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Decompiling KURI (#141)
* feat: begin curry decompiling * fix: create a cpp type for VecFx32 * fix: build issue * fix: jp as well * feat: improve ctor & dtor * feat: improve matching * fix: wrong value in animation tag * feat: add matching bytes * fix: change signature of Mityno's inline ctor * fix: change signature of ANOTHER Mityno's inline ctor * fix: match back function in CANS * feat: more matching * fix: build * feat: increase overall matching * feat: increase overall matching * fix: commit to stop infinite task * fix: better matching * feat: chagne jp symbols * feat: delink data and bss of KURI * fix: use VecFx32 constructor * fix: build issues
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@@ -116,12 +116,6 @@ public:
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}
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};
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class UnkStruct_PlayerGet_50 {
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public:
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unk32 func_01ff8fa8();
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unk32 func_02015080(unk32 param1);
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};
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class UnkStruct_PlayerGet_fc {
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public:
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/* 00 */ UnkStruct_PlayerGet_ec *mUnk_00;
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