Decompiling some actors and objects of overlay 031 (#123)

* feat: decompiling skdo

* feat: update

* fix: match back .data of doors

* feat: fully decompiled SWCH for eur missing bss for JP

* feat: increase matching code

* feat: decompile most part of SCCN

* feat: update

* feat: progress sccn jap data

* feat: progress decompiling

* fix: build issues

* feat: increase matching

* refactor: rename BLST to Blast

* feat: increase grss

* refactor: rename unkgrss to grass

* refactor: rename id

* refactor: change to fx32

* feat: complete RMTG actor

* refactor: use ARRAY_LENGTH macro
This commit is contained in:
Alessevan
2026-08-02 08:09:49 -04:00
committed by GitHub
parent f1c7b3cc72
commit f90c7cd531
107 changed files with 2023 additions and 924 deletions
+23 -3
View File
@@ -1,13 +1,20 @@
#pragma once
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectDoorBase.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "Player/PlayerGet.hpp"
#include "Unknown/Common.hpp"
#include "Unknown/UnkStruct_ov000_020b34c4.hpp"
#include "global.h"
#include "types.h"
class MapObjectDoorDangerSpawn_ov031_02116e24 : public UnkStruct_ov000_020b34c4 {
public:
MapObjectDoorDangerSpawn_ov031_02116e24(MapObjectId mapObjectId) :
UnkStruct_ov000_020b34c4(mapObjectId) {}
bool vfunc_00(MapObject *param1) override;
};
class MapObjectProfileDoorDangerSpawn : public MapObjectProfile_Derived2 {
public:
/* 00 (base) */
@@ -20,6 +27,19 @@ public:
static MapObjectProfileDoorDangerSpawn *GetProfile();
};
enum MapObjDoorDangerSpawnState_ {
MapObjDoorDangerSpawnState_0 = 0,
MapObjDoorDangerSpawnState_1 = 1,
MapObjDoorDangerSpawnState_2 = 2,
MapObjDoorDangerSpawnState_3 = 3,
MapObjDoorDangerSpawnState_4 = 4,
MapObjDoorDangerSpawnState_5 = 5,
MapObjDoorDangerSpawnState_6 = 6,
MapObjDoorDangerSpawnState_7 = 7,
MapObjDoorDangerSpawnState_8 = 8,
MapObjDoorDangerSpawnState_MAX
};
class MapObjectDoorDangerSpawn : public MapObjectDoorBase {
public:
/* 00 (base) */
@@ -57,7 +77,7 @@ public:
/* 44 */ virtual void vfunc_44() override;
/* 48 */ virtual void vfunc_48() override;
/* 4C */ virtual void vfunc_4C() override;
/* 5C */ virtual void vfunc_5C(unk32 param1, unk32 param2) override;
/* 5C */ virtual void vfunc_5C(MapObjState state, unk32 param2) override;
/* 64 */ virtual bool vfunc_64() override;
/* 68 */ virtual bool vfunc_68() override;
/* 6C */ virtual bool vfunc_6C() override;