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Decompile overlay 1 (Part 4) (#97)
* UnkStruct_027e095c_001 OK * UnkStruct_027e095c_001 OK (JP) * SysNew_001 OK * SaveManager_001 98% * UnkStruct_027e09bc_001 OK * MapObjectManager_001 OK * ActorManager_001 OK * remove useless thumb pragmas * ItemManager_001 OK * fix regressions * fix build issues
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@@ -1,7 +1,3 @@
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#include "global.h"
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THUMB_BEGIN
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#include "Actor/ActorManager.hpp"
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#include "Cutscene/Cutscene.hpp"
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#include "Game/GameModeManager.hpp"
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@@ -615,5 +611,3 @@ bool UnkStruct_WarpUnk1::func_ov001_020b7144() {
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return iVar9;
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}
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THUMB_END
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