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Match GameModeManager and nearby/related functions (#22)
* match GameModeManager and surroundings * add small comment about data_ov000_020b1e48 * minor fixes * overlay 0 gamemode stuff * tool hotfix
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@@ -24,7 +24,6 @@ extern "C" {
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unk32 func_02014fe0();
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unk16 func_02026738();
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void func_02023548();
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void func_020141dc(unk16 *param1);
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void func_020327c8(void *param1, unk32 param2);
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void func_02030d48(u16 param1);
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void func_02030d58(u16 param1);
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@@ -82,7 +81,6 @@ ARM UnkStruct_ov000_020b4f84_00::~UnkStruct_ov000_020b4f84_00() {}
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ARM UnkStruct_ov000_020b504c::UnkStruct_ov000_020b504c() :
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mUnk_008(NULL),
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mUnk_030(1) {
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func_020141dc(&this->mUnk_03A);
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Fill32(0, this->mUnk_05C, sizeof(this->mUnk_05C));
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this->mUnk_06F = 0;
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