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Match GameModeManager and nearby/related functions (#22)
* match GameModeManager and surroundings * add small comment about data_ov000_020b1e48 * minor fixes * overlay 0 gamemode stuff * tool hotfix
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@@ -1,9 +1,10 @@
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#pragma once
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#include "System/SysFault.hpp"
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#include "types.h"
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#include <nitro/Overlay.h>
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// #include "Item/Item.hpp"
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typedef u32 ItemFlag;
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EXTERN_OVERLAY_ID(0);
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@@ -394,6 +395,7 @@ public:
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void LoadEquipItem(ItemFlag equipId);
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SysFault *func_020148d0(unk32 param1);
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void func_02014994(unk32 param1);
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};
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