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Decompile overlay 1 (Part 4) (#97)
* UnkStruct_027e095c_001 OK * UnkStruct_027e095c_001 OK (JP) * SysNew_001 OK * SaveManager_001 98% * UnkStruct_027e09bc_001 OK * MapObjectManager_001 OK * ActorManager_001 OK * remove useless thumb pragmas * ItemManager_001 OK * fix regressions * fix build issues
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@@ -33,7 +33,7 @@ public:
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/* 04 */ GameModeCreateCallback createCallback;
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/* 08 */ GameUnkCallback1 mUnk_08; // seems related to entering and leaving houses/grottos??
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/* 0C */ unk32 mFrameCounter;
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/* 10 */ SaveSlot *mpSaveSlot;
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/* 10 */ GameSaveSlot *mpSaveSlot;
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/* 14 */ GameUnkCallback2 mUnk_14; // only set for wireless stuff?
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/* 18 */ GameUnkCallback3 mUnk_18; // same as above
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/* 1C */ UnkStruct_02049a2c_1C mUnk_1C;
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