Decompile ActorUnkNORE (#61)

* Decompile ActorUnkNORE

* Apply suggestions
This commit is contained in:
Maëlle
2026-05-01 16:45:51 +02:00
committed by GitHub
parent 8a483ebab2
commit e6eae481b8
6 changed files with 26 additions and 13 deletions
+17 -3
View File
@@ -1,8 +1,10 @@
//! TODO: This file was generated automatically and might contain errors
#include "Actor/ActorUnkNORE.hpp"
#include "System/SysNew.hpp"
#include "Unknown/UnkStruct_027e0cd8.hpp"
extern "C" void func_01ffedac(Vec2b *, Vec3p *);
ARM DECL_PROFILE(ActorProfileUnkNORE);
ARM Actor *ActorProfileUnkNORE::Create() {
@@ -14,7 +16,19 @@ ARM ActorProfileUnkNORE::ActorProfileUnkNORE() :
ARM ActorUnkNORE::ActorUnkNORE() {}
ARM void ActorUnkNORE::func_ov031_020f7f8c(void) {}
ARM bool ActorUnkNORE::vfunc_18(unk32 param1) {
Vec2b local_vec;
UnkStruct_027e0cd8_0c *unk_obj = data_027e0cd8->mUnk_0C;
func_01ffedac(&local_vec, &this->mPos);
unk_obj->func_ov000_020801b0(&local_vec, 7, 1);
UNSET_FLAG(this->mFlags, ActorFlag_Alive);
return true;
}
ARM ActorUnkNORE::~ActorUnkNORE() {}
ARM ActorProfileUnkNORE::~ActorProfileUnkNORE() {}