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https://github.com/zeldaret/st
synced 2026-07-10 23:11:57 -04:00
Match GameModeManager and nearby/related functions (#22)
* match GameModeManager and surroundings * add small comment about data_ov000_020b1e48 * minor fixes * overlay 0 gamemode stuff * tool hotfix
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@@ -12,7 +12,6 @@
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#include <string.h>
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extern "C" {
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void func_02018424();
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void func_ov000_0205be34(void *param1, unk32 param2);
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void func_ov000_0205bedc(void *param1, void *param2, void *param3, void *param4, unk32 param5, int);
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}
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@@ -168,7 +167,7 @@ void TitleScreen::func_ov025_020c4ea0(TitleScreenState state) {
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}
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}
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void TitleScreen::vfunc_08(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {
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void TitleScreen::vfunc_08(Input *pButtons, TouchControl *pTouchControl) {
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if (this->mShowUI) {
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this->mUnk_024.func_ov000_020609c4();
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this->mUnk_09C.func_ov000_020609c4();
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@@ -178,29 +177,29 @@ void TitleScreen::vfunc_08(GameModePTMFParam2Struct *param1, TouchControl *pTouc
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this->mUnk_2CC.func_ov000_020609c4();
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}
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CALL_PTMF(TitleScreenPTMF<TitleScreen>, data_ov025_020c5aec[this->mState], param1, pTouchControl);
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CALL_PTMF(TitleScreenPTMF<TitleScreen>, data_ov025_020c5aec[this->mState], pButtons, pTouchControl);
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data_0204aeac.func_0201c4d8(0, 0x0B, 8);
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data_0204aeac.func_0201c504(1, 10, 0x10, 8);
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}
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void TitleScreen::func_ov025_020c5200(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {}
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void TitleScreen::func_ov025_020c5200(Input *pButtons, TouchControl *pTouchControl) {}
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// https://decomp.me/scratch/6nDGM
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void TitleScreen::func_ov025_020c5204(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {
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void TitleScreen::func_ov025_020c5204(Input *pButtons, TouchControl *pTouchControl) {
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if (pTouchControl->mFlags & 1) {
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this->mUnk_021 = 1U;
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}
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if ((pTouchControl->mFlags & 2) && (this->mUnk_021 != 0)) {
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goto test;
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}
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if (!(param1->mButtons & 8)) {
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if (!(pButtons->press & 8)) {
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return;
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}
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test:
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func_ov025_020c4e54();
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}
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void TitleScreen::func_ov025_020c5240(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {
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void TitleScreen::func_ov025_020c5240(Input *pButtons, TouchControl *pTouchControl) {
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this->mUnk_218.UnkOperations();
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this->mUnk_204.mUnk_10 = this->mUnk_218.func_0201f04c();
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@@ -223,7 +222,7 @@ void TitleScreen::func_ov025_020c5240(GameModePTMFParam2Struct *param1, TouchCon
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this->func_ov025_020c4ea0(TitleScreenState_IdleBeforeFileSelect);
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}
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void TitleScreen::func_ov025_020c53d0(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {
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void TitleScreen::func_ov025_020c53d0(Input *pButtons, TouchControl *pTouchControl) {
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this->mUnk_344++;
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if (this->mUnk_344 == 15) {
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@@ -262,14 +261,14 @@ void TitleScreen::func_ov025_020c53d0(GameModePTMFParam2Struct *param1, TouchCon
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}
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}
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void TitleScreen::func_ov025_020c55a4(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {
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if (CHECK_TOUCH_FLAGS(pTouchControl, TouchFlag_UntouchedNow) || CHECK_BUTTON_COMBO(param1->mButtons, BTN_START)) {
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void TitleScreen::func_ov025_020c55a4(Input *pButtons, TouchControl *pTouchControl) {
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if (CHECK_TOUCH_FLAGS(pTouchControl, TouchFlag_UntouchedNow) || CHECK_BUTTON_COMBO(pButtons->press, BTN_START)) {
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data_ov000_020b5214.func_ov000_0206db44(0x0B);
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this->func_ov025_020c4ea0(TitleScreenState_ToFileSelect);
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}
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}
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void TitleScreen::func_ov025_020c55e4(GameModePTMFParam2Struct *param1, TouchControl *pTouchControl) {
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void TitleScreen::func_ov025_020c55e4(Input *pButtons, TouchControl *pTouchControl) {
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if (this->mUnk_024.func_ov000_02060af8() == 0) {
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return;
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}
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@@ -286,7 +285,7 @@ void TitleScreen::func_ov025_020c55e4(GameModePTMFParam2Struct *param1, TouchCon
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return;
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}
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data_0204a060.func_020183d4(true, func_02018424, 1);
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data_0204a060.func_020183d4(true, UnkStruct_0204a060::func_02018424, 1);
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}
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void TitleScreen::vfunc_14(unk8 *param1) {
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@@ -348,17 +347,10 @@ void TitleScreen::vfunc_10(unk8 *param1) {
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}
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}
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//! TODO: fake match?
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void TitleScreen::vfunc_0C(unk32 param1) {
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if (param1 == 1 && this->mShowUI) {
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UnkStruct_027e0954 *ptr = data_027e0954;
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void *iVar1 = &this->mUnk_204;
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if (iVar1 != NULL) {
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iVar1 = (u32 *) iVar1 + 1;
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}
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ptr->mUnk_14.func_020166f4(iVar1);
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ptr->mUnk_14.func_020166f4(this->mUnk_204.GetNode());
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}
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}
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