Decompile overlay 1 (Part 4) (#97)

* UnkStruct_027e095c_001 OK

* UnkStruct_027e095c_001 OK (JP)

* SysNew_001 OK

* SaveManager_001 98%

* UnkStruct_027e09bc_001 OK

* MapObjectManager_001 OK

* ActorManager_001 OK

* remove useless thumb pragmas

* ItemManager_001 OK

* fix regressions

* fix build issues
This commit is contained in:
Yanis
2026-07-02 20:56:08 +02:00
committed by GitHub
parent 66eb66f081
commit f0dfb70749
73 changed files with 1223 additions and 440 deletions
+2 -2
View File
@@ -132,8 +132,8 @@ public:
/* 40 */
// data_ov000_020b3590
/* 00 */ virtual bool vfunc_00(); // Init? the newly-created map object is deleted if this returns false
/* 04 */ virtual void vfunc_04();
/* 00 */ virtual bool vfunc_00(); // Init
/* 04 */ virtual void vfunc_04(); // Setup
/* 08 */ virtual void vfunc_08();
/* 0C */ virtual void vfunc_0C();
/* 10 */ virtual void vfunc_10();