Decompile overlay 1 (Part 4) (#97)

* UnkStruct_027e095c_001 OK

* UnkStruct_027e095c_001 OK (JP)

* SysNew_001 OK

* SaveManager_001 98%

* UnkStruct_027e09bc_001 OK

* MapObjectManager_001 OK

* ActorManager_001 OK

* remove useless thumb pragmas

* ItemManager_001 OK

* fix regressions

* fix build issues
This commit is contained in:
Yanis
2026-07-02 20:56:08 +02:00
committed by GitHub
parent 66eb66f081
commit f0dfb70749
73 changed files with 1223 additions and 440 deletions
+15 -12
View File
@@ -387,21 +387,24 @@ public:
/* 00 */ OverlayIndex mLoadedOverlays[OverlaySlot_COUNT];
/* 48 */
bool IsPlayerSub() {
return this->mLoadedOverlays[OverlaySlot_9] == OverlayIndex_PlayerSub;
}
// clang-format off
const bool IsTower() const { return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_Tower; }
const bool IsBossDesert() const { return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_BossDesert; }
const bool IsBossDeago() const { return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_BossDeago; }
const bool IsBossLast1() const { return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_BossLast1; }
const bool IsBossLast2() const { return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_BossLast2; }
const bool IsDungeonForest() const { return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_DgnForest; }
const bool IsPirateHideout() const { return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_FldAjito; }
bool IsMapA6() {
return this->mLoadedOverlays[OverlaySlot_13] == OverlayIndex_MapA6;
}
const bool IsASR() const { return this->mLoadedOverlays[OverlaySlot_9] == OverlayIndex_ASR; }
const bool IsPlayerSub() const { return this->mLoadedOverlays[OverlaySlot_9] == OverlayIndex_PlayerSub; }
bool IsPirateHideout() {
return this->mLoadedOverlays[OverlaySlot_8] == OverlayIndex_FldAjito;
}
const bool IsPlayerZelda() const { return this->mLoadedOverlays[OverlaySlot_10] == OverlayIndex_PlayerZelda; }
bool IsASR() {
return this->mLoadedOverlays[OverlaySlot_9] == OverlayIndex_ASR;
}
const bool IsMapA6() const { return this->mLoadedOverlays[OverlaySlot_13] == OverlayIndex_MapA6; }
const bool IsMapB3() const { return this->mLoadedOverlays[OverlaySlot_14] == OverlayIndex_MapB3; }
// clang-format on
void Load(OverlaySlot slot, OverlayIndex index);
void LoadIfNotLoaded(OverlaySlot slot, OverlayIndex index);
+34 -4
View File
@@ -35,7 +35,9 @@ enum HeapIndex_ {
};
void *operator new(size_t length, u32 id, u32 idLength = 4);
void *operator new[](size_t length, u32 id, u32 idLength = 4);
inline void *operator new[](size_t length, u32 id, u32 idLength = 4) {
return ::operator new(length, id, idLength);
}
class UnkStruct_02011e10_Sub1 {
public:
@@ -53,15 +55,29 @@ public:
/* 2C */ unk8 mUnk_2C[0x60 - 0x2C];
};
class UnkStruct_02011e10_2C {
public:
/* 00 */ UnkStruct_02011e10_Sub1 *mUnk_00;
/* 04 */ STRUCT_PAD(0x04, 0x18);
/* 18 */
UnkStruct_02011e10_2C();
// main
void func_020144cc(unk32 param1, unk32 param2, unk32 param3);
void func_02014538();
};
class UnkStruct_02011e10 {
public:
/* 00 */ UnkStruct_02011e10_Sub1 *mUnk_00[HeapIndex_Max]; // the pointer seems to match arena lo
/* 24 */ unk32 mUnk_24[2];
/* 28 */ STRUCT_PAD(0x2C, 0x5C);
/* 2C */ UnkStruct_02011e10_2C mUnk_2C;
/* 44 */ UnkStruct_02011e10_2C mUnk_44;
/* 5C */ unk32 mUnk_5C;
/* 60 */ unk32 mUnk_60;
/* 64 */ unk32 mUnk_64;
/* 68 */ unk32 mUnk_68;
/* 64 */ void *mUnk_64;
/* 68 */ void *mUnk_68;
/* 6C */ unk32 mUnk_6C;
/* 70 */ unk32 mUnk_70;
/* 74 */ unk32 mUnk_74;
@@ -75,12 +91,26 @@ public:
/* 82 */ unk8 mUnk_82;
/* 83 */ unk8 mUnk_83;
UnkStruct_02011e10() {}
~UnkStruct_02011e10();
// main
unk32 func_02013014();
bool func_02013070();
void func_020130d4(unk32 param1);
// overlay 1
void func_ov001_020ba588(unk32 param1, unk32 param2);
void func_ov001_020ba59c();
void func_ov001_020ba5ac(unk32 param1, unk32 param2);
void func_ov001_020ba5c0();
void func_ov001_020ba5d0();
void func_ov001_020ba608();
void func_ov001_020ba620();
void func_ov001_020ba640();
void func_ov001_020ba658();
// overlay 18
void func_ov018_020c4980();
void func_ov018_020c4a5c();
};