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https://github.com/zeldaret/st
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Decompile Title overlay (#20)
* Decompile Title overlay * math structs as cpp when applicable * fixes and improvements * regressions fix 1 * regressions fix 2
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@@ -1,12 +1,27 @@
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#pragma once
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#include "System/SysNew.hpp"
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#include "types.h"
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class UnkStruct_027e09a4 {
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class UnkStruct_027e09a4 : public SysObject {
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public:
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/* 00 */ unk32 mUnk_00;
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~UnkStruct_027e09a4();
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unk8 func_ov000_02070bd0(unk32, unk32);
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void func_ov000_020707a8(void *param1);
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void func_ov000_02070834(void *param1);
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void func_ov000_0207087c(unk32 param1);
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void func_ov000_020708d8(unk32 param1);
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void func_ov000_02070938(unk32 param1);
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void func_ov000_02070a4c(unk32 param1);
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void func_ov017_020bb994(void *param1);
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void func_ov017_020bb994(unk32 param1);
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void func_ov017_020bb994(void *, void *);
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static void func_ov025_020c4a60();
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};
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extern UnkStruct_027e09a4 *data_027e09a4;
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