Remove ARM and THUMB macros (#87)

* remove ARM and THUMB macros

* fix regressions
This commit is contained in:
Yanis
2026-06-18 18:41:28 +02:00
committed by GitHub
parent b88aed88eb
commit d1e3be4c0b
770 changed files with 16287 additions and 16209 deletions
+23 -23
View File
@@ -23,11 +23,11 @@ static const Vec2pCpp data_ov031_02115830(0x800, 0x800);
static const UnkStruct_ov031_02117c84 data_ov031_02117c84(0x3C);
static const CellAnimObject data_ov031_02115c84;
ARM MapObjectTreasureSpawned_74::MapObjectTreasureSpawned_74(G3d_Model *param1) :
MapObjectTreasureSpawned_74::MapObjectTreasureSpawned_74(G3d_Model *param1) :
ModelRender(param1),
mUnk_60(1) {}
ARM void MapObjectTreasureSpawned_74::vfunc_1C(UnkSystem4_vfunc_1C *param1) {
void MapObjectTreasureSpawned_74::vfunc_1C(UnkSystem4_vfunc_1C *param1) {
unk32 iVar1;
unk32 uVar2;
@@ -50,11 +50,11 @@ ARM void MapObjectTreasureSpawned_74::vfunc_1C(UnkSystem4_vfunc_1C *param1) {
}
}
ARM void MapObjectTreasureSpawned_74::func_ov031_0210306c() {
void MapObjectTreasureSpawned_74::func_ov031_0210306c() {
func_0200b58c(&this->mRenderObj);
}
ARM MapObjectChestBase::MapObjectChestBase(unk32 param1) :
MapObjectChestBase::MapObjectChestBase(unk32 param1) :
mUnk_040(0),
mUnk_044(-1),
mUnk_048(param1),
@@ -65,9 +65,9 @@ ARM MapObjectChestBase::MapObjectChestBase(unk32 param1) :
this->mUnk_0DC.func_ov000_0206082c(0x5D, 0x05);
}
ARM MapObjectChestBase::~MapObjectChestBase() {}
MapObjectChestBase::~MapObjectChestBase() {}
ARM bool MapObjectChestBase::vfunc_00() {
bool MapObjectChestBase::vfunc_00() {
SET_FLAG(this->mFlags, MapObjFlag_9);
this->mUnk_18[0] = 0x0D;
@@ -89,7 +89,7 @@ ARM bool MapObjectChestBase::vfunc_00() {
}
// non-matching
ARM void MapObjectChestBase::vfunc_04() {
void MapObjectChestBase::vfunc_04() {
fx32 iVar2;
UnkStruct_027e0cd8_0c *pUVar5;
VecFx32 sp48;
@@ -194,17 +194,17 @@ ARM void MapObjectChestBase::vfunc_04() {
this->mUnk_10 = &this->mUnk_050;
}
ARM void MapObjectChestBase::vfunc_08() {}
void MapObjectChestBase::vfunc_08() {}
ARM void MapObjectChestBase::vfunc_0C() {
void MapObjectChestBase::vfunc_0C() {
this->vfunc_08();
}
ARM unk32 MapObjectChestBase::vfunc_28() {
unk32 MapObjectChestBase::vfunc_28() {
return this->func_ov031_021037d0();
}
ARM ItemId MapObjectChestBase::func_ov031_021037d0() {
ItemId MapObjectChestBase::func_ov031_021037d0() {
switch (this->mUnk_16) {
case 0:
case 1:
@@ -229,41 +229,41 @@ ARM ItemId MapObjectChestBase::func_ov031_021037d0() {
return this->mItemId;
}
ARM bool MapObjectChestBase::func_ov031_02103864() {
bool MapObjectChestBase::func_ov031_02103864() {
return this->mUnk_16 == 8 ? true : false;
}
ARM void MapObjectChestBase::func_ov031_02103878() {
void MapObjectChestBase::func_ov031_02103878() {
this->vfunc_38(8, 1);
}
ARM void MapObjectChestBase::vfunc_38(unk32 param1, unk32 param2) {}
ARM void MapObjectChestBase::vfunc_18(s8 *param1, s8 param2) {}
ARM void MapObjectChestBase::vfunc_14() {}
ARM unk32 MapObjectChestBase::vfunc_3C() {}
void MapObjectChestBase::vfunc_38(unk32 param1, unk32 param2) {}
void MapObjectChestBase::vfunc_18(s8 *param1, s8 param2) {}
void MapObjectChestBase::vfunc_14() {}
unk32 MapObjectChestBase::vfunc_3C() {}
ARM bool MapObjectChestBase::vfunc_40() {
bool MapObjectChestBase::vfunc_40() {
return true;
}
ARM bool MapObjectChestBase::vfunc_44() {
bool MapObjectChestBase::vfunc_44() {
return false;
}
ARM void MapObjectChestBase::func_ov031_02103f48() {
void MapObjectChestBase::func_ov031_02103f48() {
VecFx32 local_10;
VecFx32_Init(this->mPos.x, this->mPos.y + 0x800, this->mPos.z, &local_10);
data_027e0cec->func_ov000_0209feac(0x81F, &local_10, 4, 0, 0);
}
ARM void MapObjectChestBase::vfunc_4C() {
void MapObjectChestBase::vfunc_4C() {
data_027e09a8->func_ov000_02071b30(0x150, &this->mPos, 0);
}
ARM void MapObjectChestBase::vfunc_50() {
void MapObjectChestBase::vfunc_50() {
data_027e09a8->func_ov000_02071b30(0x151, &this->mPos, 0);
}
ARM Vec2p *MapObjectChestBase::vfunc_54() {
Vec2p *MapObjectChestBase::vfunc_54() {
return (Vec2p *) &data_ov031_02115830;
}