Decompiling some actors and objects of overlay 031 (#123)

* feat: decompiling skdo

* feat: update

* fix: match back .data of doors

* feat: fully decompiled SWCH for eur missing bss for JP

* feat: increase matching code

* feat: decompile most part of SCCN

* feat: update

* feat: progress sccn jap data

* feat: progress decompiling

* fix: build issues

* feat: increase matching

* refactor: rename BLST to Blast

* feat: increase grss

* refactor: rename unkgrss to grass

* refactor: rename id

* refactor: change to fx32

* feat: complete RMTG actor

* refactor: use ARRAY_LENGTH macro
This commit is contained in:
Alessevan
2026-08-02 08:09:49 -04:00
committed by GitHub
parent f1c7b3cc72
commit f90c7cd531
107 changed files with 2023 additions and 924 deletions
+2 -2
View File
@@ -83,7 +83,7 @@ DEFINE_MAP_OBJECT_TYPE('GATE', GATE)
DEFINE_MAP_OBJECT_TYPE('GBDR', GBDR)
DEFINE_MAP_OBJECT_TYPE('GELG', GELG)
DEFINE_MAP_OBJECT_TYPE('GRSG', GRSG)
DEFINE_MAP_OBJECT_TYPE('GRSS', GRSS)
DEFINE_MAP_OBJECT_TYPE('GRSS', Grass)
DEFINE_MAP_OBJECT_TYPE('GRSV', GRSV)
DEFINE_MAP_OBJECT_TYPE('GSST', GSST)
DEFINE_MAP_OBJECT_TYPE('GTAT', GTAT)
@@ -239,7 +239,7 @@ DEFINE_MAP_OBJECT_TYPE('TRTS', TRTS)
DEFINE_MAP_OBJECT_TYPE('TRWA', TRWA)
DEFINE_MAP_OBJECT_TYPE('TRWS', TRWS)
DEFINE_MAP_OBJECT_TYPE('TSGM', TSGM)
DEFINE_MAP_OBJECT_TYPE('TSUB', TSUB)
DEFINE_MAP_OBJECT_TYPE('TSUB', Pot)
DEFINE_MAP_OBJECT_TYPE('TWGS', TWGS)
DEFINE_MAP_OBJECT_TYPE('TWPC', TWPC)
DEFINE_MAP_OBJECT_TYPE('TWPG', TWPG)