diff --git a/include/System/OverlayManager.hpp b/include/System/OverlayManager.hpp index e56ea58e..9c840c3d 100644 --- a/include/System/OverlayManager.hpp +++ b/include/System/OverlayManager.hpp @@ -240,6 +240,7 @@ typedef u32 OverlayId; typedef u32 OverlayIndex; enum OverlayIndex_ { + /* -1 */ OverlayIndex_None = -1, /* 000 */ OverlayIndex_Second, /* 001 */ OverlayIndex_SceneInit, /* 002 */ OverlayIndex_Collect, @@ -382,11 +383,11 @@ enum OverlaySlot_ { class OverlayManager { public: - OverlayId mLoadedOverlays[OverlaySlot_COUNT]; + OverlayIndex mLoadedOverlays[OverlaySlot_COUNT]; - void Load(OverlaySlot index, OverlayId id); - void LoadIfNotLoaded(OverlaySlot index, OverlayId id); - void Unload(OverlaySlot index); + void Load(OverlaySlot slot, OverlayIndex index); + void LoadIfNotLoaded(OverlaySlot slot, OverlayIndex index); + void Unload(OverlaySlot slot); void LoadOverlaySetup(s32 index); void UnloadOverlaySetup(); diff --git a/src/Main/System/OverlayManager.cpp b/src/Main/System/OverlayManager.cpp index 7bdc50cd..8b42d3ee 100644 --- a/src/Main/System/OverlayManager.cpp +++ b/src/Main/System/OverlayManager.cpp @@ -28,29 +28,29 @@ extern u32* data_027e0ce0[]; extern "C" void func_ov007_02102850(u32**); extern "C" void func_ov007_021028a0(u32**); -THUMB void OverlayManager::LoadIfNotLoaded(OverlaySlot index, OverlayId id) { - OverlayId loadedId = gOverlayManager.mLoadedOverlays[index]; +THUMB void OverlayManager::LoadIfNotLoaded(OverlaySlot slot, OverlayIndex index) { + OverlayIndex loadedIndex = gOverlayManager.mLoadedOverlays[slot]; - if (id != loadedId) { - this->Unload(index); - this->Load(index, id); + if (index != loadedIndex) { + this->Unload(slot); + this->Load(slot, index); } } -THUMB void OverlayManager::Load(OverlaySlot index, OverlayId id) { - if (id != OverlayId_None) { - FS_LoadOverlay(NULL, data_0203e0e8[id]); +THUMB void OverlayManager::Load(OverlaySlot slot, OverlayIndex index) { + if (index != OverlayIndex_None) { + FS_LoadOverlay(NULL, data_0203e0e8[index]); } - gOverlayManager.mLoadedOverlays[index] = id; + gOverlayManager.mLoadedOverlays[slot] = index; } -THUMB void OverlayManager::Unload(OverlaySlot index) { +THUMB void OverlayManager::Unload(OverlaySlot slot) { OverlayManager* pOverlayManager = &gOverlayManager; - if (pOverlayManager->mLoadedOverlays[index] != OverlayId_None) { - FS_UnloadOverlay(NULL, data_0203e0e8[pOverlayManager->mLoadedOverlays[index]]); - pOverlayManager->mLoadedOverlays[index] = OverlayId_None; + if (pOverlayManager->mLoadedOverlays[slot] != OverlayIndex_None) { + FS_UnloadOverlay(NULL, data_0203e0e8[pOverlayManager->mLoadedOverlays[slot]]); + pOverlayManager->mLoadedOverlays[slot] = OverlayIndex_None; } }