132c8();
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@@ -85,7 +85,7 @@ void SysFault::func_020127f0(unk32 param1) {
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switch (param1) {
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case 0:
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case 1:
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case 1: {
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data_02049b18.mButtons.func_02013b24(data_02049b18.mButtons.func_02013bbc());
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u16 expected = data_0203e0c4[this->mUnk_04];
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@@ -108,6 +108,7 @@ void SysFault::func_020127f0(unk32 param1) {
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doDraw = false;
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break;
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}
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case 2:
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case 3:
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default:
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@@ -1,5 +1,4 @@
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#include "System/SysNew.hpp"
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#include "global.h"
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extern "C" {
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void *func_02001654(void *);
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@@ -68,7 +67,7 @@ void *func_02011f30(s32 length) {
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return func_02011f10(length);
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}
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void *operator new(unsigned long length, u32 id, u32 idLength) {
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void *operator new(size_t length, u32 id, u32 idLength) {
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void *pvVar1;
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UnkStruct_02011e10_Sub1 *pUVar5;
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