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https://github.com/zeldaret/st
synced 2026-06-07 03:48:20 -04:00
Match GameModeManager and nearby/related functions (#22)
* match GameModeManager and surroundings * add small comment about data_ov000_020b1e48 * minor fixes * overlay 0 gamemode stuff * tool hotfix
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@@ -56,7 +56,7 @@ ARM FileSelectMicTest::FileSelectMicTest() :
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mUnk_304(0x05, 0x8E, 0x00, 0x01, 0x8E, 0x00),
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mUnk_3F8(0x8D, 0x01),
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mUnk_630(1) {
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this->mUnk_0C.mUnk_04.mUnk_00.func_020166cc(&this->mUnk_304.mUnk_044.mUnk_04.mUnk_00);
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this->mUnk_0C.mList.func_020166cc(&this->mUnk_304.mUnk_044.mUnk_04);
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this->mUnk_020.func_0201f730(0x00020006);
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this->mUnk_3F8.mUnk_14E = 1;
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this->mUnk_3F8.func_0201f730(0x00020043);
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@@ -138,7 +138,7 @@ ARM void FileSelectMicTest::func_ov019_020cebcc() {
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this->mUnk_304.mUnk_0A4.func_ov000_0206415c(&local_10, 7, data_ov019_020d2248.mUnk_00, 0);
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}
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ARM void FileSelectMicTest::vfunc_08(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {
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ARM void FileSelectMicTest::vfunc_08(Input *pButtons, TouchControl *pTouchControl) {
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switch (this->mState) {
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case FSMicTestState_MicTestIdle:
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this->mUnk_270.func_ov019_020cf168();
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