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Delink all actors and all map objects (#42)
* fix jp config * disambiguate required relocs and misc fixes * fix wrong relocs * generate delinks * generate configure.py entries * dsd format and rename symbols * fix some ambiguated relocs * disambiguate some relocs * "disambiguate" some relocs * identify & fix vtables 1 * identify & fix vtables 2 * identify & fix vtables 3 * remove fake symbols * fix warnings * minor symbols name fixes * change func prefix * find and name actor ctors * detect and give names to dtors based on D0 * add .init delinks for actors * ActorType -> ActorProfile * getinstance - getprofile * add rupee .init * mapobjecttype -> mapobjectprofile * mapobjecttype -> mapobjectprofile 2 * rename profile bss symbols * delink .bss * dsd format * delink .ctor and rename (.p)sinit symbols * dsd format * create source files * fix build issues * add jp only actors * fix match issues for eur * fix match issues for jp * fix some sinit symbol names * class changes, thumb/arm changes * add missing newlines * add arm on dtors * fix regressions * fix warnings * (jp) sync some symbols with eur * fix build issues
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@@ -4,6 +4,6 @@
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enum MapObjectId {
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#define DEFINE_MAP_OBJECT_TYPE(id, name) MapObjectId_##name = id,
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#include "Map/MapObjectTypeTable.inl"
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#include "Map/MapObjectTable.inl"
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#undef DEFINE_MAP_OBJECT_TYPE
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};
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